History Main / MoneySink

13th Jul '16 3:29:36 PM TSBasilisk
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** Kansai's Cube acts as a crafting material version, allowing the player to dump their stockpile of materials to reroll stats on items and randomly generate new legendaries.

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** Kansai's Cube acts as a crafting material version, allowing the player to dump their stockpile of materials to reroll stats on items and randomly generate new legendaries. It also offers the money sink of empowering ancient items which requires, among other things, three top-tier gems which cost at a minimum 4,400,000 gold to craft. That adds up to a minimum of 13,200,000 gold per empowered item or 18,600,000 with lower quality gems.
12th Jul '16 9:52:34 PM TSBasilisk
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** ''Reaper of Souls'' introduced the Enchanter who acts as a gold sink via transmogrification and enchanting. The former changes item appearance at a fixed cost per skin while the latter changes one stat with each additional change costing more. Empowered Rifts were added in a later patch which grant the player an additional chance to upgrade gems, but the cost increases significantly per tier.
** Kansai's Cube acts as a crafting material version, allowing the player to dump their stockpile of materials where you pay [[GlobalCurrency Ryo]] for a small chance at a rare item.

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** ''Reaper of Souls'' introduced the Enchanter who acts as a gold sink via transmogrification and enchanting. The former changes item appearance at a fixed cost per skin while the latter changes one stat with each additional change costing more. Empowered Rifts were added in a later patch which grant the player an additional chance to upgrade gems, but the cost is in the millions and increases significantly per tier.
** Kansai's Cube acts as a crafting material version, allowing the player to dump their stockpile of materials to reroll stats on items and randomly generate new legendaries.
* ''VideoGame/BillyVsSNAKEMAN'' has, among subtler Money Sinks, the [[MinigameZone Party House]] and Robo Fighto,
where you pay [[GlobalCurrency Ryo]] for a small chance at a rare item.
11th Jul '16 3:25:13 PM TSBasilisk
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* ''VideoGame/BillyVsSNAKEMAN'' has, among subtler Money Sinks, the [[MinigameZone Party House]] and Robo Fighto, where you pay [[GlobalCurrency Ryo]] for a small chance at a rare item.

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* ''VideoGame/BillyVsSNAKEMAN'' has, among subtler Money Sinks, ** ''Reaper of Souls'' introduced the [[MinigameZone Party House]] Enchanter who acts as a gold sink via transmogrification and Robo Fighto, enchanting. The former changes item appearance at a fixed cost per skin while the latter changes one stat with each additional change costing more. Empowered Rifts were added in a later patch which grant the player an additional chance to upgrade gems, but the cost increases significantly per tier.
** Kansai's Cube acts as a crafting material version, allowing the player to dump their stockpile of materials
where you pay [[GlobalCurrency Ryo]] for a small chance at a rare item.
11th Jul '16 3:20:16 PM TSBasilisk
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** Since the Mists of Pandaria expansion, there is the black market auction house. Where players can bid against each other to get rare drops, high end gear, or items that otherwise no longer drop in the game. Some items regularly hit the max gold cap of 1,000,000.

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** Since the Mists ''Mists of Pandaria Pandaria'' expansion, there is the black market auction house. Where players can bid against each other to get rare drops, high end gear, or items that otherwise no longer drop in the game. Some items regularly hit the max gold cap of 1,000,000.1,000,000.
** Due to a glut in gold after ''Warlords of Draenor'', ''Legion'' is raising the gold cap to ten million, allowing even higher bids on the auction house. At the same time a luxury vendor is being introduced who sells a toy for 250,000 gold, a bag for 500,000 gold, a pet for 1,000,000 gold, and a mount for 2,000,000.
17th Jun '16 11:57:20 AM DastardlyDemolition
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* ''VideoGame/FalloutNewVegas'' has the ''Gun Runners Arsenal'' [[=DLC=]] to serve as this in the game. ''GRA'' introduces new guns like the [[Film/BladeRunner 5.56mm pistol]], new version of weapons that couldn't be modified in the base game like the Anti-Material Rifle, rare weapons like the [[VideoGame/Fallout2 Bozar]], and new ammo to buy like mini nukes and their variants like Tiny Tots that burst into a hive of screaming nukes and Big Kid that packs a much bigger punch at a cost of lower range.

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* ''VideoGame/FalloutNewVegas'' has the ''Gun Runners Arsenal'' [[=DLC=]] [=DLC=] to serve as this in the game. ''GRA'' introduces new guns like the [[Film/BladeRunner 5.56mm pistol]], new version of weapons that couldn't be modified in the base game like the Anti-Material Rifle, rare weapons like the [[VideoGame/Fallout2 Bozar]], and new ammo to buy like mini nukes and their variants like Tiny Tots that burst into a hive of screaming nukes and Big Kid that packs a much bigger punch at a cost of lower range.
17th Jun '16 11:57:03 AM DastardlyDemolition
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* ''VideoGame/FalloutNewVegas'' has the ''Gun Runners Arsenal'' [[=DLC=]] to serve as this in the game. ''GRA'' introduces new guns like the [[Film/BladeRunner 5.56mm pistol]], new version of weapons that couldn't be modified in the base game like the Anti-Material Rifle, rare weapons like the [[VideoGame/Fallout2 Bozar]], and new ammo to buy like mini nukes and their variants like Tiny Tots that burst into a hive of screaming nukes and Big Kid that packs a much bigger punch at a cost of lower range.
27th May '16 9:24:06 AM Nerrin
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* ''TabletopGame/DungeonsAndDragons'' has struggled to institute meaningful Money Sinks across its history:
** Training costs to level up or improve skills have been part of the game since the beginning, but were often ignored or made completely optional.
** Learning new spells has only ever been costly at low levels and a pittance later on, and researching became less important in later editions as casters began to automatically gain new spells when leveling and floods of sourcebooks provided ample material to find just what you wanted.
** Pre-3rd Edition, characters could become landed nobles with followers and households to maintain once they hit a specific level, but that was often ignored as the name of the game was ''Dungeons & Dragons'', not ''Manors & Maids''.
** 3rd Edition (and later) eventually shrugged its shoulders and made accumulating personal wealth part of the power curve, as both gold and XP are currencies for buying character ability. Effectively, magical treasure can become a sort of MoneySink of its own as players rarely find exactly what they want ([[DependingOnTheWriter unless tailored to their wishes by the GM]]), so they must sell off unwanted or unusable magic items at half their value and still pay the difference on acquiring something actually useful. Or learn to make do, which can be annoying for the fighter built entirely around swords whose first magical weapon is an axe.
6th May '16 5:47:27 PM nombretomado
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* ''GaiaOnline'' refers to these specifically as gold sinks, and they keep an economist on staff to balance the amount of gold in the economy at any given time.

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* ''GaiaOnline'' ''Website/GaiaOnline'' refers to these specifically as gold sinks, and they keep an economist on staff to balance the amount of gold in the economy at any given time.
2nd Apr '16 1:20:48 PM intastiel
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29th Mar '16 2:17:37 AM NoxSky12599
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* ''VideoGame/TheLegendofZeldaALinkToThePast'' has the Pond of Happiness, where Link can toss in rupees in increments of 5 or 20 at a time. For every 100 rupees he throws in, a fairy will increase the maximum amount of bombs or arrows he can carry. Since most of the [[CashGate Cash Gates]] are cleared within the first half of the game, this gives the player something useful to do with the rest of it.

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* ''VideoGame/TheLegendofZeldaALinkToThePast'' ''VideoGame/TheLegendOfZeldaALinkToThePast'' has the Pond of Happiness, where Link can toss in rupees in increments of 5 or 20 at a time. For every 100 rupees he throws in, a fairy will increase the maximum amount of bombs or arrows he can carry. Since most of the [[CashGate Cash Gates]] are cleared within the first half of the game, this gives the player something useful to do with the rest of it.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.MoneySink