History Main / MinusWorld

6th Apr '18 6:25:42 PM Ninamarie124
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8th Mar '18 9:39:11 PM nombretomado
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* There is no "death" in ''UltimaVII''. Creatures were removed from the game field proper and replace with a corpse/container item. The "dead" creature was taken to an area known as the land of the dead. Legitimately, it was not possible to visit there, but hex hacking of the save game could temporarily take the Avatar there.

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* There is no "death" in ''UltimaVII''.''VideoGame/UltimaVII''. Creatures were removed from the game field proper and replace with a corpse/container item. The "dead" creature was taken to an area known as the land of the dead. Legitimately, it was not possible to visit there, but hex hacking of the save game could temporarily take the Avatar there.



** Likewise, ''UltimaVII'' part two has numerous secret areas hidden under mountains, including cut scenes, another Land Of The Dead, and a copy of the starting area with a staircase to a mountaintop.

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** Likewise, ''UltimaVII'' ''VideoGame/UltimaVII'' part two has numerous secret areas hidden under mountains, including cut scenes, another Land Of The Dead, and a copy of the starting area with a staircase to a mountaintop.
24th Feb '18 7:50:31 PM nombretomado
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* The "underworld" in ''SanFranciscoRush'' and its sequels, which you can fall into by glitching off the track.

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* The "underworld" in ''SanFranciscoRush'' ''VideoGame/SanFranciscoRush'' and its sequels, which you can fall into by glitching off the track.
19th Feb '18 2:36:15 AM Cryoclaste
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* Go far enough off the track area in ''{{Trackmania}}'' and you'll encounter in order: the background scenery with simple graphics; the edge where the skybox meets the ground; a black void beyond the skybox, or in the stadium environment you can fall off the edge of the map and land on the ''bottom'' of the spherical skybox. Going beyond the skybox will show the sun/moon as a sprite in the distance and a field of 3D clouds stretching to infinity. Interestingly, the sides and bottom of the stadium map terrain are actually modelled and textured just to ensure you wouldn't see any graphical glitches while falling off the world and hitting the bottom of the sky below. The outside of the skybox is even textured. With the right tricks using a third party replacement for the track editor, you can build tracks in this twilight zone.

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* Go far enough off the track area in ''{{Trackmania}}'' ''VideoGame/TrackMania'' and you'll encounter in order: the background scenery with simple graphics; the edge where the skybox meets the ground; a black void beyond the skybox, or in the stadium environment you can fall off the edge of the map and land on the ''bottom'' of the spherical skybox. Going beyond the skybox will show the sun/moon as a sprite in the distance and a field of 3D clouds stretching to infinity. Interestingly, the sides and bottom of the stadium map terrain are actually modelled and textured just to ensure you wouldn't see any graphical glitches while falling off the world and hitting the bottom of the sky below. The outside of the skybox is even textured. With the right tricks using a third party replacement for the track editor, you can build tracks in this twilight zone.
17th Feb '18 1:08:12 PM nombretomado
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* In ''VideoGame/GranTurismo 3'', you can break out of the track on some courses and drive around in the scenery (which of course, is not solid). If you have a fully-powered and properly-tuned Escudo you can cause the speedometer to overflow to 2147483647 mph ([[PowersOfTwoMinusOne the highest 32-bit signed integer]]), crashing the game. ''GT 2'' also had a couple DummiedOut courses that could be found with a VideoGame/GameShark.

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* In ''VideoGame/GranTurismo 3'', you can break out of the track on some courses and drive around in the scenery (which of course, is not solid). If you have a fully-powered and properly-tuned Escudo you can cause the speedometer to overflow to 2147483647 mph ([[PowersOfTwoMinusOne ([[UsefulNotes/PowersOfTwoMinusOne the highest 32-bit signed integer]]), crashing the game. ''GT 2'' also had a couple DummiedOut courses that could be found with a VideoGame/GameShark.
13th Feb '18 7:47:48 PM jormis29
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* OlderThanTheNES: ''Mountain King'' for the UsefulNotes/{{Atari 2600}} has a glitch world that can be accessed by a very precise jump at the top of the level. Toggling the console switches will mess things up even further.

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* OlderThanTheNES: ''Mountain King'' ''VideoGame/MountainKing'' for the UsefulNotes/{{Atari 2600}} has a glitch world that can be accessed by a very precise jump at the top of the level. Toggling the console switches will mess things up even further.
8th Jan '18 6:52:03 AM Cryoclaste
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* As mentioned on the DummiedOut page, the original ''BreathOfFire'' has several Minus World-type or unfinished areas that can be accessed with the Dr. Warp developers tool, obtained by hacking the ROM.

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* As mentioned on the DummiedOut page, the original ''BreathOfFire'' ''VideoGame/BreathOfFireI'' has several Minus World-type or unfinished areas that can be accessed with the Dr. Warp developers tool, obtained by hacking the ROM.
5th Jan '18 1:42:42 PM nombretomado
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* The second season of ''Anime/YuGiOh5Ds'' has a miniarc called "Minus World." Interestingly enough, the first episode of the four-episode arc had barely ended before the fandom was joking that it took place in Hyrule. Given that the series is a gaming anime with references elsewhere to ''VideoGame/FinalFantasyVI'' and ''StreetFighter'' (and other series in the same franchise providing huge {{Shout Out}}s to ''IllusionOfGaia'', 1990s virtual-reality gaming that may further have been a nod to a DummiedOut ''Franchise/FinalFantasy'' boss, and ''VideoGame/DanceDanceRevolution'', among others), it would be interesting to know if the "Minus World" name is only a result of the time-changing staffs used in that dimension . . . or if it's another nod to the gamers in fandom.

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* The second season of ''Anime/YuGiOh5Ds'' has a miniarc called "Minus World." Interestingly enough, the first episode of the four-episode arc had barely ended before the fandom was joking that it took place in Hyrule. Given that the series is a gaming anime with references elsewhere to ''VideoGame/FinalFantasyVI'' and ''StreetFighter'' (and other series in the same franchise providing huge {{Shout Out}}s to ''IllusionOfGaia'', ''VideoGame/IllusionOfGaia'', 1990s virtual-reality gaming that may further have been a nod to a DummiedOut ''Franchise/FinalFantasy'' boss, and ''VideoGame/DanceDanceRevolution'', among others), it would be interesting to know if the "Minus World" name is only a result of the time-changing staffs used in that dimension . . . or if it's another nod to the gamers in fandom.
29th Dec '17 12:50:50 PM nombretomado
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Sometimes the best level is one the designers never made. Minus Worlds are areas of the game a player can reach only by [[GoodBadBugs glitching]] or [[GameShark hacking]]. These secret areas do not typically correspond to valid, intentional level data at all - it is only by dint of the game's programming that these 'junk data' manifest as a mostly playable level.

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Sometimes the best level is one the designers never made. Minus Worlds are areas of the game a player can reach only by [[GoodBadBugs glitching]] or [[GameShark [[VideoGame/GameShark hacking]]. These secret areas do not typically correspond to valid, intentional level data at all - it is only by dint of the game's programming that these 'junk data' manifest as a mostly playable level.



* In ''VideoGame/GranTurismo 3'', you can break out of the track on some courses and drive around in the scenery (which of course, is not solid). If you have a fully-powered and properly-tuned Escudo you can cause the speedometer to overflow to 2147483647 mph ([[PowersOfTwoMinusOne the highest 32-bit signed integer]]), crashing the game. ''GT 2'' also had a couple DummiedOut courses that could be found with a VideoGame/Gameshark.

to:

* In ''VideoGame/GranTurismo 3'', you can break out of the track on some courses and drive around in the scenery (which of course, is not solid). If you have a fully-powered and properly-tuned Escudo you can cause the speedometer to overflow to 2147483647 mph ([[PowersOfTwoMinusOne the highest 32-bit signed integer]]), crashing the game. ''GT 2'' also had a couple DummiedOut courses that could be found with a VideoGame/Gameshark.VideoGame/GameShark.
29th Dec '17 12:47:22 PM nombretomado
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* In ''VideoGame/GranTurismo 3'', you can break out of the track on some courses and drive around in the scenery (which of course, is not solid). If you have a fully-powered and properly-tuned Escudo you can cause the speedometer to overflow to 2147483647 mph ([[PowersOfTwoMinusOne the highest 32-bit signed integer]]), crashing the game. ''GT 2'' also had a couple DummiedOut courses that could be found with a Gameshark.

to:

* In ''VideoGame/GranTurismo 3'', you can break out of the track on some courses and drive around in the scenery (which of course, is not solid). If you have a fully-powered and properly-tuned Escudo you can cause the speedometer to overflow to 2147483647 mph ([[PowersOfTwoMinusOne the highest 32-bit signed integer]]), crashing the game. ''GT 2'' also had a couple DummiedOut courses that could be found with a Gameshark.VideoGame/Gameshark.
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