History Main / Minmaxing

10th Dec '17 5:07:52 PM nombretomado
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** In ''DynastyWarriorsOnline'' this is a bit of a problem. Issue: Everybody plays confront (direct PVP). Answer: Damage (That stat that governs damage to structures) becomes a dump stat that nobody considers useful. Now, PVP is good a mode or everybody wouldn't be playing it, that's for sure, but every single weapon that will be used commonly needs to have perfect PVP stats. If attack isn't tier 6 or 5 (each stat has a slot it gets upgraded at and the more it takes to upgrade the higher the upgrade will be) then that weapon better be tanking or it's useless. While the fanbase isn't strung up like other games where you get a 16 minute lecture from random people about why you need optimal attack so you can kill them quickly and how anything else is just worthless, but unless you're playing with friends you don't have any freedom to experiment or people won't join you.

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** In ''DynastyWarriorsOnline'' ''VideoGame/DynastyWarriorsOnline'' this is a bit of a problem. Issue: Everybody plays confront (direct PVP). Answer: Damage (That stat that governs damage to structures) becomes a dump stat that nobody considers useful. Now, PVP is good a mode or everybody wouldn't be playing it, that's for sure, but every single weapon that will be used commonly needs to have perfect PVP stats. If attack isn't tier 6 or 5 (each stat has a slot it gets upgraded at and the more it takes to upgrade the higher the upgrade will be) then that weapon better be tanking or it's useless. While the fanbase isn't strung up like other games where you get a 16 minute lecture from random people about why you need optimal attack so you can kill them quickly and how anything else is just worthless, but unless you're playing with friends you don't have any freedom to experiment or people won't join you.
4th Dec '17 4:37:38 PM DragonRanger
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* ''Webcomic/DarthsAndDroids''. In keeping with its concept of presenting the ''StarWars'' movies as an RPG campaign, it imagines the player of R2-D2 (Pete) as a minmaxer. Think about it; high levels in all mechanical skills... at the cost of being a non-humanoid robot with no limbs, only able to talk in beeps. Later on in the series, he minmaxes his character even further by giving himself a few more flaws... that are completely unremarkable to a robotic character in a science-fiction setting. Like lactose intolerance.
** Pete's minmaxing tendencies continue in the ''Film/RogueOne'' adaptation, which sees him playing as [[spoiler: BlindWeaponmaster Chirrut]].

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* ''Webcomic/DarthsAndDroids''. In keeping with its concept of presenting the ''StarWars'' ''Franchise/StarWars'' movies as an RPG campaign, it imagines the player of R2-D2 (Pete) as a minmaxer. Think about it; high levels in all mechanical skills... at the cost of being a non-humanoid robot with no limbs, only able to talk in beeps. Later on in the series, he minmaxes his character even further by giving himself a few more flaws... that are completely unremarkable to a robotic character in a science-fiction setting. Like lactose intolerance.
** Pete's minmaxing tendencies continue in the ''Film/RogueOne'' adaptation, which sees him playing as [[spoiler: BlindWeaponmaster Chirrut]].Chirrut and having Baze as a deaf and mute {{Familiar}}. Splitting one set of senses between two bodies counts as a disadvantage (despite the fact that familiars have a PsychicLink), and in exchange Pete got ludicrous melee combat skills for Chirrut and a {{BFG}} for Baze. [[spoiler:The tradeoff is that the GM raised the challenge of a later encounter to compensate, leading to a TotalPartyKill and the end of that campaign.]]
24th Nov '17 6:07:54 AM Couran
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* Wonderweiss from ''Manga/{{Bleach}}'' was engineered by Aizen for a single purpose: [[spoiler:negating Captain Yamamoto's sword]]. As a trade off, [[spoiler: he is mute and mentally retarded]].

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* Wonderweiss from ''Manga/{{Bleach}}'' was engineered by Aizen for a single purpose: [[spoiler:negating Captain Yamamoto's sword]]. As a trade off, [[spoiler: he is mute and mentally retarded]].handicapped]].
18th Nov '17 11:01:32 AM Luigifan
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When minmaxing results in a character that's ineffective early on but becomes a GameBreaker by late game you have a "carry" character who must be supported by their party to become useful.

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When minmaxing results in a character that's ineffective early on but becomes a GameBreaker by late game game, you have a "carry" character who must be supported by their party to become useful.
useful. (See MagikarpPower.)
5th Nov '17 11:14:57 AM armogohma
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Added DiffLines:

*** The problem with Warlock multiclassing is as such: most classes get a powerful class feature in the first three levels that scales with class level, but the Warlock's best feature, [[BeamSpam Eldritch Blast]], scales with total character level. And while many of the Warlock's Invocations are gated behind Warlock level, several useful ones, including all the Eldritch Blast-enhancing ones, are available at level 2. Thus, a wildly disproportionate amount of the Warlock's power is available to anyone who takes two levels in the class.
10th Sep '17 8:10:13 PM Doug86
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*** The infamous "Team [=Clockw0rk=]" in VideoGame/MarvelVsCapcom2, named after the player who invented it, of VideoGame/{{Strider}} and [[DoctorDoom Dr. Doom]] worked so well because of the latter's "Ouroboros" hyper that had him surrounded by a pair of [[AttackDrone orbs]] that fired projectiles. This synergized well with Dr. Doom's Molecular Shield assist which had him generate a field of rocks that he then threw at his opponent. Using these two, a good player could lock their opponent down, keeping them blocking while they ate chip damage.

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*** The infamous "Team [=Clockw0rk=]" in VideoGame/MarvelVsCapcom2, named after the player who invented it, of VideoGame/{{Strider}} and [[DoctorDoom Dr. Doom]] Comicbook/DoctorDoom worked so well because of the latter's "Ouroboros" hyper that had him surrounded by a pair of [[AttackDrone orbs]] that fired projectiles. This synergized well with Dr. Doom's Molecular Shield assist which had him generate a field of rocks that he then threw at his opponent. Using these two, a good player could lock their opponent down, keeping them blocking while they ate chip damage.
29th Aug '17 12:46:31 PM Edvardelis
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** ''VideoGame/FinalFantasyXI'' is particularly horrible at this, because you get a massive amount of options for weapons and subjobs, yet you are going to be picking the same weapons and handful of subjobs as everyone else. The reason is that any weapon below A skill level (very, very few classes get more than one, several don't even get one at all) basically is going to never reliably hit an enemy no matter how you are equipped. Furthermore, every job has a "best choice" subjob and picking a subjob that's not that particular choice is frowned upon. Note, however, that the game is NintendoHard.

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** ''VideoGame/FinalFantasyXI'' is particularly horrible at this, because you get a massive amount of options for weapons and subjobs, yet you are going to be picking the same weapons and handful of subjobs as everyone else. The reason is that any weapon below A skill level (very, very few classes get more than one, several don't even get one at all) basically is going to never reliably hit an enemy no matter how you are equipped. Furthermore, every job has a "best choice" subjob and picking a subjob that's not that particular choice is frowned upon. Note, however, that for the longest time, the game is NintendoHard.was NintendoHard and these things were learned the hard way.
13th Aug '17 7:36:48 AM GuyIncog
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Added DiffLines:

** Pete's minmaxing tendencies continue in the ''Film/RogueOne'' adaptation, which sees him playing as [[spoiler: BlindWeaponmaster Chirrut]].
5th Aug '17 7:33:05 PM GrammarNavi
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* ''AceOnline'' is '''full''' of minmaxing, with [[{{Hovertank}} A-gear]] players [[DoesThisRemindYouOfAnything comparing the power of their mighty Bigsmashes]] in terms of [[MoreDakka volume of fire]], B-gear players competing for either the most powerful, accurate, or [[MacrossMissileMassacre fast-firing missile (bomb) barrage]], and the numerous semi-serviceable weapons being sold at ''low'' prices due to market inflation on weapons with the crazy Super or Hyper fixes.

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* ''AceOnline'' ''VideoGame/AceOnline'' is '''full''' of minmaxing, with [[{{Hovertank}} A-gear]] players [[DoesThisRemindYouOfAnything comparing the power of their mighty Bigsmashes]] in terms of [[MoreDakka volume of fire]], B-gear players competing for either the most powerful, accurate, or [[MacrossMissileMassacre fast-firing missile (bomb) barrage]], and the numerous semi-serviceable weapons being sold at ''low'' prices due to market inflation on weapons with the crazy Super or Hyper fixes.
4th Jul '17 3:20:45 PM WillKeaton
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** Then you have the "alternate" strips, where [[http://www.darthsanddroids.net/magiciansandmunchkins/episodes/0050.html everybody does it]].

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** Then you have the "alternate" strips, where [[http://www.darthsanddroids.net/magiciansandmunchkins/episodes/0050.html everybody does it]].it.]]
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