Follow TV Tropes

Following

History Main / MineCartMadness

Go To

OR

Is there an issue? Send a MessageReason:
None


* 'VideoGame/{{Poptropica}}: A diamond mine in Nabooti Island has you ducking and jumping over stalagmites and stalactites. Wild West Island has a section like this in an AbandonedMine, except you have to shoot bats and targets.

to:

* 'VideoGame/{{Poptropica}}: ''VideoGame/{{Poptropica}}'': A diamond mine in Nabooti Island has you ducking and jumping over stalagmites and stalactites. Wild West Island has a section like this in an AbandonedMine, except you have to shoot bats and targets.



* Seen in the ''ComicBook/LuckyLuke'' game ''Desperado Train'' for the UsefulNotes/GameBoyColor in the requisitive gold mine level. Despite being NintendoHard (aptly enough), may be the BestLevelEver once you get used to it. [[spoiler:If you wanna give it a try, the password is Gun, Gun, Sheriff Star, Horseshoe.]] Also present in the [=PS1=] ''Lucky Luke'' game.

to:

* Seen in the ''ComicBook/LuckyLuke'' game ''Desperado Train'' for the UsefulNotes/GameBoyColor Platform/GameBoyColor in the requisitive gold mine level. Despite being NintendoHard (aptly enough), may be the BestLevelEver once you get used to it. [[spoiler:If you wanna give it a try, the password is Gun, Gun, Sheriff Star, Horseshoe.]] Also present in the [=PS1=] ''Lucky Luke'' game.
Is there an issue? Send a MessageReason:
None


** The fan-made sequel to ''Super Mario RPG'', ''Legend of the 5 Pendants,'' mixes this with it being a TimedMission.

to:

** The fan-made sequel to ''Super Mario RPG'', ''Legend of the 5 Pendants,'' Pendants'', mixes this with it being a TimedMission.



** ''VideoGame/DonkeyKong64'': You can lean left and right during the minecart sections, and use this to choose between two paths where it splits on occasion. In the final ride, very hidden in the seventh world, you also have to hop between tracks with your minecart to dodge various obstacles, including the attacks of the [[MiniBoss Demon Resident]].

to:

** ''VideoGame/DonkeyKong64'': You can lean left and right during the minecart sections, and use this to choose between two paths where it splits on occasion. In the final ride, very hidden in the seventh world, you also have to hop between tracks with your minecart to dodge various obstacles, including the attacks of the [[MiniBoss Demon Resident]].Resident Demon]].
Is there an issue? Send a MessageReason:
None


** ''VideoGame/{{Sonic Rush|Series}} Adventure'' featured a stage with minecarts; the second act even switched the camera's perspective to behind-the-back 3D during one of them.

to:

** ''VideoGame/{{Sonic Rush|Series}} Adventure'' ''VideoGame/SonicRushAdventure'' featured a stage with minecarts; the second act even switched the camera's perspective to behind-the-back 3D during one of them.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/DeadstormPirates'' has a stage in a mine shaft where you're on a speeding cart and shooting at enemies. It ends with you fighting the [[TheGreatSerpent Cavern's Snake boss]] who repeatedly chases your cart through tunnels.
Is there an issue? Send a MessageReason:
Updating Link


* Cyclops's levels had long mine-carting sections in ''Franchise/SpiderMan[=/=]Franchise/XMen: Arcade's Revenge''.

to:

* Cyclops's levels had long mine-carting sections in ''Franchise/SpiderMan[=/=]Franchise/XMen: ''ComicBook/SpiderMan[=/=]ComicBook/XMen: Arcade's Revenge''.

Top