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* One of the stages in ''VideoGame/DeadMansHand'' sees you in an out-of-control minecart shooting at mooks on other passing carts.
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* ''VideoGame/SuperCatboy'' has a stage in an AbandonedMine where Catboy gets to ride on a speeding cart, and must avoid pitfalls, collision with mooks in other minecarts, or hitting low ceilings.

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** ''VideoGame/TheLegendOfZeldaOracleGames'': Minecart sections are present in both ''Ages'' and ''Seasons'', namely in the dungeons (though a minigame in the former game also makes use of them). As soon as Link hops on one, he'll automatically take a ride across the rails to another room, though he can use his sword to attack incoming enemies. Sometimes the rails' path will be blocked by a toll barrier, which requires pushing a block onto a hole while it's facing upward with a blue-colored side.



** ''VideoGame/TheLegendOfZeldaSkywardSword'': ​The Shipyard in the Lanayru region has a mine cart that Link rides across a winding series of tracks. The first time he traverses it while looking for the whereabouts of the Sandship (and also has a rematch against Moldarach in the process), while the second time he does so as part of a challenge to win a Piece of Heart.

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** ''VideoGame/TheLegendOfZeldaSkywardSword'': ​The The Shipyard in the Lanayru region has a mine cart that Link rides across a winding series of tracks. The first time he traverses it while looking for the whereabouts of the Sandship (and also has a rematch against Moldarach in the process), while the second time he does so as part of a challenge to win a Piece of Heart.
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** ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'': Minecarts like the ones in ''Breath of the Wild'' show up here, except they're primarily powered by Zonai Fans that you attach to them with Ultrahand. While they're once again common in the Eldin region, they're also common in [[BeneathTheEarth the Depths]], with the subterranean Gorondia (a.k.a. the Fire Temple) requiring them for navigation between the different floors.
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->'''Yooka:''' Nice to meet you, Kartos. We're searching for Pagies. Do you think we'll find any on your track?\\
'''Kartos:''' You'll find plen'y when you's inside me, boy! There's gold in them ther mine shafts! Say, how's 'bout ya'll critters be mah pardner on a ride?
-->-- ''VideoGame/YookaLaylee''
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* ''WesternAnimation/LuckyLukeBalladOfTheDaltons'' has a pretty ludicrous RollercoasterMine sequence that wouldn't be out of place in a video game.
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* ''VideoGame/SonicTheHedgehog'':

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* ''VideoGame/SonicTheHedgehog'':''Franchise/SonicTheHedgehog'':

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Crosswicked the writeup for the individual Zelda examples


* ''VideoGame/TheLegendOfZeldaTheMinishCap'' uses this, as can be seen in the page image. It is also used in both ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle]]'' games, as well as in ''[[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Tracks]]'' (in the Fire Temple) and ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'' (in the Lanayru Shipyard). ''[[VideoGame/TheLegendOfZeldaTriForceHeroes Tri Force Heroes]]'' has level 3-4 called Hinox Mine; even the end-of-level boss is fought on a mine cart. ''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of the Wild]]'' also has numerous minecarts around the [[LethalLavaLand Eldin region]] that are powered by ExplosionPropulsion.
* You'll be riding in one in ''VideoGame/{{Alundra 2}}'', after the second proper boss battle.

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* ''VideoGame/TheLegendOfZeldaTheMinishCap'' uses this, as ''Franchise/TheLegendOfZelda'':
** ''VideoGame/TheLegendOfZeldaTheMinishCap'': Cave of Flames has sections where Link has to travel rapidly across rails by riding a minecart. In two instances, he has to press a switch that shifts the rail junctions so he
can be seen reroute the minecart onto a new area.
** ''VideoGame/TheLegendOfZeldaSpiritTracks'': There are a few minecart puzzles
in the page image. It is also used game, and make up for the majority of puzzles present in both ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle]]'' games, as well as in ''[[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Tracks]]'' (in the Fire Temple) and ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'' (in Temple (culminating with a boss battle centered around the mechanic); there's also a full minigame where Link has to shoot targets while traveling around a wide canyon with the Spirit Train. [[spoiler:The BossFight against the Demon Train also occurs during one]].
** ''VideoGame/TheLegendOfZeldaSkywardSword'': ​The Shipyard in
the Lanayru Shipyard). ''[[VideoGame/TheLegendOfZeldaTriForceHeroes Tri Force Heroes]]'' region has level 3-4 called Hinox Mine; even the end-of-level boss is fought on a mine cart. ''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath cart that Link rides across a winding series of tracks. The first time he traverses it while looking for the whereabouts of the Wild]]'' Sandship (and also has numerous a rematch against Moldarach in the process), while the second time he does so as part of a challenge to win a Piece of Heart.
** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'': A few
minecarts around show up in various places, particularly in the [[LethalLavaLand Eldin region]] that are region]]. When placed on a track and powered by ExplosionPropulsion.
with a bomb (or kinetically charged with the Stasis rune), they can be ridden.
* You'll be riding in one in ''VideoGame/{{Alundra 2}}'', ''VideoGame/Alundra2'', after the second proper boss battle.
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* ''WesternAnimation/TinyToonAdventuresHowISpentMyVacation'': At the climax of the movie, Buster, Babs, and Banjo Possum each end up in a mine cart, being chased by the chainsaw killer in his own cart.
-->'''Killer:''' Bunny burgers!

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* ''WesternAnimation/TinyToonAdventuresHowISpentMyVacation'': At the climax of the movie, Buster, Babs, and Banjo Possum each end up in a mine cart, being chased by the chainsaw killer [[AXCrazy Mr. Hitcher]] in his own cart.
-->'''Killer:''' -->'''Mr. Hitcher:''' Bunny burgers!
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* ''WesternAnimation/TinyToonAdventuresHowISpentMyVacation'': At the climax of the movie, Buster, Babs, and Banjo Possum each end up in a mine cart, being chased by the chainsaw killer in his own cart.
-->'''Killer:''' Bunny burgers!
* ''Animation/TobotGalaxyDetectives'': In episode 5 "Cave Adventure!", the kids and Team Mayhem each end up taking rides in mine carts on some very roller coaster-esque tracks.
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* ''VideoGame/{{MOTHER 3}}'' was planned to have one back in its [[{{Vaporware}} Nintendo 64 incarnation]]; indeed, that particular sequence was pretty much all over the gaming news of the day. When it finally emerged on UsefulNotes/GameBoyAdvance, no such sequence existed.

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* ''VideoGame/{{MOTHER 3}}'' was planned to have one back in its [[{{Vaporware}} Nintendo 64 incarnation]]; indeed, that particular sequence was pretty much all over the gaming news of the day. When it finally emerged on UsefulNotes/GameBoyAdvance, no such sequence existed.
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[[caption-width-right:261:''[[Franchise/IndianaJones "Indy!"]]''[[note]]Clockwise from top left: ''VideoGame/DonkeyKongCountry1'', ''VideoGame/KirbySuperStar'', ''VideoGame/MarioAndLuigiSuperstarSaga'', ''VideoGame/{{Pitfall}}'', ''[[VideoGame/LaMulana La-Mulana]]'', and ''VideoGame/TheLegendOfZeldaTheMinishCap''[[/note]]]]

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[[caption-width-right:261:''[[Franchise/IndianaJones "Indy!"]]''[[note]]Clockwise from top left: ''VideoGame/DonkeyKongCountry1'', ''VideoGame/KirbySuperStar'', ''VideoGame/MarioAndLuigiSuperstarSaga'', ''VideoGame/{{Pitfall}}'', ''[[VideoGame/LaMulana La-Mulana]]'', ''[[VideoGame/{{Pitfall}} Pitfall: The Mayan Adventure]]'', ''VideoGame/LaMulana'', and ''VideoGame/TheLegendOfZeldaTheMinishCap''[[/note]]]]
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Wrong order.


[[caption-width-right:261:''[[Franchise/IndianaJones "Indy!"]]''[[note]]Clockwise from top left: ''VideoGame/DonkeyKongCountry1'', ''VideoGame/KirbySuperStar'', ''VideoGame/MarioAndLuigiSuperstarSaga'', ''[[VideoGame/LaMulana La-Mulana]]'', ''VideoGame/{{Pitfall}}'', and ''VideoGame/TheLegendOfZeldaTheMinishCap''[[/note]]]]

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[[caption-width-right:261:''[[Franchise/IndianaJones "Indy!"]]''[[note]]Clockwise from top left: ''VideoGame/DonkeyKongCountry1'', ''VideoGame/KirbySuperStar'', ''VideoGame/MarioAndLuigiSuperstarSaga'', ''VideoGame/{{Pitfall}}'', ''[[VideoGame/LaMulana La-Mulana]]'', ''VideoGame/{{Pitfall}}'', and ''VideoGame/TheLegendOfZeldaTheMinishCap''[[/note]]]]
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* ''WesternAnimation/TheOwlHouse'': In "Eclipse Lake", Eda, King and Amity are racing Kikimorra and the Coven Guards to the title location to acquire valuable Titan’s Blood. Kiki and the guards make use of some abandoned mine carts to get there faster, and King expresses excitement at getting to be in a real-life mine cart chase. When his group catches up with the guards, they find that [[SurprisinglyRealisticOutcome the carts have derailed and crashed, injuring the guards badly.]] King concludes, "Guess minecart chases are a lot more dangerous than video games make 'em seem."

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* ''WesternAnimation/TheOwlHouse'': In "Eclipse Lake", Eda, King and Amity are racing Kikimorra Kikimora and the Coven Guards to the title location to acquire valuable Titan’s Blood. Kiki and the guards make use of some abandoned mine carts to get there faster, and King expresses excitement at getting to be in a real-life mine cart chase. When his group catches up with the guards, they find that [[SurprisinglyRealisticOutcome the carts have derailed and crashed, injuring the guards badly.]] King concludes, "Guess minecart chases are a lot more dangerous than video games make 'em seem."
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* ''WesternAnimation/TheOwlHouse'': In "Eclipse Lake", Eda, King and Amity are racing Kikimorra and the Coven Guards to the title location to acquire valuable Titan’s Blood. Kiki and the guards make use of some abandoned mine carts to get there faster, and King expresses excitement at getting to be in a real-life mine cart chase. When his group catches up with the guards, they find that [[RealityEnsues the carts have derailed and crashed, injuring the guards badly.]] King concludes, "Guess minecart chases are a lot more dangerous than video games make 'em seem."

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* ''WesternAnimation/TheOwlHouse'': In "Eclipse Lake", Eda, King and Amity are racing Kikimorra and the Coven Guards to the title location to acquire valuable Titan’s Blood. Kiki and the guards make use of some abandoned mine carts to get there faster, and King expresses excitement at getting to be in a real-life mine cart chase. When his group catches up with the guards, they find that [[RealityEnsues [[SurprisinglyRealisticOutcome the carts have derailed and crashed, injuring the guards badly.]] King concludes, "Guess minecart chases are a lot more dangerous than video games make 'em seem."
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* ''VideoGame/LittleTailBronx'':
** ''VideoGame/TailConcerto'' has the Ferzen Mines, where the main way of traveling through the area are minecarts that sends Waffle to different sections of the mine. While the minecart routes are straightforward and don't require much input (outside of a few collectables you can snatch up during the rides), there is one route where Waffle has to leap from one cart on a broken rail to another in order to progress through the stage.
** ''VideoGame/SolatoroboRedTheHunter'' follows this up with the Shetland Mines, where Red also rides minecarts to travel through different sections of the mine. Though there's no leap of faith moment like in ''Tail Concerto'', there are obstacles that will damage Red smacked in the middle of the lines, so Red needs to jump over them or use a small rock or box on the side in order to break it and keep going.
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[[caption-width-right:261:''[[Franchise/IndianaJones "Indy!"]]''[[note]]Clockwise from top left: ''VideoGame/DonkeyKongCountry1'', ''VideoGame/KirbySuperStar'', ''VideoGame/MarioAndLuigiSuperstarSaga'', ''[[VideoGame/LaMulana La-Mulana]]'', ''VideoGame/Pitfall'', and ''VideoGame/TheLegendOfZeldaTheMinishCap''[[/note]]]]

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[[caption-width-right:261:''[[Franchise/IndianaJones "Indy!"]]''[[note]]Clockwise from top left: ''VideoGame/DonkeyKongCountry1'', ''VideoGame/KirbySuperStar'', ''VideoGame/MarioAndLuigiSuperstarSaga'', ''[[VideoGame/LaMulana La-Mulana]]'', ''VideoGame/Pitfall'', ''VideoGame/{{Pitfall}}'', and ''VideoGame/TheLegendOfZeldaTheMinishCap''[[/note]]]]

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Alphabetized the adventure game section and added an example from Poptropica.


* ''VideoGame/LighthouseTheDarkBeing'' does this with a train inside a cavernous volcano. The train's also fitted with a crane, toolbox, and a drill.



* MirrorWorld: Zeus's dream featured in the Super Villain Island bonus quest is one to Mythology Island. It's upside-down and the colors are inverted.



* ''VideoGame/LighthouseTheDarkBeing'' does this with a train inside a cavernous volcano. The train's also fitted with a crane, toolbox, and a drill.
* The primary mode of transportation in the ''VideoGame/{{RHEM}}'' games.
* The designated Mines area of ''VideoGame/PajamaSam No Need To Hide When It's Dark Outside'' plays this straight. Although the one mine cart there is a living character named [[NonIndicativeName King]].


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* The designated Mines area of ''VideoGame/PajamaSam No Need To Hide When It's Dark Outside'' plays this straight. Although the one mine cart there is a living character named [[NonIndicativeName King]].
* 'VideoGame/{{Poptropica}}: A diamond mine in Nabooti Island has you ducking and jumping over stalagmites and stalactites. Wild West Island has a section like this in an AbandonedMine, except you have to shoot bats and targets.
* The primary mode of transportation in the ''VideoGame/{{RHEM}}'' games.
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[[caption-width-right:261:''[[Franchise/IndianaJones "Indy!"]]''[[note]]Clockwise from top left: ''VideoGame/DonkeyKongCountry1'', ''VideoGame/KirbySuperStar'', ''VideoGame/MarioAndLuigiSuperstarSaga'', ''VideoGame/PitfallTheMayanAdventure'', ''[[VideoGame/LaMulana La-Mulana]]'', and ''VideoGame/TheLegendOfZeldaTheMinishCap''[[/note]]]]

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[[caption-width-right:261:''[[Franchise/IndianaJones "Indy!"]]''[[note]]Clockwise from top left: ''VideoGame/DonkeyKongCountry1'', ''VideoGame/KirbySuperStar'', ''VideoGame/MarioAndLuigiSuperstarSaga'', ''VideoGame/PitfallTheMayanAdventure'', ''[[VideoGame/LaMulana La-Mulana]]'', ''VideoGame/Pitfall'', and ''VideoGame/TheLegendOfZeldaTheMinishCap''[[/note]]]]
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The TropeNamer is one such level from ''VideoGame/DonkeyKongCountry1''.

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The TropeNamer {{Trope Namer|s}} is one such level from ''VideoGame/DonkeyKongCountry1''.
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* ''WesternAnimation/TheOwlHouse'': In “Eclipse Lake”, Eda, King and Amity are racing Kikimorra and the Coven Guards to the title location to acquire valuable Titan’s Blood. Kiki and the guards make use of some abandoned mine carts to get there faster, and King expresses excitement at getting to be in a real-life mine cart chase. When his group catches up with the guards, they find that [[RealityEnsues the carts have derailed and crashed, injuring the guards badly.]] King concludes “Guess minecart chases are a lot more dangerous than video games make ‘em seem.”

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* ''WesternAnimation/TheOwlHouse'': In “Eclipse Lake”, "Eclipse Lake", Eda, King and Amity are racing Kikimorra and the Coven Guards to the title location to acquire valuable Titan’s Blood. Kiki and the guards make use of some abandoned mine carts to get there faster, and King expresses excitement at getting to be in a real-life mine cart chase. When his group catches up with the guards, they find that [[RealityEnsues the carts have derailed and crashed, injuring the guards badly.]] King concludes “Guess concludes, "Guess minecart chases are a lot more dangerous than video games make ‘em 'em seem."
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* ''WesternAnimation/TheOwlHouse'': In “Eclipse Lake, Eda, King and Amity are racing Kikimorra and the Coven Guards to the title location to acquire valuable Titan’s Blood. Kiki and the guards make use of some abandoned mine carts to get there faster, and King expresses excitement at getting to be in a real-life mine cart chase. When his group catches up with the guards, they find that [[RealityEnsues the carts have derailed and crashed, injuring the guards badly.]] King concludes “Guess minecart chases are a lot more dangerous than video games make ‘em seem.”

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* ''WesternAnimation/TheOwlHouse'': In “Eclipse Lake, Lake”, Eda, King and Amity are racing Kikimorra and the Coven Guards to the title location to acquire valuable Titan’s Blood. Kiki and the guards make use of some abandoned mine carts to get there faster, and King expresses excitement at getting to be in a real-life mine cart chase. When his group catches up with the guards, they find that [[RealityEnsues the carts have derailed and crashed, injuring the guards badly.]] King concludes “Guess minecart chases are a lot more dangerous than video games make ‘em seem.”
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* ''WesternAnimation/TheOwlHouse'': In “Eclipse Lake, Eda, King and Amity are racing Kikimorra and the Coven Guards to the title location to acquire valuable Titan’s Blood. Kiki and the guards make use of some abandoned mine carts to get there faster, and King expresses excitement at getting to be in a mine cart chase. When his group catches up with the guards, the find that [[RealityEnsues the carts have derailed and crashed, injuring the guards badly.]] King concludes “Guess minecart chases are a lot more dangerous than video games make ‘em seem.”

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* ''WesternAnimation/TheOwlHouse'': In “Eclipse Lake, Eda, King and Amity are racing Kikimorra and the Coven Guards to the title location to acquire valuable Titan’s Blood. Kiki and the guards make use of some abandoned mine carts to get there faster, and King expresses excitement at getting to be in a real-life mine cart chase. When his group catches up with the guards, the they find that [[RealityEnsues the carts have derailed and crashed, injuring the guards badly.]] King concludes “Guess minecart chases are a lot more dangerous than video games make ‘em seem.”
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* ''WesternAnimation/TheOwlHouse'': In “Eclipse Lake, Eda, King and Amity are racing Kikimorra and the Coven Guards to the title location to acquire valuable Titan’s Blood. Kiki and the guards make use of some abandoned mine carts to get there faster, and King expresses excitement at getting to be in a mine cart chase. When his group catches up with the guards, the find that [[RealityEnsues the carts have derailed and crashed, injuring the guards badly.]] King concludes “Guess minecart chases are a lot more dangerous than video games make ‘em seem.”
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Added Stardew valley (Junimo cart)

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[[folder:Simulation Game]]
*In ''VideoGame/StardewValley'' you can play the minecart game "Junimo kart" at one of the arcade machines in the Stardrop Saloon.
[[/folder]]
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Example already on Rollercoaster Mine.


* ''WesternAnimation/TheOwlHouse'' plays with this in one episode. As Kikimora, in her rush to get the Titan’s Blood in the mines before The Golden Guard, decides to invoke a minecart chase to get there first. When Eda, Amity, and King pass through afterwards, they see that [[SurprisinglyRealisticOutcome the minecarts were unable to handle that speed and were all either crashed or derailed.]]
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*''WesternAnimation/TheOwlHouse'' plays with this in one episode. As Kikimora, in her rush to get the Titan’s Blood in the mines before The Golden Guard, decides to invoke a minecart chase to get there first. When Eda, Amity, and King pass through afterwards, they see that [[SurprisinglyRealisticOutcome the minecarts were unable to handle that speed and were all either crashed or derailed.]]
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* Two words: ''[[VideoGame/DarkSavior Dark. Savior.]]'' Your character, the mine cart, and ''everything'' are rendered into bad polygonal models(the game usually used sprites for the characters), and the jumps are frequently hard to see due to the camera(which also constantly gets blocked by the scenery) and there are no checkpoints. It's ThatOneLevel.

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* Two words: ''[[VideoGame/DarkSavior Dark. Savior.]]'' Your character, the mine cart, and ''everything'' are rendered into bad polygonal models(the models (the game usually used sprites for the characters), and the jumps are frequently hard to see due to the camera(which camera (which also constantly gets blocked by the scenery) and there are no checkpoints. It's ThatOneLevel.



* Referenced in ''Tony Hawk's Pro Skater 3'', of all places. In a secret area in the Canada level, there's a minecart rail that can be grinded on, causing the player to smack into a minecart which zooms off down the track. Grinding the rail to the end scores a bonus called "Obligatory Video Game Minecart Sequence".

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* Referenced in ''Tony Hawk's Pro Skater ''VideoGame/TonyHawksProSkater 3'', of all places. In a secret area in the Canada level, there's a minecart rail that can be grinded on, causing the player to smack into a minecart which zooms off down the track. Grinding the rail to the end scores a bonus called "Obligatory Video Game Minecart Sequence".
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* Appropriately enough, the ''VideoGame/HarryPotter'' games have levels like this whenever you go to Gringotts - dodging collapsed pit props and trying to catch coins. It's an even worse setup for a bank than the book version, at least they kept the money in vaults...

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* Appropriately enough, the ''VideoGame/HarryPotter'' games have levels like this whenever you go to Gringotts - -- dodging collapsed pit props and trying to catch coins. It's an even worse setup for a bank than the book version, at least they kept the money in vaults...



** ''VideoGame/SuperPaperMario'' has some rather straightforward mine cart rides in the Cragnons stage. The time-limit for being 3D is suspended while Mario's on the cart, which is useful [[spoiler: since there's a split track you can't see in 2D mode]].

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** ''VideoGame/SuperPaperMario'' has some rather straightforward mine cart rides in the Cragnons stage. The time-limit for being 3D is suspended while Mario's on the cart, which is useful [[spoiler: since [[spoiler:since there's a split track you can't see in 2D mode]].



* ''VideoGame/TopHunterRoddyAndCathy'' has levels where the two titular characters commandeer minecarts - or, if the game allows, a ''giant mech suit'' - and battle enemy mooks in various other carts in high-speed chase scenes.

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* ''VideoGame/TopHunterRoddyAndCathy'' has levels where the two titular characters commandeer minecarts - -- or, if the game allows, a ''giant mech suit'' - -- and battle enemy mooks in various other carts in high-speed chase scenes.



* Two words: ''[[VideoGame/DarkSavior Dark. Savior.]]'' Your character, the mine cart, and -everything- are rendered into bad polygonal models(the game usually used sprites for the characters), and the jumps are frequently hard to see due to the camera(which also constantly gets blocked by the scenery) and there are no checkpoints. It's ThatOneLevel.

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* Two words: ''[[VideoGame/DarkSavior Dark. Savior.]]'' Your character, the mine cart, and -everything- ''everything'' are rendered into bad polygonal models(the game usually used sprites for the characters), and the jumps are frequently hard to see due to the camera(which also constantly gets blocked by the scenery) and there are no checkpoints. It's ThatOneLevel.



* Seen in the ''ComicBook/LuckyLuke'' game ''Desperado Train'' for the UsefulNotes/GameBoyColor in the requisitive gold mine level. Despite being NintendoHard (aptly enough), may be the BestLevelEver once you get used to it. [[spoiler: If you wanna give it a try, the password is Gun, Gun, Sheriff Star, Horseshoe.]] Also present in the [=PS1=] ''Lucky Luke'' game.

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* Seen in the ''ComicBook/LuckyLuke'' game ''Desperado Train'' for the UsefulNotes/GameBoyColor in the requisitive gold mine level. Despite being NintendoHard (aptly enough), may be the BestLevelEver once you get used to it. [[spoiler: If [[spoiler:If you wanna give it a try, the password is Gun, Gun, Sheriff Star, Horseshoe.]] Also present in the [=PS1=] ''Lucky Luke'' game.

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