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Rewritting example to be better.
Changed line(s) 53 (click to see context) from:
** Any Pokémon with the Ability Contrary reverses the values of [[StatusBuff stat increases and decreases]] directed to them. On the downside, all self-buffing Moves (the main buffs in competitive play) and the "X" items only lower their stats, while they are severely hampered by Swagger and Flatter (which normally are DoubleEdgedBuff). On the upside, they get a free Attack buff when a Pokémon with Intimidate (one of the most popular Abilities in competitive) enters, and they completelt remove the drawbacks from CastFromExperiencePoints Moves like [[DangerousForbiddenTechnique Superpower and Leaf Storm]], and in fact they turn STRONGER after using them.
to:
** Any Pokémon with the Ability Contrary reverses the values of [[StatusBuff stat increases and decreases]] directed to them. On the downside, all self-buffing Moves (the main buffs in competitive play) and the "X" items only lower their stats, while they are severely hampered by Swagger and Flatter (which normally are DoubleEdgedBuff). On the upside, they get a free Attack buff when a Pokémon an opponent with Intimidate (one of the most popular Abilities in competitive) enters, enters the battle, and they completelt completely remove the drawbacks from CastFromExperiencePoints Moves like [[DangerousForbiddenTechnique Superpower and Leaf Storm]], and in fact they turn STRONGER after using them.
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Spelling/grammar fix(es), Fixing formatting
Changed line(s) 53,55 (click to see context) from:
** Any Pokémon with the Ability Contrary reverses the values of [[StatusBuff stat increases and decreases]] directed to them. On the downside, all self-buffing Moves (the main buffs in competitive play) and the "X" items only lower their stats, while they are severely hampered by Swagger and Flatter (which normally are DoubleEdgedBuff). On the upside, they get a free Attack buff when a Pokémon with Intimidate (one of the most popular Abilities in competitive) enters, and they completelt remove the drawbacks from CastFromExperience Moves like [[DangerousForbiddenTechnique Superpower and Leaf Storm]], and in fact they turn STRONGER after using them.
%%CastFromExperience might not be the right trope
** Galarian Darmanitan's normal Ability is Gorilla Tactics, which increases its Attack by 50% in-battle, but can [[TheBerseker only select one single Move after switching in]]. It fact, it's the same effect as the Choice Band but permanent, and it can actually ''stack'' with it, leaving a Galarian Darminitan with a permanent ''125%' Attack, at the cost of being stuck with one Move at a time.
%%CastFromExperience might not be the right trope
** Galarian Darmanitan's normal Ability is Gorilla Tactics, which increases its Attack by 50% in-battle, but can [[TheBerseker only select one single Move after switching in]]. It fact, it's the same effect as the Choice Band but permanent, and it can actually ''stack'' with it, leaving a Galarian Darminitan with a permanent ''125%' Attack, at the cost of being stuck with one Move at a time.
to:
** Any Pokémon with the Ability Contrary reverses the values of [[StatusBuff stat increases and decreases]] directed to them. On the downside, all self-buffing Moves (the main buffs in competitive play) and the "X" items only lower their stats, while they are severely hampered by Swagger and Flatter (which normally are DoubleEdgedBuff). On the upside, they get a free Attack buff when a Pokémon with Intimidate (one of the most popular Abilities in competitive) enters, and they completelt remove the drawbacks from CastFromExperience CastFromExperiencePoints Moves like [[DangerousForbiddenTechnique Superpower and Leaf Storm]], and in fact they turn STRONGER after using them.
%%CastFromExperience might not be the righttrope
trope for those moves
** Galarian Darmanitan's normal Ability is Gorilla Tactics, which increases its Attack by 50% in-battle, but can[[TheBerseker [[TheBerserker only select one single Move after switching in]]. It fact, it's the same effect as the Choice Band but permanent, and it can actually ''stack'' with it, leaving a Galarian Darminitan with a permanent ''125%' '''125%''' Attack, at the cost of being stuck with one Move at a time.
%%CastFromExperience might not be the right
** Galarian Darmanitan's normal Ability is Gorilla Tactics, which increases its Attack by 50% in-battle, but can
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Added example(s)
Added DiffLines:
** Any Pokémon with the Ability Contrary reverses the values of [[StatusBuff stat increases and decreases]] directed to them. On the downside, all self-buffing Moves (the main buffs in competitive play) and the "X" items only lower their stats, while they are severely hampered by Swagger and Flatter (which normally are DoubleEdgedBuff). On the upside, they get a free Attack buff when a Pokémon with Intimidate (one of the most popular Abilities in competitive) enters, and they completelt remove the drawbacks from CastFromExperience Moves like [[DangerousForbiddenTechnique Superpower and Leaf Storm]], and in fact they turn STRONGER after using them.
%%CastFromExperience might not be the right trope
** Galarian Darmanitan's normal Ability is Gorilla Tactics, which increases its Attack by 50% in-battle, but can [[TheBerseker only select one single Move after switching in]]. It fact, it's the same effect as the Choice Band but permanent, and it can actually ''stack'' with it, leaving a Galarian Darminitan with a permanent ''125%' Attack, at the cost of being stuck with one Move at a time.
%%CastFromExperience might not be the right trope
** Galarian Darmanitan's normal Ability is Gorilla Tactics, which increases its Attack by 50% in-battle, but can [[TheBerseker only select one single Move after switching in]]. It fact, it's the same effect as the Choice Band but permanent, and it can actually ''stack'' with it, leaving a Galarian Darminitan with a permanent ''125%' Attack, at the cost of being stuck with one Move at a time.
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None
Deleted line(s) 353,356 (click to see context) :
[[folder:Sports Games]]
* ''[[https://aabicus.itch.io/pang P.A.N.G.]]'', a SpiritualSuccessor to ''VideoGame/{{Pong}}'' with different playable shapes as paddles, has a SecretCharacter called Spenser[[labelnote:*]]playable by selecting one of the asterisks in Character Select instead of the shapes[[/labelnote]] who comes with a rocket projectile he can shoot to destroy a specific opponent's block, and if he hits the spent rocket with the ball he can retrieve it to fire again.
[[/folder]]
* ''[[https://aabicus.itch.io/pang P.A.N.G.]]'', a SpiritualSuccessor to ''VideoGame/{{Pong}}'' with different playable shapes as paddles, has a SecretCharacter called Spenser[[labelnote:*]]playable by selecting one of the asterisks in Character Select instead of the shapes[[/labelnote]] who comes with a rocket projectile he can shoot to destroy a specific opponent's block, and if he hits the spent rocket with the ball he can retrieve it to fire again.
[[/folder]]
Added DiffLines:
[[folder:Other Games]]
* ''[[https://aabicus.itch.io/pang P.A.N.G.]]'', a SpiritualSuccessor to ''VideoGame/{{Pong}}'' with different playable shapes as paddles, has a SecretCharacter called Spenser[[labelnote:*]]playable by selecting one of the asterisks in Character Select instead of the shapes[[/labelnote]] who comes with a rocket projectile he can shoot to destroy a specific opponent's block, and if he hits the spent rocket with the ball he can retrieve it to fire again.
[[/folder]]
* ''[[https://aabicus.itch.io/pang P.A.N.G.]]'', a SpiritualSuccessor to ''VideoGame/{{Pong}}'' with different playable shapes as paddles, has a SecretCharacter called Spenser[[labelnote:*]]playable by selecting one of the asterisks in Character Select instead of the shapes[[/labelnote]] who comes with a rocket projectile he can shoot to destroy a specific opponent's block, and if he hits the spent rocket with the ball he can retrieve it to fire again.
[[/folder]]
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None
[[folder:Sports Games]]
* ''[[https://aabicus.itch.io/pang P.A.N.G.]]'', a SpiritualSuccessor to ''VideoGame/{{Pong}}'' with different playable shapes as paddles, has a SecretCharacter called Spenser[[labelnote:*]]playable by selecting one of the asterisks in Character Select instead of the shapes[[/labelnote]] who comes with a rocket projectile he can shoot to destroy a specific opponent's block, and if he hits the spent rocket with the ball he can retrieve it to fire again.
[[/folder]]
* ''[[https://aabicus.itch.io/pang P.A.N.G.]]'', a SpiritualSuccessor to ''VideoGame/{{Pong}}'' with different playable shapes as paddles, has a SecretCharacter called Spenser[[labelnote:*]]playable by selecting one of the asterisks in Character Select instead of the shapes[[/labelnote]] who comes with a rocket projectile he can shoot to destroy a specific opponent's block, and if he hits the spent rocket with the ball he can retrieve it to fire again.
[[/folder]]
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[[folder:Other Games]]
* ''[[https://aabicus.itch.io/pang P.A.N.G.]]'', a SpiritualSuccessor to ''VideoGame/{{Pong}}'' with different playable shapes as paddles, has a SecretCharacter called Spenser[[labelnote:*]]playable by selecting one of the asterisks in Character Select instead of the shapes[[/labelnote]] who comes with a rocket projectile he can shoot to destroy a specific opponent's block, and if he hits the spent rocket with the ball he can retrieve it to fire again.
[[/folder]]
* ''[[https://aabicus.itch.io/pang P.A.N.G.]]'', a SpiritualSuccessor to ''VideoGame/{{Pong}}'' with different playable shapes as paddles, has a SecretCharacter called Spenser[[labelnote:*]]playable by selecting one of the asterisks in Character Select instead of the shapes[[/labelnote]] who comes with a rocket projectile he can shoot to destroy a specific opponent's block, and if he hits the spent rocket with the ball he can retrieve it to fire again.
[[/folder]]
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Changed line(s) 492 (click to see context) from:
* ''[[https://aabicus.itch.io/pang P.A.N.G.]]'', a SpiritualSuccessor to ''VideoGame/{{Pong}}'' with different playable shapes as paddles, has a SecretCharacter called Spenser who comes with a rocket projectile he can shoot to destroy a specific opponent's block, and if he hits the spent rocket with the ball he can retrieve it to fire again.
to:
* ''[[https://aabicus.itch.io/pang P.A.N.G.]]'', a SpiritualSuccessor to ''VideoGame/{{Pong}}'' with different playable shapes as paddles, has a SecretCharacter called Spenser Spenser[[labelnote:*]]playable by selecting one of the asterisks in Character Select instead of the shapes[[/labelnote]] who comes with a rocket projectile he can shoot to destroy a specific opponent's block, and if he hits the spent rocket with the ball he can retrieve it to fire again.
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Added DiffLines:
[[folder:Other Games]]
*''[[https://aabicus.itch.io/pang P.A.N.G.]]'', a SpiritualSuccessor to ''VideoGame/{{Pong}}'' with different playable shapes as paddles, has a SecretCharacter called Spenser who comes with a rocket projectile he can shoot to destroy a specific opponent's block, and if he hits the spent rocket with the ball he can retrieve it to fire again.
[[/folder]]
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* ''VideoGame/TheElderScrollsArena'': Some classes have unique features that make them stand out beyond hit die, equipment selection, magicka, crit chance or lockpicking chance[[note]]Some of these gimmicks will then be translated as skills proficiencies in ''VideoGame/TheElderScrollsIIDaggerfall''.[[/note]]:
to:
* ''VideoGame/TheElderScrollsArena'': Some classes have unique features that make them stand out beyond hit die, equipment selection, magicka, crit chance or lockpicking chance[[note]]Some of these gimmicks will then be translated as [[SkillScoresAndPerks skills proficiencies proficiencies]] in ''VideoGame/TheElderScrollsIIDaggerfall''.[[/note]]: