History Main / MarySueTopia

31st Mar '16 10:56:51 PM SantosLHalper
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* Wetgalfan's ''A Parallel Universe'' series plays this trope straight. The universe presented is a [[CoveredInGunge WAM fetish dream come true]], where women are willing to strip/get gunged without hestitation, while all the men tend to take advantage of this, and strip/gunge them on every chance.The narration even goes out of its way at times to show how this universe is great, while making jabs at how our world is boring in comparison, having women wear breakaway clothing, and glorifying adultery in the process, and justifying it.
16th Mar '16 12:20:56 AM Omeganian
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*** Website/StarDestroyerDotNet [[http://www.stardestroyer.net/Empire/Essays/Trek-Marxism.html adds]] [[http://www.stardestroyer.net/Empire/Database/Query-ST.php?Series=&Category=Culture&EpName=&Keywords=&Quotes=&Analysis=&Submit=Submit its share of analysis]].
14th Mar '16 10:36:57 PM IniuriaTalis
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* Played straight for the most part in ''VideoGame/FireEmblemFates'' with the [[{{Wutai}} Kingdom of Hoshido]], a land so bountiful and filled with light that its neighbor, [[{{Mordor}} Nohr,]] repeatedly attacks in naked aggression without even bothering to ''ask'' for aid or alliance. The land is covered in a barrier that makes [[CareBearStare invaders lose all warmongering impulses]]. The former king and current queen are paragons of virtue, and the kingdom itself is always presented as being on the morally higher ground compared to Nohr, and this even carries over if you pick the ''Invisible Kingdom'' route in which you pick neither side. Whatever [[ALighterShadeOfGrey grayer]] spots of Hoshido are mentioned are either mentioned in passing ([[spoiler:Azura's kidnapping by Hoshidan shinobi and experiencing severe racism while growing up there; despite this, even she tries to initially convince the Avatar to side with Hoshido]]) or handwaved entirely (Takumi shooting Elise with an arrow on the Nohr route and Ryoma threatening to let her die if the Avatar doesn't return; the Avatar completely lets it slide). In fact, there's not a single named Hoshidan character that the game presents as a bad guy, even when you're fighting against Hoshido! This has drawn criticism as unnecessarily-weak storytelling, especially when held against the track record of the rest of the series. ''[[VideoGame/FireEmblemAkaneia Gaiden]]'' had Zofia refuse to give food to Rigel, while ''[[VideoGame/FireEmblemJugdral Thracia 776]]'' revealed Leonster imposed heavy tariffs on Thracian crops, making it hard for commoners to earn enough to eat. Even ''[[VideoGame/FireEmblemAwakening Awakening]]'', for all its [[BlackAndWhiteMorality comparative moral simplicity]], mentioned that, from a historical perspective, the Plegians ''did'' have legitimate grievances against Ylisse that Gangrel was stoking for his own ends.

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* Played straight for the most part in ''VideoGame/FireEmblemFates'' with the [[{{Wutai}} Kingdom of Hoshido]], a land so bountiful and filled with light that its neighbor, [[{{Mordor}} Nohr,]] repeatedly attacks in naked aggression without even bothering to ''ask'' for aid or alliance. The land is covered in a barrier that makes [[CareBearStare invaders lose all warmongering impulses]]. The former king and current queen are paragons of virtue, and the kingdom itself is always presented as being on the morally higher ground compared to Nohr, and this even carries over if you pick the ''Invisible Kingdom'' route in which you pick neither side. Whatever [[ALighterShadeOfGrey grayer]] spots of Hoshido are mentioned are either mentioned in passing ([[spoiler:Azura's kidnapping by Hoshidan shinobi and experiencing severe racism while growing up there; despite this, even she tries to initially convince the Avatar to side with Hoshido]]) or handwaved entirely (Takumi ([[spoiler:Takumi shooting Elise with an arrow on the Nohr route and Ryoma threatening to let her die if the Avatar doesn't return; return]]; the Avatar completely lets it slide). The biggest flaw that Hoshido has is the prejudice that many citizens feel against Nohrians, but as this hatred derives entirely from Nohr's unprovoked evil actions many players feel that this attempt at moral balancing falls flat. In fact, there's not a single named Hoshidan character that the game presents as a bad guy, person, even when you're fighting against Hoshido! This has drawn criticism as unnecessarily-weak storytelling, especially when held against the track record of the rest of the series. ''[[VideoGame/FireEmblemAkaneia series.[[note]]''[[VideoGame/FireEmblemAkaneia Gaiden]]'' had Zofia refuse to give food to Rigel, while ''[[VideoGame/FireEmblemJugdral Thracia 776]]'' revealed Leonster imposed heavy tariffs on Thracian crops, making it hard for commoners to earn enough to eat. Even ''[[VideoGame/FireEmblemAwakening Awakening]]'', for all its [[BlackAndWhiteMorality comparative moral simplicity]], mentioned that, from a historical perspective, the Plegians ''did'' have legitimate grievances against Ylisse that Gangrel was stoking for his own ends.[[/note]]
14th Mar '16 10:23:36 PM IniuriaTalis
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* Played straight for the most part in ''VideoGame/FireEmblemFates'' with the [[{{Wutai}} Kingdom of Hoshido]], a land so bountiful and filled with light that its neighbor, [[{{Mordor}} Nohr,]] repeatedly attacks in naked aggression without even bothering to ''ask'' for aid or alliance. The land is covered in a barrier that makes [[CareBearStare invaders lose all warmongering impulses]]. The former king and current queen are paragons of virtue, and the kingdom itself is always presented as being on the morally higher ground compared to Nohr, and this even carries over if you pick the ''Invisible Kingdom'' route in which you pick neither side. Whatever [[ALighterShadeOfGrey grayer]] spots of Hoshido are mentioned are either mentioned in passing ([[spoiler:Azura's kidnapping by Hoshidan shinobi and experiencing severe racism while growing up there; despite this, even she tries to initially convince the Avatar to side with Hoshido]]) or handwaved entirely (Takumi shooting Elise with an arrow on the Nohr route and Ryoma threatening to let her die if the Avatar doesn't return; the Avatar completely lets it slide). In fact, there's not a single named Hoshidan character that the game presents as a bad guy, even when you're fighting against Hoshido! This has drawn criticism as unnecessarily-weak storytelling, especially when held against the track record of the rest of the series. ''[[VideoGame/FireEmblemAkaneia Gaiden]]'' had Zofia refuse to give food to Rigel, while ''[[VideoGame/FireEmblemJugdral Thracia 776]]'' revealed Leonster imposed heavy tariffs on Thracian crops, making it hard for commoners to earn enough to eat. Even ''[[VideoGame/FireEmblemAwakening Awakening]]'', for all its [[BlackAndWhiteMorality comparative moral simplicity]], mentioned that, from a historical perspective, the Plegians ''did'' have legitimate grievances against Ylisse that Gangrel was stoking for his own ends.
11th Mar '16 5:53:18 PM SaraJaye
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* Played straight for the most part in ''VideoGame/FireEmblemFates'' with the [[{{Wutai}} Kingdom of Hoshido]], a land so bountiful and filled with light that its neighbor, [[{{Mordor}} Nohr,]] repeatedly attacks in naked aggression without even bothering to ''ask'' for aid or alliance. The land is covered in a barrier that makes [[CareBearStare invaders lose all warmongering impulses]]. The former king and current queen are paragons of virtue, and the kingdom itself is always presented as being on the morally higher ground compared to Nohr, and this even carries over if you pick the ''Invisible Kingdom'' route in which you pick neither side. Whatever [[ALighterShadeOfGrey grayer]] spots of Hoshido are mentioned are either mentioned in passing ([[spoiler:Azura's kidnapping by Hoshidan shinobi and experiencing severe racism while growing up there; despite this, even she tries to initially convince the Avatar to side with Hoshido]]) or handwaved entirely (Takumi shooting Elise with an arrow on the Nohr route and Ryoma threatening to let her die if the Avatar doesn't return; the Avatar completely lets it slide). In fact, there's not a single named Hoshidan character that the game presents as a bad guy, even when you're fighting against Hoshido! This has drawn criticism as unnecessarily-weak storytelling, especially when held against the track record of the rest of the series. ''[[VideoGame/FireEmblemAkaneia Gaiden]]'' had Zofia refuse to give food to Rigel, while ''[[VideoGame/FireEmblemJugdral Thracia 776]]'' revealed Leonster imposed heavy tariffs on Thracian crops, making it hard for commoners to earn enough to eat. Even ''[[VideoGame/FireEmblemAwakening Awakening]]'', for all its [[BlackAndWhiteMorality comparative moral simplicity]], mentioned that, from a historical perspective, the Plegians ''did'' have legitimate grievances against Ylisse that Gangrel was stoking for his own ends.
10th Mar '16 8:19:25 PM nombretomado
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* Many, many children's cartoons take place in such universes, most notably any series set in a fantasy world inhabited by fantasy characters, such as TheSmurfs or CareBears. This allows for very easy plot construction where a BigBad is always trying to befoul the Suetopia in some way.

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* Many, many children's cartoons take place in such universes, most notably any series set in a fantasy world inhabited by fantasy characters, such as TheSmurfs or CareBears.Franchise/CareBears. This allows for very easy plot construction where a BigBad is always trying to befoul the Suetopia in some way.
25th Feb '16 4:20:41 PM Monsund
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* Played straight for the most part in ''FireEmblemFates'' with the [[{{Wutai}} Kingdom of Hoshido]], a land so bountiful and filled with light that its neighbor, [[{{Mordor}} Nohr,]] repeatedly attacks in naked aggression without even bothering to ''ask'' for aid or alliance. The land is covered in a barrier that makes [[CareBearStare invaders lose all warmongering impulses]]. The former king and current queen are paragons of virtue, and the kingdom itself is always presented as being on the morally higher ground compared to Nohr, and this even carries over if you pick the ''Invisible Kingdom'' route in which you pick neither side. Whatever [[ALighterShadeOfGrey grayer]] spots of Hoshido are mentioned are either mentioned in passing ([[spoiler:Azura's kidnapping by Hoshidan shinobi and experiencing severe racism while growing up there; despite this, even she tries to initially convince the Avatar to side with Hoshido]]) or handwaved entirely (Takumi shooting Elise with an arrow on the Nohr route and Ryoma threatening to let her die if the Avatar doesn't return; the Avatar completely lets it slide). In fact, there's not a single named Hoshidan character that the game presents as a bad guy, even when you're fighting against Hoshido! This has drawn criticism as unnecessarily-weak storytelling, especially when held against the track record of the rest of the series. ''[[VideoGame/FireEmblemAkaneia Gaiden]]'' had Zofia refuse to give food to Rigel, while ''[[VideoGame/FireEmblemJugdral Thracia 776]]'' revealed Leonster imposed heavy tariffs on Thracian crops, making it hard for commoners to earn enough to eat. Even ''[[VideoGame/FireEmblemAwakening Awakening]]'', for all its [[BlackAndWhiteMorality comparative moral simplicity]], mentioned that, from a historical perspective, the Plegians ''did'' have legitimate grievances against Ylisse that Gangrel was stoking for his own ends.

to:

* Played straight for the most part in ''FireEmblemFates'' ''VideoGame/FireEmblemFates'' with the [[{{Wutai}} Kingdom of Hoshido]], a land so bountiful and filled with light that its neighbor, [[{{Mordor}} Nohr,]] repeatedly attacks in naked aggression without even bothering to ''ask'' for aid or alliance. The land is covered in a barrier that makes [[CareBearStare invaders lose all warmongering impulses]]. The former king and current queen are paragons of virtue, and the kingdom itself is always presented as being on the morally higher ground compared to Nohr, and this even carries over if you pick the ''Invisible Kingdom'' route in which you pick neither side. Whatever [[ALighterShadeOfGrey grayer]] spots of Hoshido are mentioned are either mentioned in passing ([[spoiler:Azura's kidnapping by Hoshidan shinobi and experiencing severe racism while growing up there; despite this, even she tries to initially convince the Avatar to side with Hoshido]]) or handwaved entirely (Takumi shooting Elise with an arrow on the Nohr route and Ryoma threatening to let her die if the Avatar doesn't return; the Avatar completely lets it slide). In fact, there's not a single named Hoshidan character that the game presents as a bad guy, even when you're fighting against Hoshido! This has drawn criticism as unnecessarily-weak storytelling, especially when held against the track record of the rest of the series. ''[[VideoGame/FireEmblemAkaneia Gaiden]]'' had Zofia refuse to give food to Rigel, while ''[[VideoGame/FireEmblemJugdral Thracia 776]]'' revealed Leonster imposed heavy tariffs on Thracian crops, making it hard for commoners to earn enough to eat. Even ''[[VideoGame/FireEmblemAwakening Awakening]]'', for all its [[BlackAndWhiteMorality comparative moral simplicity]], mentioned that, from a historical perspective, the Plegians ''did'' have legitimate grievances against Ylisse that Gangrel was stoking for his own ends.
25th Feb '16 4:17:53 PM Monsund
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* Played straight for the most part in ''FireEmblemFates'' with the [[{{Wutai}} Kingdom of Hoshido]], a land so bountiful and filled with light that its neighbor, [[{{Mordor}} Nohr,]] repeatedly attacks it to get a hold of its resources. The former king and current queen are paragons of virtue, and the kingdom itself is always presented as being on the morally higher ground compared to Nohr, and this even carries over if you pick the ''Invisible Kingdom'' route in which you pick neither side. Whatever [[ALighterShadeOfGrey grayer]] spots of Hoshido are mentioned are either mentioned in passing ([[spoiler:Azura's kidnapping by Hoshidan shinobi and experiencing severe racism while growing up there; despite this, even she tries to initially convince the Avatar to side with Hoshido]]) or handwaved entirely (Takumi shooting Elise with an arrow on the Nohr route and Ryoma threatening to let her die if the Avatar doesn't return; the Avatar completely lets it slide). In fact, there's not a single named Hoshidan character that the game presents as a bad guy, even when you're fighting against Hoshido! While it doesn't delve into an AuthorTract, there's some big CulturalPosturing at play.

to:

* Played straight for the most part in ''FireEmblemFates'' with the [[{{Wutai}} Kingdom of Hoshido]], a land so bountiful and filled with light that its neighbor, [[{{Mordor}} Nohr,]] repeatedly attacks it in naked aggression without even bothering to get ''ask'' for aid or alliance. The land is covered in a hold of its resources.barrier that makes [[CareBearStare invaders lose all warmongering impulses]]. The former king and current queen are paragons of virtue, and the kingdom itself is always presented as being on the morally higher ground compared to Nohr, and this even carries over if you pick the ''Invisible Kingdom'' route in which you pick neither side. Whatever [[ALighterShadeOfGrey grayer]] spots of Hoshido are mentioned are either mentioned in passing ([[spoiler:Azura's kidnapping by Hoshidan shinobi and experiencing severe racism while growing up there; despite this, even she tries to initially convince the Avatar to side with Hoshido]]) or handwaved entirely (Takumi shooting Elise with an arrow on the Nohr route and Ryoma threatening to let her die if the Avatar doesn't return; the Avatar completely lets it slide). In fact, there's not a single named Hoshidan character that the game presents as a bad guy, even when you're fighting against Hoshido! While This has drawn criticism as unnecessarily-weak storytelling, especially when held against the track record of the rest of the series. ''[[VideoGame/FireEmblemAkaneia Gaiden]]'' had Zofia refuse to give food to Rigel, while ''[[VideoGame/FireEmblemJugdral Thracia 776]]'' revealed Leonster imposed heavy tariffs on Thracian crops, making it doesn't delve into an AuthorTract, there's some big CulturalPosturing at play.hard for commoners to earn enough to eat. Even ''[[VideoGame/FireEmblemAwakening Awakening]]'', for all its [[BlackAndWhiteMorality comparative moral simplicity]], mentioned that, from a historical perspective, the Plegians ''did'' have legitimate grievances against Ylisse that Gangrel was stoking for his own ends.
16th Feb '16 7:55:06 PM IniuriaTalis
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* Played straight for the most part in ''FireEmblemFates'' with the [[{{Wutai}} Kingdom of Hoshido]], a land so bountiful and filled with light that its neighbor, [[{{Mordor}} Nohr,]] repeatedly attacks it to get a hold of its resources. The former king and current queen are paragons of virtue, and the kingdom itself is always presented as being on the morally higher ground compared to Nohr, and this even carries over if you pick the ''Invisible Kingdom'' route in which you pick neither side. Whatever [[ALighterShadeOfGrey grayer]] spots of Hoshido are mentioned are either mentioned in passing ([[spoiler:Azura's kidnapping by Hoshidan shinobi and experiencing severe racism while growing up there; despite this, even she tries to initially convince the Avatar to side with Hoshido]]) or handwaved entirely (Takumi shooting Elise with an arrow on the Nohr route and Ryoma threatening to let her die if the Avatar doesn't return; the Avatar lets it completely slide). While it doesn't delve into an AuthorTract, there's some big CulturalPosturing at play.

to:

* Played straight for the most part in ''FireEmblemFates'' with the [[{{Wutai}} Kingdom of Hoshido]], a land so bountiful and filled with light that its neighbor, [[{{Mordor}} Nohr,]] repeatedly attacks it to get a hold of its resources. The former king and current queen are paragons of virtue, and the kingdom itself is always presented as being on the morally higher ground compared to Nohr, and this even carries over if you pick the ''Invisible Kingdom'' route in which you pick neither side. Whatever [[ALighterShadeOfGrey grayer]] spots of Hoshido are mentioned are either mentioned in passing ([[spoiler:Azura's kidnapping by Hoshidan shinobi and experiencing severe racism while growing up there; despite this, even she tries to initially convince the Avatar to side with Hoshido]]) or handwaved entirely (Takumi shooting Elise with an arrow on the Nohr route and Ryoma threatening to let her die if the Avatar doesn't return; the Avatar lets it completely lets it slide). In fact, there's not a single named Hoshidan character that the game presents as a bad guy, even when you're fighting against Hoshido! While it doesn't delve into an AuthorTract, there's some big CulturalPosturing at play.
27th Jan '16 4:12:30 AM InsomniacWeasel
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* Fates Worse Than Death is an alternative cyberpunk game taking place in a setting in which humanity has (with very limited success) largely moved into these. With the invention of advanced brainscanning technology, it became possible to scientifically evaluate not just a person's real intelligent and talent, but also such qualities as their loyalty, morality, emotional stability and generosity. Following a series of world wars and economic crises which eroded humanity's faith in the older systems of government, this led to the creation of a world based around private communities. By using brainscanning technology, the rulers of each such community can guarantee that only people possessing the skills and personality traits they desire will be able to enter. In theory, this would create a global utopia: what could possibly go wrong in a community inhabited entirely by intelligent, altruistic, friendly people? The game goes to great lengths to show why this is wrong. For once, different people have different ideas of what a perfect personality is, and not all personality profiles are ideal for the maintenance of a community. Many "utopianist" communes are, in fact, dirt poor and in poor repair as people were selected to live in them based on such traits as their adherence to monogamy or ability to suppress emotions. Many are effectively cults, all are incredibly authoritarian (with regular brainscans to make sure people haven't "strayed from the path", and the threat of being kicked out in that case), most demand absolute conformity and a significant minority actively despise all other societies. Moreover, since many such communities emphasize independence, epitomized in the community's ability to become self-sufficient, many quickly regress into a barely industrial level of civilization as the tiny, "perfect" societies prove incapable of maintaining crucial, modern industries. Most importantly, the state of the world means that at any time, there's a large surplus of people who have not been found fitting for any nearby community: they are the mentally unstable, the inclined to violence, the drug addicted, the revolutionaries and individualists... and in this world, they are all packed into ghettos so as to not disturb the communities nearby. The game's default setting of Manhattan is one such ghetto, and it is repeatedly shown that for all of its grit and grime, the people there are generally both happier and more enlightened than the clean, smiling representatives of the nearby "utopias".
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http://tvtropes.org/pmwiki/article_history.php?article=Main.MarySueTopia