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* In ''VideoGame/RondoOfSwords'', equipping and setting the skill Mana Break will allow the user to deplete an enemy's MP gauge in addition to physical damage. This ability becomes useful later on, especially against [[spoiler:Mephreyu]].
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* ''VideoGame/Persona2'': The [[spoiler:Great Father]] has a trick where he randomly switches from damaging your health to damaging your SP instead. While this does spare your HP for a few turns, it actually creates more issues because SP is how you use all skills, and endgame Personas already cost a ton of SP to use.
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* ''Franchise/{{Persona}}''
** ''VideoGame/Persona2'': The [[spoiler:Great Father]] has a trick where he randomly switches from damaging your health to damaging your SP instead. While this does spare your HP for a few turns, it actually creates more issues because SP is how you use all skills, and endgame Personas already cost a ton of SP touse.use.
** Treasure Chests in ''VideoGame/Persona4'' sometimes contains traps which halves your SP.
** In ''VideoGame/Persona3Reload'', the fight against [[spoiler:Takaya]] was updated to give the boss a new DesperationAttack: Paradise of Quietus. In addition to dealing heavy Almighty damage and inflicting Fear, the attack reduces the SP of everyone hit to 1.
** ''VideoGame/Persona2'': The [[spoiler:Great Father]] has a trick where he randomly switches from damaging your health to damaging your SP instead. While this does spare your HP for a few turns, it actually creates more issues because SP is how you use all skills, and endgame Personas already cost a ton of SP to
** Treasure Chests in ''VideoGame/Persona4'' sometimes contains traps which halves your SP.
** In ''VideoGame/Persona3Reload'', the fight against [[spoiler:Takaya]] was updated to give the boss a new DesperationAttack: Paradise of Quietus. In addition to dealing heavy Almighty damage and inflicting Fear, the attack reduces the SP of everyone hit to 1.
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** The [[FinalBoss Great Father]] in ''VideoGame/Persona2'' has a trick that switches his damage towards your SP (spell points) rather than your HP (health points), forcing you to be really careful with your casting as the party's Ultimate Personae have [[AwesomeButImpractical massive SP costs]].
** Treasure Chests in ''VideoGame/Persona4'' sometimes contains traps which halves your SP.
** Treasure Chests in ''VideoGame/Persona4'' sometimes contains traps which halves your SP.
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* ''VideoGame/HearthstoneHeroesOfWarcraft'': The Demon Hunter spell Mana Burn causes the opponent to have 2 less Mana on their next turn.
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* ''VideoGame/HearthstoneHeroesOfWarcraft'': ''VideoGame/HearthstoneHeroesOfWarcraft'':
** The Demon Hunter spell Mana Burn causes the opponent to have 2 less Mana on their nextturn.turn.
** The [[Recap/SouthParkS10E8MakeLoveNotWarcraft Sword of a Thousand Truths]] sets your opponent's mana crystals to zero when you attack them. Of course, acquiring the Sword is not easy, since you need to kill off seven copies of Elwynn Boar (and you can only run two copies of them in your deck).
** The Demon Hunter spell Mana Burn causes the opponent to have 2 less Mana on their next
** The [[Recap/SouthParkS10E8MakeLoveNotWarcraft Sword of a Thousand Truths]] sets your opponent's mana crystals to zero when you attack them. Of course, acquiring the Sword is not easy, since you need to kill off seven copies of Elwynn Boar (and you can only run two copies of them in your deck).
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* ''VideoGame/HeroesOfMightAndMagic'':
** In the third game, Wraiths will burn 2 spell points per Wraith in the stack from the enemy hero at the start of their turn.
** Imps in the fifth game have the Mana Destroyer ability, which burns a large amount of mana from the opponent at the start of combat. Their upgraded forms instead have a ManaDrain effect, with Familiars giving it to your hero and Vermin distributing it among friendly spellcasters.
** In the third game, Wraiths will burn 2 spell points per Wraith in the stack from the enemy hero at the start of their turn.
** Imps in the fifth game have the Mana Destroyer ability, which burns a large amount of mana from the opponent at the start of combat. Their upgraded forms instead have a ManaDrain effect, with Familiars giving it to your hero and Vermin distributing it among friendly spellcasters.
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* ''VideoGame/DefenseOfTheAncients'' Nerubian Assassin has the Mana Burn nuke. Anti-Mage has a passive that drains mana with each attack. Keeper of the Light has a debuff that drains mana based on distance moved. Obsidian Destroyer has a disable that steals Intelligence and his ultimate burns mana or deals damage based on the amount of Intelligence that an enemy hero has. Diffusal Blade is an item that gives the passive to any hero.
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* ''VideoGame/DefenseOfTheAncients'' Nerubian Assassin has the Mana Burn nuke. Anti-Mage has a passive that drains mana with each attack. Keeper of the Light has a debuff that drains mana based on distance moved. Obsidian Destroyer has a disable that steals Intelligence and his ultimate burns mana or deals damage based on the amount of Intelligence that an enemy hero has. Diffusal Blade Blade/Disperser is an item that gives the passive to any hero.
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* ''Franchise/{{Persona}}'':
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* ''Franchise/{{Persona}}'':''VideoGame/Persona2'': The [[spoiler:Great Father]] has a trick where he randomly switches from damaging your health to damaging your SP instead. While this does spare your HP for a few turns, it actually creates more issues because SP is how you use all skills, and endgame Personas already cost a ton of SP to use.
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* ''VideoGame/BornUnderTheRain'': Kazemde's Deafening Shout damages the party's MP.
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** ''VideoGame/FinalFantasyV'' introduces the Magic Hammer Blue Magic spell, which halves the target's current MP