History Main / ManaBurn

23rd Apr '18 5:30:29 AM ImpudentInfidel
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* A spear with the "return magic drained as damage" version of this effect appears in the ''Literature/TheBlackCompany'' series. Thanks to the series' inversion of SquishyWizard it's arguably the most powerful artifact in the setting.
18th Mar '18 1:59:52 PM DVB
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* Somewhat lampshaded in the South Park episode focusing on World of Warcraft. The weapon the kids are given to stop the trolling player killing everyone is called Sword of A Thousand Truths, which possesses a powerful mana burn that Stan uses to weaken the player enough so the kids can end his reign of terror.
8th Feb '18 7:06:45 PM nombretomado
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* The Umbral Sword wielded by the [[OurVampiresAreDifferent Revenant]] in ''[[NexusWar Nexus Clash]]'' erodes the ManaMeter of the enemy with every strike. Since Revenants are inherently [[GlassCannon Glass Cannons]] vulnerable to overwhelming magical damage, this means that their best defense really is a good offense.

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* The Umbral Sword wielded by the [[OurVampiresAreDifferent Revenant]] in ''[[NexusWar Nexus Clash]]'' ''VideoGame/NexusClash'' erodes the ManaMeter of the enemy with every strike. Since Revenants are inherently [[GlassCannon Glass Cannons]] vulnerable to overwhelming magical damage, this means that their best defense really is a good offense.
18th Jan '18 11:28:24 AM BeerBaron
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* ''Franchise/TheElderScrolls'' games tend to have mana draining and mana transfer spells but not yet anything that uses mana as hitpoints. Additionally, an interesting gameplay quirk of ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'' is that if you absorb too much [[CallAHitPointASmeerp magicka]] over your limit you can ''die''.
** However, in ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', there's a spell called "Equilibrium" that converts your HP into MP. This is very exploitable, as it allows nigh-infinite grinding of the Restoration skill if the caster is also casting a healing spell at the same time.
** [[ShockAndAwe Shock elemental]] Destruction spells deal damage to the target's Magicka as well as Health, making them ideal for combating other spellcasters.

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* ''Franchise/TheElderScrolls'' games tend to have mana draining and mana ''Franchise/TheElderScrolls''
** The series in general has both [[{{Mana}} Magicka]] ''[[ManaDrain draining]]'' spells as well as Magicka ''absorbing'' spells, which
transfer spells but not yet anything that uses mana as hitpoints. Additionally, an interesting gameplay quirk of the stolen Magicka to your own pool.
** In
''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'' is Daggerfall]]'', a gameplay quirk relating to Magicka absorption means that if you absorb too much [[CallAHitPointASmeerp magicka]] Magicka over your limit own capacity, you can ''die''.
** However, in ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', there's a spell called "Equilibrium" that converts your HP into MP. This is very exploitable, as it allows nigh-infinite grinding of the Restoration skill if the caster is also casting a healing spell at the same time.
**
Skyrim]]'':
***
[[ShockAndAwe Shock elemental]] Destruction spells deal damage to the target's Magicka as well as Health, making them ideal for combating other spellcasters.spellcasters.
*** The "Equilibrium" spell converts your Health into Magicka. This is very exploitable, as it allows nigh-infinite grinding of the Restoration skill if the caster is also casting a healing spell at the same time.
18th Jan '18 1:24:43 AM Szeridan
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*** Energy Burn/Energy Surge, both of which are typical ManaBurn attacks, only with the added effect that the number of mana burned is multiplied, then dealt to the enemy's health. Doesn't hurt that the damage from these skills are also ArmorPiercing.
*** Spirit Shackles: A particularly annoying skill which chips away at the target's mana every time he attacks. A careless victim can easily find himself with ''no mana at all'' in very short order.
*** Energy Tap/Energy Drain: Textbook ManaDrain attacks used for energy management as well as annoying your enemy.
*** Ether Lord: A rather bizarre skill that first empties the caster of ''all'' mana, then rapidly drains the enemy's mana while filling up the caster's mana.

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*** ** Energy Burn/Energy Surge, both of which are typical ManaBurn attacks, only with the added effect that the number of mana burned is multiplied, then dealt to the enemy's health. Doesn't hurt that the damage from these skills are also ArmorPiercing.
*** ** Spirit Shackles: A particularly annoying skill which chips away at the target's mana every time he attacks. A careless victim can easily find himself with ''no mana at all'' in very short order.
*** ** Energy Tap/Energy Drain: Textbook ManaDrain attacks used for energy management as well as annoying your enemy.
*** ** Ether Lord: A rather bizarre skill that first empties the caster of ''all'' mana, then rapidly drains the enemy's mana while filling up the caster's mana.
31st Oct '17 2:56:36 PM morenohijazo
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* ''VideoGame/DiabloII'' has the "Mana Burn" stat that can spawn on unique monsters, which takes some of your mana when they hit you. There are also regular monsters with mana draining attacks. Encountering a monster with both Mana Burn and [[DemonicSpiders lightning enchanted]] is [[VideoGame/DwarfFortress fun]].

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* ''VideoGame/DiabloII'' has the "Mana Burn" stat "[[ExactlyWhatItSaysOnTheTin Mana Burn]]" modifier that can spawn on unique monsters, which takes some of your mana when they hit you. There are also regular monsters with mana draining attacks. Encountering a monster with both Mana Burn and [[DemonicSpiders lightning enchanted]] enchanted is [[VideoGame/DwarfFortress fun]].
24th Oct '17 8:31:52 AM xcountryguy
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* In ''VideoGame/KingdomHeartsI'' [[VideoGame/KingdomHeartsII and]] ''[[VideoGame/KingdomHeartsII II]]'', [[BonusBoss Sephiroth's]] Heartless Angel attack, in addition to bringing your HPToOne, also zeroes your MP, forcing you to recover using items or stop him from completing the attack in the first place.
** In the UpdatedRerelease of ''[[VideoGame/KingdomHeartsChainOfMemories Chain of Memories]]'', Marluxia's third form has [[ThatOneAttack Whirlwind to the Void]], an attack that scatters Sora's cards across the battlefield, leaving him unable to do ''any'' attacks until he recovers them (and better hope he doesn't use Circle Reject immediately after, or else those cards are gone for good). In ''[[VideoGame/KingdomHeartsBirthBySleep Birth By Sleep]]'' [[spoiler: the [[BonusBoss Mysterious Figure]]]] also has this ability, and it is just as debilitating (possibly even more so because he'll [[BladeSpam continue attacking relentlessly]] [[KickThemWhileTheyAreDown while you're still trying to rebuild your command deck]]).

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* ''Franchise/KingdomHearts''
**
In ''VideoGame/KingdomHeartsI'' [[VideoGame/KingdomHeartsII and]] ''[[VideoGame/KingdomHeartsII II]]'', [[BonusBoss Sephiroth's]] Heartless Angel attack, in addition to bringing your HPToOne, also zeroes your MP, forcing you to recover using items or stop him from completing the attack in the first place.
** In the UpdatedRerelease of ''[[VideoGame/KingdomHeartsChainOfMemories Chain of Memories]]'', Marluxia's third form has [[ThatOneAttack Whirlwind to the Void]], an attack that scatters Sora's cards across the battlefield, leaving him unable to do ''any'' attacks until he recovers them (and better hope he doesn't use Circle Reject immediately after, or else those cards are gone for good). In ''[[VideoGame/KingdomHeartsBirthBySleep Birth By Sleep]]'' [[spoiler: the [[spoiler:the [[BonusBoss Mysterious Figure]]]] also has this ability, and it is just as debilitating (possibly even more so because he'll [[BladeSpam continue attacking relentlessly]] [[KickThemWhileTheyAreDown while you're still trying to rebuild your command deck]]).



** The attack is called "MP Buster", and the false Flea is not the only one who can use it.



* [[MageKiller Templars]] in ''VideoGame/DragonAgeOrigins'' can drain an enemy mage's mana with each of their attacks after learning the "Righteous Strike" passive talent. Mages themselves can learn "Mana Clash", which has the double whammy of completely draining enemy mages' mana ''and'' dealing damage proportional to the amount of mana lost. It's so powerful it can kill most boss-level magic-users with one or two hits [[spoiler: even Gaxkang]].

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* [[MageKiller Templars]] in ''VideoGame/DragonAgeOrigins'' can drain an enemy mage's mana with each of their attacks after learning the "Righteous Strike" passive talent. Mages themselves can learn "Mana Clash", which has the double whammy of completely draining enemy mages' mana ''and'' dealing damage proportional to the amount of mana lost. It's so powerful it can kill most boss-level magic-users with one or two hits [[spoiler: even [[spoiler:even Gaxkang]].



* ''VideoGame/SouthParkTheStickOfTruth'' has [[spoiler: Jimmy]] the Bard use the Brown Note attack, which actually fills up your mana meter every time you are struck while blocking the attack won't boost the meter. Getting hit too much causes mana overload, which has the player character soil themselves and the mana meter completely empties. If you can get the timing down for blocking, you can allow yourself to be hit a few times and existentially get free mana from the attack while blocking the rest of it.

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* ''VideoGame/SouthParkTheStickOfTruth'' has [[spoiler: Jimmy]] [[spoiler:Jimmy]] the Bard use the Brown Note attack, which actually fills up your mana meter every time you are struck while blocking the attack won't boost the meter. Getting hit too much causes mana overload, which has the player character soil themselves and the mana meter completely empties. If you can get the timing down for blocking, you can allow yourself to be hit a few times and existentially get free mana from the attack while blocking the rest of it.
21st Sep '17 5:49:28 AM Medinoc
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*** Also, Barret's second lv1 LimitBreak.

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*** Also, Barret's second lv1 LimitBreak.LimitBreak, which damages MP without draining.
27th Jul '17 11:50:13 AM Necrodomo
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* The Umbral Sword wielded by the [[OurVampiresAreDifferent Revenant]] in ''[[NexusWar Nexus Clash]]'' erodes the ManaMeter of the enemy with every strike. Since Revenants are inherently [[GlassCannon Glass Cannons]] vulnerable to overwhelming magical damage, this means that their best defense really is a good offense.
2nd Jul '17 7:11:07 PM Vulasuw
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* ''VideoGame/RagnarokOnline'''s "Soul Burn" skill depletes the enemies SP completely. If you have the skill on max level, it additionally damages the opponent with his depleted mana x2.

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* ''VideoGame/RagnarokOnline'''s "Soul Burn" skill depletes the enemies SP completely. If you have the skill on max level, it additionally damages the opponent with his depleted mana x2. However, [[HoistByHisOwnPetard this could also backfire on the caster, with the exact same effects.]]
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