History Main / LordBritishPostulate

8th Jul '17 4:57:41 PM MBG
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** In contrast, all major characters in TabletopGame/{{Eberron}} are quite killable, by design. The Lord of Blades, a major character in the setting, is only level 12. Vol, a being worshipped as a deity by thousands, is only level 16 with some templates. Of course, a level 12 3.5 character is still [[OneManArmy ridiculously strong]] by any reasonable standard; even the non-spellcasting classes at such levels are [[CharlesAtlasSuperpower far beyond what a real human could achieve]].

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** In contrast, all major characters in TabletopGame/{{Eberron}} are quite killable, by design. The Lord of Blades, a major character in the setting, is only level 12. Vol, a being worshipped as a deity by thousands, is only level 16 with some templates. Of course, a level 12 3.5 character is still [[OneManArmy ridiculously strong]] by any reasonable standard; even the non-spellcasting classes at such levels are [[CharlesAtlasSuperpower far beyond what a real human could achieve]]. The creators have also suggested that these are just their stats ''now'', and they're still active and growing stronger over the course of any given campaign.
5th Jul '17 9:27:05 AM Spektrowski
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** In the [[Film/StarTrek 2009 pre-boot]], he does the same, but based on his attitude in the changed timeline he gets in trouble for it.

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** Scott's method from the same novel was NotTheIndendedUse: he exploited a simulator mechanic that was based on a theory that worked numerically, but was refuted in RealLife.
** In the [[Film/StarTrek 2009 pre-boot]], he Kirk does the same, but based on his attitude in the changed timeline he gets in trouble for it.
5th Jul '17 6:39:39 AM BeerBaron
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* In ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', dropping otherwise unkillable [=NPCs=] into lava, which always results in an instant reduction to 0 HP, will kill them permanently. [[{{Unwinnable}} Just don't let this happen to Captain Burd.]]
** Under normal circumstances, [[spoiler:Mehrunes Dagon, when he appears at the end of the main quest, is impossible to kill; hitting him with weapons will only stagger him]]. Except if you use the [[spoiler:[[LethalJokeWeapon Wabbajack]]; although it won't trigger {{Involuntary Transformation}}s on him, will remove his invulnerability]], making it possible to [[DidYouJustPunchOutCthulhu kill him]]. He has no death animation, though, so when he dies, he just melts into a weird lump of Dagon-colored goop.
*** Or you can use a weapon enchantment combination of Drain Health 100 and Weakness to Magic 100, each for 6ish seconds, to do over 25500 damage in 8 blows of a melee weapon (100+200+400+800 etc etc), including one blow of 12800 before the 6 seconds of Weakness to Magic runs out. Dagon has 10000 health which regenerates every second. The eighth blow will do just enough to reduce him to a reddish stain on the city floor.

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* In ''Franchise/TheElderScrolls''
** ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'''s ''Tribunal'' expansion adds the King of Morrowind, Hlaalu Helseth, as a major character. He is in a room full of at least a half-dozen of his tough bodyguards at any given time and wears a [[RingOfPower signet ring]] that bestows some incredible defenses upon him. Notably, the ring [[AntiMagic blocks all magic]] used on him except elemental spells, which it will instead [[AttackReflector reflect back onto the caster]]. It also has constant effect Health and Fatigue restoration enchantments, meaning he will heal faster than you can reasonable damage him and will never tire out during the fight. This adds up to him being virtually unkillable. (Emphasis on the "virtually" though, as he can definitely be killed, allowing you to loot his PurposefullyOverpowered ring.)
**
''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', dropping Oblivion]]'':
*** Dropping
otherwise unkillable [=NPCs=] into lava, which always results in an instant reduction to 0 HP, will kill them permanently. [[{{Unwinnable}} Just don't let this happen to Captain Burd.]]
** *** Under normal circumstances, [[spoiler:Mehrunes Dagon, when he appears at the end of the main quest, is impossible to kill; hitting him with weapons will only stagger him]]. Except if you use the [[spoiler:[[LethalJokeWeapon Wabbajack]]; although it won't trigger {{Involuntary Transformation}}s on him, will remove his invulnerability]], making it possible to [[DidYouJustPunchOutCthulhu kill him]]. He has no death animation, though, so when he dies, he just melts into a weird lump of Dagon-colored goop.
*** Or
goop. Likewise, you can use a weapon enchantment combination of Drain Health 100 and Weakness to Magic 100, each for 6ish seconds, to do over 25500 damage in 8 blows of a melee weapon (100+200+400+800 etc etc), including one blow of 12800 before the 6 seconds of Weakness to Magic runs out. Dagon has 10000 health which regenerates every second. The eighth blow will do just enough to reduce him to a reddish stain on the city floor.



* ''VideoGame/TheElderScrollsIIIMorrowind'''s ''Tribunal'' expansion adds the King of Morrowind, Hlaalu Helseth, as a major character. He is in a room full of at least a half-dozen of his tough bodyguards at any given time and wears a [[RingOfPower signet ring]] that bestows some incredible defenses upon him. Notably, the ring [[AntiMagic blocks all magic]] used on him except elemental spells, which it will instead [[AttackReflector reflect back onto the caster]]. It also has constant effect Health and Fatigue restoration enchantments, meaning he will heal faster than you can reasonable damage him and will never tire out during the fight. This adds up to him being virtually unkillable. (Emphasis on the "virtually" though, as he can definitely be killed, allowing you to loot his PurposefullyOverpowered ring.)
17th Jun '17 2:08:08 PM infernape612
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* It's actually possible to kill Fargus in ''VideoGame/FireEmblem: [[VideoGame/FireEmblemElibe The Blazing Sword]]''. You're warned ''not'' to do so because it's a HopelessBossFight otherwise, but people have managed to defeat him legitimately. Alas, it's not a good idea to do this because this causes a [[NonStandardGameOver game over]] just for attacking him.
** ''VideoGame/FireEmblemGaiden'' and it's remake ''Shadows Of Valentia'' Has Desaix, the boss of Chapter 1. There are actually 2 bosses on his map, and he's nigh invulnerable and not really intended to be defeated, not only having a third tier class and massive stats, but also a shield that raises his defense and resistance through the roof and healing him every turn. However, grind enough, or just position your units cleverly enough, and you can defeat him. [[spoiler:It really isn't him, but a body double, which explains how he appears later anyway.]]
** In ''[[VideoGame/FireEmblemJugdral Geneology of the Holy War]]'', the FinalBoss appears on the map in Chapter 10. This is supposed to be a HopelessBossFight, but you actually ''can'' [[CherryTapping cherry tap]] or if you're lucky, Holsety them to death. [[DevelopersForesight If you manage to do this, the boss even says "Playtime is over - I'm going home."]]
** Almost the exact same instance occurs in ''[[VideoGame/FireEmblemTellius Radiant Dawn]]'', possibly making it a ShoutOut - the BigBad appears in chapter 4-3 amongst his hordes of Mooks. He's supposed to flee once a certain ally appears during the battle, but it's possible to get to him and take him out first. As above, he makes a pompous exit and returns later in the story no worse for the wear.

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* It's actually possible to kill Fargus in ''VideoGame/FireEmblem: [[VideoGame/FireEmblemElibe The Blazing Sword]]''. You're warned ''not'' to do so because it's a HopelessBossFight otherwise, but people have managed to defeat him legitimately. Alas, it's not a good idea to do this because this causes a [[NonStandardGameOver game over]] just for attacking him.
In the ''VideoGame/FireEmblem'' franchise:
** ''VideoGame/FireEmblemGaiden'' and it's remake ''Shadows Of Valentia'' Has has Desaix, the boss of Chapter 1. There are actually 2 bosses on his map, and he's nigh invulnerable and not really intended to be defeated, not only having a third tier class and massive stats, but also a shield that raises his defense and resistance through the roof and healing heals him every turn. However, grind enough, or just position your units cleverly enough, and you can defeat him.him and pry said shield out of his cold dead hands. [[spoiler:It really isn't him, but a body double, which explains how he appears later anyway.]]
** In ''[[VideoGame/FireEmblemJugdral Geneology ''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]'', the FinalBoss appears on the map in Chapter 10. This is supposed to be a HopelessBossFight, but you actually ''can'' [[CherryTapping cherry tap]] or if you're lucky, Holsety them to death. [[DevelopersForesight If you manage to do this, the boss even says "Playtime is over - I'm going home."]]
** Almost It's actually possible to kill Fargus in ''VideoGame/FireEmblemTheBlazingBlade''. You're warned ''not'' to do so because it's a HopelessBossFight otherwise, but people have managed to defeat him legitimately. Alas, it's not a good idea to do this because this causes a [[NonStandardGameOver game over]] just for attacking him.
** Similarly to
the exact same instance occurs ''Genealogy'' example above, in ''[[VideoGame/FireEmblemTellius ''[[VideoGame/FireEmblemRadiantDawn Radiant Dawn]]'', possibly making it a ShoutOut - the BigBad appears in chapter 4-3 amongst his hordes of Mooks. He's supposed to flee once a certain ally appears during the battle, but it's possible to get to him and take him out first. As above, he makes a pompous exit and returns later in the story no worse for the wear.



*** ''Conquest'' features another similar encounter with Takumi on a survival map. Defeating him is ''entirely'' optional, and it's prety clear that you really should just hold your ground. However, a player ''can'' run over to Takumi and kill him. If they're incredibly audacious with Camilla and rush him before Turn ten, [[DevelopersForesight then Takumi won't use the dragon vein on you.]]
* ''Videogame/EvilIslands'' has many monsters that were designed as unkillable by giving them tons of HP and rapid regeneration. However, with the introduction of easy mode in a patch, most of them became ''technically'' possible to kill, even though the process was long, difficult, and involved a share of luck. Enthusiasts posted a detailed guide to killing ''every single creature outside of towns'', except two dragons that are too tough to kill even this way and a frog in the tutorial, which only survives because the player has no ranged weapons at this point. This slaughter, nicknamed "Project Genocide", completely breaks the game scripts, making quests play in the wrong order, [=NPCs=] making references to future events, and corpses and empty spaces participating in conversations.

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*** ''Conquest'' features another similar encounter with Takumi on a survival map. Defeating him is ''entirely'' optional, and it's prety pretty clear that you really should just hold your ground. However, a player ''can'' run over to Takumi and kill him. If they're incredibly audacious with Camilla and rush him before Turn ten, turn seven, [[DevelopersForesight then Takumi won't use the dragon vein on you.]]
* ''Videogame/EvilIslands'' ''VideoGame/EvilIslands'' has many monsters that were designed as unkillable by giving them tons of HP and rapid regeneration. However, with the introduction of easy mode in a patch, most of them became ''technically'' possible to kill, even though the process was long, difficult, and involved a share of luck. Enthusiasts posted a detailed guide to killing ''every single creature outside of towns'', except two dragons that are too tough to kill even this way and a frog in the tutorial, which only survives because the player has no ranged weapons at this point. This slaughter, nicknamed "Project Genocide", completely breaks the game scripts, making quests play in the wrong order, [=NPCs=] making references to future events, and corpses and empty spaces participating in conversations.
12th Jun '17 1:24:51 AM TheGameMaster
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Added DiffLines:

** ''VideoGame/FireEmblemGaiden'' and it's remake ''Shadows Of Valentia'' Has Desaix, the boss of Chapter 1. There are actually 2 bosses on his map, and he's nigh invulnerable and not really intended to be defeated, not only having a third tier class and massive stats, but also a shield that raises his defense and resistance through the roof and healing him every turn. However, grind enough, or just position your units cleverly enough, and you can defeat him. [[spoiler:It really isn't him, but a body double, which explains how he appears later anyway.]]
1st Jun '17 6:25:35 PM DialgaX
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** The [[HumongousMecha Core Defender]] that activates during the last missions of the GDI or NOD campaign when you have to [[spoiler:destroy CABAL's core]] has the highest health and armor rating of ''any'' unit as well as a powerful and rapid firing laser cannon that delivers a OneHitKill to any unit. You're supposed to ignore it and just run for the core. It still hasn't stopped people from destroying it by [[ZergRush swarming]] it with infantry or massed assaults of tanks/Titans. More unconventional tactics involve luring it onto a bridge and then blowing up the bridge beneath it, or getting it to walk over a Firestorm wall section or between two laser fence posts and then activating them. Another method requires a minor amount of patience but won't lose you any units: destroy everything hostile outside Cabal's Firestorm wall, then spam Hunter-Killer drones until one zeroes in on the Defender. The thing bypasses the otherwise impenetrable Firestorm system and kills the mech in one hit just like anything else.

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** The [[HumongousMecha Core Defender]] that activates during the last missions of the GDI or NOD campaign when you have to [[spoiler:destroy CABAL's core]] has the highest health and armor rating of ''any'' unit as well as a powerful and rapid firing laser cannon that delivers a OneHitKill to any unit. You're supposed to ignore it and just run for the core. It still hasn't stopped people from destroying it by [[ZergRush swarming]] it with infantry or massed assaults of tanks/Titans. More unconventional tactics involve luring it onto a bridge and then blowing up the bridge beneath it, or getting it to walk over a Firestorm wall section or between two laser fence posts and then activating them. Another method requires a minor amount of patience but won't lose you any units: destroy [[TakeAThirdOption Still another]] tactic is destroying everything hostile outside Cabal's Firestorm the firestorm wall, then spam launch Hunter-Killer drones until [[LuckBasedMission one zeroes finally targets]] in on the Defender. The thing bypasses the otherwise impenetrable Firestorm firestorm system and kills the mech in [[OneHitKill one hit hit]] just like anything else.
30th May '17 2:35:14 AM Sumatris
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** The [[HumongousMecha Core Defender]] that activates during the last missions of the GDI or NOD campaign when you have to [[spoiler:destroy CABAL's core]] has the highest health and armor rating of ''any'' unit as well as a powerful and rapid firing laser cannon that delivers a OneHitKill to any unit. You're supposed to ignore it and just run for the core. It still hasn't stopped people from destroying it by [[ZergRush swarming]] it with infantry or by using more unconventional tactics like luring it onto a bridge and then blowing the bridge up or by getting it to walk over a firestorm wall section or between two laser fence posts and then activating them.

to:

** The [[HumongousMecha Core Defender]] that activates during the last missions of the GDI or NOD campaign when you have to [[spoiler:destroy CABAL's core]] has the highest health and armor rating of ''any'' unit as well as a powerful and rapid firing laser cannon that delivers a OneHitKill to any unit. You're supposed to ignore it and just run for the core. It still hasn't stopped people from destroying it by [[ZergRush swarming]] it with infantry or by using more massed assaults of tanks/Titans. More unconventional tactics like involve luring it onto a bridge and then blowing up the bridge up beneath it, or by getting it to walk over a firestorm Firestorm wall section or between two laser fence posts and then activating them.them. Another method requires a minor amount of patience but won't lose you any units: destroy everything hostile outside Cabal's Firestorm wall, then spam Hunter-Killer drones until one zeroes in on the Defender. The thing bypasses the otherwise impenetrable Firestorm system and kills the mech in one hit just like anything else.
23rd May '17 12:50:03 PM DialgaX
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** The [[HumongousMecha Core Defender]] that activates during the last missions of the GDI or NOD campaign when you have to [[spoiler:destroy CABAL's core]] has the highest health and armor rating of ''any'' unit as well as a powerful and rapid firing laser cannon that delivers a OneHitKill to any unit. You're supposed to ignore it and just run for the core. It still hasn't stopped people from destroying it by [[ZergRush swarming]] it with infantry.

to:

** The [[HumongousMecha Core Defender]] that activates during the last missions of the GDI or NOD campaign when you have to [[spoiler:destroy CABAL's core]] has the highest health and armor rating of ''any'' unit as well as a powerful and rapid firing laser cannon that delivers a OneHitKill to any unit. You're supposed to ignore it and just run for the core. It still hasn't stopped people from destroying it by [[ZergRush swarming]] it with infantry.infantry or by using more unconventional tactics like luring it onto a bridge and then blowing the bridge up or by getting it to walk over a firestorm wall section or between two laser fence posts and then activating them.
23rd May '17 12:44:53 PM DialgaX
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Added DiffLines:

** The [[HumongousMecha Core Defender]] that activates during the last missions of the GDI or NOD campaign when you have to [[spoiler:destroy CABAL's core]] has the highest health and armor rating of ''any'' unit as well as a powerful and rapid firing laser cannon that delivers a OneHitKill to any unit. You're supposed to ignore it and just run for the core. It still hasn't stopped people from destroying it by [[ZergRush swarming]] it with infantry.
20th May '17 2:07:30 PM nombretomado
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* The first ''ValkyrieProfile'' game has Brahms, Lord of Vampires. You are [[HopelessBossFight not supposed to beat him]]. If you do through luck, LevelGrinding, or cheating, the game just deposits you back into the Overworld without ever mentioning it again, and the game pretends that you had chosen the "don't fight him" option. He appears again in the BonusDungeon, but by that time you are expected to be strong enough to match him.

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* The first ''ValkyrieProfile'' ''VideoGame/ValkyrieProfile'' game has Brahms, Lord of Vampires. You are [[HopelessBossFight not supposed to beat him]]. If you do through luck, LevelGrinding, or cheating, the game just deposits you back into the Overworld without ever mentioning it again, and the game pretends that you had chosen the "don't fight him" option. He appears again in the BonusDungeon, but by that time you are expected to be strong enough to match him.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.LordBritishPostulate