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*''Art/VenusOfLangenzersdorf'' is a small sculpture with an absurdly long and thick neck, contrasting its absurdly short arms.
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* ''Literature/RubberGirl'' could stretch her neck. She once stretched her neck to eavesdrop on Dr. Biaz firing Dr. Plastique at the hospital.
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* ''Manga/KanojoWaRokurokubi'' is a manga starring a Rokurokubi schoolgirl named Kinoi Natsuki. Her neck normally looks just like a human's, but it can stretch if she wants it to, or as a reflex to express surprise, embarrassment, or other things. She uses it for all kinds of mundane things like standing outside her balcony and talking to her next-door LoveInterest in the face.
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* ''Manga/KanojoWaRokurokubi'' is a manga starring a Rokurokubi schoolgirl named Kinoi Natsuki. Her neck normally looks just like a human's, but it can stretch if she wants it to, or as a reflex to express surprise, embarrassment, or other things. She uses it for all kinds of mundane things like standing outside her balcony and talking to her next-door LoveInterest in the face.
* Amedeo Modigliani frequently painted women with exaggeratedly long necks.
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* Amedeo Modigliani frequently painted women with exaggeratedly long necks.
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* Petatje stretches the villain's neck in the ''ComicStrip/{{Nero}}'' album "De Negen Peperbollen".
* Petatje stretches the villain's neck in the ''ComicStrip/{{Nero}}'' album "De Negen Peperbollen".
* ''ComicBook/TheOlympians'' portrayal of Echidna, the serpentine [[MotherOfAThousandYoung mother of all monsters]] has one, which she wraps around her shoulders like a feather boa.
* ''ComicBook/TheOlympians'' portrayal of Echidna, the serpentine [[MotherOfAThousandYoung mother of all monsters]] has one, which she wraps around her shoulders like a feather boa.
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* ''ComicBook/TheOlympians'' portrayal of Echidna, the serpentine [[MotherOfAThousandYoung mother of all monsters]] has one, which she wraps around her shoulders like a feather boa.
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[[folder:Films -- Animation]]
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* Quite a few of the dragon species from the ''Franchise/HowToTrainYourDragon'' franchise have this feature, most prominently including the Night [[spoiler: and Light]] Fury, Monstrous Nightmare, Boneknapper, and Razorwhip. The Hideous Zippleback has ''two'', being two-headed.
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* Quite a few of the dragon species from the ''Franchise/HowToTrainYourDragon'' franchise have this feature, most prominently including the Night [[spoiler: and Light]] Fury, Monstrous Nightmare, Boneknapper, and Razorwhip. The Hideous Zippleback has ''two'', being two-headed.
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[[folder:Films -- Live-Action]]
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* ''VideoGame/DarkSoulsIII'' has the Dancer of the Boreal Valley, who's basically just a giant warrior woman...except her proportions are just ''off,'' including a neck that's noticeably longer and more flexible than a human's should be.
* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'': The [[UndeadAbomination Dead Hand]] enemy has about as much nightmare fuel as the N64 graphics could create, and the fact that its neck, shoulders and head are of roughly equal proportions to those of the image above is a major part for that. [[ManBitesMan It makes biting Link that much easier...]]
* ''VideoGame/LittleNightmaresII'' has the Teacher. She initially seems like a normal woman, larger-than-average head aside... but if she spots you, her neck elongates to catch you.
* ''VideoGame/MonsterHunter2004'': Khezu can stretch its neck to bite from a long distance.
* ''VideoGame/LittleNightmaresII'' has the Teacher. She initially seems like a normal woman, larger-than-average head aside... but if she spots you, her neck elongates to catch you.
* ''VideoGame/MonsterHunter2004'': Khezu can stretch its neck to bite from a long distance.
* Creatures in ''VideoGame/TheSapling'' can have necks up to 5/7 of their entire body length with nothing but a mouth on one end and a pair of legs on the other should the player really want to do so. This actually serves a purpose in gameplay, since it allows them to reach high up leaves on plants that have evolved bark.
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* ''VideoGame/MonsterHunter2004'': Khezu can stretch its neck to bite from a long distance.
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* ''VideoGame/LittleNightmaresII'' has the Teacher. She initially seems like a normal woman, larger-than-average head aside... but if she spots you, her neck elongates to catch you.
* ''VideoGame/DarkSoulsIII'' has the Dancer of the Boreal Valley, who's basically just a giant warrior woman...except her proportions are just ''off,'' including a neck that's noticeably longer and more flexible than a human's should be.
* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'': The [[UndeadAbomination Dead Hand]] enemy has about as much nightmare fuel as the N64 graphics could create, and the fact that its neck, shoulders and head are of roughly equal proportions to those of the image above is a major part for that. [[ManBitesMan It makes biting Link that much easier...]]
* Creatures in ''VideoGame/TheSapling'' can have necks up to 5/7 of their entire body length with nothing but a mouth on one end and a pair of legs on the other should the player really want to do so. This actually serves a purpose in gameplay, since it allows them to reach high up leaves on plants that have evolved bark.
* ''VideoGame/DarkSoulsIII'' has the Dancer of the Boreal Valley, who's basically just a giant warrior woman...except her proportions are just ''off,'' including a neck that's noticeably longer and more flexible than a human's should be.
* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'': The [[UndeadAbomination Dead Hand]] enemy has about as much nightmare fuel as the N64 graphics could create, and the fact that its neck, shoulders and head are of roughly equal proportions to those of the image above is a major part for that. [[ManBitesMan It makes biting Link that much easier...]]
* Creatures in ''VideoGame/TheSapling'' can have necks up to 5/7 of their entire body length with nothing but a mouth on one end and a pair of legs on the other should the player really want to do so. This actually serves a purpose in gameplay, since it allows them to reach high up leaves on plants that have evolved bark.
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* Rei from VisualNovel/SablesGrimoire is a [[{{Youkai}} rokurokubi]] as mentioned above in Mythology and Religion, though in her world the species can extend their neck at will and control it's movements.
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* Rei from VisualNovel/SablesGrimoire ''VisualNovel/SablesGrimoire'' is a [[{{Youkai}} rokurokubi]] as mentioned above in Mythology and Religion, though in her world the species can extend their neck at will and control it's movements.
* Karl Hadrika's [[https://www.youtube.com/watch?v=YcchrgJgryo "Becky Prim"]] proof-of-concept {{pilot}} has Norville, the show's nerd, who's [[http://66.media.tumblr.com/858f3480771c8bb72c9c1901aea5dba8/tumblr_njsy736nCu1sl8kr5o1_1280.jpg neck is so long that it blends into his chin]].
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* Karl Hadrika's [[https://www.youtube.com/watch?v=YcchrgJgryo "Becky Prim"]] proof-of-concept {{pilot}} has Norville, the show's nerd, who's [[http://66.media.tumblr.com/858f3480771c8bb72c9c1901aea5dba8/tumblr_njsy736nCu1sl8kr5o1_1280.jpg neck is so long that it blends into his chin]].
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* WesternAnimation/InspectorGadget is able to stretch his neck to great lengths.
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* WesternAnimation/InspectorGadget One of Wakko's abilities from ''WesternAnimation/{{Animaniacs}}'' is to stretch his neck to ridiculous lengths usually so his siblings can measure something or use him as a ladder.
* The ''WesternAnimation/BoJackHorseman'' crew didn't realize how long Diane's neck was [[https://www.youtube.com/watch?v=YM_SyL3jOlY until they gave her a haircut]].
* ''WesternAnimation/InspectorGadget'' is able to stretch his neck to greatlengths.lengths.
* In ''WesternAnimation/{{Mixels}}'', the character Hydro, being a living firetruck, has a double-jointed ladder for a neck. This lets him stretch his already long neck even higher for rescues.
* The ''WesternAnimation/BoJackHorseman'' crew didn't realize how long Diane's neck was [[https://www.youtube.com/watch?v=YM_SyL3jOlY until they gave her a haircut]].
* ''WesternAnimation/InspectorGadget'' is able to stretch his neck to great
* In ''WesternAnimation/{{Mixels}}'', the character Hydro, being a living firetruck, has a double-jointed ladder for a neck. This lets him stretch his already long neck even higher for rescues.
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* [[WesternAnimation/WileECoyoteAndTheRoadRunner The Road Runner]] has a long neck. In the cartoon, "WesternAnimation/ChariotsOfFur", he even extends it at one point to startle Wile E. from behind, [[TalkingWithSigns then signs "Road Runners are extremely flexible"]].
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* [[WesternAnimation/WileECoyoteAndTheRoadRunner ''WesternAnimation/WileECoyoteAndTheRoadRunner'': The Road Runner]] Runner has a long neck. In the cartoon, "WesternAnimation/ChariotsOfFur", he even extends it at one point to startle Wile E. from behind, [[TalkingWithSigns then signs "Road Runners are extremely flexible"]].
* ''WesternAnimation/StevenUniverse'': A DreamSequence in "Together Alone" portrays Yellow Diamond with a long, snaking neck much like a rokurokubi. This was most like an AscendedMeme and SelfDeprecation towards how her first (and, for about a year, only) appearance [[DependingOnTheArtist drew her with a bizarrely thin neck]].
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* ''WesternAnimation/StevenUniverse'': A DreamSequence in "Together Alone" portrays Yellow Diamond with a long, snaking neck much like a rokurokubi. This was most like an AscendedMeme and SelfDeprecation towards how her first (and, for about a year, only) appearance [[DependingOnTheArtist drew her with a bizarrely thin neck]].
* One of Wakko's abilities from ''WesternAnimation/{{Animaniacs}}'' is to stretch his neck to ridiculous lengths usually so his siblings can measure something or use him as a ladder.
* In ''WesternAnimation/{{Mixels}}'', the character Hydro, being a living firetruck, has a double-jointed ladder for a neck. This lets him stretch his already long neck even higher for rescues.
* The ''WesternAnimation/BoJackHorseman'' crew didn't realize how long Diane's neck was [[https://www.youtube.com/watch?v=YM_SyL3jOlY until they gave her a haircut]].
* One of Wakko's abilities from ''WesternAnimation/{{Animaniacs}}'' is to stretch his neck to ridiculous lengths usually so his siblings can measure something or use him as a ladder.
* In ''WesternAnimation/{{Mixels}}'', the character Hydro, being a living firetruck, has a double-jointed ladder for a neck. This lets him stretch his already long neck even higher for rescues.
* The ''WesternAnimation/BoJackHorseman'' crew didn't realize how long Diane's neck was [[https://www.youtube.com/watch?v=YM_SyL3jOlY until they gave her a haircut]].
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None
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* Quite a few of the dragon species from the ''WesternAnimation/HowToTrainYourDragon'' franchise have this feature, most prominently including the Night [[spoiler: and Light]] Fury, Monstrous Nightmare, Boneknapper, and Razorwhip. The Hideous Zippleback has ''two'', being two-headed.
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* Quite a few of the dragon species from the ''WesternAnimation/HowToTrainYourDragon'' ''Franchise/HowToTrainYourDragon'' franchise have this feature, most prominently including the Night [[spoiler: and Light]] Fury, Monstrous Nightmare, Boneknapper, and Razorwhip. The Hideous Zippleback has ''two'', being two-headed.
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* ''Manga/YuGiOh'': Jinzoningen Psycho Shocker (aka Jinzo) has a very long and thick neck, which makes it look intimidating and alien. His neck is even thicker than his limbs. In a few video games, his neck is explicitly mentioned in his profiles.
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* Creatures in ''VideoGame/TheSapling'' can necks up to 5/7 of their entire body length with nothing but a mouth on one end and a pair of legs on the other should the player really want to do so. This actually serves a purpose in gameplay, since it allows them to reach high up leaves on plants that have evolved bark.
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* Creatures in ''VideoGame/TheSapling'' can have necks up to 5/7 of their entire body length with nothing but a mouth on one end and a pair of legs on the other should the player really want to do so. This actually serves a purpose in gameplay, since it allows them to reach high up leaves on plants that have evolved bark.
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None
Added DiffLines:
* Creatures in ''VideoGame/TheSapling'' can necks up to 5/7 of their entire body length with nothing but a mouth on one end and a pair of legs on the other should the player really want to do so. This actually serves a purpose in gameplay, since it allows them to reach high up leaves on plants that have evolved bark.