History Main / LoadsAndLoadsOfRaces

25th Feb '18 3:48:55 PM nombretomado
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* The ''SectorGeneral'' series by James White, set on a space-station hospital, has so many races, they have a four-letter coding system to classify them rather than just list a few (or a few dozen). Even at that, humans have to share the code "DBDG" with two other (vaguely human-looking) species. There are well over fifteen species with at least minor speaking roles.

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* The ''SectorGeneral'' ''Literature/SectorGeneral'' series by James White, set on a space-station hospital, has so many races, they have a four-letter coding system to classify them rather than just list a few (or a few dozen). Even at that, humans have to share the code "DBDG" with two other (vaguely human-looking) species. There are well over fifteen species with at least minor speaking roles.
11th Feb '18 1:38:17 PM StarSword
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* ''Literature/TheFourHorsemenUniverse'': According to {{exposition}} there are a few thousand species in the Union. Of those, 37 species work as mercenaries and a few hundred more commonly hire them. The first two books of the main series alone name humans, Besquith, Veetanho, Zuul, [=MinSha=], [=GenSha=], Jivool, Flatars, Tortantulas, Jehas, Cochkala, Pendals, Duplato, and Fey. The short stories add Arezzo (and their subculture Arritim), K'Kng, Oogar, and Avaka.
10th Feb '18 9:41:10 AM TheKaizerreich
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* Chimpanzees have been sighted manufacturing stone tools, so they have officially entered the stone age.

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* Chimpanzees have been sighted manufacturing stone tools, so they have officially entered the stone age. Corvids (crows and ravens) do one better, as they sometimes bend metal into useful shapes and then use these metal tools to various tasks. They also remember where they put them for later re-use.
7th Feb '18 6:26:49 AM EbrithilBowser
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* TabletopGame/{{Munchkin}} has loads of races by now, due to its many expansions and editions which can all be combined:
** The original had [[HumansAreAverage humans]] (the standard-race for every player), [[OurDwarvesAreAllTheSame dwarfs]], [[OurElvesAreBetter elves]] and [[Main/{{Hobbits}} halflings]]
** The expansion packs gave [[OurOrcsAreDifferent orcs]], [[LizardFolk lizard guys]], [[OurCentaursAreDifferent centaurs]] and [[OurGnomesAreWeirder gnomes]].
** Munchkin Bites added [[ChangelingTale changelings]], [[FurAgainstFang vampires, werewolves]] and, with the Pants Macabre expansion, [[Main/{{Mummy}} mummies]]
** Munchkin [[Franchise/ConanTheBarbarian Conan]] added Cimmerians, Stygians, Kushite and Zamorians
** Munchkin Legends had the standard dwarfes, elves and halflings and added [[FaunsAndSatyrs fauns]]
** [[RecycledInSpace Star Munchkin]] added [[Main/{{Cyborg}} cyborgs]], [[CatFolk felines]], [[Main/{{Mutants}} mutants]] and, with the ''The Clown Wars'' expansion, [[LittleGreenMen bugs]]
** And all of those races can be combined with the [[HalfHumanHybrid Half Breed card]], so a character can easily be half-dwarf, half-cyborg or half-Cimmerian, half-Faun.
18th Jan '18 9:50:28 AM Derkhan
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* ''Literature/MalazanBookOfTheFallen'' is brimming with them. In addition to baseline humans, you have the four precursor races- K'chain Che'malle (LizardFolk), the Forkrul Assail (roughly humanoid {{Knight Templar}}s), the Jaghut ([[OurOrcsAreDifferent scholarly orcs]]), and the T'lan Imass (think undead neanderthals). There are also the K'chain Nah'ruk, an offshoot of the Che'malle. Then you have the three [[OurElvesAreBetter Tiste]] races, Andii, Edur, and Liosan (corresponding to darkness, shadow, and light, respectively). Then you have the [[OurGiantsAreBigger Thelomen Toblakai]], who have splintered into various offshoot races, most notably the Teblor. Then you've got a bunch of nonhumans who are part of the same general family as humans and the Imass, including the Barghast and the Moranth. Then you've got the Great Ravens and the dragons, both of which are sentient races. Finally, there's a whole plethora of sentient demons.

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* Creator/StevenErikson's ''Literature/MalazanBookOfTheFallen'' is brimming with them. In addition to baseline humans, you have the four precursor races- K'chain Che'malle (LizardFolk), [[{{Precursors}} Four Founding Races]] -- [[LizardFolk the K'Chain Che'Malle]], [[KnightTemplar the Forkrul Assail (roughly humanoid {{Knight Templar}}s), Assail]], [[OurOrcsAreDifferent the Jaghut ([[OurOrcsAreDifferent scholarly orcs]]), Jaghut]], and [[DemBones the T'lan Imass (think undead neanderthals). Imass]] who used to be that {{verse}}s [[AllCavemenWereNeanderthals cavemen]] before becoming collectively {{undead}}. There are also the K'chain K'Chain Nah'ruk, an offshoot of the Che'malle. K'Chain Che'Malle's ServantRace which rebelled. Then you have the three [[OurElvesAreBetter Tiste]] races, the three Tiste races]]: Tiste Andii, Edur, Tiste Edur and Liosan (corresponding Tiste Liosan, who are alien to darkness, shadow, the planet on which most of the series is set and light, respectively). who are known as the Children of Darkness, Shadow and Light, respectively. Then you have the [[OurGiantsAreBigger Tartheno Thelomen Toblakai]], who have splintered into various offshoot races, most notably the Teblor. Teblor, and are themselves descended from [[AllTrollsAreDifferent the Thel Akai]]. Then you've got a bunch of nonhumans who are part of the same general family as humans and their actual evolutional predecessors, the Imass, including the Barghast and the Moranth. Then you've got the Great Ravens and the dragons, [[OurDragonsAreDifferent Eleint]], both of which are sentient races. Finally, there's a whole plethora of sentient demons. This is justified, however, by the creators of the {{verse}} both being archaeologists and anthropologists and knowing ''exacly'' what they were doing when they created the setting, and evolution is an important factor in the development of all those different races, despite having a fantastic spin to their origins which includes [[PantheonSitcom a bunch of Elder Gods]] [[TheMaker playing creators]].
30th Nov '17 2:03:57 PM ScroogeMacDuck
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[[folder:Fan-Fiction]]

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[[folder:Fan-Fiction]][[folder:Fan Works]]


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* Seems to be the case in ''Fanfic/TheParselmouthOfGryffindor'', to Hermione's [[ZombieAdvocate growing dismay]], between regular sapient species whom the Ministry of Magic overlooks (goblins, giants, dementors, serpents, etc.) to artifical beings (portraits, gargoyles, the Sorting Hat) to the more confusing creatures that can become sapient, but aren't always, like owls and boggarts.
28th Nov '17 12:07:20 PM BeerBaron
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* In addition to the [[MassiveRaceSelection 10 playable races]] of ''Franchise/TheElderScrolls'' series, the setting also has numerous other non-playable races seen or mentioned in the lore. To note:
** Non-playable/historical Races of Men include the Nedes (ancestors of most modern races of Men in Tamriel with a [[{{Mayincatec}} pre-Columbian Meso-American]] culture), the Atmorans (a hardy ProudWarriorRace with BarbarianTribe traits who may be the ancestors of most of the races of Men, and definitely are the ancestors of the [[HornyVikings Nords]]), the Yokudans (ancestors of the ScaryBlackMan MasterSwordsman Redguards), the Kothringi (an extinct human tribe formerly native to [[TheSavageSouth the Black Marsh]]), the Reachmen (an offshoot of the Bretons native to "The Reach" region between Skyrim and High Rock who have many {{Druid}}ic elements), and the Skaal (a NobleSavage offshoot of the Nords who live in harmony with nature in Solstheim).
** Non-playable/historical [[OurElvesAreBetter Races of Mer (Elves)]] include the Ayleids (extinct "Wild Elves" of Cyrodiil who formed the first Empire in Tamriellic history and enslaved the aforementioned Nedes), the Dwemer (extinct "[[OurDwarvesAreAllTheSame Deep Elves or Dwarves]]" who were masters of {{Magitek}} and SteamPunk technology, who could [[RealityWarper bend the laws that govern the world]]), the Falmer ("Snow Elves" who were nearly wiped out by aforementioned Atmorans with most of the survivors fleeing the the Dwemer, who twisted them into the [[TheMorlocks Morlock-like]] monsters they are today), the Left-Handed Elves (or "Sinestral Mer" who were driven to extinction by the aforementioned Yokudans), and the Maormer ("Sea Elves" native to Pyandonea, a tropical archipelago to the south of Tamriel, who have "[[ChameleonCamouflage Chameleon]]" and are ancient enemies of the Altmer (High Elves)).
** Non-playable/historical [[PettingZooPeople Beast Races]] include the Bird Men (extinct BirdPeople native to ancient Cyrodiil who were hunted to extinction by the [[CatFolk Khajiit]]), Dreugh ([[FishPeople humanoid octopi]] who once possessed far greater intelligence and were said to have ruled the world at one point during the [[TimeOfMyths Dawn Era]], the Imga (Altmer-loving intelligent great apes native to Valenwood), Lilmothiit (extinct "fox folk" formerly native to the Black Marsh), Minotaurs (half-human [[ALoadOfBull half-bulls]] who trace their ancestry to the offspring produced by the first human Empress of Tamriel and her [[DivineDate bull demi-god lover]]), and the Sload (emotionless, isolationist, "slug-men" native to the Thras archipelago to the southwest of Tamriel).
** Other non-playable/historical races who do not neatly fit into one of the above classifications include the [[OurGiantsAreBigger Giants]], [[OurGoblinsAreDifferent Goblins]], [[WiseTree Hist]], [[OurOgresAreHungrier Ogres]], [[FunSize Rieklings]], and [[PlantPeople Spriggans]].
** The continent of [[{{Wutai}} Akavir]], far to the east of Tamriel, has four (known) races of it's own: the Ka Po' Tun "[[CatFolk Tiger Folk]]", the Tsaesci "[[SnakePeople Snake Vampires]]", the Tang Mo "[[EverythingsBetterWithMonkeys Monkey Folk]]", and the Kamal "[[EvilIsDeathlyCold Snow Demons]]".
** For additional details on these (and the playable) races, see [[Characters/TheElderScrollsRaces The Elder Scrolls: Races]] sub-pages.
1st Oct '17 9:56:32 PM Psychadelico
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* There are several groups of animals who show telltale signs of sapience and culture as we understand it, but not to the degree of complexity we humans exhibit. Those include the rest of the great apes, dolphins, elephants, and, surprisingly enough, parrots, and crows and ravens.

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* There are several groups of animals who show telltale signs of sapience and culture as we understand it, but not to the degree of complexity we humans exhibit. Those include the rest of the great apes, dolphins, elephants, and, surprisingly enough, parrots, and crows and ravens.ravens, and octopi.
16th Sep '17 3:50:50 PM nombretomado
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* OlderThanSteam: This happened to chivalric romance in TheRenaissance, when Italian romancers like Ariosto and imitators like Richard Johnson and Lord Berners started stirring Myth/GreekMythology into the mix. The non-human cast of medieval romances generally consisted of dwarfs, giants, and fairies; a Scandinavian author might add trolls, a more devout one angels and/or demons, dragons would occasionally be sentient, and there might be the occasional wildman or mermaid, but seldom anything else. Ariosto and Co took this selection and added satyrs, cyclopes, centaurs, nymphs, dryads, harpies, and sometimes even gods (coexisting unexplained with the Christian God on a RuleOfCool basis).

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* OlderThanSteam: This happened to chivalric romance in TheRenaissance, UsefulNotes/TheRenaissance, when Italian romancers like Ariosto and imitators like Richard Johnson and Lord Berners started stirring Myth/GreekMythology into the mix. The non-human cast of medieval romances generally consisted of dwarfs, giants, and fairies; a Scandinavian author might add trolls, a more devout one angels and/or demons, dragons would occasionally be sentient, and there might be the occasional wildman or mermaid, but seldom anything else. Ariosto and Co took this selection and added satyrs, cyclopes, centaurs, nymphs, dryads, harpies, and sometimes even gods (coexisting unexplained with the Christian God on a RuleOfCool basis).
1st Sep '17 3:45:01 PM RedScharlach
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* ''ComicBook/{{Valerian}}'' and it's anime adaptation both have an enormous variety of aliens.
* The Marvel universe is bursting with races with Humans, Mutants, Inhumans, Atlantians, Lemurians, Deviants, Eternals, Avians, the Zebra-Children, Proto-Cavemen, vampires, sentient plants, genetically uplifted apes, an assortment of gods and a sentient bacterial hive-mind to name a few; and that's before we've even left Earth. The list of Alien races include Skrull, Kree, Shiar, Badoon, Brood, Wraiths, Chitauri, Titans, and an unknowable number of other races.

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* ''ComicBook/{{Valerian}}'' and it's its anime adaptation both have an enormous variety of aliens.
* The Marvel universe is bursting with races with Humans, Mutants, Inhumans, Atlantians, Lemurians, Deviants, Eternals, Avians, the Zebra-Children, Proto-Cavemen, vampires, sentient plants, genetically uplifted apes, an assortment of gods and a sentient bacterial hive-mind to name a few; and that's before we've even left Earth. The list of Alien races include Skrull, Kree, Shiar, Shi'ar, Badoon, Brood, Wraiths, Chitauri, Titans, and an unknowable number of other races.



* ''Literature/TheChroniclesOfNarnia'': Besides the managerie of beings in Narnia: Dwarfs, Fauns, Dryads (tree nymphs/gods/spirits), Centaurs, Stayrs, Naiads (water nymphs/gods/spirits), Giants, Unicorns, Winged Horses, and Talking Beasts, Other various beings are mentioned in certain books: The monsters and demons in the White Witch's Army (Evil Dwarfs, Evil Giants, Werewolves, Evil trees and plants, Ghouls, Boggles, Ogres, Minotaurs, Cruels, Hags, Spectres, People of the Toadstools, Incubuses, Wraiths, Horrors, Efreets, Sprites, Orknies, Wooses, and Ettins), the Humans from Calormen, Archenland, Telmar, and the Islands, Stars, Merpeople (traditional half human-half fish hybrid), Sea People (aquatic, water-breathing humanoids with purple hair), Duffers/Monopods/Dufflepuds (one-legged Dwarfs), Dragons, Sea Serpents, Giant Squids, Krackens, Birds from the Sun, Marshwiggles, Gnomes(who look a little more like PettingZooPeople or devils with pitchforks than whimsical, diminutive cousins to Dwarfs), and Salamanders.

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* ''Literature/TheChroniclesOfNarnia'': Besides the managerie menagerie of beings in Narnia: Dwarfs, Fauns, Dryads (tree nymphs/gods/spirits), Centaurs, Stayrs, Naiads (water nymphs/gods/spirits), Giants, Unicorns, Winged Horses, and Talking Beasts, Other various beings are mentioned in certain books: The monsters and demons in the White Witch's Army (Evil Dwarfs, Evil Giants, Werewolves, Evil trees and plants, Ghouls, Boggles, Ogres, Minotaurs, Cruels, Hags, Spectres, People of the Toadstools, Incubuses, Wraiths, Horrors, Efreets, Sprites, Orknies, Wooses, and Ettins), the Humans from Calormen, Archenland, Telmar, and the Islands, Stars, Merpeople (traditional half human-half fish hybrid), Sea People (aquatic, water-breathing humanoids with purple hair), Duffers/Monopods/Dufflepuds (one-legged Dwarfs), Dragons, Sea Serpents, Giant Squids, Krackens, Birds from the Sun, Marshwiggles, Gnomes(who look a little more like PettingZooPeople or devils with pitchforks than whimsical, diminutive cousins to Dwarfs), and Salamanders.



* In the ''Literature/{{Xanth}}'' series there're humans, centaurs, goblins, harpies, merpeople, demons, nagas, elves, werewolves, fauns, nymphs, ogres, giants, zombies, ghosts, and several other regularly-mentioned races.

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* In the ''Literature/{{Xanth}}'' series there're there are humans, centaurs, goblins, harpies, merpeople, demons, nagas, elves, werewolves, fauns, nymphs, ogres, giants, zombies, ghosts, and several other regularly-mentioned races.



* The ''Franchise/StargateVerse'' has around 22 known races, around half of which only appeared in a couple episodes. Of those that didn't, we have humans, the [[PuppeteerParasite Goa'uld]] and their Jaffa {{mooks}}, the [[BigGood Asgard]], the {{ascend|ToAHigherPlaneOfExistence}}ed [[{{Precursors}} Ancients]] and their {{evil counterpart}}s the Ori, the [[OurVampiresAreDifferent Wraith]], and the [[GreyGoo Replicators]] and their Pegasus Galaxy counterparts the Asurans. Then there's the Ursini who menaced [[Series/StargateUniverse the crew of]] ''[[Series/StargateUniverse Destiny]]'', and the Berserker Drones who appeared not long before ''SGU's'' [[ScrewedByTheNetwork cancellation]]. And, naturally, humanity, which is subdivided into Earthlings (called Tau'ri in the Milky Way and Atlanteans in the Pegasus Galaxy) and countless societies of TransplantedHumans.

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* The ''Franchise/StargateVerse'' has around 22 known races, around half of which only appeared in a couple of episodes. Of those that didn't, we have humans, the [[PuppeteerParasite Goa'uld]] and their Jaffa {{mooks}}, the [[BigGood Asgard]], the {{ascend|ToAHigherPlaneOfExistence}}ed [[{{Precursors}} Ancients]] and their {{evil counterpart}}s the Ori, the [[OurVampiresAreDifferent Wraith]], and the [[GreyGoo Replicators]] and their Pegasus Galaxy counterparts the Asurans. Then there's the Ursini who menaced [[Series/StargateUniverse the crew of]] ''[[Series/StargateUniverse Destiny]]'', and the Berserker Drones who appeared not long before ''SGU's'' [[ScrewedByTheNetwork cancellation]]. And, naturally, humanity, which is subdivided into Earthlings (called Tau'ri in the Milky Way and Atlanteans in the Pegasus Galaxy) and countless societies of TransplantedHumans.



** {{Kitsune}}. Shapeshifting magical foxes who are often confused for demons. Guardians of lost knowledge and bardic songs, they're a musical and mischievious race who can just as easily be benevolent or malevolent depending on the circumstances.

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** {{Kitsune}}. Shapeshifting magical foxes who are often confused for demons. Guardians of lost knowledge and bardic songs, they're a musical and mischievious mischievous race who can just as easily be benevolent or malevolent depending on the circumstances.
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