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* ''Manga/{{Bleach}}'' makes this what constitutes all souls, including nonliving things. Hollows can increase their amount of it by eating other souls, including (and especially) each other. Quincies can increase it by forcefully breaking down their surroundings and absorbing them. Soul Reapers have various ways to increase how much of it they have, but no special feature to speak of. However, unlike normal human souls, they must eat, and they release their spirit energy constantly. An anime filler arc features vampire-like creatures called Bount, which drain the life force out of their victims (directly) as opposed to blood.

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* ''Manga/{{Bleach}}'' makes this what constitutes all souls, including nonliving things. Hollows can increase their amount of it by eating other souls, including (and especially) each other. Quincies can increase it by forcefully breaking down their surroundings and absorbing them. Soul Reapers have various ways to increase how much of it they have, but no special feature to speak of. (They can undergo training, release Bankai, etc.) However, unlike normal human souls, they must eat, and they release their spirit energy constantly.constantly. A notable point of interest is that Soul Reapers and Arrancars[[note]]Arrancars are hollows that evolved to have Soul Reaper powers.[[/note]] release their spirit energy through their wrists. An anime filler arc features vampire-like creatures called Bount, which drain the life force out of their victims (directly) as opposed to blood.
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* ''Manga/{{Bleach}}'' features vampire-like creatures called Bount, which drain the lifeforce out of their victims as opposed to blood.

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* ''Manga/{{Bleach}}'' makes this what constitutes all souls, including nonliving things. Hollows can increase their amount of it by eating other souls, including (and especially) each other. Quincies can increase it by forcefully breaking down their surroundings and absorbing them. Soul Reapers have various ways to increase how much of it they have, but no special feature to speak of. However, unlike normal human souls, they must eat, and they release their spirit energy constantly. An anime filler arc features vampire-like creatures called Bount, which drain the lifeforce life force out of their victims (directly) as opposed to blood.
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It's connected to [[OurSoulsAreDifferent souls]], HermeticMagic, KiAttacks, PsychicPowers and other superpowers; see also {{Mana}}. In RolePlayingGame terms, it's the combination of Hit Points, Magic Points, and Experience. Transferring it may cause physical changes that are LiquidAssets. Occasionally, part of an EquivalentExchange to power an ArtifactOfDoom or EvilWeapon.

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It's connected to [[OurSoulsAreDifferent souls]], HermeticMagic, KiAttacks, KiManipulation, PsychicPowers and other superpowers; see also {{Mana}}. In RolePlayingGame terms, it's the combination of Hit Points, Magic Points, and Experience. Transferring it may cause physical changes that are LiquidAssets. Occasionally, part of an EquivalentExchange to power an ArtifactOfDoom or EvilWeapon.
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* Essence in ''TabletopGame/{{Shadowrun}}'' is kind of this: Put simply, it's how 'in tune' your personal magical field is with your corporeal body. People can lose Essence by getting their auras disturbed (being attacked by TheUndead or becoming burn-out addicts to a narcotic for example) or by [[CyberneticsEatYourSoul replacing too much of their body with cybernetics]]. Essence Loss is very bad for mages since it limits their ability to do magic, and too much Essence loss causes emotional problems, dissociative mental issues and eventually death.
** Notably, TheUndead in ''Shadowrun'' explicitly feed on Essence. The part where a vampire drinks your blood is because this is the best way to create an emotional state (namely, fear of your attacker) where it's easiest for them to drain your Essence -- the liquid itself is of no particular import, which is why ''Shadowrun'' vampires can't raid blood banks or drink from the sleeping to get their fix.
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** In Bujold's ''TheSharingKnife'' books, Lakewalkers' magic is all about the manipulation of Life Energy.

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** In Bujold's ''TheSharingKnife'' ''Literature/TheSharingKnife'' books, Lakewalkers' magic is all about the manipulation of Life Energy.
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* Goes by the name ''Power of Existence'' in ''ShakuganNoShana''. Losing any amount of it turns a human into a Torch at best, doomed to eventually [[RetGone have never existed]].

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* Goes by the name ''Power of Existence'' in ''ShakuganNoShana''.''LightNovel/ShakuganNoShana''. Losing any amount of it turns a human into a Torch at best, doomed to eventually [[RetGone have never existed]].

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[[folder:Other Sites]]
* ''Wiki/SCPFoundation'', Characters/{{SCP Foundation SCPs 1000 And Beyond}}
** [[http://www.scp-wiki.net/scp-1716 SCP-1716 ("Imperfect Life Extender")]] is a device that transfers life force from one person to another.
** [[http://www.scp-wiki.net/scp-1807 SCP-1807 ("Home Sweet Okapi")]]. Anyone who touches SCP-1807 will disappear as their life force is drained from them. The life force is stolen to act as an energy source for a civilization living in another dimension.
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[[folder:Web Comics]]
* [[OurVampiresAreDifferent Tristram's]] power in ''Webcomic/{{Earthsong}}'' is the draining and replacement (thereby, healing) of Life Energy.
* In ''Webcomic/{{Thunderstruck}}'', it is explained that vampires don't feed on blood per se, but on the Life Energy it carries.
* Medicine in ''Webcomic/GirlGenius'' seems to rely on "Galvanic energy," which is usually fed through big machines, or from the waters of the [[MeaningfulName Dyne]].
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* [[Wiki/SCPFoundation SCP]]-[[http://www.scp-wiki.net/scp-1716 1716 ("Imperfect Life Extender")]] is a device that transfers life energy from one person to another.



[[folder:Web Comics]]
* [[OurVampiresAreDifferent Tristram's]] power in ''Webcomic/{{Earthsong}}'' is the draining and replacement (thereby, healing) of Life Energy.
* In ''Webcomic/{{Thunderstruck}}'', it is explained that vampires don't feed on blood per se, but on the Life Energy it carries.
* Medicine in ''Webcomic/GirlGenius'' seems to rely on "Galvanic energy," which is usually fed through big machines, or from the waters of the [[MeaningfulName Dyne]].
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* The Parasite in ''WesternAnimation/SupermanTheAnimatedSeries'' is basically a male villainous {{expy}} of [[ComicBook/{{X-Men}} Rogue]]. Humans usually wind up unconscious and twitching a little. He can also gain access to their memories, and [[VoicesAreMental sound like them]]. When he does it to [[SuperEmpowering Superman, however...]]
** The Parasite is hardly an expy of Rogue, as he is far the older character; he was around in the 60s.

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* The Parasite in ''WesternAnimation/SupermanTheAnimatedSeries'' is basically a male villainous {{expy}} equivalent of [[ComicBook/{{X-Men}} Rogue]].Rogue]] (though Parasite was created first). Humans usually wind up unconscious and twitching a little. He can also gain access to their memories, and [[VoicesAreMental sound like them]]. When he does it to [[SuperEmpowering Superman, however...]]
** The Parasite is hardly an expy of Rogue, as he is far the older character; he was around in the 60s.
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* This may be what the planet-eating {{Galactus}} in MarvelComics feeds on.

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* This may be what the planet-eating {{Galactus}} ComicBook/{{Galactus}} in MarvelComics feeds on.
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* In ''Franchise/DragonAge'' this is the true source of magical power. Magic draws power from the Fade, the realm of dreams and thought, which draws energy from life. Magic can be fueled by [[BloodMagic blood]] or lyrium [[spoiler:which turns out to be the blood of the Titans.]]

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''"Life Force" redirects here. For the NES game, [[VideoGame/{{Gradius}} go here]]. For the 1985 film, [[Film/{{Lifeforce}} go here]].''



Not to be confused with [[VideoGame/{{Gradius}} the NES space jet game of the same title]], or the 1985 sci-fi movie ''Film/{{Lifeforce}}''.
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* In ''Series/LostInSpace'', the most valuable substance in the universe is known as cosmonium and described as the quintessence of all life. The space miner Nerim has devised a method for producing it from raw minerals, with [[EarthShatteringKaboom some unfortunate collateral damage to the planets he mines them from]]. Even a few drops of cosmonium are capable of [[spoiler:giving life to an inanimate object, such as a statue]].
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** ''{{Spelljammer}}'' also included lifejammers -- a spelljamming helm was a chair which allowed one to pilot a vessel into space by draining spell energy; a lifejamming helm ... well, you can figure it out from there. Lifejammers were particularly popular among evil beings such as neogi and undead, who were fond of subjecting their slaves and captives to this. Lifejammers ''could'' be used by volunteers, since they only drain 1d8 hit points per day... a high level party could easily take this in turns and heal back up in between. Unfortunately, there's also the daily DC13 save or die; no matter what bonuses you have, someone's ''eventually'' going to roll a 1, and that's going to be bad. The manual points out that some Lifejammer captains prefer tough creatures with lots of HP, while others go the "endless supply of expendables" route.

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** ''{{Spelljammer}}'' ''TabletopGame/{{Spelljammer}}'' also included lifejammers -- a spelljamming helm was a chair which allowed one to pilot a vessel into space by draining spell energy; a lifejamming helm ... well, you can figure it out from there. Lifejammers were particularly popular among evil beings such as neogi and undead, who were fond of subjecting their slaves and captives to this. Lifejammers ''could'' be used by volunteers, since they only drain 1d8 hit points per day... a high level party could easily take this in turns and heal back up in between. Unfortunately, there's also the daily DC13 save or die; no matter what bonuses you have, someone's ''eventually'' going to roll a 1, and that's going to be bad. The manual points out that some Lifejammer captains prefer tough creatures with lots of HP, while others go the "endless supply of expendables" route.

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[[folder:Other Sites]]
* ''Wiki/SCPFoundation'', [[http://www.scp-wiki.net/scp-1716 SCP-1716 ("Imperfect Life Extender")]]. SCP-1716 is a device that transfers life energy from one person to another.
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* [[Wiki/SCPFoundation SCP]]-[[http://www.scp-wiki.net/scp-1716 1716 ("Imperfect Life Extender")]] is a device that transfers life energy from one person to another.
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* ''JonnyQuest'' TOS episode "The Invisible Monster". The title creature can eat any kind of energy, including that found in a living body. Near the beginning it consumes both its creator Dr. Isaiah Norman and a native villager.

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* ''JonnyQuest'' ''WesternAnimation/JonnyQuest'' TOS episode "The Invisible Monster". The title creature can eat any kind of energy, including that found in a living body. Near the beginning it consumes both its creator Dr. Isaiah Norman and a native villager.
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* In ''Roleplay/TheGamersAlliance'', various sorcerers who know the ways of the Black Shamans, such as [[OurLichesAreDifferent Drishnek]] and the [[EnigmaticVillain Master of the Totenkopfs]], can suck lifeforce out of people.
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* ''KeyTheMetalIdol'' has a CorruptCorporateExecutive engage in Life Energy harvesting far more effectively than the Dark Kingdom ever did. For example, random people at rock concerts, where it's expected for there to be fainters.
* ''MagicalGirlLyricalNanoha'''s second season had the antagonists stealing magical power from mages (magical beasts when they could, though) in order to complete "the Book of Darkness." Fortunately, people can recover from that, and depending how young they are, their powers can also completely replenish.

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* ''KeyTheMetalIdol'' ''Anime/KeyTheMetalIdol'' has a CorruptCorporateExecutive engage in Life Energy harvesting far more effectively than the Dark Kingdom ever did. For example, random people at rock concerts, where it's expected for there to be fainters.
* ''MagicalGirlLyricalNanoha'''s ''Anime/MagicalGirlLyricalNanoha'''s second season had the antagonists stealing magical power from mages (magical beasts when they could, though) in order to complete "the Book of Darkness." Fortunately, people can recover from that, and depending how young they are, their powers can also completely replenish.
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* ''{{Bokurano}}''. The giant robot is powered by the Life Energy of the pilot. [[spoiler:Win or lose, the pilot dies after the battle -- it just isn't followed by the ''the entire universe dying'' in case of a win.]]

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* ''{{Bokurano}}''.''Manga/{{Bokurano}}''. The giant robot is powered by the Life Energy of the pilot. [[spoiler:Win or lose, the pilot dies after the battle -- it just isn't followed by the ''the entire universe dying'' in case of a win.]]
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* Tenshinhan from ''DragonBall'' and ''Dragon Ball Z'''s signature technique [[CastFromHitPoints uses his life energy]], making it one of the most powerful techniques in the series.
** Goku's ultimate technique, the Spirit Bomb, draws in small amounts of life energy from everything around it and unleashes it in a huge explosion.

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* Tenshinhan from ''DragonBall'' and ''Dragon Ball Z'''s signature technique technique, the Kikoho (Tri-Beam in the original dub, translates as [[KiManipulation Ki Control Cannon]]), [[CastFromHitPoints uses his life energy]], making it one of the most powerful techniques in the series.
series even after Tenshinhan himself [[CantCatchUp is left far behind in power compared to the non-human characters]].
** Goku's ultimate technique, the Spirit Bomb, draws in small amounts of life energy from everything around it and unleashes it in a huge explosion. In this case it's too small an amount to actually be harmful to those giving the energy (and can also draw from non-living sources like stars), though apparently it's far more effective when sentient beings voluntarily offer up their energy.
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Not to be confused with [[{{Gradius}} the NES space jet game of the same title]], or the 1985 sci-fi movie ''Film/{{Lifeforce}}''.

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Not to be confused with [[{{Gradius}} [[VideoGame/{{Gradius}} the NES space jet game of the same title]], or the 1985 sci-fi movie ''Film/{{Lifeforce}}''.

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Corrected improper Example Indentation.


** ''{{Spelljammer}}'' also included lifejammers -- a spelljamming helm was a chair which allowed one to pilot a vessel into space by draining spell energy; a lifejamming helm ... well, you can figure it out from there. Lifejammers were particularly popular among evil beings such as neogi and undead, who were fond of subjecting their slaves and captives to this.
*** Lifejammers ''could'' be used by volunteers, since they only drain 1d8 hit points per day... a high level party could easily take this in turns and heal back up in between. Unfortunately, there's also the daily DC13 save or die; no matter what bonuses you have, someone's ''eventually'' going to roll a 1, and that's going to be bad. The manual points out that some Lifejammer captains prefer tough creatures with lots of HP, while others go the "endless supply of expendables" route.

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** ''{{Spelljammer}}'' also included lifejammers -- a spelljamming helm was a chair which allowed one to pilot a vessel into space by draining spell energy; a lifejamming helm ... well, you can figure it out from there. Lifejammers were particularly popular among evil beings such as neogi and undead, who were fond of subjecting their slaves and captives to this.
***
this. Lifejammers ''could'' be used by volunteers, since they only drain 1d8 hit points per day... a high level party could easily take this in turns and heal back up in between. Unfortunately, there's also the daily DC13 save or die; no matter what bonuses you have, someone's ''eventually'' going to roll a 1, and that's going to be bad. The manual points out that some Lifejammer captains prefer tough creatures with lots of HP, while others go the "endless supply of expendables" route.



* ''TabletopGame/{{Champions}}'' adventure ''Wrath of the Seven Horsemen''. The villiain Dread is a summoned wraith that can drain the life force of opponents and thus lower their Constitution score for the duration of the adventure.

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* ''TabletopGame/{{Champions}}'' adventure ''Wrath of the Seven Horsemen''. The villiain villain Dread is a summoned wraith that can drain the life force of opponents and thus lower their Constitution score for the duration of the adventure.

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* ''{{GURPS}} Aliens''. The Gloworms feed on LifeEnergy by touching other living creatures. They can feed on animals but prefer sentient victims.

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* ''{{GURPS}} ''TabletopGame/{{GURPS}} Aliens''. The Gloworms feed on LifeEnergy by touching other living creatures. They can feed on animals but prefer sentient victims.



* ''TabletopGame/{{Champions}}'' adventure ''Wrath of the Seven Horsemen''. The villiain Dread is a summoned wraith that can drain the life force of opponents and thus lower their Constitution score for the duration of the adventure.



* The title creatures from ''{{Metroid}}'' drain the life energy from any animal unfortunate enough to encounter it. The SpacePirates tried to use science to explain the phenomenon, but could find absolutely no trace of this "life energy", only the proof that ''something'' vital was obviously being drained.

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* The title creatures from ''{{Metroid}}'' ''VideoGame/{{Metroid}}'' drain the life energy from any animal unfortunate enough to encounter it. The SpacePirates tried to use science to explain the phenomenon, but could find absolutely no trace of this "life energy", only the proof that ''something'' vital was obviously being drained.



* Raziel from the ''LegacyOfKain'' series typically feeds on the souls of the slain, but he can also snack on friendly humans. If he only drains a little, they'll get tired but eventually recover. Too much and they'll die, and then the other humans stop being so friendly.
* Life Energy was first offhandedly mentioned in the ''FireEmblem'' series in ''Genealogy of the Holy War'' under the name Aegir, but had a much bigger role as the BigBad's main power source in the seventh game, where its name was localized as "Quintessence".

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* Raziel from the ''LegacyOfKain'' ''VideoGame/LegacyOfKain'' series typically feeds on the souls of the slain, but he can also snack on friendly humans. If he only drains a little, they'll get tired but eventually recover. Too much and they'll die, and then the other humans stop being so friendly.
* Life Energy was first offhandedly mentioned in the ''FireEmblem'' ''VideoGame/FireEmblem'' series in ''Genealogy of the Holy War'' under the name Aegir, but had a much bigger role as the BigBad's main power source in the seventh game, where its name was localized as "Quintessence".
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** [[spoiler: Taken UpToEleven with Season 2 where Qilby wanted to drain the wakfu of the entire planet to fuel the space ship and go to another planet. With NightmareFuel setting in when you remember his story of them traveling from planet to planet gathering enough wakfu to get to the next planet.]]
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** ''[[FateStayNight Fate/stay night]]'': the Mages (Masters) and their Servants have the ability to manipulate the life energy of others (mana) both willingly and [[BlackMagic unwillingly]].

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** ''[[FateStayNight Fate/stay night]]'': ''VisualNovel/FateStayNight'': the Mages (Masters) and their Servants have the ability to manipulate the life energy of others (mana) both willingly and [[BlackMagic unwillingly]].

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** Lackey's ''Children of the Night'' has '[[OurVampiresAreDifferent psi-vamps]]' who drain energy from others. In this case the energy is [[EmotionEater tied to emotions]] -- they drain excitement at first, and later hate and fear. Also, a completely drained victim is usually not physically dead, but is [[TheStoic emotionally/mentally burned out]] (described as a mindless hulk, with no chance of recovery).

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** Lackey's ''Children ''[[Literature/DianaTregarde Children of the Night'' Night]]'' has '[[OurVampiresAreDifferent psi-vamps]]' who drain energy from others. In this case the energy is [[EmotionEater tied to emotions]] -- they drain excitement at first, and later hate and fear. Also, a completely drained victim is usually not physically dead, but is [[TheStoic emotionally/mentally burned out]] (described as a mindless hulk, with no chance of recovery).recovery).
** In Lackey's ''Literature/DragonJousters'' series, the Magi are deliberately encouraging the war between Tian and Altan to continue, as they're using the deaths of the fighting soldiers to extend the lifespans of themselves and the Altan rulers. They also start seeking out those priests/acolytes that are 'god-touched' and [[HealingHands Healers-by-touch]] in order to drain them for power to fuel their spells. After enough draining, the victims either die or end up stripped of their powers.
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Added example: \"Awake in the Night Land\"

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* The Earth Current from ''Literature/AwakeInTheNightLand'', which not only is a [[TheLifestream power source]] but also have mystical and spiritual properties.

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[[folder:Pinball]]
* Creator/{{Capcom}}'s unreleased ''Pinball/{{Kingpin}}'' has the Power Meter, which is built up during regular play by making Power-Up shots. At the end of the last ball, the game enters "Sudden Death", where play continues while it runs down, with the flippers becoming slower and weaker as it decreases. Making more Power-Up shots add more Power and playtime, but once it's depleted, the flippers die and the game ends.
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[[folder:Pinball]]
* Creator/{{Capcom}}'s unreleased ''Pinball/{{Kingpin}}'' has the Power Meter, which is built up during regular play by making Power-Up shots. At the end of the last ball, the game enters "Sudden Death", where play continues while it runs down, with the flippers becoming slower and weaker as it decreases. Making more Power-Up shots add more Power and playtime, but once it's depleted, the flippers die and the game ends.
[[/folder]]
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*** The Tree of Might from the Dragon Ball Z movie of the same name absorbed the life energy of everything on the planet. However, unlike Goku's Spirit Bomb, which generally requires a voluntary contribution of small amounts, the Tree of Might siphoned just about everything it needed for itself.
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** In a number of D&D cosmologies living creatures ultimately basically "ran" on "positive energy" (as opposed to the "negative energy" powering undead), which might even have its own plane of existence dedicated to it. Healing spells basically channeled an extra dose of just that energy into the recipient to help patch them up, and positive and negative energies cancelling each other out when they met explained ''why'' ReviveKillsZombie.

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