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Compare {{Narm}}. Not related to SequenceBreaking or to a GameBreaker.
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Compare {{Narm}}. Not related to SequenceBreaking or to a GameBreaker.GameBreaker, though these things could end up being a self-inflicted cause of this trope.
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This can also apply to other media, such as an immersive game being interrupted by an intrusive user interface or a serious DeconstructionGame about shooters being interrupted by achievements for kill strings.
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This can also apply to other media, such as an immersive game being interrupted by an intrusive user interface interface, or a serious DeconstructionGame about shooters being interrupted by achievements for kill strings.
an achievement notification after mowing down dozens of {{Mooks}} in a row.
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This can also apply to other media, such as an immersive game being interrupted by an intrusive user interface or a serious DeconstructiveGame about shooters being interrupted by achievements for kill strings.
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This can also apply to other media, such as an immersive game being interrupted by an intrusive user interface or a serious DeconstructiveGame DeconstructionGame about shooters being interrupted by achievements for kill strings.
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This can also apply to other media, such as an immersive game being interrupted by an intrusive user interface or a serious, deconstructive shooter being interrupted by achievements for kill strings.
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This can also apply to other media, such as an immersive game being interrupted by an intrusive user interface or a serious, deconstructive shooter serious DeconstructiveGame about shooters being interrupted by achievements for kill strings.
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Added a link to the Chewing The Scenery, which explains what "scenery chewing" actually means.
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In portrayals, when actors take it too big (start chewing the sets, rending the wardrobe, inserting pratfalls, etc.), they are level-breaking by going "[[IncomingHam over]] [[LargeHam the]] [[ChewingTheScenery top]]." If they play it too [[DullSurprise flat]], they are breaking by way of "[[ReviewerStockPhrases phoning it in]]."
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In portrayals, when actors take it too big (start chewing the sets, ChewingTheScenery, rending the wardrobe, inserting pratfalls, etc.), they are level-breaking by going "[[IncomingHam over]] [[LargeHam the]] [[ChewingTheScenery top]]." If they play it too [[DullSurprise flat]], they are breaking by way of "[[ReviewerStockPhrases phoning it in]]."
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This can also apply to other mediums, such as an immersive game being interrupted by an intrusive user interface or a serious, deconstructive shooter being interrupted by achievements for kill strings.
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This can also apply to other mediums, media, such as an immersive game being interrupted by an intrusive user interface or a serious, deconstructive shooter being interrupted by achievements for kill strings.
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Compare {{Narm}}. Not related to SequenceBreaking.
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Compare {{Narm}}. Not related to SequenceBreaking.SequenceBreaking or to a GameBreaker.
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Compare {{Narm}}, Not related to SequenceBreaking.
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Compare {{Narm}}, {{Narm}}. Not related to SequenceBreaking.
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Added DiffLines:
This can also apply to other mediums, such as an immersive game being interrupted by an intrusive user interface or a serious, deconstructive shooter being interrupted by achievements for kill strings.
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Compare {{Narm}}, Not related to GameBreaking.
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Compare {{Narm}}, Not related to GameBreaking.SequenceBreaking.
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It is much easier to level-break by going over the level than it is by going under the level.
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It is much easier to level-break by going over the level than it is by going under the level.
level: a person [[TheStoic not displaying their emotions]] is less challenging to the viewer's WillingSuspensionOfDisbelief than a person... well, [[BadBadActing behaving like an actor]].
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Compare {{Narm}}.
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Compare {{Narm}}.{{Narm}}, Not related to GameBreaking.
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Feed Me is now Chewing The Scenery.
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In portrayals, when actors take it too big (start chewing the sets, rending the wardrobe, inserting pratfalls, etc.), they are level-breaking by going "[[IncomingHam over]] [[LargeHam the]] [[FeedMe top]]." If they play it too [[DullSurprise flat]], they are breaking by way of "[[ReviewerStockPhrases phoning it in]]."
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In portrayals, when actors take it too big (start chewing the sets, rending the wardrobe, inserting pratfalls, etc.), they are level-breaking by going "[[IncomingHam over]] [[LargeHam the]] [[FeedMe [[ChewingTheScenery top]]." If they play it too [[DullSurprise flat]], they are breaking by way of "[[ReviewerStockPhrases phoning it in]]."