History Main / Level1MusicRepresents

23rd Apr '17 5:00:42 PM nombretomado
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* The Franchise/TalesSeries has several main battle themes for each game. However, most crossover games tend to feature the first battle themes of each game.

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* The Franchise/TalesSeries ''VideoGame/TalesSeries'' has several main battle themes for each game. However, most crossover games tend to feature the first battle themes of each game.
17th Apr '17 3:05:32 PM billybobfred
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* ''Franchise/SonicTheHedgehog'': [[http://youtu.be/SF9ZLNxHaBY Green Hill Zone]]. The [[http://youtu.be/eQ9l1BsqvAo original title theme]] never appears these days unless as a throwback (such as the title screen in ''VideoGame/SonicGenerations'', itself a throwback to the whole series).

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* ''Franchise/SonicTheHedgehog'': [[http://youtu.be/SF9ZLNxHaBY Green Hill Zone]]. The [[ScrewedByTheLawyers Due to copyright troubles]], the [[http://youtu.be/eQ9l1BsqvAo original title theme]] never appears these days unless as a throwback (such as the title screen in ''VideoGame/SonicGenerations'', itself a throwback to the whole series).
10th Apr '17 3:14:37 PM nombretomado
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* ''VideoGame/NiGHTSIntoDreams'' plays with this trope. While the main character's theme, Dream Dreams, is considered the series' main theme, the first level's song, Paternal Horn, is treated as a secondary theme and is used in every SegaSuperstars game that features a [=NiGHTS=] level.

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* ''VideoGame/NiGHTSIntoDreams'' plays with this trope. While the main character's theme, Dream Dreams, is considered the series' main theme, the first level's song, Paternal Horn, is treated as a secondary theme and is used in every SegaSuperstars ''VideoGame/SegaSuperstars'' game that features a [=NiGHTS=] level.
10th Apr '17 1:10:22 AM Karxrida
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* [[https://www.youtube.com/watch?v=AMqTOz5lHoQ&index=2&list=PLF0FAD6732B277862 Bombing Mission]] from ''FinalFantasyVII'' continue from the opening cutscene to the first few screens, with a musical transition between the two. The whole thing is iconic to the game.

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* [[https://www.youtube.com/watch?v=AMqTOz5lHoQ&index=2&list=PLF0FAD6732B277862 Bombing Mission]] from ''FinalFantasyVII'' ''VideoGame/FinalFantasyVII'' continue from the opening cutscene to the first few screens, with a musical transition between the two. The whole thing is iconic to the game.
5th Feb '17 12:06:09 PM MyFinalEdits
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* In the original ''VideoGame/SuperSmashBros'' for the Nintendo 64, this trope was in effect for most of the stages (including the aforementioned Mario, DK, Zelda, etc.). However, Kirby's stage uses the "Gourmet Race" from ''VideoGame/KirbySuperStar'' instead.
** Melee stepped it up with the Rainbow Cruise level, which uses "Slider" from ''VideoGame/SuperMario64''; said theme was used for the GrandFinale of the live orchestral rendition of the soundtrack (a recording of which was used as a subscriber bonus by ''Magazine/NintendoPower''). Though the theme plays in multiple levels, and actually gains its name because it's used in all of the slide sub-levels (one of which is accessible ''very'' early in the game, though not right at the start), the level also cemented the song as being associated with the absolute ''last'' non-Bowser level, Rainbow Ride.

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* ''VideoGame/SuperSmashBros'':
**
In the original ''VideoGame/SuperSmashBros'' game for the Nintendo 64, this trope was in effect for most of the stages (including the aforementioned Mario, DK, Zelda, etc.). However, Kirby's stage uses the "Gourmet Race" from ''VideoGame/KirbySuperStar'' instead.
** Melee ''Melee'' stepped it up with the Rainbow Cruise level, which uses "Slider" from ''VideoGame/SuperMario64''; said theme was used for the GrandFinale of the live orchestral rendition of the soundtrack (a recording of which was used as a subscriber bonus by ''Magazine/NintendoPower''). Though the theme plays in multiple levels, and actually gains its name because it's used in all of the slide sub-levels (one of which is accessible ''very'' early in the game, though not right at the start), the level also cemented the song as being associated with the absolute ''last'' non-Bowser level, Rainbow Ride.



*** Most definitely [[JustifiedTrope justified]], since ''VideoGame/MegaMan10'' [[NotToBeConfusedWith could also be written as]] ''Mega Man X''.



* Reversed in VideoGame/MegaManZero where the first level's theme was Zero's theme from the original X game.
** And on the topic of Zero ''VideoGame/MarvelVsCapcom3'' averts this by using the Copy Zero battle theme from X2.

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* Reversed in VideoGame/MegaManZero ''VideoGame/MegaManZero'' where the first level's theme was Zero's theme from the original X game.
** And on the topic of Zero
game. ''VideoGame/MarvelVsCapcom3'' averts this by using the Copy Zero battle theme from X2.
5th Feb '17 8:53:48 AM JonVonBass
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* ''VideoGame/RType'': [[http://youtu.be/BaPU7Kej0oo R9, To the Front!]]

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* ''VideoGame/RType'': [[http://youtu.be/BaPU7Kej0oo [[https://www.youtube.com/watch?v=tXrxov_0oj0 R9, To the Front!]]
2nd Feb '17 3:58:53 AM Morgenthaler
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* ''GanbareGoemon'': The [[http://www.youtube.com/watch?v=u5LxQvPVDmw Stage 1]] theme was remixed as the background music for [[http://www.youtube.com/watch?v=R45Wch50aYI Sundowner's Garden]] in ''VideoGame/MetalGearRisingRevengeance''.

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* ''GanbareGoemon'': ''VideoGame/GanbareGoemon'': The [[http://www.youtube.com/watch?v=u5LxQvPVDmw Stage 1]] theme was remixed as the background music for [[http://www.youtube.com/watch?v=R45Wch50aYI Sundowner's Garden]] in ''VideoGame/MetalGearRisingRevengeance''.



* ''DynamiteHeaddy'' uses a variation of the level 1 music as its title theme.

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* ''DynamiteHeaddy'' ''VideoGame/DynamiteHeaddy'' uses a variation of the level 1 music as its title theme.



* ''RadRacer'': [[https://www.youtube.com/watch?v=UBu92QFScvA BGM 1]], AKA Sunset Coastline.

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* ''RadRacer'': ''VideoGame/RadRacer'': [[https://www.youtube.com/watch?v=UBu92QFScvA BGM 1]], AKA Sunset Coastline.
5th Dec '16 5:38:11 PM spiritsunami
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Added DiffLines:

** Melee stepped it up with the Rainbow Cruise level, which uses "Slider" from ''VideoGame/SuperMario64''; said theme was used for the GrandFinale of the live orchestral rendition of the soundtrack (a recording of which was used as a subscriber bonus by ''Magazine/NintendoPower''). Though the theme plays in multiple levels, and actually gains its name because it's used in all of the slide sub-levels (one of which is accessible ''very'' early in the game, though not right at the start), the level also cemented the song as being associated with the absolute ''last'' non-Bowser level, Rainbow Ride.
18th Sep '16 8:56:04 AM nombretomado
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* NiGHTS plays with this trope. While the main character's theme, Dream Dreams, is considered the series' main theme, the first level's song, Paternal Horn, is treated as a secondary theme and is used in every SegaSuperstars game that features a [=NiGHTS=] level.
* ''AnarchyReigns'' has many {{Leitmotif}}s for its characters, but the theme that caught on most is Tre-Dot's ''[[http://www.youtube.com/watch?v=iqPT26AH940 Ruthless]]'', which was used as the first song in-game from the demo.

to:

* NiGHTS ''VideoGame/NiGHTSIntoDreams'' plays with this trope. While the main character's theme, Dream Dreams, is considered the series' main theme, the first level's song, Paternal Horn, is treated as a secondary theme and is used in every SegaSuperstars game that features a [=NiGHTS=] level.
* ''AnarchyReigns'' ''VideoGame/AnarchyReigns'' has many {{Leitmotif}}s for its characters, but the theme that caught on most is Tre-Dot's ''[[http://www.youtube.com/watch?v=iqPT26AH940 Ruthless]]'', which was used as the first song in-game from the demo.
13th Jun '16 11:40:45 PM LucaEarlgrey
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Added DiffLines:

* Most Zone A and Alpha themes in the main ''VideoGame/{{Darius}}'' games, several of which also appear in ''VideoGame/GrooveCoaster'', another Taito series. Examples include:
** "Captain Neo" from ''Darius''.
** "Olga Breeze" in ''Darius II''. The conversation between the pilots, including the infamous [[SignatureLine "I always wanted a thing called tuna sasimi"]] line, is actually hard-coded into the music.
** "VISIONNERZ" from ''Darius Gaiden''.
** "Good-bye my earth" from ''Dariusburst''.
** "Photoconductivity Suite No. 1 'Iron Fossil'" from ''Dariusburst Another Chronicle'', which is actually only one part of a three-segment track that plays if you pick the game's uppermost path.
** "Freedom" from ''Dariusburst Chronicle Saviours'', notably the only in-game track in the series with lyrics and is either seen as SugarWiki/AwesomeMusic or {{Narm}} mixed with SoBadItsGood; either way, it's quite the EarWorm.
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