History Main / Level1MusicRepresents

17th Oct '17 8:45:51 AM SeptimusHeap
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* ''VideoGame/{{F-Zero}}'': [[http://youtu.be/a0WzWdSVFmE Mute City.]]

to:

* ''VideoGame/{{F-Zero}}'': ''VideoGame/FZero'': [[http://youtu.be/a0WzWdSVFmE Mute City.]]
30th Sep '17 9:25:38 AM ZombieAladdin
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* ''Franchise/SonicTheHedgehog'': [[http://youtu.be/SF9ZLNxHaBY Green Hill Zone.]] Because composer Masato Nakamura owns the copyrights to his ''Sonic'' soundtracks and Sega has to pay him royalties whenever they want to use 'em in later games, the [[http://youtu.be/eQ9l1BsqvAo original title theme]] never appears these days unless as a throwback (such as the title screen in ''VideoGame/SonicGenerations'', itself a throwback to the whole series), as it's primarily Green Hill that Sega is willing to pay Nakamura royalties for.

to:

* ''Franchise/SonicTheHedgehog'': ''Franchise/SonicTheHedgehog'':
**
[[http://youtu.be/SF9ZLNxHaBY Green Hill Zone.]] Because composer Masato Nakamura owns the copyrights to his ''Sonic'' soundtracks and Sega has to pay him royalties whenever they want to use 'em in later games, the [[http://youtu.be/eQ9l1BsqvAo original title theme]] never appears these days unless as a throwback (such as the title screen in ''VideoGame/SonicGenerations'', itself a throwback to the whole series), as it's primarily Green Hill that Sega is willing to pay Nakamura royalties for.for.
** "[[https://www.youtube.com/watch?v=Z6NaZrPQGfY Escape from the City]]," the song that plays in Sonic's first stage, is much more iconic for those who have played ''VideoGame/SonicAdventure2'' than its actual main theme, "Live and Learn." The song, as well as the stage itself, was remixed (twice) for ''Sonic Generations''.
14th Sep '17 7:25:38 PM WillKeaton
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** [[http://www.youtube.com/watch?v=wGX4obVl64w "Ground Theme"]], also known as the Overworld theme.

to:

** [[http://www.youtube.com/watch?v=wGX4obVl64w "Ground Theme"]], Theme,"]] also known as the Overworld theme.



** Likewise, when ''VideoGame/SuperMarioAllStars'' gave each game their own title themes, they were all based on the underwater theme as well. In order, here are the ''All-Stars'' themes for the original ''[[http://youtu.be/ZBny76cJGgc Super Mario]]'', ''[[http://youtu.be/iE1U6iM1glA Lost Levels]]'' and ''[[http://youtu.be/Z9UmwpiCZZE 3]]''.
* ''Franchise/SonicTheHedgehog'': [[http://youtu.be/SF9ZLNxHaBY Green Hill Zone]]. Because composer Masato Nakamura owns the copyrights to his ''Sonic'' soundtracks and Sega has to pay him royalties whenever they want to use 'em in later games, the [[http://youtu.be/eQ9l1BsqvAo original title theme]] never appears these days unless as a throwback (such as the title screen in ''VideoGame/SonicGenerations'', itself a throwback to the whole series), as it's primarily Green Hill that Sega is willing to pay Nakamura royalties for.

to:

** Likewise, when ''VideoGame/SuperMarioAllStars'' gave each game their own title themes, they were all based on the underwater theme as well. In order, here are the ''All-Stars'' themes for the original ''[[http://youtu.be/ZBny76cJGgc Super Mario]]'', Mario,]]'' ''[[http://youtu.be/iE1U6iM1glA Lost Levels]]'' and ''[[http://youtu.be/Z9UmwpiCZZE 3]]''.
3.]]''
* ''Franchise/SonicTheHedgehog'': [[http://youtu.be/SF9ZLNxHaBY Green Hill Zone]]. Zone.]] Because composer Masato Nakamura owns the copyrights to his ''Sonic'' soundtracks and Sega has to pay him royalties whenever they want to use 'em in later games, the [[http://youtu.be/eQ9l1BsqvAo original title theme]] never appears these days unless as a throwback (such as the title screen in ''VideoGame/SonicGenerations'', itself a throwback to the whole series), as it's primarily Green Hill that Sega is willing to pay Nakamura royalties for.



* ''VideoGame/{{F-Zero}}'': [[http://youtu.be/a0WzWdSVFmE Mute City]].
* ''VideoGame/KidIcarus'': [[http://youtu.be/NC0Hr9CrFRc Underworld]]. It has the same intro as [[http://youtu.be/p08wyrAYMrs the title screen music]], but the two themes differ from there.
* ''Franchise/{{Castlevania}}'': [[http://youtu.be/0AZ5XZHIDh0 Vampire Killer]].
** Also [[http://www.youtube.com/watch?v=EjazC45Qkww Bloody Tears]], the overworld theme for the second game.
** Also [[http://www.youtube.com/watch?v=78706bv98S8 Beginning]], the Level 1 theme for the third game. These three tunes are featured more than any others across the series. For example, in ''VideoGame/CastlevaniaJudgment'', they're used as the respective themes of Simon Belmont, Carmilla, and Trevor Belmont.
* ''VideoGame/{{Contra}}'': [[http://youtu.be/Tifv7qh_hmY Battle in the Jungle]], which is remixed in ''Contra: Shattered Soldier'' and ''Contra 4''.
* ''VideoGame/DonkeyKongCountry'': [[http://youtu.be/Ep9N-jFCht4 "DK Island Swing"]], also known as "Jungle Level", "Jungle Groove", or by the name of its rearrangement for ''VideoGame/DonkeyKong64'', "Jungle Japes". Slightly unusual in that the music changes tone halfway through in the original game, due to it actually being a mashup of two different pieces, but only the first half is usually remembered.

to:

* ''VideoGame/{{F-Zero}}'': [[http://youtu.be/a0WzWdSVFmE Mute City]].
City.]]
* ''VideoGame/KidIcarus'': [[http://youtu.be/NC0Hr9CrFRc Underworld]]. Underworld.]] It has the same intro as [[http://youtu.be/p08wyrAYMrs the title screen music]], but the two themes differ from there.
* ''Franchise/{{Castlevania}}'': [[http://youtu.be/0AZ5XZHIDh0 Vampire Killer]].
Killer.]]
** Also [[http://www.youtube.com/watch?v=EjazC45Qkww Bloody Tears]], Tears,]] the overworld theme for the second game.
** Also [[http://www.youtube.com/watch?v=78706bv98S8 Beginning]], Beginning,]] the Level 1 theme for the third game. These three tunes are featured more than any others across the series. For example, in ''VideoGame/CastlevaniaJudgment'', they're used as the respective themes of Simon Belmont, Carmilla, and Trevor Belmont.
* ''VideoGame/{{Contra}}'': [[http://youtu.be/Tifv7qh_hmY Battle in the Jungle]], Jungle,]] which is remixed in ''Contra: Shattered Soldier'' and ''Contra 4''.
* ''VideoGame/DonkeyKongCountry'': [[http://youtu.be/Ep9N-jFCht4 "DK Island Swing"]], Swing,"]] also known as "Jungle Level", Level," "Jungle Groove", Groove," or by the name of its rearrangement for ''VideoGame/DonkeyKong64'', "Jungle Japes". Slightly unusual in that the music changes tone halfway through in the original game, due to it actually being a mashup of two different pieces, but only the first half is usually remembered.



** From, ''Final Doom, TNT: Evilution'' has [[http://www.youtube.com/watch?v=wAi1q0LkTs4 Sadistic]], while its sister game ''The Plutonia Experiment'' has [[http://youtu.be/cBu0Iqlrunw The Imp's Song]].
** Averted with ''VideoGame/Doom2016'', whose signature song in public consciousness is "[[https://www.youtube.com/watch?v=QHRuTYtSbJQ BFG Division]]," a mid-game battle theme.

to:

** From, ''Final Doom, TNT: Evilution'' has [[http://www.youtube.com/watch?v=wAi1q0LkTs4 Sadistic]], Sadistic,]] while its sister game ''The Plutonia Experiment'' has [[http://youtu.be/cBu0Iqlrunw The Imp's Song]].
Song.]]
** Averted with ''VideoGame/Doom2016'', whose signature song in public consciousness is "[[https://www.[[https://www.youtube.com/watch?v=QHRuTYtSbJQ BFG Division]]," "BFG Division,"]] a mid-game battle theme.



* ''VideoGame/StarFox'': [[http://youtu.be/eclAC0JQJYk Corneria]].

to:

* ''VideoGame/StarFox'': [[http://youtu.be/eclAC0JQJYk Corneria]].Corneria.]]



* ''VideoGame/GhostsNGoblins'': [[http://youtu.be/gA_e0QpVdLc Haunted Graveyard]], which was used as Arthur's theme for ''NamcoXCapcom'', ''VideoGame/MarvelVsCapcom3'' and ''VideoGame/ProjectXZone''. Also used as an alternate EasterEgg theme for [[BigBoosHaunt Shade Man's stage]] in ''VideoGame/{{Mega Man 7}}''.

to:

* ''VideoGame/GhostsNGoblins'': [[http://youtu.be/gA_e0QpVdLc Haunted Graveyard]], Graveyard,]] which was used as Arthur's theme for ''NamcoXCapcom'', ''VideoGame/MarvelVsCapcom3'' and ''VideoGame/ProjectXZone''. Also used as an alternate EasterEgg theme for [[BigBoosHaunt Shade Man's stage]] in ''VideoGame/{{Mega Man 7}}''.



* ''VideoGame/BlasterMaster'': [[http://youtu.be/y7L9KXVMSQs "Area 1 (Forest)"]]. Remixes of this appeared in the first levels of ''Blaster Master: Blasting Again'', ''Blaster Master: Overdrive'' and ''Blaster Master Zero''.
* ''VideoGame/JourneyToSilius'': [[http://youtu.be/NjG2ZjPqzzE "Space Colony Ruins"]], which is better remembered than the [[http://youtu.be/jkWYvENgxwA title theme]] (although the former uses the same bassline as the latter in its refrain) and is reused for the [[BookEnds last stage]].

to:

* ''VideoGame/BlasterMaster'': [[http://youtu.be/y7L9KXVMSQs "Area 1 (Forest)"]]. (Forest)."]] Remixes of this appeared in the first levels of ''Blaster Master: Blasting Again'', ''Blaster Master: Overdrive'' and ''Blaster Master Zero''.
* ''VideoGame/JourneyToSilius'': [[http://youtu.be/NjG2ZjPqzzE "Space Colony Ruins"]], Ruinsm"]] which is better remembered than the [[http://youtu.be/jkWYvENgxwA title theme]] (although the former uses the same bassline as the latter in its refrain) and is reused for the [[BookEnds last stage]].stage.]]



* ''VideoGame/{{Valis}}'': [[https://www.youtube.com/watch?v=CPl24eXTZTA "Flash of Sword"]](Stage 1), although the series also has an official recurring title theme, [[https://www.youtube.com/watch?v=DM-D5TV0ND4 "Fantasm Soldier"]].
* ''VideoGame/MetalGear'': [[http://www.youtube.com/watch?v=xh8Odw3wQbE The Theme of Tara]], the main infiltration theme in the [=MSX2=] version, was later reused as [[http://youtu.be/2swZCYSRFt8 Metal Gear's theme]] in ''VisualNovel/{{Snatcher}}'', as well as the [[http://youtu.be/jW0BurBNB58 VR Training]] theme in ''VideoGame/MetalGearSolid'' and [[http://www.youtube.com/watch?v=RLRIn6NwbTI plays]] during Solid Snake's debut in the story mode of ''Super Smash Bros Brawl''.

to:

* ''VideoGame/{{Valis}}'': [[https://www.youtube.com/watch?v=CPl24eXTZTA "Flash of Sword"]](Stage 1), although the series also has an official recurring title theme, [[https://www.youtube.com/watch?v=DM-D5TV0ND4 "Fantasm Soldier"]].
Soldier."]]
* ''VideoGame/MetalGear'': [[http://www.youtube.com/watch?v=xh8Odw3wQbE The Theme of Tara]], Taram]] the main infiltration theme in the [=MSX2=] version, was later reused as [[http://youtu.be/2swZCYSRFt8 Metal Gear's theme]] in ''VisualNovel/{{Snatcher}}'', as well as the [[http://youtu.be/jW0BurBNB58 VR Training]] theme in ''VideoGame/MetalGearSolid'' and [[http://www.youtube.com/watch?v=RLRIn6NwbTI plays]] during Solid Snake's debut in the story mode of ''Super Smash Bros Brawl''.



* ''VideoGame/RadRacer'': [[https://www.youtube.com/watch?v=UBu92QFScvA BGM 1]], AKA Sunset Coastline.

to:

* ''VideoGame/RadRacer'': [[https://www.youtube.com/watch?v=UBu92QFScvA BGM 1]], 1m,]] AKA Sunset Coastline.



* ''VideoGame/PanelDePon'': [[https://www.youtube.com/watch?v=-_MKZTib23k Lip's stage theme]]. Notable in that the series has its own theme song, heard in the title, ending, and map themes from the original game.

to:

* ''VideoGame/PanelDePon'': [[https://www.youtube.com/watch?v=-_MKZTib23k Lip's stage theme]]. theme.]] Notable in that the series has its own theme song, heard in the title, ending, and map themes from the original game.



* ''VideoGame/{{Lumines}}'' has Mondo Grosso's "Shinin'", the first stage of the original game. Or as many fans put it: [[EarWorm SHININ', SHININ', SHININ', SHININ']], [[BrokenRecord SHININ', SHININ', SHININ', SHININ']]...

to:

* ''VideoGame/{{Lumines}}'' has Mondo Grosso's "Shinin'", the first stage of the original game. Or as many fans put it: [[EarWorm SHININ', SHININ', SHININ', SHININ']], SHININ',]] [[BrokenRecord SHININ', SHININ', SHININ', SHININ']]...SHININ'...]]



* ''Franchise/TheLegendOfZelda'': [[http://youtu.be/vGBVW2Yt1X4 Hyrule Overworld]] isn't quite a straight example, because the Overworld theme is a remix of the [[https://www.youtube.com/watch?v=yjmeb7HCeyU Title Screen music]], which also sometimes appears in its original form (such as in the ending credits of ''VideoGame/TheLegendOfZeldaALinkToThePast'').

to:

* ''Franchise/TheLegendOfZelda'': [[http://youtu.be/vGBVW2Yt1X4 Hyrule Overworld]] isn't quite a straight example, because the Overworld theme is a remix of the [[https://www.youtube.com/watch?v=yjmeb7HCeyU Title Screen music]], music,]] which also sometimes appears in its original form (such as in the ending credits of ''VideoGame/TheLegendOfZeldaALinkToThePast'').



** VideoGame/MegaManX keeps having opening stage music as his themes in crossover games, but ''which game''[='=]s opening stage music they can't quite settle on yet. In ''VideoGame/ProjectXZone'', X's theme is that of ''VideoGame/{{Mega Man X4}}''[='=]s opening stage. In ''Project X Zone 2'', it's instead ''VideoGame/{{Mega Man X3}}''[='=]s opening stage. In ''VideoGame/MarvelVsCapcomInfinite'', it's ''VideoGame/{{Mega Man X1}}''[='=]s opening stage.

to:

** VideoGame/MegaManX keeps having opening stage music as his themes in crossover games, but ''which game''[='=]s game'''s opening stage music they can't quite settle on yet. In ''VideoGame/ProjectXZone'', X's theme is that of ''VideoGame/{{Mega Man X4}}''[='=]s X4}}'''s opening stage. In ''Project X Zone 2'', it's instead ''VideoGame/{{Mega Man X3}}''[='=]s opening stage. In ''VideoGame/MarvelVsCapcomInfinite'', it's ''VideoGame/{{Mega Man X1}}''[='=]s opening stage.



* In ''VideoGame/DynastyWarriors 2'', the theme for the Battle of Hulao Gate, "[[http://www.youtube.com/watch?v=7k_kgBN3bA8 Jump Into the Battlefield]]", is extremely popular and well known, even though the Battle of Hulao Gate is the second stage in the game after the Yellow Turban Rebellion.
* ''{{VideoGame/MOTHER|1}}'': [[http://youtu.be/QYqDCPg7GPE "Pollyanna"]] is the overworld tune that plays at the start of the game when Ninten is the only party member. It is not considered the theme song for the game (that is usually either [[http://youtu.be/f5_R4WMBZjg the title screen theme]] or [[http://youtu.be/85XM_Nl7_oo Eight Melodies]]), but it is considered the theme for ''the {{VideoGame/MOTHER}} series as a whole''.

to:

* In ''VideoGame/DynastyWarriors 2'', the theme for the Battle of Hulao Gate, "[[http://www.[[http://www.youtube.com/watch?v=7k_kgBN3bA8 Jump "Jump Into the Battlefield]]", Battlefield,"]] is extremely popular and well known, even though the Battle of Hulao Gate is the second stage in the game after the Yellow Turban Rebellion.
* ''{{VideoGame/MOTHER|1}}'': [[http://youtu.be/QYqDCPg7GPE "Pollyanna"]] is the overworld tune that plays at the start of the game when Ninten is the only party member. It is not considered the theme song for the game game, (that is usually either [[http://youtu.be/f5_R4WMBZjg the title screen theme]] or [[http://youtu.be/85XM_Nl7_oo Eight Melodies]]), Melodies]],) but it is considered the theme for ''the {{VideoGame/MOTHER}} series as a whole''.



* ''VideoGame/AnarchyReigns'' has many {{Leitmotif}}s for its characters, but the theme that caught on most is Tre-Dot's ''[[http://www.youtube.com/watch?v=iqPT26AH940 Ruthless]]'', which was used as the first song in-game from the demo.

to:

* ''VideoGame/AnarchyReigns'' has many {{Leitmotif}}s for its characters, but the theme that caught on most is Tre-Dot's ''[[http://www.youtube.com/watch?v=iqPT26AH940 Ruthless]]'', Ruthless,]]'' which was used as the first song in-game from the demo.



** Pac-Man lacked any level music in the orginal game. However, the [[https://www.youtube.com/watch?v=FJd6TMOZuJQ Intermission music]] is often used instead. [[https://www.youtube.com/watch?v=8d6mvLswDkU A remix]] is the theme for Pac-Man's room in ''[[CompilationRerelease Namco Museum]] Vol. 1'', and it's also remixed into the theme of the second set of levels from ''Pac-Mania'', [[https://www.youtube.com/watch?v=_sir7iTg_CU Pac-Man's Park]], which in turn is used as a recurring theme in other games and as ThemeMusicPowerUp in the animated series ''WesternAnimation/PacManAndTheGhostlyAdventures''. However, the music from the first set of ''Pac-Mania'' levels, [[https://www.youtube.com/watch?v=Wlg9weUmP9w Block Town]], is used [[https://www.youtube.com/watch?v=MaJIqf0b56c as part of a medley]] with the Pac-Man Park theme in ''Super Smash Bros 4''.

to:

** Pac-Man lacked any level music in the orginal game. However, the [[https://www.youtube.com/watch?v=FJd6TMOZuJQ Intermission music]] is often used instead. [[https://www.youtube.com/watch?v=8d6mvLswDkU A remix]] is the theme for Pac-Man's room in ''[[CompilationRerelease Namco Museum]] Vol. 1'', and it's also remixed into the theme of the second set of levels from ''Pac-Mania'', [[https://www.youtube.com/watch?v=_sir7iTg_CU Pac-Man's Park]], Park,]] which in turn is used as a recurring theme in other games and as ThemeMusicPowerUp in the animated series ''WesternAnimation/PacManAndTheGhostlyAdventures''. However, the music from the first set of ''Pac-Mania'' levels, [[https://www.youtube.com/watch?v=Wlg9weUmP9w Block Town]], Town,]] is used [[https://www.youtube.com/watch?v=MaJIqf0b56c as part of a medley]] with the Pac-Man Park theme in ''Super Smash Bros 4''.
27th Aug '17 3:54:31 PM OnoderaTearer
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** The {{retraux}} [[http://youtu.be/TwbQi_G9cB0 advertisement]] for ''VideoGame/MegaMan10'' featured a cheesy jingle set to the tune of the opening stage of ''VideoGame/MegaManX'' of all things.
** In ''VideoGame/ProjectXZone'', X's theme is that of ''VideoGame/{{Mega Man X4}}''[='=]s opening stage. In ''Project X Zone 2'', it's instead ''VideoGame/{{Mega Man X3}}''[='=]s opening stage.

to:

** The {{retraux}} [[http://youtu.be/TwbQi_G9cB0 advertisement]] for ''VideoGame/MegaMan10'' featured a cheesy jingle set to the tune of the opening stage of ''VideoGame/MegaManX'' ''VideoGame/{{Mega Man X1}}'' of all things.
** VideoGame/MegaManX keeps having opening stage music as his themes in crossover games, but ''which game''[='=]s opening stage music they can't quite settle on yet. In ''VideoGame/ProjectXZone'', X's theme is that of ''VideoGame/{{Mega Man X4}}''[='=]s opening stage. In ''Project X Zone 2'', it's instead ''VideoGame/{{Mega Man X3}}''[='=]s opening stage. In ''VideoGame/MarvelVsCapcomInfinite'', it's ''VideoGame/{{Mega Man X1}}''[='=]s opening stage.
23rd Aug '17 4:53:25 PM OnoderaTearer
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** Averted with ''VideoGame/Doom2016'', whose iconic theme is "[[https://www.youtube.com/watch?v=QHRuTYtSbJQ BFG Division]]," a mid-game battle theme.

to:

** Averted with ''VideoGame/Doom2016'', whose iconic theme signature song in public consciousness is "[[https://www.youtube.com/watch?v=QHRuTYtSbJQ BFG Division]]," a mid-game battle theme.



* ''VideoGame/BlasterMaster'': [[http://youtu.be/y7L9KXVMSQs "Area 1 (Forest)"]]. Remixes of this appeared in the first levels of ''Blaster Master: Blasting Again'' and ''Blaster Master: Overdrive''.

to:

* ''VideoGame/BlasterMaster'': [[http://youtu.be/y7L9KXVMSQs "Area 1 (Forest)"]]. Remixes of this appeared in the first levels of ''Blaster Master: Blasting Again'' and Again'', ''Blaster Master: Overdrive''.Overdrive'' and ''Blaster Master Zero''.
23rd Aug '17 4:47:54 PM OnoderaTearer
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** Averted with ''VideoGame/Doom2016'', whose iconic theme is "[[https://www.youtube.com/watch?v=QHRuTYtSbJQ BFG Division]]," a mid-game battle theme.



** The ''VideoGame/MegaManLegends'' subseries averts this by having "The Flutter Vs. Gesellschaft" theme from later in the game as the Iconic theme.

to:

** The ''VideoGame/MegaManLegends'' subseries averts this by having "The Flutter Vs. Gesellschaft" theme from later in the game as the Iconic theme.iconic theme for the subseries as a whole.
23rd Aug '17 4:36:58 PM OnoderaTearer
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* ''Franchise/SonicTheHedgehog'': [[http://youtu.be/SF9ZLNxHaBY Green Hill Zone]]. [[ScrewedByTheLawyers Due to copyright troubles]], the [[http://youtu.be/eQ9l1BsqvAo original title theme]] never appears these days unless as a throwback (such as the title screen in ''VideoGame/SonicGenerations'', itself a throwback to the whole series).

to:

* ''Franchise/SonicTheHedgehog'': [[http://youtu.be/SF9ZLNxHaBY Green Hill Zone]]. [[ScrewedByTheLawyers Due Because composer Masato Nakamura owns the copyrights to copyright troubles]], his ''Sonic'' soundtracks and Sega has to pay him royalties whenever they want to use 'em in later games, the [[http://youtu.be/eQ9l1BsqvAo original title theme]] never appears these days unless as a throwback (such as the title screen in ''VideoGame/SonicGenerations'', itself a throwback to the whole series).series), as it's primarily Green Hill that Sega is willing to pay Nakamura royalties for.



** Averted and subverted in ''VideoGame/MegaMan2'' where the title theme is used to represent Mega Man in ''VideoGame/MarvelVsCapcomClashOfTheSuperheroes'' and the other iconic theme is the first level... of the boss's fortress.
** The ''VideoGame/MegaManLegends'' subseries averts this by having The Flutter Vs. Gesellschaft theme from later in the game as the Iconic theme.

to:

** Averted and subverted in ''VideoGame/MegaMan2'' where the title theme is used to represent Mega Man in ''VideoGame/MarvelVsCapcomClashOfTheSuperheroes'' and ''VideoGame/SuperSmashBros 4'' and the other iconic theme is the first level... of the boss's fortress.
final fortress, which also represents Mega Man in ''Smash Bros.'' as a medley with the title theme.
** The ''VideoGame/MegaManLegends'' subseries averts this by having The "The Flutter Vs. Gesellschaft Gesellschaft" theme from later in the game as the Iconic theme.



** In ''VideoGame/ProjectXZone'', X's theme is that of ''VideoGame/{{Mega Man X4}}'s'' opening stage.
** Mega Man's inclusion in ''VideoGame/SuperSmashBros'' uses a medley from ''VideoGame/MegaMan2'' for his theme.

to:

** In ''VideoGame/ProjectXZone'', X's theme is that of ''VideoGame/{{Mega Man X4}}'s'' X4}}''[='=]s opening stage.
** Mega Man's inclusion in ''VideoGame/SuperSmashBros'' uses a medley from ''VideoGame/MegaMan2'' for his theme.
stage. In ''Project X Zone 2'', it's instead ''VideoGame/{{Mega Man X3}}''[='=]s opening stage.



** Pac-Man lacked any level music in the orginal game. However, the [[https://www.youtube.com/watch?v=FJd6TMOZuJQ Intermission music]] is often used instead. [[https://www.youtube.com/watch?v=8d6mvLswDkU A remix]] is the theme for Pac-Man's room in Namco Museum Vol 1, and it's also remixed into the theme of the second set of levels from Pac-Mania, [[https://www.youtube.com/watch?v=_sir7iTg_CU Pac-Man's Park]], which in turn is used as a recurring theme in other games and as ThemeMusicPowerUp in PacManAndTheGhostlyAdventures. However, the music from the first set of levels, [[https://www.youtube.com/watch?v=Wlg9weUmP9w Block Town]], is used [[https://www.youtube.com/watch?v=MaJIqf0b56c as part of a medley]] with the Pac-Man Park theme in Super Smash Bros 4.
** WonderMomo's theme isn't the level music but rather the [[ThemeMusicPowerUp theme]] that plays when in Wonder mode.

to:

** Pac-Man lacked any level music in the orginal game. However, the [[https://www.youtube.com/watch?v=FJd6TMOZuJQ Intermission music]] is often used instead. [[https://www.youtube.com/watch?v=8d6mvLswDkU A remix]] is the theme for Pac-Man's room in ''[[CompilationRerelease Namco Museum Vol 1, Museum]] Vol. 1'', and it's also remixed into the theme of the second set of levels from Pac-Mania, ''Pac-Mania'', [[https://www.youtube.com/watch?v=_sir7iTg_CU Pac-Man's Park]], which in turn is used as a recurring theme in other games and as ThemeMusicPowerUp in PacManAndTheGhostlyAdventures. the animated series ''WesternAnimation/PacManAndTheGhostlyAdventures''. However, the music from the first set of ''Pac-Mania'' levels, [[https://www.youtube.com/watch?v=Wlg9weUmP9w Block Town]], is used [[https://www.youtube.com/watch?v=MaJIqf0b56c as part of a medley]] with the Pac-Man Park theme in Super ''Super Smash Bros 4.
4''.
** WonderMomo's VideoGame/WonderMomo's theme isn't the level music but rather the [[ThemeMusicPowerUp theme]] that plays when in Wonder mode.
22nd Aug '17 12:31:01 PM SolidSonicTH
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* ''VideoGame/NiGHTSIntoDreams'' plays with this trope. While the main character's theme, Dream Dreams, is considered the series' main theme, the first level's song, Paternal Horn, is treated as a secondary theme and is used in every ''VideoGame/SegaSuperstars'' game that features a [=NiGHTS=] level.

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* ''VideoGame/NiGHTSIntoDreams'' ''VideoGame/NightsIntoDreams'' plays with this trope. While the main character's theme, Dream Dreams, is considered the series' main theme, the first level's song, Paternal Horn, is treated as a secondary theme and is used in every ''VideoGame/SegaSuperstars'' game that features a [=NiGHTS=] level.
20th Aug '17 1:09:42 AM LucaEarlgrey
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* ''VideoGame/{{Lumines}}'' has Mondo Grosso's "Shinin'". Or as many fans put it: [[EarWorm SHININ', SHININ', SHININ', SHININ']], [[BrokenRecord SHININ', SHININ', SHININ', SHININ']]...

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* ''VideoGame/{{Lumines}}'' has Mondo Grosso's "Shinin'"."Shinin'", the first stage of the original game. Or as many fans put it: [[EarWorm SHININ', SHININ', SHININ', SHININ']], [[BrokenRecord SHININ', SHININ', SHININ', SHININ']]...
20th Aug '17 1:09:24 AM LucaEarlgrey
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* ''VideoGame/{{Lumines}}'' has Mondo Grosso's "Shinin'". Or as fans like to call it: [[EarWorm SHININ', SHININ', SHININ', SHININ']], [[BrokenRecord SHININ', SHININ', SHININ', SHININ']]...

to:

* ''VideoGame/{{Lumines}}'' has Mondo Grosso's "Shinin'". Or as many fans like to call put it: [[EarWorm SHININ', SHININ', SHININ', SHININ']], [[BrokenRecord SHININ', SHININ', SHININ', SHININ']]...
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http://tvtropes.org/pmwiki/article_history.php?article=Main.Level1MusicRepresents