History Main / LethalHarmlessPowers

22nd Aug '16 4:39:55 PM Yib
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* Titular character from ''WesternAnimation/StevenUniverse'', as he himself admitted, has mostly defensive powers, like ability to generate a forcefield of [[HealingHands healing spit]], and has a shield as his personal weapon. However, he can make his forcefield grow spikes and throw his shield with enough force to slice a stone pillar in half.

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* Titular character from ''WesternAnimation/StevenUniverse'', as he himself admitted, has mostly defensive powers, like ability to generate a forcefield of or [[HealingHands healing with his spit]], and has a shield as his personal weapon. However, he can make his forcefield grow spikes and throw his shield with enough force to slice a stone pillar in half.
22nd Aug '16 4:38:48 PM Yib
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*** To elaborate his power is not to "heal" but to "fix". This allows him to reform various objects after they were broken to pieces. He uses it in a variety of ways, from cutting off someones hand by reforming a previously broken glass bottle around it to [[FateWorseThanDeath melding seriall killer's body with a huge rock, trapping him inside it forever]].


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* Titular character from ''WesternAnimation/StevenUniverse'', as he himself admitted, has mostly defensive powers, like ability to generate a forcefield of [[HealingHands healing spit]], and has a shield as his personal weapon. However, he can make his forcefield grow spikes and throw his shield with enough force to slice a stone pillar in half.
22nd Aug '16 6:18:41 AM Yib
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* ''VideoGame/{{Elements}}'' have a spell, called "gravity pull", that can redirect all attacks directed towards the player into one of his creatures. Usually this spell used for defence, but using it on a voodoo doll (which shares all damage, it sustains with enemy player) would practically force your opponent to hit himself.

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* ''VideoGame/{{Elements}}'' have a spell, called "gravity pull", that can redirect all attacks directed towards the player into one of his creatures. Usually this spell used for defence, but using it on a voodoo doll (which shares all damage, it sustains sustains, with enemy player) would practically force your opponent to hit himself.
22nd Aug '16 6:16:56 AM Yib
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Added DiffLines:

* ''VideoGame/{{Elements}}'' have a spell, called "gravity pull", that can redirect all attacks directed towards the player into one of his creatures. Usually this spell used for defence, but using it on a voodoo doll (which shares all damage, it sustains with enemy player) would practically force your opponent to hit himself.
** "Rage potion" increases creature attacks by five points, but takes away five health points. Not only it's often used to kill creatures with low health, but it can be used on a voodoo doll as well, simultaneously hurting the enemy and giving boost in an attack power to the doll.
22nd Aug '16 5:49:25 AM Yib
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** In Four, at one point she creates a forcefield surrounding herself and her family, protecting them from the villain. Then she creats another forcefield encompassing her and the villain. Then she starts extending the first forcefield, crushing said villain into the second one until he surrendered.

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** In Four, at one point she creates a forcefield surrounding herself and her family, protecting them from the villain. Then she creats creates another forcefield encompassing her and the villain. Then she starts extending the first forcefield, crushing said villain into the second one until he surrendered.
21st Aug '16 7:05:04 PM SlayerJesse
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** Her healing abilities reject events, which is why she can regenerate missing limbs. Its implied that if she kept going, she could ''erase your existence''.
13th Aug '16 11:53:11 AM nombretomado
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* One of the deadlier members of the Noah family in ''DGrayman'', Tyki Mikk, has powers similar to [[ComicBook/XMen Shadowcat]] mentioned below. Being a villain, he uses them to rip out organs.

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* One of the deadlier members of the Noah family in ''DGrayman'', ''Manga/DGrayMan'', Tyki Mikk, has powers similar to [[ComicBook/XMen Shadowcat]] mentioned below. Being a villain, he uses them to rip out organs.
26th Jul '16 7:55:06 AM KnightLight321
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* ''Webomic/{{Erfworld}}'': Some Caster disciplines have obvious combat applications. Others don't, and are generally intended for utility purposes, but can still be quite dangerous in the right circumstances.
** Sizemore's magical specialty is [[DishingOutDirt Dirtamancy]], which his Lord Stanley primarily utilizes for [[MundaneUtility digging tunnels]] and crafting {{Golems}} out of natural materials. But those same tunnels? Sizemore can collapse them on enemy units with a thought, or bend them into a maze to get attackers lost, or turn an entire tunnel system into a devious assortment of natural pitfalls and other traps. His magic also gives him an intuitive grasp of architecture and structure, allowing him to singlehandedly outflank an entire invading army. And when mentally linked with [[{{Necromancer}} Wanda]] during Chapter 1's climax? [[spoiler: He uncroaks (read: brings back to life) ''a volcano'', creating an enormous rain of lava that [[TotalPartyKill utterly incinerates both sides of the battle]] and permanently changes the surrounding landscape.]] Sizemore, as an ActualPacifist, is ''horrified'' by how terrifyingly lethal his magic can be when used properly.
** Multimancers can, well, [[ExactlyWhatItSaysOnTheTin multiply things]]. Obviously useful for purposes like doubling army rations or increasing a nation's wealth, Jetstone's Multimancer also demonstrates just how dangerous Multimancy can be by multiplying an archer platoon's volley into a RainOfArrows that would make the Persians of ''Film/ThreeHundred'' proud.
** Hippiemancy is the setting's equivalent of WhiteMagic, with spells revolving around promoting peace, calming raging emotions, and [[GreenThumb growing plants]]. But in the hands of [[BitchInSheepsClothing Olive Branch]], each and every aspect of Hippiemancy gets turned on its head for use in war. Olive uses magic intended to promote peace and parley to restrain enemy factions her own forces can't overwhelm, then assassinates their leaders afterwards, or simply uses her CharmPerson magic to MindRape the enemy into hapless, pliable slaves. She even weaponizes her ability to grow plants to create lethal poisons for use in the aforementioned assassinations, and [[spoiler: renders the leader of her own side into a helpless PuppetQueen by forcefully addicting her to drug-addled plants grown by Olive herself.]] Olive's willingness and ability to turn magic intended for peace into a lethal weapon makes her a OneManArmy simply because her tactics are so out-of-the-box for a world whose military forces otherwise rely purely on brute force, and it's only because she grabs hold of the VillainBall and refuses to let go that she's ultimately defeated.
21st Jul '16 7:20:34 PM Drakkenmensch
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** When Magneto finally confronts Sebastian Shaw, he uses his magnetic power to manipulate a single coin... [[spoiler:which he slowly drives into his skull and through his brain.]]
19th Jul '16 9:29:01 AM StFan
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This causes a related phenomenon--villains very rarely get the powers that can be abused in this way specifically for this reason. When they do, they become GoodPowersBadPeople.

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This causes a related phenomenon--villains phenomenon -- villains very rarely get the powers that can be abused in this way specifically for this reason. When they do, they become GoodPowersBadPeople.



[[folder:{{Anime}} & {{Manga}}]]
* Maka of ''Manga/SoulEater'' has the power to ''not'' be insane. When combined with her weapon's ability to imagine playing the piano and actually create music, the two can combat insane villains by playing music fused with AntiMagic. They use this many times throughout the series.
** In a more benevolent and nonlethal use, she also serves as an anchor point for her friends to remain grounded when they synchronize their souls and they have to dip into madness for a power boost.

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[[folder:{{Anime}} [[folder:Anime & {{Manga}}]]
Manga]]
* Maka of ''Manga/SoulEater'' has the power to ''not'' be insane. When combined with her weapon's ability to imagine playing the piano and actually create music, the two can combat insane villains by playing music fused with AntiMagic. They use this many times throughout the series.
**
series. In a more benevolent and nonlethal use, she also serves as an anchor point for her friends to remain grounded when they synchronize their souls and they have to dip into madness for a power boost.



* ''Manga/JoJosBizarreAdventure'' is frequently made of this trope from part 3 on. Seemingly harmless Stand powers, like healing or being able to turn into string, become incredibly lethal in the hands of a Joestar or one of their allies or enemies. Case in point: The Lovers, one of the early tarot-themed Stands. It is microscopic and can only exert force proportional to that. But it can enter people's brains and attack essential neural pathways, causing excruciating pain and disabling damage. And since direct power and range are inversely proportional as a standard rule, its user can stay safely away in the other end of town while this happens.

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* ''Manga/JoJosBizarreAdventure'' is frequently made of this trope from part 3 on. Seemingly harmless Stand powers, like healing or being able to turn into string, become incredibly lethal in the hands of a Joestar or one of their allies or enemies. enemies.
**
Case in point: The Lovers, one of the early tarot-themed Stands. It is microscopic and can only exert force proportional to that. But it can enter people's brains and attack essential neural pathways, causing excruciating pain and disabling damage. And since direct power and range are inversely proportional as a standard rule, its user can stay safely away in the other end of town while this happens.



*** In a similar fashion, part 5's Giorno Giovanna, posseses the stand Gold Experience, which has the power to "imbue life" into an object by touching it (such as turning a brick into a snake, for example.) While this seems useless, if Gold Experience punches a living object, the overload of life energy makes their mind accelerate to such a speed that their body can't even keep up, leaving them helpless as their face gets punched in for what feels like an infinity.

* Much like ''[=JoJo=]'s Bizarre Adventure'', ''Manga/HunterXHunter'' also makes constant use of this trope. The most famous example of this is Hisoka, who usually [[NoKillLikeOverkill overkills]] his opponents using the power of chewing gum. That's not using chewing gum as a weapon, his ability is ''literally'' making his energy stretchy and sticky. He also has the ability to affect the texture of flat objects. Even his [[ProfessionalKillers Gene Ryodan]] allies thinks this is only useful for show... until he used it to falsify a document that can prove his guilt, making him look innocent. And on the job, he can falsify his Gene Ryodan tattoo (which is a proof of membership) so he can move undetected while not doing his job.

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*** ** In a similar fashion, part 5's Giorno Giovanna, posseses Giovanna possesses the stand Gold Experience, which has the power to "imbue life" into an object by touching it (such as turning a brick into a snake, for example.) While this seems useless, if Gold Experience punches a living object, the overload of life energy makes their mind accelerate to such a speed that their body can't even keep up, leaving them helpless as their face gets punched in for what feels like an infinity.

infinity.
* Much like ''[=JoJo=]'s Bizarre Adventure'', ''Manga/HunterXHunter'' also makes constant use of this trope. trope.
**
The most famous example of this is Hisoka, who usually [[NoKillLikeOverkill overkills]] his opponents using the power of chewing gum. That's not using chewing gum as a weapon, his ability is ''literally'' making his energy stretchy and sticky. He also has the ability to affect the texture of flat objects. Even his [[ProfessionalKillers Gene Ryodan]] allies thinks this is only useful for show... until he used it to falsify a document that can prove his guilt, making him look innocent. And on the job, he can falsify his Gene Ryodan tattoo (which is a proof of membership) so he can move undetected while not doing his job.



* Ban from ''Manga/{{Seven Deadly Sins}}'' has ability to snatch things from people. This, despite sounding harmless, allows him to take from person whatever he wants - including body parts or internal organs, which he uses to dismember opponent from a distance.
* In her [[Manga/CodenameSailorV solo series]], [[Manga/SailorMoon Sailor Venus]] showed the power of summoning the stinking atmosphere of Venus. When she did it she only stunned a group of youmas, but one look at [[https://en.wikipedia.org/wiki/Atmosphere_of_Venus what Venus' atmosphere is actually made of]]...

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* Ban from ''Manga/{{Seven Deadly Sins}}'' ''Manga/SevenDeadlySins'' has ability to snatch things from people. This, despite sounding harmless, allows him to take from person whatever he wants - -- including body parts or internal organs, which he uses to dismember opponent from a distance.
* In her [[Manga/CodenameSailorV solo series]], series ''Manga/CodenameSailorV'', [[Manga/SailorMoon Sailor Venus]] showed shows the power of summoning the stinking atmosphere of Venus. When she did does it she only stunned stuns a group of youmas, but one look at [[https://en.wikipedia.org/wiki/Atmosphere_of_Venus what Venus' Venus's atmosphere is actually made of]]...



[[folder:Film]]

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[[folder:Film]][[folder:Films -- Live-Action]]



* In the ''WildCards'' universe, the ace Water Lily can kill by instantly removing all water from a person's body as the lethal form of her water-gathering and minor water control. The ace Bagabond controls small city animals, but can kill via causing traffic accidents or ordering cats and dogs into massive kamikaze attacks.
* In ''Elvenblood'', male Elves are taught combat magic, but females are taught mostly aesthetic things, such as sculpting flowers into fantastic shapes. One of the females, Sheyrena an Treves, defects to the side of the half-blood Wizards--it later turns out that she can use variants of the 'useless' female magics to make food from leaves in the wilderness, and even [[spoiler:stop a heart]].

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* In the ''WildCards'' universe, the ''Literature/WildCards'' universe:
** The
ace Water Lily can kill by instantly removing all water from a person's body as the lethal form of her water-gathering and minor water control. control.
**
The ace Bagabond controls small city animals, but can kill via causing traffic accidents or ordering cats and dogs into massive kamikaze attacks.
* In ''Elvenblood'', ''Literature/{{Elvenblood}}'', male Elves are taught combat magic, but females are taught mostly aesthetic things, such as sculpting flowers into fantastic shapes. One of the females, Sheyrena an Treves, defects to the side of the half-blood Wizards--it Wizards -- it later turns out that she can use variants of the 'useless' female magics to make food from leaves in the wilderness, and even [[spoiler:stop a heart]].



** In ''Literature/HarryPotterAndTheDeathlyHallows'', Harry's SignatureMove ''Expelliarmus'' betrayed him because, as Harry pointed out later, using a stunning spell on somebody who's on a broomstick hundreds of feet up in the air would be just as lethal as the "unforgivable" killing curse.

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** In ''Literature/HarryPotterAndTheDeathlyHallows'', Harry's SignatureMove ''Expelliarmus'' betrayed betrays him because, as Harry pointed points out later, using a stunning spell on somebody who's on a broomstick hundreds of feet up in the air would be just as lethal as the "unforgivable" killing curse.



[[folder:Live Action TV]]

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[[folder:Live Action [[folder:Live-Action TV]]



** The 3rd edition featured quite a few spells that summoned or conjured something somewhere within the spell's range. Sadistic players could easily confound their DM by choosing "Inside that orc". The next edition would amend most conjuring rituals to say the caster needs to be able to see the location they were targeting, which mostly solved this (since if you can already see inside the highwayman's lungs, any sadistic spellcasting is purely recreational).
** A particularly famous version involved the lowest-level druid spell Create Water. The spell's evident purpose was to provide clean water for the adventuring party or maybe quench a small fire. Even at the lowest caster-level the spell created a gallon of water: more then enough to give even large enemies a lethal case of hydrocephalus.
** The rules also state you cannot summon a creature outside of its habitat. This was primarily to stop people from [[RocksFallEverybodyDies dropping whales on bandits]]. From 100 feet up.
** 'Shrink item'. Combined with 'fly' allows to drop something really heavy on the enemy.
** The Locate City spell immediately notifies the caster of the location of a city within 10 miles. Seems harmless enough. With the right combination of reasonably minor feats (and a cooperative GM), it can become a nuclear-esque blast that kills everything within 10 miles and then resurrects them as Wraiths.
*** This one actually takes some explaining to make sense. As stated, the spell Locate City targets a city and notifies you of its location. Then, there's a feat that allows you to tack exactly 1 ice damage on to any spell you cast. There's another feat that states that if you do any ice damage to anything, you tack another 2d6 or so on top of it. Finally, there's a final feat that states that if you kill anything using a spell, in 24 hours it rises as a wight. Since the spell targets the entire city, it deals 2d6+1 cold damage to everything in the "area of effect" (the city). That's enough to kill most low-level non-adventurers, thus causing them to come back as wights. It's since been errataed that before the "Tack 1 ice damage" feat can add an ice damage, the spell has to deal at least 1 damage to begin with, rendering this tactic unfortunately moot.
** The first level spell Hypnotize is intended to be essentially a Jedi hand wave, but the wording made it so that even after the spell wore off the subject was "one step more friendly" in the regards of whatever you hypnotized them to do. D&D quantifies friendliness, and explicitly states that the highest level, Fanatical, is enough to make people throw themselves in front of rampaging dragons for you. A first level character given enough time and castings can brainwash entire continents into being their die-hard lackeys.
* ''TabletopGame/WarhammerFantasyRoleplay'' has the 'Light' spell, which turns an inert object into a perpetual light source for as long as the caster is holding onto it. There's absolutely nothing to stop it being cast on a weapon, thus turning it into a make-shift magical item (necessary for killing certain enemies like Ghosts and Daemons). Thanks to bad wording, the first edition was an auto-kill spell. "The object glows brightly for one hour, and then vanishes."

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** The 3rd edition featured features quite a few spells that summoned summon or conjured conjure something somewhere within the spell's range. Sadistic players could easily confound their DM by choosing "Inside that orc". The next edition would amend amends most conjuring rituals to say the caster needs to be able to see the location they were are targeting, which mostly solved solves this (since if you can already see inside the highwayman's lungs, any sadistic spellcasting is purely recreational).
** A particularly famous version involved involves the lowest-level druid spell Create Water. The spell's evident purpose was is to provide clean water for the adventuring party or maybe quench a small fire. Even at the lowest caster-level the spell created creates a gallon of water: more then enough to give even large enemies a lethal case of hydrocephalus.
** The rules also state you cannot summon a creature outside of its habitat. This was is primarily to stop people from [[RocksFallEverybodyDies dropping whales on bandits]]. From 100 feet up.
** 'Shrink item'. Shrink Item. Combined with 'fly' "Fly", allows to drop something really heavy on the enemy.
** The Locate City "Locate City" spell immediately notifies the caster of the location of a city within 10 miles. Seems harmless enough. With the right combination of reasonably minor feats (and a cooperative GM), it can become a nuclear-esque blast that kills everything within 10 miles and then resurrects them as Wraiths.
*** This
Wraiths.[[note]]This one actually takes some explaining to make sense. As stated, the spell Locate City targets a city and notifies you of its location. Then, there's a feat that allows you to tack exactly 1 ice damage on to any spell you cast. There's another feat that states that if you do any ice damage to anything, you tack another 2d6 or so on top of it. Finally, there's a final feat that states that if you kill anything using a spell, in 24 hours it rises as a wight. Since the spell targets the entire city, it deals 2d6+1 cold damage to everything in the "area of effect" (the city). That's enough to kill most low-level non-adventurers, thus causing them to come back as wights. It's since been errataed that before the "Tack 1 ice damage" feat can add an ice damage, the spell has to deal at least 1 damage to begin with, rendering this tactic unfortunately moot.
moot.[[/note]]
** The first level spell Hypnotize is intended to be essentially a Jedi hand wave, but the wording made it so that even after the spell wore off the subject was "one step more friendly" in the regards of whatever you hypnotized them to do. D&D ''D&D'' quantifies friendliness, and explicitly states that the highest level, Fanatical, is enough to make people throw themselves in front of rampaging dragons for you. A first level character given enough time and castings can brainwash entire continents into being their die-hard lackeys.
* ''TabletopGame/WarhammerFantasyRoleplay'' has the 'Light' "Light" spell, which turns an inert object into a perpetual light source for as long as the caster is holding onto it. There's absolutely nothing to stop it being cast on a weapon, thus turning it into a make-shift magical item (necessary for killing certain enemies like Ghosts and Daemons). Thanks to bad wording, the first edition was an auto-kill spell. "The object glows brightly for one hour, and then vanishes."



* ''VisualNovel/UminekoWhenTheyCry'':
** Ronove has this kind of power. One of the 72 Great Demons and the butler of the Witch, Beatrice, he has no offensive magic unlike the Witches, Siesta Sisters or Purgatory Stakes. Ronove only has the ability to create impenetrable shields around himself. In Episode 4, he uses this to try to crush his opponent against a wall.
** Even more impressively, [[spoiler:Shannon]] used this and LoopholeAbuse to kill [[spoiler:MARIA, the Witch of Origins who could not be targeted by offensive abilities due to her Diplomatic Immunity]]. She did this by slowly expanding her shield until it crushed her, and her familiar [[spoiler:Sakutaro]] against a barrier [[spoiler:MARIA]] had made.
** Gaap, another of the 72 Great Demons has the Power to instantly move anything, anywhere using bottomless holes which can appear absolutely anywhere, but only when humans who do not believe in magic are not looking. Normally used to travel, move corpses and cause general mischief, she used this power in episode 4 of the visual novel to [[spoiler:redirect George's deadly Kick Fatality against Gaap and Jessica's unstoppable fist attack against Ronove towards each other. Thus causing the cousins George and Jessica to accidentally kill each other]]. This was despite the fact that [[spoiler:George]] and [[spoiler:Jessica]] were in completely different areas of the Ushiromiya Mansion at that time.



[[folder:{{Webcomics}}[=/=]WebOriginals]]
* One ''SaturdayMorningBreakfastCereal'' [[http://www.smbc-comics.com/index.php?db=comics&id=499#comic comic]] features a girl who can make PreciousPuppies appear anywhere. (Hint: "anywhere" includes ''[[ChestBurster inside someone's body]]''.) See the page image.

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[[folder:{{Webcomics}}[=/=]WebOriginals]]
[[folder:Visual Novels]]
* ''VisualNovel/UminekoWhenTheyCry'':
** Ronove has this kind of power. One of the 72 Great Demons and the butler of the Witch, Beatrice, he has no offensive magic unlike the Witches, Siesta Sisters or Purgatory Stakes. Ronove only has the ability to create impenetrable shields around himself. In Episode 4, he uses this to try to crush his opponent against a wall.
** Even more impressively, [[spoiler:Shannon]] used this and LoopholeAbuse to kill [[spoiler:MARIA, the Witch of Origins who could not be targeted by offensive abilities due to her Diplomatic Immunity]]. She did this by slowly expanding her shield until it crushed her, and her familiar [[spoiler:Sakutaro]] against a barrier [[spoiler:MARIA]] had made.
** Gaap, another of the 72 Great Demons has the Power to instantly move anything, anywhere using bottomless holes which can appear absolutely anywhere, but only when humans who do not believe in magic are not looking. Normally used to travel, move corpses and cause general mischief, she used this power in episode 4 of the visual novel to [[spoiler:redirect George's deadly Kick Fatality against Gaap and Jessica's unstoppable fist attack against Ronove towards each other. Thus causing the cousins George and Jessica to accidentally kill each other]]. This was despite the fact that [[spoiler:George]] and [[spoiler:Jessica]] were in completely different areas of the Ushiromiya Mansion at that time.
[[/folder]]

[[folder:Web Animation]]
* ''Machinima/RedVsBlue'', being based off of the ''Franchise/{{Halo}}'' setting, includes [[BeehiveBarrier Bubble Shields]]. It's well known that it reflects bullets from either side of the shield. What isn't usually thought of is that if you huck the generator like a football, you can trap and Swiss-cheese a sniper nest.
[[/folder]]

[[folder:Web Comics]]
* One ''SaturdayMorningBreakfastCereal'' ''Webcomic/SaturdayMorningBreakfastCereal'' [[http://www.smbc-comics.com/index.php?db=comics&id=499#comic comic]] features a girl who can make PreciousPuppies appear anywhere. (Hint: "anywhere" includes ''[[ChestBurster inside someone's body]]''.) See )
* The ''TabletopGame/MagicTheGathering'' webcomics:
** One scene depicts three of
the page image.planeswalkers in battle with a horde of ''nim'' (aka zombies). Elspeth's ability to fight is fairly obvious, as she is a highly-trained knight and quite adept with a blade. Koth, a geomancer, is also quite nasty in a fight, due both to being built like a rock (literally) and being able to conjure/hurl boulders at his foes at a whim. Then we have Venser, effectively the geek of the trio. No weapons, no real fighting skills, and his only ability seems to be teleporting, which doesn't seem useful against zombies...then he takes hold of two of them, teleports ''with'' them a few hundred feet in the air, then immediately 'ports back down ''without'' them. [[GravityIsAHarshMistress Gravity]] [[HilarityEnsues ensues]].
** Far earlier, in one of the Mirrodin Block novels, the protagonist is given a series of one-use magical artifacts, one of which will teleport her to any place she chooses to name. In a pinch, she realizes that "[[TeleFrag inside of a person]]" is a place...
* In ''Webcomic/{{Homestuck}}'', your powers are determined by your Title, which follows the format " of " (as in [[MemeticMutation Gent of Piss]]). While the Aspect can be any monosyllabic concept like Mind, Hope, or Heart (most of which sound non-lethal), the actual Class can modify a non-lethal Aspect into a dangerous force.
** For example, a Prince of Mind would, based on game mechanics, be able to [[MindRape destroy the brains of his enemies]], and a Knight of Heart would be able to [[ImprobableWeaponUser weaponize souls]]. [[InvertedTrope Inversely]], a potentially-deadly Aspect, such as [[UnstoppableRage Rage]] or [[PowerOfTheVoid Void]], could be turned passive by its class. For example, an Heir of Void would just be able to make things [[FailedASpotCheck near-impossible to find]]. Of course, "things" [[HeartIsAnAwesomePower could include part of enemies or entire hostile armies]].
** For specific examples, we have John, the Heir of Breath. Doesn't sound that impressive compared to Time or Space manipulation. How about creating cyclones over lava, turning them into ''fire tornadoes'' with which to strike your enemy? Generating a windstorm so intense it ''drills through continents''? Global hurricanes within seconds? Turning into wind to make yourself untouchable? It's quite a useful and versatile power, really.
** There's also Dirk, the Prince of Heart. In Sburb's mechanics, Heart = Soul. Dirk is therefore able to ''tear a person's soul from their body''. Yikes.
** And then there are the troll blood traits. Some are awesome: immense telekinetic powers, MindControl, and the like. Then there's Tavros, who can [[FriendToAllLivingThings talk to the animals]]. The lethal part is that it affects enemy {{Mooks}} generated by Sburb/Sgrub, like imps and ogres, enabling Tavros to make them ''his'' minions and breeze through the game without ever touching his class powers. [[spoiler:Then he casually mentions to Jade that he can command [[RealityWarper First Guardians]] this way. Yes, ''talking to animals'' is a StoryBreakerPower in ''Homestuck'']].
** Light is similar. Light symbolizes fate, knowledge, and literal light. Sounds pretty weak, right? It has so far been used to navigate the lack of physical space between universes, kill enemies without its user lifting a finger by robbing them of their fortune, and [[MindRape Mind Raping]] someone into insanity. And ''all'' Light heroes have access to these powers, just to different extents.
** Jack Noir, after [[spoiler:obtaining power of a First Guardian]] not only get a ton of different deadly powers, but manage to weaponize non-lethal one - he used ability to turn his own body into a portal, to [[spoiler:redirect bullets, aimed at him at him, in Dave's back]].
** Jade once said, that she could kill Roxy by teleporting her intestines out of her body.
* ''Webcomic/DominicDeegan'': People constantly underestimate illusions. For some reason, MindControl magic is also scoffed at. To be fair, they usually fail to see through ''Luna'''s illusions, which are usually mimicking evocation magic... which she has a long history of actually being able to pull off, being the archmage successor to Miranda Deegan. It's not likely that people that weren't actually known for casting epic spells of destruction would be as convincing in their illusions.
* Collin from ''Webcomic/WhiteDarkLife'' is incredibly stupid up until he learns his latent abilities. Which is to walk on non-solid things and pass through solid things. Kind of like [[Manga/DGrayMan Tyki Mikk]] described above. What does he do with this? Dodge literally everything and tear "Snake-Jaw" out of the person he was possessing. A task that was impossible for several exorcists, an angel, and an almighty demon who can control almost anything.
* ''Webcomic/SluggyFreelance'', "Holiday Wars": You'd think when [[ItMakesSenseInContext Santa Claus has been transformed into an alien killing machine and is facing an army of Halloween and other holidays]], what would make him most dangerous would be his ''new'' abilities, not the old ones. But [[spoiler:what use is an army against a being that can [[SuperSpeed move so fast]] that he can deliver presents to the entire world in a single night? Since his chief opponent is the Easter Bunny (no, really, ItMakesSenseInContext), he also goes into egg-delivery mode, and they nuke it out [[TimeStandsStill while everyone else is frozen]].]]
[[/folder]]

[[folder:Web Original]]



* Coatl in ''TrintonChronicles'' has a rather lethal and yet seemingly harmless set of powers; she can boost powers (and thus cause them to go haywire for SuperPowerMeltdown for villains) or her HealingHands can be pushed to the extent of causing cancer!
* In ''Literature/{{Anachronauts}}'', the human witch Emily enters a magical duel with the Fey Archmage Lilith, in which Lilith's condition, according to the rules, is that each participant can only use one spell. Emily doesn't know any combat spells, and specializes in spells with [[MundaneUtility useful effects such as making a perfect cup of tea.]] [[spoiler:Emily's condition is Heart's Guardian; anyone who cherishes the duelists can stand by them in the fight, which means her friends can join in. Emily dodges the blast of fire Lilith throws at her and uses her friends to gain an advantage, then materializes warm, steaming tea directly into Lilith's lungs. Emily then humiliates her opponent further by saving her life using CPR to get the fluid out of her lungs, putting Lilith in debt to Emily.]]\\
\\
Emily's ''real'' power is that she literally doesn't think like other witches; since magic destroys whatever its written on when cast, and most human mages memorize spells, they just end up going nuts. Also, they're usually taught the standard brute-force spells, since the Fairie Summer Court thinks of them as disposable[[note]]In ''Franchise/StarWars'' terms, they're effectively the Sith.[[/note]]. Emily is/was CursedWithAwesome to be unable to memorize spells, and has to copy them and read them to cast them, retaining her sanity, and prefers utility spells, which means she has to think tactically in a way that tends to elude the other human witches (sanity loss) as well as the elves who trained them (not very creative). [[spoiler:Lilith, an elf, was one of the most powerful mages in the world, and her spell was basically just [[TabletopGame/DungeonsAndDragons Maximized Fireball]]]].

to:

* Coatl in ''TrintonChronicles'' ''Literature/TrintonChronicles'' has a rather lethal and yet seemingly harmless set of powers; she can boost powers (and thus cause them to go haywire for SuperPowerMeltdown for villains) or her HealingHands can be pushed to the extent of causing cancer!
* In ''Literature/{{Anachronauts}}'', the human witch Emily enters a magical duel with the Fey Archmage Lilith, in which Lilith's condition, according to the rules, is that each participant can only use one spell. Emily doesn't know any combat spells, and specializes in spells with [[MundaneUtility useful effects such as making a perfect cup of tea.]] [[spoiler:Emily's condition is Heart's Guardian; anyone who cherishes the duelists can stand by them in the fight, which means her friends can join in. Emily dodges the blast of fire Lilith throws at her and uses her friends to gain an advantage, then materializes warm, steaming tea directly into Lilith's lungs. Emily then humiliates her opponent further by saving her life using CPR to get the fluid out of her lungs, putting Lilith in debt to Emily.]]\\
\\
]]\\\
Emily's ''real'' power is that she literally doesn't think like other witches; since magic destroys whatever its it is written on when cast, and most human mages memorize spells, they just end up going nuts. Also, they're usually taught the standard brute-force spells, since the Fairie Summer Court thinks of them as disposable[[note]]In ''Franchise/StarWars'' terms, they're effectively the Sith.[[/note]]. Emily is/was CursedWithAwesome to be unable to memorize spells, and has to copy them and read them to cast them, retaining her sanity, and prefers utility spells, which means she has to think tactically in a way that tends to elude the other human witches (sanity loss) as well as the elves who trained them (not very creative). [[spoiler:Lilith, an elf, was one of the most powerful mages in the world, and her spell was basically just [[TabletopGame/DungeonsAndDragons Maximized Fireball]]]].



** The Number Man's superpower is literally being GoodWithNumbers. What exactly does that allow him to do? Well, [[LongList among other things]], he can effortlessly dodge just about any attack, survive ten-story falls without a scratch, WallCrawl, [[ShatterPointTap shatter an enemy's skull with a tap of his finger]], take down a warehouse the size of a city block with a couple grenades in the right places, and is among the world's most dangerous [[ColdSniper Cold Snipers]]. As for how he uses those powers? [[spoiler: He used to be a member of the Slaughterhouse Nine--under the name Harbinger--as (presumably) a ''teenager'', before he helped ''kill their leader'' at the time and left. Now he works for Cauldron and is one of the top-rated Thinkers in the world]].
* {{Literature/Enter the Farside}}: Tether has the power to link two objects and bring them together. He uses this to throw things and return them back to him by linking that object to his gloves, and also throw people about by their clothes, amongst other things. Katrina can generate a white, vapour-like substance that she can superheat to cause serious scalds and burns.
* The ''TabletopGame/MagicTheGathering'' webcomics:
** One scene depicts three of the planeswalkers in battle with a horde of ''nim'' (aka zombies). Elspeth's ability to fight is fairly obvious, as she is a highly-trained knight and quite adept with a blade. Koth, a geomancer, is also quite nasty in a fight, due both to being built like a rock (literally) and being able to conjure/hurl boulders at his foes at a whim. Then we have Venser, effectively the geek of the trio. No weapons, no real fighting skills, and his only ability seems to be teleporting, which doesn't seem useful against zombies...then he takes hold of two of them, teleports ''with'' them a few hundred feet in the air, then immediately 'ports back down ''without'' them. [[GravityIsAHarshMistress Gravity]] [[HilarityEnsues ensues]].
** Far earlier, in one of the Mirrodin Block novels, the protagonist is given a series of one-use magical artifacts, one of which will teleport her to any place she chooses to name. In a pinch, she realizes that "[[TeleFrag inside of a person]]" is a place...

to:

** The Number Man's superpower is literally being GoodWithNumbers. What exactly does that allow him to do? Well, [[LongList among other things]], he can effortlessly dodge just about any attack, survive ten-story falls without a scratch, WallCrawl, [[ShatterPointTap shatter an enemy's skull with a tap of his finger]], take down a warehouse the size of a city block with a couple grenades in the right places, and is among the world's most dangerous [[ColdSniper Cold Snipers]]. As for how he uses those powers? [[spoiler: He used to be a member of the Slaughterhouse Nine--under the name Harbinger--as Harbinger -- as (presumably) a ''teenager'', before he helped ''kill their leader'' at the time and left. Now he works for Cauldron and is one of the top-rated Thinkers in the world]].
* {{Literature/Enter the Farside}}: ''Literature/EnterTheFarside'': Tether has the power to link two objects and bring them together. He uses this to throw things and return them back to him by linking that object to his gloves, and also throw people about by their clothes, amongst other things. Katrina can generate a white, vapour-like substance that she can superheat to cause serious scalds and burns.
* The ''TabletopGame/MagicTheGathering'' webcomics:
** One scene depicts three of the planeswalkers in battle with a horde of ''nim'' (aka zombies). Elspeth's ability to fight is fairly obvious, as she is a highly-trained knight and quite adept with a blade. Koth, a geomancer, is also quite nasty in a fight, due both to being built like a rock (literally) and being able to conjure/hurl boulders at his foes at a whim. Then we have Venser, effectively the geek of the trio. No weapons, no real fighting skills, and his only ability seems to be teleporting, which doesn't seem useful against zombies...then he takes hold of two of them, teleports ''with'' them a few hundred feet in the air, then immediately 'ports back down ''without'' them. [[GravityIsAHarshMistress Gravity]] [[HilarityEnsues ensues]].
** Far earlier, in one of the Mirrodin Block novels, the protagonist is given a series of one-use magical artifacts, one of which will teleport her to any place she chooses to name. In a pinch, she realizes that "[[TeleFrag inside of a person]]" is a place...
burns.



* In ''Webcomic/{{Homestuck}}'', your powers are determined by your Title, which follows the format " of " (as in [[MemeticMutation Gent of Piss]]). While the Aspect can be any monosyllabic concept like Mind, Hope, or Heart (most of which sound non-lethal), the actual Class can modify a non-lethal Aspect into a dangerous force. For example, a Prince of Mind would, based on game mechanics, be able to [[MindRape destroy the brains of his enemies]], and a Knight of Heart would be able to [[ImprobableWeaponUser weaponize souls]]. [[InvertedTrope Inversely]], a potentially-deadly Aspect, such as [[UnstoppableRage Rage]] or [[PowerOfTheVoid Void]], could be turned passive by its class. For example, an Heir of Void would just be able to make things [[FailedASpotCheck near-impossible to find]]. Of course, "things" [[HeartIsAnAwesomePower could include part of enemies or entire hostile armies]].
** For specific examples, we have John, the Heir of Breath. Doesn't sound that impressive compared to Time or Space manipulation. How about creating cyclones over lava, turning them into ''fire tornadoes'' with which to strike your enemy? Generating a windstorm so intense it ''drills through continents''? Global hurricanes within seconds? Turning into wind to make yourself untouchable? It's quite a useful and versatile power, really.
** There's also Dirk, the Prince of Heart. In Sburb's mechanics, Heart = Soul. Dirk is therefore able to ''tear a person's soul from their body''. Yikes.
** And then there are the troll blood traits. Some are awesome: immense telekinetic powers, MindControl, and the like. Then there's Tavros, who can [[FriendToAllLivingThings talk to the animals]]. The lethal part is that it affects enemy {{Mooks}} generated by Sburb/Sgrub, like imps and ogres, enabling Tavros to make them ''his'' minions and breeze through the game without ever touching his class powers. [[spoiler:Then he casually mentions to Jade that he can command [[RealityWarper First Guardians]] this way. Yes, ''talking to animals'' is a StoryBreakerPower in ''Homestuck'']].
** Light is similar. Light symbolizes fate, knowledge, and literal light. Sounds pretty weak, right? It has so far been used to navigate the lack of physical space between universes, kill enemies without its user lifting a finger by robbing them of their fortune, and [[MindRape Mind Raping]] someone into insanity. And ''all'' Light heroes have access to these powers, just to different extents.
** Jack Noir, after [[spoiler:obtaining power of a First Guardian]] not only get a ton of different deadly powers, but manage to weaponize non-lethal one - he used ability to turn his own body into a portal, to [[spoiler:redirect bullets, aimed at him at him, in Dave's back]].
** Jade once said, that she could kill Roxy by teleporting her intestines out of her body.
* ''Machinima/RedVsBlue'', being based off of the ''Franchise/{{Halo}}'' setting, includes [[BeehiveBarrier Bubble Shields]]. It's well known that it reflects bullets from either side of the shield. What isn't usually thought of is that if you huck the generator like a football, you can trap and Swiss-cheese a sniper nest.
* ''Webcomic/DominicDeegan'', people constantly underestimate illusions. For some reason, MindControl magic is also scoffed at. To be fair, they usually fail to see through ''Luna'''s illusions, which are usually mimicking evocation magic...which she has a long history of actually being able to pull off, being the archmage successor to Miranda Deegan. It's not likely that people that weren't actually known for casting epic spells of destruction would be as convincing in their illusions.
* Collin from ''WebComic/WhiteDarkLife'' is incredibly stupid up until he learns his latent abilities. Which is to walk on non-solid things and pass through solid things. Kind of like [[Manga/DGrayMan Tyki Mikk]] described above. What does he do with this? Dodge literally everything and tear "Snake-Jaw" out of the person he was possessing. A task that was impossible for several exorcists, an angel, and an almighty demon who can control almost anything.
* ''SluggyFreelance'', "Holiday Wars": You'd think when [[ItMakesSenseInContext Santa Claus has been transformed into an alien killing machine and is facing an army of Halloween and other holidays]], what would make him most dangerous would be his ''new'' abilities, not the old ones. But [[spoiler: what use is an army against a being that can [[SuperSpeed move so fast]] that he can deliver presents to the entire world in a single night? Since his chief opponent is the Easter Bunny (no, really, ItMakesSenseInContext), he also goes into egg-delivery mode, and they nuke it out [[TimeStandsStill while everyone else is frozen]].]]



* Another example of water powers that weren't harmless but could have been infinitely worse--''WesternAnimation/DarkwingDuck'' had a character called The Liquidator, who had apparently complete control of water. He could generate it, boil it, and turn it into "hard water"--a yellow glue-like substance. Luckily for everyone involved, ''Darkwing Duck'' was a children's series, so we never got to see what might have happened if Liquidator had decided to turn the water of a living being's body into hard water... or boil it...
* ''WesternAnimation/CaptainPlanetAndThePlaneteers'':
** Not quite lethal, but far more harmful than it appeared--Ma-Ti used the power of heart to communicate with animals telepathically. [[WhatKindOfLamePowerIsHeartAnyway A pretty lame power]], until you realize that, had he wanted to, he could have easily brainwashed the entire population of Earth.
** In one episode, he used it to save the Earth from a GreyGoo scenario by summoning a massive flock of birds to destroy a swarm of genetically-modified locusts before it could reach the mainland, something the rest of the group couldn't do with their elemental powers.

to:

* Another example of water powers that weren't aren't harmless but could have been infinitely worse--''WesternAnimation/DarkwingDuck'' had worse: ''WesternAnimation/DarkwingDuck'' has a character called The Liquidator, who had has apparently complete control of water. He could can generate it, boil it, and turn it into "hard water"--a water" -- a yellow glue-like substance. Luckily for everyone involved, ''Darkwing Duck'' was is a children's series, so we never got get to see what might have happened if Liquidator had decided to turn the water of a living being's body into hard water... or boil it...
* ''WesternAnimation/CaptainPlanetAndThePlaneteers'':
**
''WesternAnimation/CaptainPlanetAndThePlaneteers'': Not quite lethal, but far more harmful than it appeared--Ma-Ti used appeared -- Ma-Ti uses the power of heart to communicate with animals telepathically. [[WhatKindOfLamePowerIsHeartAnyway A pretty lame power]], until you realize that, had has he wanted to, he could have easily brainwashed the entire population of Earth.
**
Earth. In one episode, he used uses it to save the Earth from a GreyGoo scenario by summoning a massive flock of birds to destroy a swarm of genetically-modified locusts before it could can reach the mainland, something the rest of the group couldn't do with their elemental powers.



** The ComicBook/MartianManhunter:
*** He's dangerous enough already, but he uses his intangibility offensively at least once--during his rampage through the SuicideSquad, he reaches inside Deadshot's chest and does ''something'' to his heart that severely messes him up.
*** And he takes out a mechanical baddie by similarly reaching into its head and ''pulling out'' what's inside.

to:

** The ComicBook/MartianManhunter:
***
ComicBook/MartianManhunter: He's dangerous enough already, but he uses his intangibility offensively at least once--during once -- during his rampage through the SuicideSquad, ComicBook/SuicideSquad, he reaches inside Deadshot's chest and does ''something'' to his heart that severely messes him up.
***
up. And he takes out a mechanical baddie by similarly reaching into its head and ''pulling out'' what's inside.



** An episode also featured [[{{Expy}} expies]] of the Wonder Twins from ''WesternAnimation/{{Superfriends}}'' with their same powers. Whereas the Wonder Twins were near-useless and rather incompetent, this episode showed how their powers (turning into various forms of water and turning into animals) could be used to easily infiltrate an office building and hold its leader hostage.
* It's repeatedly mentioned in ''WesternAnimation/AvatarTheLastAirbender'' that the titular art is primarily defensive in nature, wielded by the pacifistic Air Nomads, but a few times, like during the discovery of Monk Gyatso's body, we see that it ''can'' be used to devastating effect. This leads to a lot of AscendedFridgeHorror in ''WesternAnimation/TheLegendOfKorra'' when a dangerous criminal named Zaheer gains airbending after [[MassSuperEmpoweringEvent Harmonic Convergence]] and shows ''no'' qualms about using it on others [[spoiler:such as using it to asphyxiate the Earth Queen]]. The Fridge page on Avatar has also noted that airbending could be used to create things such as invisible swords, vacuums, alter pressure, and create sonic waves, all of which can be lethal to enemies. Its potential for lethality is so great that the fandom speculates that if it were not in the hands of the peaceful, pacific Air Nomads, it would probably be ''the most dangerous'' of the four bending arts.

to:

** An episode also featured features [[{{Expy}} expies]] of the Wonder Twins ComicBook/WonderTwins from ''WesternAnimation/{{Superfriends}}'' with their same powers. Whereas the Wonder Twins were near-useless and rather incompetent, this episode showed shows how their powers (turning into various forms of water and turning into animals) could be used to easily infiltrate an office building and hold its leader hostage.
* ''WesternAnimation/AvatarTheLastAirbender'':
**
It's repeatedly mentioned in ''WesternAnimation/AvatarTheLastAirbender'' that the titular art is primarily defensive in nature, wielded by the pacifistic Air Nomads, but a few times, like during the discovery of Monk Gyatso's body, we see that it ''can'' be used to devastating effect. This leads to a lot of AscendedFridgeHorror in ''WesternAnimation/TheLegendOfKorra'' when a dangerous criminal named Zaheer gains airbending after [[MassSuperEmpoweringEvent Harmonic Convergence]] and shows ''no'' qualms about using it on others [[spoiler:such as using it to asphyxiate the Earth Queen]]. The Fridge page on Avatar ''Avatar'' has also noted that airbending could be used to create things such as invisible swords, vacuums, alter pressure, and create sonic waves, all of which can be lethal to enemies. Its potential for lethality is so great that the fandom speculates that if it were not in the hands of the peaceful, pacific Air Nomads, it would probably be ''the most dangerous'' of the four bending arts.



* ''WesternAnimation/TeenTitans'': Jinx only ever uses her probability manipulation to make inconvenient things happen around her foes. FridgeLogic sets in, realizing that probability manipulation is one step below [[RealityWarper reality warping]] on the scale of superpowers: quantum mechanics--and, therefore, fundamental forces of nature--is inherently probabilistic, and if something ''can'' happen, a probability manipulator can ''make'' it happen. That means that Jinx could be capable of taking the uranium that exists in any given rock and using it to make a miniature nuke, and because spontaneous fission occurs naturally in small quantities, there are no restrictions on how much uranium she would need to do that. The only limit is how finely she can tune probabilities.

to:

* ''WesternAnimation/TeenTitans'': Jinx only ever uses her probability manipulation to make inconvenient things happen around her foes. FridgeLogic sets in, realizing that probability manipulation is one step below [[RealityWarper reality warping]] on the scale of superpowers: quantum mechanics--and, mechanics -- and, therefore, fundamental forces of nature--is nature -- is inherently probabilistic, and if something ''can'' happen, a probability manipulator can ''make'' it happen. That means that Jinx could be capable of taking the uranium that exists in any given rock and using it to make a miniature nuke, and because spontaneous fission occurs naturally in small quantities, there are no restrictions on how much uranium she would need to do that. The only limit is how finely she can tune probabilities.



* ''WesternAnimation/XMenEvolution'': Shadowcat's ethereal form wreaks havoc on electronics. She's not afraid to weaponize it. Teaming up with Nightcrawler, let her take out an attack chopper that was harassing them.
-->'''Nightcrawler:''' Hi! I'm Nightcrawler. This is Shadowcat.
-->'''Shadowcat:''' And ''this'' is your guidance computer.

to:

* ''WesternAnimation/XMenEvolution'': Shadowcat's ethereal form wreaks havoc on electronics. She's not afraid to weaponize it. Teaming up with Nightcrawler, this let her take out an attack chopper that was is harassing them.
-->'''Nightcrawler:''' Hi! I'm Nightcrawler. This is Shadowcat.
-->'''Shadowcat:'''
Shadowcat.\\
'''Shadowcat:'''
And ''this'' is your guidance computer.



* The special ability of humans is "be creative". The seems unimpressive until you realize that 1) an unarmed human doesn't ''stay'' that way for long, and 2) the mastery of out-of-the-box tactic thinking means that other animals who fail to win early are almost certainly doomed to run out of countermeasures before the human runs out of ideas. There's a ''reason'' that humans are the apex predator of most any place they congregate, and our "range", unlike other animals, is "wherever the hell we want to be".
** Especially when augmented with our other abilities, "see really well (but only in the daytime, only for a relatively short range, and at the expense of smell)" and "can walk or jog for a really long time without getting tired," which combine to make humans some of the ''most'' persistent (and effective) [[SuperPersistentPredator Super Persistent Predators]] on the planet. [[UpToEleven And that was]] ''[[UpToEleven before]]'' [[UpToEleven we domesticated dogs to make up for the smell weakness...]]
* A gun with blanks. Blanks are only safe from a few feet away from the barrel. In 1984, on the set of the short-lived CBS series ''Cover Up'', actor Jon-Erik Hexum got bored between takes and played RussianRoulette with one blank in his gun. A blank does not have a bullet, but has plastic and paper places in it - the propelling charge is all there. He died from his injury.

to:

* The special ability of humans is "be creative". The seems unimpressive until you realize that 1) an unarmed human doesn't ''stay'' that way for long, and 2) the mastery of out-of-the-box tactic thinking means that other animals who fail to win early are almost certainly doomed to run out of countermeasures before the human runs out of ideas. There's a ''reason'' that humans are the apex predator of most any place they congregate, and our "range", unlike other animals, is "wherever the hell we want to be".
**
be".\\\
Especially when augmented with our other abilities, "see really well (but only in the daytime, only for a relatively short range, and at the expense of smell)" and "can walk or jog for a really long time without getting tired," which combine to make humans some of the ''most'' persistent (and effective) [[SuperPersistentPredator Super Persistent Super-Persistent Predators]] on the planet. [[UpToEleven And that was]] ''[[UpToEleven before]]'' [[UpToEleven we domesticated dogs to make up for the smell weakness...]]
* A gun with blanks. Blanks are only safe from a few feet away from the barrel. barrel.
**
In 1984, on the set of the short-lived CBS series ''Cover Up'', actor Jon-Erik Hexum got bored between takes and played RussianRoulette with one blank in his gun. A blank does not have a bullet, but has plastic and paper places in it - -- the propelling charge is all there. He died from his injury.



* Physicists have noted that ''any'' form of FasterThanLight drive would be as devastating a weapon as it is a useful tool. Even leaving aside the various exotic wedgies you're giving to physics, there's still the fact that, as stated in MassEffect, Sir IsaacNewton is the deadliest SOB in space [[note]]Check out the page quote for ArbitraryMaximumRange for why this is so[[/note]].

to:

* Physicists have noted that ''any'' form of FasterThanLight drive would be as devastating a weapon as it is a useful tool. Even leaving aside the various exotic wedgies you're giving to physics, there's still the fact that, as stated in MassEffect, ''Franchise/MassEffect'', Sir IsaacNewton is the deadliest SOB in space [[note]]Check (check out the page quote for ArbitraryMaximumRange for why this is so[[/note]].so).
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