History Main / LeaveNoSurvivors

12th May '18 12:14:55 AM JackG
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12th May '18 12:14:39 AM JackG
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* In one of the ''Soldier of Fortune'' pulp novels by Peter [=McCurtin=], the eponymous mercenary Jim Rainey faces off with the BigBad before the battle, and both agree "no prisoners" as a mutual BadassBoast; in fact it's even used as a BattleCry for Rainey's army. In the end Jim Rainey uses this to avert the SaveTheVillain trope. "You forgot our agreement you son-of-a-bitch -- no prisoners."
11th Apr '18 10:53:02 AM oforiousmic
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* ''Film/TheGreatEscape'': 50 escaped POWs who had already been recaptured were summarily executed by the Germans. [[note]]Somewhat TruthInTelevision, although in real life, it was a series of small murders rather than the single mass execution portrayed in the film.

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* ''Film/TheGreatEscape'': 50 escaped POWs [=POWs=] who had already been recaptured were summarily executed by the Germans. [[note]]Somewhat TruthInTelevision, although in real life, it was a series of small murders rather than the single mass execution portrayed in the film.[[/note]]



* This was depressingly common in 16th century European warfare -- the Swiss pikemen, Spanish ''tercios'', and German ''Landsknecht'' were all notorious for it. Pride of place probably goes to the Balkan light cavalry mercenary Stradiots, whose contracts ''specified'' that they would be paid a bonue for every enemy head they brought back.

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* This was depressingly common in 16th century European warfare -- the Swiss pikemen, Spanish ''tercios'', and German ''Landsknecht'' were all notorious for it. Pride of place probably goes to the Balkan light cavalry mercenary Stradiots, whose contracts ''specified'' that they would be paid a bonue bonus for every enemy head they brought back.
14th Mar '18 7:41:13 AM LittleDancerGirl
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*''Film/TheGreatEscape'': 50 escaped POWs who had already been recaptured were summarily executed by the Germans. [[note]]Somewhat TruthInTelevision, although in real life, it was a series of small murders rather than the single mass execution portrayed in the film.
10th Jan '18 9:47:03 PM JackTheHammer
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* ''VideoGame/CommandAndConquerRedAlert'':
** In the first Soviet, your superiors order you to annihilate a rebel village.

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* Many instances of this occur in the ''VideoGame/CommandAndConquer'' series:
**
''VideoGame/CommandAndConquerRedAlert'':
** *** In mission 10 of the Allied campaign, General von Elsing tells the player during the campaign in Kiev to destroy EVERYTHING in the Soviet nuke base. "Scorched Earth!" Though, when you play the mission, this turns out to be impossible as the Soviets end up launching nukes during the mission and von Elsing hastily changes your objective to instead capture the Command Center and send a commando force in to remotely deactivate the nuclear warheads before they hit their targets.
***
In the first Soviet, Soviet mission, your superiors order you to annihilate a rebel village.



** Similarly, General Eislin of the Allies tells the player during the campaign in Kiev to destroy EVERYTHING in the Soviet nuke base. "Scorched Earth!"
* ''VideoGame/CommandAndConquerTiberianSun'': During the first Nod briefing, commander Anton Slavik asks Cabal what the conditions for a favorible outcome against the renegade General Hassan's forces in the present engagement would be. Cabal's response: "THEY ALL DIE!".

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** Similarly, General Eislin of the Allies tells the player during the campaign in Kiev to destroy EVERYTHING in the Soviet nuke base. "Scorched Earth!"
*
''VideoGame/CommandAndConquerTiberianSun'': During the first Nod briefing, commander Anton Slavik asks Cabal what the conditions for a favorible favorable outcome against the renegade General Hassan's forces in the present engagement would be. Cabal's response: "THEY ALL DIE!".DIE!".
** ''VideoGame/CommandAndConquerGenerals'': In the third USA mission of the vanilla campaign, the GLA are intent on wiping out a large American force in full retreat. The mission is to rescue 100 American units from their GLA pursuers.
***In the fourth China mission of the ''Zero Hour'' expansion pack, the tables are turned as it is now the GLA in full retreat while China is on the hunt. [[https://www.youtube.com/watch?v=qp81y_xH238 The opening cutscene]] tells us that the Chinese premier has declared that China will hunt down the GLA to the last soldier. Indeed, the mission itself is about cutting off all escape routes and ensuring that [[KillEmAll not a single GLA unit escapes the map.]]
-->'''Song Meiying''': "This is a wounded animal, declared our leader, but they must not find a cave where they might gather back in strength."
10th Jan '18 2:54:13 AM Cryoclaste
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* During the third book of TheHungerGames, [[AntiHero Gale Hawthorne]] suggests a plan to destroy a Peacekeeper Fort by causing an avalanche. Not content to [[WouldBeRudeToSayGenocide just kill the majority of those inside]], he also suggested [[KickTheDog bombing the escape to ensure they all die]]. His reason for this is that [[HeWhoFightsMonsters Peacekeepers destroyed District 12, so he is out for revenge]].

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* During the third book of TheHungerGames, ''Literature/TheHungerGames'', [[AntiHero Gale Hawthorne]] suggests a plan to destroy a Peacekeeper Fort by causing an avalanche. Not content to [[WouldBeRudeToSayGenocide just kill the majority of those inside]], he also suggested [[KickTheDog bombing the escape to ensure they all die]]. His reason for this is that [[HeWhoFightsMonsters Peacekeepers destroyed District 12, so he is out for revenge]].
17th Dec '17 1:15:07 PM Kadorhal
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** Both flags and their respective meaning are used in the flashback segment of the ''{{Tintin}}'' book ''The Secret Of The Unicorn''.
* In [[UsefulNotes/TheRomanEmpire Roman Conflicts]], once the battering ram was deployed, it was the signal that no prisoners would be taken, even as slaves. The ''Series/{{Rome}}'' episode "The Ram Has Touched The Wall" ("Murum aries attigit") explains this.

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** Both flags and their respective meaning are used in the flashback segment of the ''{{Tintin}}'' book ''The Secret Of The Unicorn''.
* In [[UsefulNotes/TheRomanEmpire Roman Conflicts]], conflicts]], once the battering ram was deployed, it was the signal that no prisoners would be taken, even as slaves. The ''Series/{{Rome}}'' episode "The Ram Has Touched The Wall" ("Murum aries attigit") explains this.
27th Nov '17 6:15:46 PM nombretomado
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* Anime/NeonGenesisEvangelion: In ''End Of Evangelion'', the [[KaijuDefenseForce JSDF]] raid adopts this policy as they attempt a violent takeover of NERV.

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* Anime/NeonGenesisEvangelion: In ''End Of Evangelion'', the [[KaijuDefenseForce [[UsefulNotes/KaijuDefenseForce JSDF]] raid adopts this policy as they attempt a violent takeover of NERV.
11th Oct '17 12:15:27 AM Sumatris
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* In ''VideoGame/{{Stellaris}}'', this is essentially the entire foreign policy of [[AbsoluteXenophobe Fanatical Purifiers]], [[HordeOfAlienLocusts Devouring Swarms]] and [[AIIsACrapshoot Determined Exterminators]] summed up in three words. All pops on any planet they conquer are [[WouldBeRudeToSayGenocide purged]] automatically, with the player's only option being the decision of ''how'' every man, woman and child on those unlucky worlds is going to die. Methods vary by how long they take until completion, and include bog-standard execution squads going from door to door, species-wide neutering, working the victims to death in labor camps, and for especially deranged empires, either processing the conquered populace into food or energy, or cultivating the entire sentient species as ''livestock''. Most of these options are available to regular xenophobic empire as well, but only the three special examples mentioned above have them hard-coded into their play style.
18th Jul '17 10:14:03 AM thatother1dude
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* Throughout history, this became par the course for more brutal regimes. The reason for doing so though wasn't out of sheer brutality, but more by the 'logic' of: "if they are left alive, they'll only want to rise up against us one day. Better to kill them now and save us the trouble of having a rebellion later." And also "if we take them prisoner we have to guard and feed them, if we kill them we can just dump them in a hole in the ground." (To no-one's surprise, its often this level of mindless killing that causes people to rise up against the regime.)

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* Throughout history, this became par the course for more brutal regimes. The reason for doing so though wasn't out of sheer brutality, but more by the 'logic' of: "if "[[DoUntoOthersBeforeTheyDoUntoUs if they are left alive, they'll only want to rise up against us one day. Better to kill them now and save us the trouble of having a rebellion later." ]]" And also "if we take them prisoner we have to guard and feed them, if we kill them we can just dump them in a hole in the ground." (To no-one's surprise, its often this level of mindless killing that causes people to rise up against the regime.)
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