History Main / LastLousyPoint

1st Dec '16 7:00:51 PM MrFebreze
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->''"One of my most challenging [=3D=] platformers ever, with over 13.9 trillion bananas to collect. But some sick fuck degenerate decided to color-code each and every banana to a specific character. That's taking it too far [...] This game was '''made''' by monkeys."''

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->''"One of my the most challenging [=3D=] platformers ever, with over 13.9 trillion bananas to collect. But some sick ''sick fuck degenerate degenerate'' decided to color-code each and every banana to a specific character. That's taking it too far [...] This game was '''made''' by monkeys."''
1st Dec '16 7:00:33 PM MrFebreze
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->''"One of my most challenging [=3D=] platformers ever, with over 13.9 trillion bananas to collect. But some sick fuck degenerate decided to color-code each and every banana to a specific character. That's taking it too far [...] This game was '''made''' by monkeys."''
-->--'''[[{{LetsPlay/Videogamedunkey}} Dunkey]]''' [[https://www.youtube.com/watch?v=ziUMJB3id8I on]] ''VideoGame/DonkeyKong64''
2nd Nov '16 2:28:14 PM Zanreo
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* ''VideoGame/HyperdimensionNeptunia'' has the "Millionaire" trophy which requires you to get 100 million credits... which requires a LOT of grinding. The quickest and easiest way to do this without the DLC is to keep killing Clione, an enemy with high HP and defense, restoring health on every turn, over and over, because it drops a lot of credits. Which, with the right equipment and attacks used, isn't as hard as much as it's just tiring to do over and over. Also, just getting the dungeon containing this enemy in the first place requires several rounds of dungeon crafting from random boss-fight drops... With the DLC packs (which lets you go beyond level 99) it's slightly faster and more varied, but still grindy - after you reach certain levels you can safely start fighting stronger versions of the same enemy dropping more coins, and eventually move on to even higher-leveled "tournament" fights with higher payoff... still doing this over and over.

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* ''VideoGame/HyperdimensionNeptunia'' ''VideoGame/HyperdimensionNeptuniaReBirth1'' has the "Millionaire" trophy which requires you to get 100 million credits... which requires a LOT of grinding. The quickest and easiest way to do this without the DLC is to keep killing Clione, an enemy with high HP and defense, restoring health on every turn, over and over, because it drops a lot of credits. Which, with the right equipment and attacks used, isn't as hard as much as it's just tiring to do over and over. Also, just getting the dungeon containing this enemy in the first place requires several rounds of dungeon crafting from random boss-fight drops... With the DLC packs (which lets you go beyond level 99) it's slightly faster and more varied, but still grindy - after you reach certain levels you can safely start fighting stronger versions of the same enemy dropping more coins, and eventually move on to even higher-leveled "tournament" fights with higher payoff... still doing this over and over.
2nd Nov '16 2:27:34 PM Zanreo
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Added DiffLines:

* ''VideoGame/HyperdimensionNeptunia'' has the "Millionaire" trophy which requires you to get 100 million credits... which requires a LOT of grinding. The quickest and easiest way to do this without the DLC is to keep killing Clione, an enemy with high HP and defense, restoring health on every turn, over and over, because it drops a lot of credits. Which, with the right equipment and attacks used, isn't as hard as much as it's just tiring to do over and over. Also, just getting the dungeon containing this enemy in the first place requires several rounds of dungeon crafting from random boss-fight drops... With the DLC packs (which lets you go beyond level 99) it's slightly faster and more varied, but still grindy - after you reach certain levels you can safely start fighting stronger versions of the same enemy dropping more coins, and eventually move on to even higher-leveled "tournament" fights with higher payoff... still doing this over and over.
23rd Oct '16 7:38:29 PM nombretomado
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*** Those last points will probably come from the Din's Shop weapons, seeing as the game never tells you exactly what you can find there, or how many points they cost (with Dymlos, the most expensive weapon in the shop, costing 160 points). And you only get a measly one or two points for most of items you bring in, and only certain items give points towards each category. There's a damn good reason GameFAQs has a whole guide dedicated to this shop.

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*** Those last points will probably come from the Din's Shop weapons, seeing as the game never tells you exactly what you can find there, or how many points they cost (with Dymlos, the most expensive weapon in the shop, costing 160 points). And you only get a measly one or two points for most of items you bring in, and only certain items give points towards each category. There's a damn good reason GameFAQs Website/GameFAQs has a whole guide dedicated to this shop.
21st Oct '16 3:57:35 PM Kazrak
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** The only way to unlock some of them is to wander around the campgrounds; when you get to certain locations, the scene will be triggered. But there's nothing that tells you this, and in fact, you're encouraged to use the camp's Fast Travel system to get around quickly instead of going on foot. And to make matters worse, once night falls, you lose the chance to see them ever again. Thankfully, this doesn't count toward 100% completion in the game--but it DOES show up on your menu screen, leaving players to wonder how on earth they're supposed to fill in the missing movies.

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** The only way to unlock some of them the cutscenes is to wander around the campgrounds; when you get to certain locations, the scene will be triggered. But there's nothing that tells you this, and in fact, you're encouraged to use the camp's Fast Travel system to get around quickly instead of going on foot. And to make matters worse, once night falls, you lose the chance to see them ever again. Thankfully, this doesn't count toward 100% completion in the game--but it DOES show up on your menu screen, leaving players to wonder how on earth they're supposed to fill in the missing movies.


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** Rank 101. Not only do you have to get every collectible and figment, you also need to go back into Basic Braining and re-do the combat training repeatedly, with it getting more difficult each time.
4th Sep '16 1:55:29 PM WillKeaton
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** There are also some Pokémon that can only be obtained by trading them ''while they are holding a specific item'' (Kingdra, Steelix, etc). Said item naturally could only be found one time at one place once in the game. However, in later games, some trade-item evolution Pokémon like Steelix are available in the wild, and some of the required items can now be obtained as prizes for minigames. Some of items can also be held by some specific wild Pokémon, typically at a rather low chance, so you can avoid minigames and just try to encounter those exact species with a 'mon at the front of your party that has the ability Frisk[[note]](which automatically tells you if the Pokémon you just encountered is holding an item, and what that item is)[[/note]] and the move Thief[[note]](allowing you to [[KleptomaniacHero take said items]])[[/note]]. However, the "robbing the wildlife" method can still take hours.

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** There are also some Pokémon that can only be obtained by trading them ''while they are holding a specific item'' (Kingdra, Steelix, etc). Said item naturally could only be found one time at one place once in the game. However, in later games, some trade-item evolution Pokémon like Steelix are available in the wild, and some of the required items can now be obtained as prizes for minigames. Some of items can also be held by some specific wild Pokémon, typically at a rather low chance, so you can avoid minigames and just try to encounter those exact species with a 'mon at the front of your party that has the ability Frisk[[note]](which Frisk[[note]]which automatically tells you if the Pokémon you just encountered is holding an item, and what that item is)[[/note]] is[[/note]] and the move Thief[[note]](allowing Thief.[[note]]allowing you to [[KleptomaniacHero take said items]])[[/note]]. items]][[/note]] However, the "robbing the wildlife" method can still take hours.
4th Sep '16 1:53:51 PM WillKeaton
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* [[VideoGame/FZero F-Zero GX]] has everything related to its arcade counterpart, F-Zero AX. There are a set of racers, a whole set of tracks, and a set of parts that can be unlocked by taking your Gamecube memory card to an AX machine. Sounds easy enough...except that if you live anywhere outside Japan, you can count yourself very lucky to live anywhere near one, rendering everything but the racers nigh-impossible to get outside of cheat devices. And even then, the alternate method for unlocking the AX racers still requires you to clear the already brutally NintendoHard Story Mode missions on Very Hard mode (one level for each racer). Each racer also has a special movie that unlocked when you win a cup with them on Master Class difficulty. There are 41 characters, meaning you have to beat the hardest difficulty 41 times. And that's not even getting into the interview questions at the end of the cup, of which there are four per character. ''Per difficulty level.'' And you can only ask one per cup victory. Go ahead and do the math.[[note]]41 players X 4 difficulties X 4 questions X 4 races per cup = over 2600 races. Even crowd-sourcing hasn't produced a full list.[[/note]]

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* [[VideoGame/FZero ''[[VideoGame/FZero F-Zero GX]] GX]]'' has everything related to its arcade counterpart, F-Zero AX. ''F-Zero AX.'' There are a set of racers, a whole set of tracks, and a set of parts that can be unlocked by taking your Gamecube memory card to an AX machine. Sounds easy enough...except that if you live anywhere outside Japan, you can count yourself very lucky to live anywhere near one, rendering everything but the racers nigh-impossible to get outside of cheat devices. And even then, the alternate method for unlocking the AX racers still requires you to clear the already brutally NintendoHard Story Mode missions on Very Hard mode (one level for each racer). Each racer also has a special movie that unlocked when you win a cup with them on Master Class difficulty. There are 41 characters, meaning you have to beat the hardest difficulty 41 times. And that's not even getting into the interview questions at the end of the cup, of which there are four per character. ''Per difficulty level.'' And you can only ask one per cup victory. Go ahead and do the math.[[note]]41 players X 4 difficulties X 4 questions X 4 races per cup = over 2600 races. Even crowd-sourcing hasn't produced a full list.[[/note]]
4th Sep '16 1:51:47 PM WillKeaton
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** The Diskun Trophy in ''Melee'' is not worth the effort, and wouldn't be, even if the game paid you by the hour to complete it. Ignore that trophy, you'll thank TV Tropes. It requires you to get every single point bonus in the game. [[http://www.gamefaqs.com/console/gamecube/file/516492/15051 Click here for the list of point bonuses]]. It's worse than it looks, since many will never occur in a normal match and are difficult to get even when it's all you're trying to do. It's obscene.

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** The Diskun Trophy in ''Melee'' is not worth the effort, and wouldn't be, even if the game paid you by the hour to complete it. Ignore that trophy, you'll thank TV Tropes. It requires you to get every single point bonus in the game. [[http://www.gamefaqs.com/console/gamecube/file/516492/15051 Click here for the list of point bonuses]]. bonuses.]] It's worse than it looks, since many will never occur in a normal match and are difficult to get even when it's all you're trying to do. It's obscene.
4th Sep '16 1:50:55 PM WillKeaton
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** The game has one that requires [[spoiler:gravity-jumping into the wall, and then morphing into the wolf]] to unlock. Certain parts of the map you would never need to explore are thrown in just to make 200% a daunting task. [[GoodBadBugs Some need glitches to access]], making the true total [[http://worldbeyondwalls.free.fr/portal.php 425.5% and rising]].

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** The game has one that requires [[spoiler:gravity-jumping into the wall, and then morphing into the wolf]] to unlock. Certain parts of the map you would never need to explore are thrown in just to make 200% a daunting task. [[GoodBadBugs Some need glitches to access]], making the true total [[http://worldbeyondwalls.free.fr/portal.php 425.5% and rising]].rising.]]
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