History Main / LandMineGoesClick

12th May '17 5:16:39 AM Cryoclaste
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* ''{{Metroid}} Prime 3'' used two different mines and both were in plain sight and were easy to shoot from a distance if you didn't rush into the room. One mine was a standard proximity mine that blew up if you got too close. The other mine type was similar to the bouncing betty one mentioned in the top of the page; if you got too close, the mine would jump up, fire a laser in 360 degrees, then explode.

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* ''{{Metroid}} Prime 3'' ''VideoGame/MetroidPrime3'' used two different mines and both were in plain sight and were easy to shoot from a distance if you didn't rush into the room. One mine was a standard proximity mine that blew up if you got too close. The other mine type was similar to the bouncing betty one mentioned in the top of the page; if you got too close, the mine would jump up, fire a laser in 360 degrees, then explode.
11th Apr '17 1:05:28 AM FurryKef
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** ''VideoGame/HalfLife1'' had laser-controlled claymores. Once placed, the mine will release a warning whine for a few seconds then emit a faint blue laser (it's visible to the naked eye but only one type of NPC actually takes notice). If you break the laser, the mine will instantly explode without warning; even if you have full health and armor, the mine WILL kill you. They cannot be disarmed, only prematurely detonated via gunfire or explosions; on the other hand, they stick to the wall hard enough to hold your weight so you can stand on top of the mine. Some singleplayer maps (hint: exterior of the infamous ordinance warehouse level, A.K.A. mine maze) also sported conventional landmines which were invisible but explosives could be used for impromptu minesweeping.

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** ''VideoGame/HalfLife1'' had laser-controlled claymores. Once placed, the mine will release a warning whine for a few seconds then emit a faint blue laser (it's visible to the naked eye but only one type of NPC actually takes notice). If you break the laser, the mine will instantly explode without warning; even if you have full health and armor, the mine WILL kill you. They cannot be disarmed, only prematurely detonated via gunfire or explosions; on the other hand, they stick to the wall hard enough to hold your weight so you can stand on top of the mine. Some singleplayer maps (hint: exterior of the infamous ordinance ordnance warehouse level, A.K.A. mine maze) also sported conventional landmines which were invisible but explosives could be used for impromptu minesweeping.



** This one has to take the cake though: in 2015, unexploded ordinance was found in Washington state that dates back to ''[[http://warisboring.com/articles/america-still-has-a-problem-with-unexploded-civil-war-bombs/ the Civil War]]'', over '''150 years old.'''

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** This one has to take the cake though: in 2015, unexploded ordinance ordnance was found in Washington state that dates back to ''[[http://warisboring.com/articles/america-still-has-a-problem-with-unexploded-civil-war-bombs/ the Civil War]]'', over '''150 years old.'''



* The infamous legacy of the Soviet–Afghan War was the contamination of ''more than 530 square kilometers'' of land with '''10 million''' land mines and unexploded ordinance which has caused serious long-term damage to the development of the country through the depopulation of large tracts of arable land, resulting in even more problems such as drastically smaller crop harvests. Even to this day, efforts to identify and render the contaminated areas safe enough for resettling through de-mining and ordnance disposal are still ongoing.

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* The infamous legacy of the Soviet–Afghan War was the contamination of ''more than 530 square kilometers'' of land with '''10 million''' land mines and unexploded ordinance ordnance which has caused serious long-term damage to the development of the country through the depopulation of large tracts of arable land, resulting in even more problems such as drastically smaller crop harvests. Even to this day, efforts to identify and render the contaminated areas safe enough for resettling through de-mining and ordnance disposal are still ongoing.
28th Mar '17 3:00:14 AM foxley
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* ''Literature/AlexRider'': In ''Snakehead'', Alex steps on a land mine in an Australian SAS training area and hears it go click. A nearby soldier tells him that it is now armed and will go off if he moves his weight in any way. However, the mine also has a time delay fuse and will explode in 15 minutes even if he doesn't move. The soldier goes to get help. When he doesn't return, Alex eventually escapes by throwing himself down the slope of the hill away from the mine. [[spoiler:The whole thing was a SecretTestOfCharacter to see how Alex handled himself in stressful situations, and he was never in any real danger.]]
20th Mar '17 8:27:52 AM GuyIncog
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* The psychological thriller ''Mine'' uses this as its premise: the protagonist has stepped on a mine and must survive until help arrives - in the desert, alone, while remaining motionless, and uncertain whether help is in fact coming.
2nd Mar '17 6:54:31 PM SmoCro
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** This also has the secondary effect of making the (presumably enemy) population move and initiating ethnic cleansing (they are gone) plus genocide (when people need to flee for longer periods of time first the old and the young die and then slowly the rest). In Third World conflicts which are often fought over years or even generations that can translate in substantial advantages down the line... or you people just did not care where they planted mines.



** The largest non-nuclear explosives in history were dropped all across Europe during WW2. About 20 or so of them have not detonated. One was recently triggered by a cow who got struck with lightning (the electricity apparently setting off the fuse to the landmine).

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** The largest non-nuclear explosives in history were dropped all across Europe during WW2. About 20 or so of them have not detonated. One was recently triggered by a cow who got struck with lightning (the electricity apparently setting off the fuse to the landmine).
9th Jan '17 12:55:49 PM mvdwege
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* Averted in ''Film/ElAlameinTheLineOfFire'': NewMeat Serra steps on something in the dark. His Sergeant tells him he's lucky: it's an Anti-Tank mine that requires 300kg of pressure to go off.
6th Jan '17 10:56:58 PM foxley
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* ''Series/RizzoliAndIsles'': In "Bomb Voyage", Rizzoli, Isles and Korsak find themselves standing the middle of a field of improvised mines. While the bomb squad can extract Rizzoli and Isles relatively quickly, Korsak has trodden on the edge of a mine. Now he cannot move in case the mine shifts and goes off.
5th Jan '17 10:33:26 AM Pseudoname
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* ''VideoGame/{{Evolve}}'''s Markov uses completely impractical arc mines that create a large red sphere denoting their detonation radius when armed. Justified as he's using them to ward off large creatures from an area and it wouldn't be any good for humans to accidentally blunder into the kill zone.
15th Nov '16 12:24:52 AM Morgenthaler
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* In his autobiography ''About Face'' David Hackworth tells of an incident in Korea when he accidentally triggered a mine, but didn't hear the click due to his shell-damaged hearing. Everyone except Hackworth dove for cover, then looked up in amazement to see their commanding officer miraculously unharmed. Hackworth added to his BadAss reputation by growling at them for not clearing the minefield properly, then striding off to find a place where he could quietly go into shock.

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* In his autobiography ''About Face'' David Hackworth tells of an incident in Korea when he accidentally triggered a mine, but didn't hear the click due to his shell-damaged hearing. Everyone except Hackworth dove for cover, then looked up in amazement to see their commanding officer miraculously unharmed. Hackworth added to his BadAss badass reputation by growling at them for not clearing the minefield properly, then striding off to find a place where he could quietly go into shock.
16th Oct '16 3:57:02 PM Morgenthaler
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** A SpeedyGonzales & WesternAnimation/DaffyDuck episode comes to mind. For some reason, Daffy lays a minefield with all the locations marked. Daffy loses the map, but Speedy winds up with it and offers to tell Daffy where the mines are. Daffy takes a step... <Boom!> "There's one!" <Boom> "There's another!" <Boom> "What do you mean you don't know where they are? You haven't missed one yet!"

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** A SpeedyGonzales WesternAnimation/SpeedyGonzales & WesternAnimation/DaffyDuck episode comes to mind. For some reason, Daffy lays a minefield with all the locations marked. Daffy loses the map, but Speedy winds up with it and offers to tell Daffy where the mines are. Daffy takes a step... <Boom!> "There's one!" <Boom> "There's another!" <Boom> "What do you mean you don't know where they are? You haven't missed one yet!"
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http://tvtropes.org/pmwiki/article_history.php?article=Main.LandMineGoesClick