History Main / KnockBack

8th Jun '16 9:34:50 AM Willbyr
Is there an issue? Send a Message





* Tecmo's ''CaptainTsubasa'', extraordinary strong shot and tackle techniques include a knockback effect that sends weaker oppornents trying to intercept the user across the field in [[RuleOfCool an exaggerated fashion.]]

to:

* Tecmo's ''CaptainTsubasa'', ''Manga/CaptainTsubasa'', extraordinary strong shot and tackle techniques include a knockback effect that sends weaker oppornents trying to intercept the user across the field in [[RuleOfCool an exaggerated fashion.]]fashion]].
2nd Apr '16 10:53:09 AM Steven
Is there an issue? Send a Message



to:

* ''VideoGame/FinalFantasyXIV'' has several player skills that can cause knockback to enemies, which is handy for interrupting attacks. Enemies also posses attacks that can knock back players for the same effect and in some cases, can push them off the edge of the arena for a OneHitKill. In PvP, a properly timed knock back can make or break the match.




to:

* The ''VideoGame/FinalFantasyTactics'' series has knock back as a strategic use. Knock backs (whether by abilities or a critical hit) will always push the character back one space and if they get shoved off a ledge or cliff, they'll suffer fall damage on the way down (enemies that float won't suffer fall damage).
28th Nov '15 3:12:54 PM gophergiggles
Is there an issue? Send a Message



to:

* ''Disney/{{Aladdin}}'' actually turned it's knockback into a ''good thing''. Getting struck by an enemy bounces you straight up into the air and Aladdin becomes fully controllable again at the peak of it, so many is the time an enemy will actually help you reach a ledge rather than fall helplessly to your death. This is very prominent in the Cave of Wonders, where if you jump for one of the rising platforms too late and strike the lava underneath, you'll be bounced right up onto the platform and only lose a single heart.
4th Nov '15 8:38:39 AM DarkStorm
Is there an issue? Send a Message


* ''VideoGame/CityOfHeroes'' has three versions: knock back, knock up, and knock down. Almost all melee classes have a power that resists these effects. There also exist enhancements that provide the player with resistance to it, which are in very high demand as most players hate being knocked around by enemies. There also exist enhancements for increasing the knockback in your own powers.

to:

* ''VideoGame/CityOfHeroes'' has three versions: knock back, knock up, and knock down. Almost all (In technical terms, knockdown was simply knockback of magnitudes of less than one, usually standardized to 0.67) All melee classes have (but not all melee defensive powersets) and the Leaping Power Pool had a power that resists resisted these effects. There also exist existed enhancements that provide the player with resistance to it, which are in very high demand as most players hate being knocked around by enemies. There also exist enhancements for increasing the knockback in your own powers. Near the end of the game's life, they introduced an enhancement that reduced knockback to knockdown (by reducing its magnitude to 1% of normal), because many players hated chasing knocked enemies around with melee characters.
* VideoGame/ChampionsOnline calls it simply "Knock", as a catch-all phrase for knockdown, knockback, knockup, and what it called knock-to (which involves making an enemy fall ''towards'' your character).
4th Sep '15 10:53:08 PM Kayube
Is there an issue? Send a Message



to:

* In ''VideoGame/WarioLandII'' and ''[[VideoGame/WarioLand3 3]]'', Wario can't be killed (and in 3, he doesn't even drop any coins when hit, unlike II); thus, enemies knocking Wario back down to a lower part of the stage (or otherwise pushing him away from his objective) becomes the primary method of introducing difficulty.
16th Aug '15 6:21:58 PM Steven
Is there an issue? Send a Message



to:

* ''VideoGame/YoshisIsland'' has knockback and flinching. In the former's case, getting hit will send you flying back a few steps while in the latter, getting hit while you're on the ground or are hit in midair and fall to the ground immediately has Yoshi shake his head in a daze for a second. Flinching is something you want to avoid as much as possible because you don't want to waste time with Yoshi being stunned while the timer to get back Baby Mario ticks down.
29th Jul '15 12:59:13 AM Adept
Is there an issue? Send a Message


* As an action [=MMO=], ''DragonNest'' practically requires players to exploit the various forms of this trope as even {{Mook}}s can easily do the same. Resistance to this trope can be a {{Gamebreaker}} especially in PVP.

to:

* As an action [=MMO=], ''DragonNest'' ''VideoGame/DragonNest'' practically requires players to exploit the various forms of this trope as even {{Mook}}s can easily do the same. Resistance to this trope can be a {{Gamebreaker}} especially in PVP.
6th Jul '15 11:27:08 AM TheGoodDoctor
Is there an issue? Send a Message

Added DiffLines:

* In ''TabletopGame/PsionicsTheNextStageInHumanEvolution'', being hit with TK Push or TK Blast sends the victim flying.
27th Jun '15 8:54:26 AM Moopsball
Is there an issue? Send a Message



to:

* ''VideoGame/PathOfExile'' has knockback as part of a few skills, such as the Shockwave Totem, as well as in the form of a support skill that can be linked to any active skill. One particular unique item adds knockback to any skill equipped to it and makes the knockback pull a target ''towards'' the source of the hit. Enterprising players can get a lot of use out of the ability to drag an enemy around the map.
23rd Jun '15 10:56:53 AM nombretomado
Is there an issue? Send a Message


* Some games such as later ''KingOfFighters'' entries take Knockback to an extreme, making some attacks capable of bouncing an opponent off the wall[=/=]floor in order to extend combos.

to:

* Some games such as later ''KingOfFighters'' ''VideoGame/TheKingOfFighters'' entries take Knockback to an extreme, making some attacks capable of bouncing an opponent off the wall[=/=]floor in order to extend combos.
This list shows the last 10 events of 146. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.KnockBack