History Main / JunkRare

27th Aug '16 8:03:36 PM Yuihime
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** In ''VideoGame/PokemonGo'', the player hatches Pokemon eggs by walking 2, 5, or 10 kilometers while playing the game. Eevee, while far from being a ComMons, is one of the most common Pokemon to find in the world... and can hatch from the 10 km egg, which otherwise yields the rarest Pokemon.

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** In ''VideoGame/PokemonGo'', the player hatches Pokemon eggs by walking 2, 5, or 10 kilometers while playing the game. Eevee, while far from being a ComMons, is one of the most more common Pokemon to find in the world... and can hatch from the 10 km egg, which otherwise yields the rarest Pokemon.
27th Aug '16 8:02:53 PM Yuihime
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** In ''VideoGame/PokemonGo'', the player hatches Pokemon eggs by walking 2, 5, or 10 kilometers while playing the game. Eevee, while far from being a ComMons, is one of the most common Pokemon to find in the world... and can hatch from the 10 km egg, which otherwise yields the rarest Pokemon.
16th Aug '16 6:24:54 PM 64SuperNintendo
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* Anchors are the rarest items in ''VideoGame/SuperMarioBros3'': every other world has a [[GuideDangIt secret]] level where collecting an untold number of coins gets you anchor. All the anchor does is stop the airship from changing its place on the map if you die. In World 5 a very rare glitch can make the airship fly to an [[UnwinnableByMistake unreachable square]], so it's probably most useful there.

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* Anchors are the rarest items in ''VideoGame/SuperMarioBros3'': every other world has a [[GuideDangIt secret]] level where collecting an untold number of coins gets you anchor. All the anchor does is stop the airship from changing its place on the map if you die. In World 5 5, a very rare glitch can make the airship fly to an [[UnwinnableByMistake unreachable square]], so it's probably most useful there.
15th Aug '16 4:23:58 PM HeroicJay
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** Any shiny ComMons, e.g. shiny Rattatas and shiny Pidgeys. Bonus points if it's a shiny Magikarp. A shiny Magikarp is rare, but junk. A shiny Gyarados is [[MagikarpPower plenty strong]], but not especially rare (it appears in a plot-significant fixed encounter in ''VideoGame/PokemonGoldAndSilver'' and their remakes.)

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** Any shiny ComMons, e.g. shiny Rattatas and shiny Pidgeys. Bonus points if it's a shiny Magikarp. A shiny Magikarp is rare, but junk. A shiny Gyarados (its evolution) is [[MagikarpPower plenty strong]], but not especially rare (it appears in a plot-significant fixed encounter in ''VideoGame/PokemonGoldAndSilver'' and their remakes.)
15th Aug '16 4:22:21 PM HeroicJay
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** Any shiny ComMons, e.g. shiny Rattatas and shiny Pidgeys.

to:

** Any shiny ComMons, e.g. shiny Rattatas and shiny Pidgeys. Bonus points if it's a shiny Magikarp. A shiny Magikarp is rare, but junk. A shiny Gyarados is [[MagikarpPower plenty strong]], but not especially rare (it appears in a plot-significant fixed encounter in ''VideoGame/PokemonGoldAndSilver'' and their remakes.)
20th Jun '16 9:15:01 PM WillBGood
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* The pinball version of ''Pinball/{{Hercules}}'' by Atari. Although only 300 tables of the game were made, it requires constant maintenance due to its massive size and playing it is regarded as rather blasé.

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* The pinball version of ''Pinball/{{Hercules}}'' by Atari. Although only 300 tables of the game were made, it requires constant maintenance due to its massive size and playing it is regarded as rather blasé.
blah (the table's physics feels sluggish due to the increased mass of the ball without a corresponding increase in table slant).
10th Jun '16 9:45:22 PM Quanyails
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* Smashy Road: Wanted has four tiers named common, rare, epic, and legendary. The epic tier has almost, if not all, of the worst cars in the game.

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* Smashy ''Smashy Road: Wanted Wanted'' has four tiers named common, rare, epic, and legendary. The epic tier has almost, if not all, of the worst cars in the game.
4th May '16 1:42:04 AM shadowmanwkp
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* ''Tabletopgame/MagicTheGathering'' has a lot of these, usually [[IntentionalTrope on purpose]]. Mark Rosewater, the game's head designer, wrote a lengthy defense of the practice titled [[http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtgcom/daily/mr9 "Rare, but Well Done,"]] in which he discusses in great detail why this trope exists.

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* ''Tabletopgame/MagicTheGathering'' has a lot of these, usually [[IntentionalTrope on purpose]]. Mark Rosewater, the game's head designer, wrote a lengthy defense of the practice titled [[http://www.[[http://magic.wizards.com/Magic/Magazine/Article.aspx?x=mtgcom/daily/mr9 com/en/articles/archive/making-magic/rare-well-done-2002-02-25-0 "Rare, but Well Done,"]] in which he discusses in great detail why this trope exists.
18th Feb '16 7:20:21 PM 32_Footsteps
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* ''VideoGame/CookieClicker'' has one in the collection of eggs found when [[HolidayMode Easter is triggered]] - it's called "egg" (quotes and all), and all it does it improve production by +9 cookies per second (when even mid-game purchases on the same scale give hundreds of thousands for a single purchase). Without multipliers, depending on when it's bought, it could take months to pay for itself. And unlocking it is a 1% chance on every golden cookie click. Oh, and it has to unlock (though thankfully not be purchased) for an achievement.
17th Feb '16 10:33:51 AM PDL
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* ''VideoGame/AnimalCrossing'': Many items in this game can be this: Depending on your perspective, many clothing items or furniture items can be this if it isn't something you want to have in your house or museum but you can't get rid of it because it can't be found in stores, ordered through the store kiosk and can only be obtained on a single day of the year, or a single playthrough with a given player character.
** The best example of this is the Sloppy furniture series. All the items appear disheveled and messy and look like something that's ready to be thrown out. However, these items are only available if a villager decides to put them up for sale in Re-tail. Which only happens once in a blue moon. People are willing to pay millions of bells to get their hands on a whole set.
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