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* The next religion chronologically might have been UsefulNotes/{{Zoroastrianism}}, which preached about the Chinvat Bridge, a metaphysical place after death all souls must cross. The virtuous will pass without problem and join Ahura Mazda, while the wicked will be snatched from the bridge by the demon Chinnaphapast, who will toss them into the eternal fire of the Duzakh, the Persian hell.
* The ancient Vedic religion that later became UsefulNotes/{{Hinduism}} seemingly featured an eternal afterlife, but it's unclear what exactly happened there. After the development of the doctrines of karma and [[{{Reincarnation}} samsara]], however, the souls of the dead are said to be judged by Yama, the god of death, based on one's accumulated good or bad deeds throughout their life. Those who have good karma spend some pleasant time in the gods' realm and are reincarnated as a higher class or lifeform, while the opposite is true for those with bad karma, who are tortured in [[{{Hell}} Naraka]] and reincarnated as lower classes or lifeforms. The wheel of reincarnation is endless unless one achieves liberation or ''moksha'' through asceticism and enlightenment. A similar afterlife develped in UsefulNotes/{{Buddhism}}.
* In early Myth/MesopotamianMythology, there was no judge of the death. Good and evil people went to the same dark, dusty place, and whenever a judgement of sorts was established, it was rather that a person's treatment in the afterlife depended on how sumptuously they were buried. This later changed, with the god Shamash or Utu being considered the judge of the dead.
* Myth/GreekMythology initially established most human souls were bound to go to Hades and spend an eternity in darkness and apathy, with only people related to the gods being allowed a paradise in Elysium (and it would be even worse for those too poor to afford Charon's obol, as their souls would be left in an increasingly crowded riverside). Pindar and Creator/{{Plato}} changed this, establishing that righteous people could enter Elysium too, while wicked people would be punished in Tartarus, the deepest part of Hades, after being judged by Minos, Aeacus, and Rhadamanthus to determine what their fate in the underworld would be. Plato seems to have believed neither the reward nor the punishment was eternal, though, and that souls would reincarnate again depending on their alignement.



* In Myth/GreekMythology the dead were judged by Minos, Aeacus, and Rhadamanthus upon entering Hades' realm to determine what their fate in the underworld would be. Especially wicked people were sent to torment in Tartarus.
* In Myth/HinduMythology, the judgement is done by Yama, the god of Death, based on one's accumulated karma throughout their life. Those who have good karma spend some pleasant time in the afterlife and are reincarnated as a higher class or lifeform, while the opposite is true for those with bad karma, who are tortured in [[{{Hell}} Naraka]] and reincarnated as lower classes or lifeforms.
* In Myth/MesopotamianMythology, either Shamash (the sun) or his father Sin (the moon) judge the souls of the dead in the afterlife.
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* Zig-Zagged in ''TabletopGame/{{Pathfinder}}'''s Golarion setting. Souls naturally progress to an afterlife appropriate to their CharacterAlignment and/or PatronGod, so the {{Psychopomp}}s only adjudicate complicated cases like major last-minute conversions or disputed soul-binding pacts. The ultimate authority is the GodOfTheDead Pharasma, but it's very rare for her to get involved.

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* Zig-Zagged in ''TabletopGame/{{Pathfinder}}'''s Golarion setting. Souls naturally progress to an afterlife appropriate to their CharacterAlignment and/or PatronGod, so the {{Psychopomp}}s only adjudicate complicated cases like major last-minute conversions or disputed soul-binding pacts. The ultimate authority is the GodOfTheDead Pharasma, but it's very rare for her to get involved. Also, the judgment only takes effect if the soul consents; otherwise, they either remain in the Boneyard, are sacrificed by a {{Psychopomp}} to stave off the end of the universe, or move onto another fate determined by their particular path.
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* Zig-Zagged in ''TabletopGame/{{Pathfinder}}'''s Golarion setting. Souls naturally progress to an afterlife appropriate to their CharacterAlignment and/or patron deity, so the {{Psychopomp}}s only adjudicate complicated cases like major last-minute conversions or disputed soul-binding pacts. The ultimate authority is their mistress Pharasma, Lady of Graves, the Neutral goddess of death, but it's very rare for her to get involved.

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* Zig-Zagged in ''TabletopGame/{{Pathfinder}}'''s Golarion setting. Souls naturally progress to an afterlife appropriate to their CharacterAlignment and/or patron deity, PatronGod, so the {{Psychopomp}}s only adjudicate complicated cases like major last-minute conversions or disputed soul-binding pacts. The ultimate authority is their mistress the GodOfTheDead Pharasma, Lady of Graves, the Neutral goddess of death, but it's very rare for her to get involved.
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[[folder:Comic Books]]
* The French comic ''ComicBook/PasseMoiLeCiel'' has as this its premise: St. Peter looks over the life of people waiting to get into Heaven and sends them to Hell if they deserve it (and/or he doesn't like them for some reason). The Devil is both a coworker and SitcomArchnemesis.
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* This becomes one of the major themes in ''Series/{{Manifest}}''. People who have returned from the dead have a period exactly as long as they were gone, and then they're judged. Those who are still evil die again, while those who have redeemed themselves can survive it. An extra complication is that people who died and returned as a group are also [[AllOrNothing judged as a group]]. And the plane had nearly 200 people on board...

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