History Main / JackOfAllStats

1st Feb '18 12:43:16 PM Dark_Lord_
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* Both Franchise/SuperSentai and Franchise/PowerRangers also do this, but with their HumongousMecha as the first combination (which, nine times out of ten, involve the main team) will usually end up being this.

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* Both Franchise/SuperSentai and Franchise/PowerRangers also do this, but with their HumongousMecha as this. If the first combination (which, nine times out of ten, involve team members clearly show a difference in fighting style, the main team) red Ranger will usually end up being this.this trope most of the time. This trope also applies to most of the initial CombiningMecha each team receives. The mecha almost always end up being swordfighters with average speed and mild ranged capabilities.
21st Jan '18 12:22:19 PM nombretomado
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* Each LuminousArc game has at least two characters.

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* Each LuminousArc ''VideoGame/LuminousArc'' game has at least two characters.



** In the second game, Roland, Althea and Fatima have high stat in every department, good AO and movement, and are neither a GlassCannon nor a SquishyWizard!

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** In [[VideoGame/LuminousArc2 the second game, game]], Roland, Althea and Fatima have high stat in every department, good AO and movement, and are neither a GlassCannon nor a SquishyWizard!
18th Jan '18 5:27:07 PM VulgarBee
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* In ''Anime/DragonBallSuper'', the main strength of Universe 7 during the Tournament of Power arc is this. While the other universes have fighters who are either stronger than most of the group, or have gimmicky abilities, Universe 7 has the all around strongest team in the tournament.Each fighter has years of experience, vast arrays of attacks, and the knowledge to keep fighting for longer periods then any other universe. For example Master Roshi, the weakest member of the team, is stronger then the top warriors of Universe 4, while Goku, their strongest member, is stronger then all but roughly two people in the tournament. It's telling that in most cases, the only reason they lose a fighter is because an opponent takes advantage of a moment of weakness to knock them out.
17th Jan '18 10:11:25 AM Yukianesa
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* ''VideoGame/MonsterHunter'': Originally a FragileSpeedster, the Sword and Shield weapon has been gradually turned into this. The guard is nothing to write home about (but it at least has one unlike the [[GlassCannon Hammer and Longsword]]) and the raw striking power is relatively low (and usually offset by high elemental damage and still usually higher than the [[StoneWall Lance]]), but the weapon can land many strikes quickly and doesn't slow you to a crawl when it's drawn (looking at you [[MightyGlacier Great Sword]]). More importantly, you can use items like potions and bombs while the sword is drawn - this includes the Slinger introduced in ''World''.
15th Jan '18 5:37:08 PM DarkPaladinX
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* ''VideoGame/AgeOfEmpiresII:'' The Byzantines, the Chinese, and (in the ''African Kingdoms'' expansion) the Malians are civilizations noted to a have versatile tech tree with reasonable civilization bonuses with a variety of unit options that would allow them to open up for different strategies and gameplay styles, especially with the Byzantines, where the civilization is noted to have [[SkillGateCharacter a low learning curve that is easy for newer player to pick up]].

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* ''VideoGame/AgeOfEmpiresII:'' The Byzantines, the Chinese, and (in the ''African Kingdoms'' expansion) the Malians are civilizations noted to a have versatile tech tree with reasonable civilization bonuses with a variety of unit options that would allow them to open up for different strategies and gameplay styles, especially with the Byzantines, where the civilization is noted to have [[SkillGateCharacter a low learning curve that is easy for a newer player to pick up]].
30th Dec '17 5:50:43 PM nombretomado
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%%* ''{{Gladius}}'' - The Medium class was one of the four classes (along with [[FragileSpeedster Light]], [[MightyGlacier Heavy]] and Animal) and fits the The Jack of All Stats definition to a tee. They had a [[TacticalRockPaperScissors rock-paper-scissors]] advantage over Lights.

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%%* ''{{Gladius}}'' ''VideoGame/{{Gladius}}'' - The Medium class was one of the four classes (along with [[FragileSpeedster Light]], [[MightyGlacier Heavy]] and Animal) and fits the The Jack of All Stats definition to a tee. They had a [[TacticalRockPaperScissors rock-paper-scissors]] advantage over Lights.
28th Nov '17 10:22:29 AM MBG
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* In the ''VideoGame/DawnOfWar'' video game series, and also to a much greater extreme in the tabletop strategy game progenitor, ''TabletopGame/{{Warhammer 40000}}'', the Space Marine race is the most balanced race of all, and many players consider playing Space Marines both a rite of passage for newbies who want a safe army to learn to play with, and a tactical crutch for veterans who ''should'' know enough tricks of the trade to play one of the more specialized races.

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* In the ''VideoGame/DawnOfWar'' video game series, and also to a much greater extreme in the tabletop strategy game progenitor, ''TabletopGame/{{Warhammer 40000}}'', the Space Marine race faction is the most balanced race of all, and many players consider playing Space Marines both a rite of passage for newbies who want a safe army to learn to play with, and a tactical crutch for veterans who ''should'' know enough tricks of the trade to play one of the more specialized races.races. Specifically, Marines aren't as good in melee as Tyranids, as good at taking hits as Necrons, as good at ranged combat as Tau, as psychically powerful as Eldar, as speedy as Dark Eldar, as good with vehicles as Imperial Guard, or as numerous as Orks, but they're above-average or at least capable in all those categories, and they can become competitive with any of the above when geared up properly. And given the presence of Space Marine legions that do specialize (for instance, Space Wolves and Blood Angels focus on melee) and get special tricks for doing so, a Space Marine army could potentially be based on any strategy. Chaos Marines are also this, but generally trade being a bit weaker all-around for special gifts from their gods.
19th Nov '17 8:42:48 AM SolidSonicTH
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* The 'T' Tetromino in ''VideoGame/{{Tetris}}'' is the most versatile piece in the game as it can fit anywhere a vertical 'Z' or 'S' piece or a flat 'L' or 'J' piece can but cannot adequately fill spaces that those pieces can fill in their other orientations.

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* The 'T' Tetromino Tetrimino in ''VideoGame/{{Tetris}}'' is the most versatile piece in the game as it can fit anywhere a vertical 'Z' or 'S' piece or a flat 'L' or 'J' piece can but cannot adequately fill spaces that those pieces can fill in their other orientations.
19th Nov '17 8:31:48 AM SolidSonicTH
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* The 'T' Tetromino in ''VideoGame/{{Tetris}}'' is the most versatile piece in the game as it can fit anywhere a vertical 'Z' or 'S' piece or a flat 'L' or 'J' piece can but cannot adequately fill spaces that those pieces can fill in their other orientations.
1st Nov '17 2:52:50 AM SneaselSawashiro
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* Demitri and Morrigan from ''VideoGame/{{Darkstalkers}}'' are considered to be a very well-rounded characters. They are also {{Shotoclone}}s.
* Ky Kiske from ''VideoGame/GuiltyGear'' is a balanced character, the reason why he's recommended to beginners and why many players find him boring to use.

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* Demitri and Morrigan from ''VideoGame/{{Darkstalkers}}'' are considered to be a very well-rounded characters.characters, with both of them focusing a lot on fundamentals and solid pokes (especially for the former, despite his lack of a high-low mixup game). They are also {{Shotoclone}}s.
* Ky Kiske from ''VideoGame/GuiltyGear'' is a balanced character, the reason why he's recommended to beginners and why many players find him boring to use.use, until he gains a new mechanic in ''Xrd'', which still makes him a well-rounded character (and still a bit difficult to use as well as the other specialists).
** While he's on the power-based side with more of a up-close game (and some powerful loops of damage), series-protagonist Sol Badguy is also one as well when one takes into consideration his standard set of attacks and range.
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