History Main / JackOfAllStats

23rd Mar '17 10:21:09 PM Kyoni
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** The main Lord character of each of the game usually fulfills this role, having evenly distributed stats across the board but not necessarily being amazing in one particular stat. However, their stats still end up good enough for many to to become [[LightningBruiser Lightning Burisers]] instead.

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** The main Lord character of each of the game games usually fulfills this role, having evenly distributed stats across the board but not necessarily being amazing in one particular stat. role. However, their stats still usually end up good enough for many to of them to become [[LightningBruiser Lightning Burisers]] instead.
23rd Mar '17 10:19:40 PM Kyoni
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** The main Lord character of each of the game usually fulfills this role, having evenly distributed stats across the board but not necessarily being amazing in one particular stat. However, their stats still end up good enough for many to to become LightningBruisers instead.

to:

** The main Lord character of each of the game usually fulfills this role, having evenly distributed stats across the board but not necessarily being amazing in one particular stat. However, their stats still end up good enough for many to to become LightningBruisers [[LightningBruiser Lightning Burisers]] instead.
23rd Mar '17 10:18:55 PM Kyoni
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** Eliwood from ''FireEmblem: The Blazing Blade'' has more evenly balanced growths than Hector or Lyn with the exception of slightly higher Luck growth.

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** The main Lord character of each of the game usually fulfills this role, having evenly distributed stats across the board but not necessarily being amazing in one particular stat. However, their stats still end up good enough for many to to become LightningBruisers instead.
*** The best example of this across the games is
Eliwood from ''FireEmblem: The ''The Blazing Blade'' has more evenly balanced growths than Hector or Lyn with Blade''. He belongs to a PowerTrio of Lords--one a FragileSpeedster and the exception of slightly higher Luck growth.other a MightyGlacier, leaving humble Eliwood to fill this role between them.



*** Takumi would fill this role within ''Birthright'''s royal family were it not for his unique and ''very'' powerful bow. His stats and growth rates are actually very evenly balanced, even gaining good defense for an Archer (although his Resistance is problematic), but his Fujin Yumi is so powerful that he goes into straight-up GameBreaker mode when he otherwise would be this.

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*** Takumi would fill this role within ''Birthright'''s royal family were it not for his unique and ''very'' powerful bow. His stats and growth rates are actually very evenly balanced, even gaining good defense for an Archer (although his Resistance is problematic), but his Fujin Yumi is so powerful that he goes into straight-up ends up becoming a GameBreaker mode when he otherwise would be this.
23rd Mar '17 10:10:30 PM Kyoni
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** Eliwood from ''FireEmblem: Rekka no Ken'' has more evenly balanced growths than Hector or Lyn with the exception of slightly higher Luck growth.
** Across the series, the Cavalier and Mercenary classes tend to sport the most balanced stats across the board, rarely excelling in any particular stat, and several of the former are often given to the player fairly early in the story. (Its upgrade is also the traditional class of [[CrutchCharacter "Jeigans."]])
*** For a specific example, Lowen (also from ''Rekka no Ken'') has more evenly-spread growth rates compared to Kent's slightly higher Skill/Speed and Sain's slightly higher Strength.

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** Eliwood from ''FireEmblem: Rekka no Ken'' The Blazing Blade'' has more evenly balanced growths than Hector or Lyn with the exception of slightly higher Luck growth.
** Across the series, the Cavalier and Mercenary classes tend to sport the most evenly balanced stats across the board, rarely excelling in any particular stat, and several of the former are often given to the player fairly early in the story. (Its upgrade is also the traditional class of [[CrutchCharacter "Jeigans."]])
*** For a specific example, Lowen (also from ''Rekka no Ken'') has more evenly-spread growth rates compared to Kent's slightly higher Skill/Speed and Sain's slightly higher Strength.
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*** Furthermore, Camilla fills this role among the royal siblings, with fairly equal stats in strength, defense, speed, and resistance. And not only can she attack physically with axes, but she can also [[MagicKnight wield tomes]], although her magic growth is generally too low for her to use them in the long-run. The magic Bolt Axe fixes this issue, though.

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*** Furthermore, Camilla fills this role among the royal siblings, siblings in ''Conquest'', with fairly equal stats in strength, defense, speed, and resistance. And not only can she attack physically with axes, but she can also [[MagicKnight wield tomes]], although her magic growth is generally too low for her to use them in the long-run. The magic Bolt Axe fixes this issue, though.though.
*** Takumi would fill this role within ''Birthright'''s royal family were it not for his unique and ''very'' powerful bow. His stats and growth rates are actually very evenly balanced, even gaining good defense for an Archer (although his Resistance is problematic), but his Fujin Yumi is so powerful that he goes into straight-up GameBreaker mode when he otherwise would be this.
21st Mar '17 5:03:48 PM KEEP_IN
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** The Soldier, in spite of [[CastOfSnowflakes Valve's intent to avert this trope]], is considered to be very well-rounded. He's designed for leading the offensive, but he's also vital for filling gaps while on defense. He has slightly below-average speed (that he can compensate for by [[RocketJump rocket jumping]], slightly above-average health (that he can sacrifice for more mobility via rocket jumps), and deals good damage at almost any range. His rocket launcher, the easiest weapon in the game to use, is designed for direct attacks at medium range, but its accuracy and explosive power allows him to improvise harassing at long range or saturation bombing until dedicated Snipers/Demomen can regroup. In fact, his greatest aspect is that he has no exploitable weaknesses when played correctly.

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** The Soldier, in spite of [[CastOfSnowflakes Valve's intent to avert this trope]], is considered to be very well-rounded. He's designed for leading the offensive, but he's also vital for filling gaps while on defense. He has slightly below-average speed (that he can compensate for by [[RocketJump rocket jumping]], jumping]]), slightly above-average health (that he can sacrifice for more mobility via rocket jumps), and deals good damage at almost any range. His rocket launcher, the easiest weapon in the game to use, is designed for direct attacks at medium range, but its accuracy and explosive power allows him to improvise harassing at long range or saturation bombing until dedicated Snipers/Demomen can regroup. In fact, his greatest aspect is that he has no exploitable weaknesses when played correctly.
21st Mar '17 5:03:23 PM KEEP_IN
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** The Soldier, in spite of [[CastOfSnowflakes Valve's intent to avert this trope]], is considered to be very well-rounded. He's designed for leading the offensive, but he's also vital for filling gaps while on defense. He has slightly below-average speed, slightly above-average health, and deals good damage at almost any range. His rocket launcher, the easiest weapon in the game to use, is designed for direct attacks at medium range, but its accuracy and explosive power allows him to improvise harassing at long range or saturation bombing until dedicated Snipers/Demomen can regroup. In fact, his greatest aspect is that he has no exploitable weaknesses when played correctly.

to:

** The Soldier, in spite of [[CastOfSnowflakes Valve's intent to avert this trope]], is considered to be very well-rounded. He's designed for leading the offensive, but he's also vital for filling gaps while on defense. He has slightly below-average speed, speed (that he can compensate for by [[RocketJump rocket jumping]], slightly above-average health, health (that he can sacrifice for more mobility via rocket jumps), and deals good damage at almost any range. His rocket launcher, the easiest weapon in the game to use, is designed for direct attacks at medium range, but its accuracy and explosive power allows him to improvise harassing at long range or saturation bombing until dedicated Snipers/Demomen can regroup. In fact, his greatest aspect is that he has no exploitable weaknesses when played correctly.
10th Mar '17 7:17:36 AM MyFinalEdits
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* In a curious case of the Jack-of-All-Stats not being the character in the title of the game, ''[[VideoGame/SegaSuperstars Sonic & Sega All-Stars Racing]]'''s Jacks-Of-All-Stats are [[VideoGame/BillyHatcherAndTheGiantEgg Billy Hatcher]] and [[Franchise/SonicTheHedgehog Amy Rose]], whose cars have pretty middle-of-the-road stats. Sonic himself has high acceleration, average top speed, low handling, and crazy-powerful turbo.
* In the ''VideoGame/SonicDrift'' games, Sonic is not the Jack-of-All-Stats either--Sonic has a high top speed but bad acceleration. Tails is the Jack-of-All-Stats; [[AllThereInTheManual the manual even states that Tails has no strengths or weaknesses]].
* In ''VideoGame/SonicR'', the Jack-of-All-Stats of the original racers is Knuckles as he's not as fast as Sonic and he doesn't have Tails' jumping ability and grip, making him perfect for starter racers. Tails Doll is also this for the unlockables.

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* ''Franchise/SonicTheHedgehog'':
**
In a curious case of the Jack-of-All-Stats not being the character in the title of the game, ''[[VideoGame/SegaSuperstars Sonic & Sega All-Stars Racing]]'''s Jacks-Of-All-Stats are [[VideoGame/BillyHatcherAndTheGiantEgg Billy Hatcher]] and [[Franchise/SonicTheHedgehog Amy Rose]], whose cars have pretty middle-of-the-road stats. Sonic himself has high acceleration, average top speed, low handling, and crazy-powerful turbo.
* ** In the ''VideoGame/SonicDrift'' games, Sonic is not the Jack-of-All-Stats either--Sonic has a high top speed but bad acceleration. Tails is the Jack-of-All-Stats; [[AllThereInTheManual the manual even states that Tails has no strengths or weaknesses]].
* ** In ''VideoGame/SonicR'', the Jack-of-All-Stats of the original racers is Knuckles as he's not as fast as Sonic and he doesn't have Tails' jumping ability and grip, making him perfect for starter racers. Tails Doll is also this for the unlockables.



* In ''VideoGame/Sonic3AndKnuckles'', Sonic becomes the Jack of All Stats. Tails can fly, Knuckles can glide and climb walls, but Sonic is more well rounded, plus he can make energy shields do neat tricks like give him a second jump. Sonic does have one major advantage over the other two: When unshielded, Sonic is the only character who can hit spiked enemies from any angle, using his 1 second extended range attack. Players with good timing can completely ignore the intended weak points of each boss, particularly turning the GoddamnedBoss of Carnival Night Act 2 into a ten second beat-down.
** In general, in most games with multiple playable characters, either [[BareFistedMonk Knuckles]] or [[HyperspaceMallet Amy Rose]] tend to be this when they aren't the MightyGlacier or FightingClown respectively. Knuckles thanks to his gliding and climbing skills, variable combat abilities and middle-of-the-road stats and Amy thanks to her agility and [[MechanicallyUnusualFighter unique acrobatic and hammer techniques]] giving her a boost to her otherwise weak stats.

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* ''Franchise/SonicTheHedgehog'':
** In most games with multiple playable characters, either [[BareFistedMonk Knuckles]] or [[HyperspaceMallet Amy Rose]] tend to be this when they aren't the MightyGlacier or FightingClown respectively. Knuckles thanks to his gliding and climbing skills, variable combat abilities and middle-of-the-road stats and Amy thanks to her agility and [[MechanicallyUnusualFighter unique acrobatic and hammer techniques]] giving her a boost to her otherwise weak stats.
**
In ''VideoGame/Sonic3AndKnuckles'', Sonic becomes the Jack of All Stats. Tails can fly, Knuckles can glide and climb walls, but Sonic is more well rounded, plus he can make energy shields do neat tricks like give him a second jump. Sonic does have one major advantage over the other two: When unshielded, Sonic is the only character who can hit spiked enemies from any angle, using his 1 second extended range attack. Players with good timing can completely ignore the intended weak points of each boss, particularly turning the GoddamnedBoss of Carnival Night Act 2 into a ten second beat-down.
** In general, in most games with multiple playable characters, either [[BareFistedMonk Knuckles]] or [[HyperspaceMallet Amy Rose]] tend to be this when they aren't the MightyGlacier or FightingClown respectively. Knuckles thanks to his gliding and climbing skills, variable combat abilities and middle-of-the-road stats and Amy thanks to her agility and [[MechanicallyUnusualFighter unique acrobatic and hammer techniques]] giving her a boost to her otherwise weak stats.
beat-down.
9th Mar '17 9:06:22 PM Ninetails2000
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Added DiffLines:

** In ''VideoGame/SonicRiders'', most of the character-specific default gears have the same balanced stats and accessories across the [[IncrediblyLamePun board]] with the differences coming from the added stats of the characters riding them. Additionally, there are gears such as the Cover series of gears that seek to counter-balance the weaknesses of certain types in order to balance things out.


Added DiffLines:

** In general, in most games with multiple playable characters, either [[BareFistedMonk Knuckles]] or [[HyperspaceMallet Amy Rose]] tend to be this when they aren't the MightyGlacier or FightingClown respectively. Knuckles thanks to his gliding and climbing skills, variable combat abilities and middle-of-the-road stats and Amy thanks to her agility and [[MechanicallyUnusualFighter unique acrobatic and hammer techniques]] giving her a boost to her otherwise weak stats.
6th Mar '17 12:12:38 AM OrangenChan
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Added DiffLines:

*** For a specific example, Lowen (also from ''Rekka no Ken'') has more evenly-spread growth rates compared to Kent's slightly higher Skill/Speed and Sain's slightly higher Strength.
22nd Feb '17 12:58:40 PM Markus_McCloud
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* Fox McCloud in the multiplayer game of ''VideoGame/StarFoxAssault''. He has 3 stars in all of his stats except his Pilot, Arwing, and Landmaster stats, which have 4 stars each.

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* Fox McCloud in the multiplayer game of ''VideoGame/StarFoxAssault''. He has 3 stars in all of his stats except his Pilot, Arwing, and Landmaster stats, which have 4 stars each.
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