History Main / ItsAllUpstairsFromHere

11th Jul '17 9:44:12 PM Arutema
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* ''VideoGame/WorldOfMana'' loves towers: The tower in the City of Gold in ''VideoGame/SecretOfMana'' and the Luna Tower in ''VideoGame/SeikenDensetsu3''; the Tower of Leires in ''VideoGame/LegendOfMana'' isn't ''quite'' all going upstairs, but it may as well be. An entire chapter of ''VideoGame/DawnOfMana'' is dedicated to climbing the ruins of an ancient superweapon and trying to stop the bad guys from activating it.

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* ''VideoGame/WorldOfMana'' loves towers: towers:
** The Dime Tower in ''VideoGame/FinalFantasyAdventure'' serves as the hero's ascent to the [[TheVeryDefinitelyFinalDungeon Mana Holyland]].
**
The tower in the City of Gold in ''VideoGame/SecretOfMana'' and the ''VideoGame/SecretOfMana''.
** The
Luna Tower in ''VideoGame/SeikenDensetsu3''; the ''VideoGame/SeikenDensetsu3'';
**
Tower of Leires in ''VideoGame/LegendOfMana'' isn't ''quite'' all going upstairs, but it may as well be. be.
**
An entire chapter of ''VideoGame/DawnOfMana'' is dedicated to climbing the ruins of an ancient superweapon and trying to stop the bad guys from activating it.
29th Jun '17 9:50:39 PM Jobexi
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This trope is not just limited soley to {{Role Playing Game}}s; very often games will utilize this type of level design as a way to [[SceneryPorn show off their environments]], particularly open-world games where it is one of the few times you can see said world from such altitudes. Games with [[LeParkour climbing mechanics]] will typically have you spiraling around the outside of the tower.

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This trope is not just limited soley solely to {{Role Playing Game}}s; very often games will utilize this type of level design as a way to [[SceneryPorn show off their environments]], particularly open-world games where it is one of the few times you can see said world from such altitudes. Games with [[LeParkour climbing mechanics]] will typically have you spiraling around the outside of the tower.
25th Jun '17 10:54:42 AM nighttrainfm
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** ''VideoGame/KingdomHeartsII'' has the Organization's floating castle, [[https://www.khwiki.com/images/c/cf/Castle_That_Never_Was_%28Art%29.png The Castle That Never Was.]] Yes, you climb to the top of ''that.''

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** ''VideoGame/KingdomHeartsII'' has the Organization's floating castle, fortress, [[https://www.khwiki.com/images/c/cf/Castle_That_Never_Was_%28Art%29.png The Castle That Never Was.]] Yes, you climb to the top of ''that.''
25th Jun '17 10:54:04 AM nighttrainfm
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** ''VideoGame/KingdomHeartsChainOfMemories'' is going up on a castle. In the [=PS2=] remake, the floors are actually used to subdivide the cutscene in the Theater Mode. And there are thirteen floors. Get it? ''Organization XIII'', ''thirteen floors''? Yeah. Although you just face 6 of them anyway.

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** ''All'' of ''VideoGame/KingdomHeartsChainOfMemories'' is spent going up on a castle. In the [=PS2=] remake, the floors are actually used to subdivide the cutscene in the Theater Mode. And there are thirteen floors. Get it? ''Organization XIII'', ''thirteen floors''? Yeah. Although you just face 6 of them anyway.
25th Jun '17 10:53:42 AM nighttrainfm
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* ''VideoGame/KingdomHeartsChainOfMemories'' is going up on a castle. In the [=PS2=] remake, the floors are actually used to subdivide the cutscene in the Theater Mode. And there are thirteen floors. Get it? ''Organization XIII'', ''thirteen floors''? Yeah. Although you just face 6 of them anyway. Also [[http://images1.wikia.nocookie.net/kingdomhearts/images/1/10/Hollow_Bastion.jpg Hollow Bastion]] or [[http://images3.wikia.nocookie.net/kingdomhearts/images/4/43/Kh2-world-that-never-was.jpg the Castle That Never Was]] (yes, you have to climb to the top of THAT), in ''Kingdom Hearts'' 1 and 2, respectively.

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* ''Franchise/KingdomHearts'':
** [[VideoGame/KingdomHeartsI The first game's]] penultimate dungeon, Hollow Bastion, is a massive tower that used to belong to your allies and is now occupied by [[Disney/SleepingBeauty Maleficient.]] It's a long way up, involving several magic-powered lifts.
**
''VideoGame/KingdomHeartsChainOfMemories'' is going up on a castle. In the [=PS2=] remake, the floors are actually used to subdivide the cutscene in the Theater Mode. And there are thirteen floors. Get it? ''Organization XIII'', ''thirteen floors''? Yeah. Although you just face 6 of them anyway. Also [[http://images1.wikia.nocookie.net/kingdomhearts/images/1/10/Hollow_Bastion.jpg Hollow Bastion]] or [[http://images3.wikia.nocookie.net/kingdomhearts/images/4/43/Kh2-world-that-never-was.jpg
** ''VideoGame/KingdomHeartsII'' has
the Organization's floating castle, [[https://www.khwiki.com/images/c/cf/Castle_That_Never_Was_%28Art%29.png The Castle That Never Was]] (yes, Was.]] Yes, you have to climb to the top of THAT), in ''Kingdom Hearts'' 1 and 2, respectively.''that.''
11th Jun '17 3:30:59 PM nombretomado
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* The ZXSpectrum era game ''VideoGame/{{Nebulus}}'' is roughly a circular scrolling platformer involving you playing as what appears to be a frog climbing up the outside of several towers.

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* The ZXSpectrum UsefulNotes/ZXSpectrum era game ''VideoGame/{{Nebulus}}'' is roughly a circular scrolling platformer involving you playing as what appears to be a frog climbing up the outside of several towers.
28th May '17 10:01:40 AM Ferot_Dreadnaught
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* Another film example: thanks to the fairy tale book he read at the beginning, Film/{{Shrek}} is GenreSavvy enough to realize that the tallest tower is where his [[DamselInDistress objective]] most likely is. Fortunately for him, the dragon guarding said tower [[FastballSpecial saves him the effort of having to climb the stairs]].

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* Another film example: thanks to the fairy tale book he read at the beginning, Film/{{Shrek}} is GenreSavvy enough to realize realizes that the tallest tower is where his [[DamselInDistress objective]] most likely is. Fortunately for him, the dragon guarding said tower [[FastballSpecial saves him the effort of having to climb the stairs]].
23rd Apr '17 3:04:23 PM nombretomado
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* The ''Franchise/TalesSeries'':

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* The ''Franchise/TalesSeries'':''VideoGame/TalesSeries'':
19th Apr '17 10:21:04 PM CurledUpWithDakka
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* Another film example: thanks to the fairy tale book he read at the beginning, [[{{Film/Shrek}} Shrek]] is GenreSavvy enough to realize that the tallest tower is where his [[DamselInDistress objective]] most likely is. Fortunately for him, the dragon guarding said tower [[FastballSpecial saves him the effort of having to climb the stairs]].¨

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* Another film example: thanks to the fairy tale book he read at the beginning, [[{{Film/Shrek}} Shrek]] Film/{{Shrek}} is GenreSavvy enough to realize that the tallest tower is where his [[DamselInDistress objective]] most likely is. Fortunately for him, the dragon guarding said tower [[FastballSpecial saves him the effort of having to climb the stairs]].¨
10th Apr '17 1:03:49 PM nombretomado
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*** At least one SecondLife FFVII RP sim's players have taken to calling it "ShinRa Tower" and during the Junon sim's existence, put a fanmade one inside the support structure for the canon.

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*** At least one SecondLife ''VideoGame/SecondLife'' FFVII RP sim's players have taken to calling it "ShinRa Tower" and during the Junon sim's existence, put a fanmade one inside the support structure for the canon.
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