History Main / ItsAllUpstairsFromHere

18th Apr '16 10:42:10 AM Willbyr
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-->'''Peter''': [''insanely tired''] Where are we?
-->'''Ray''': [''also insanely tired''] Looks like we're in the teens, somewhere.
-->'''Peter''': Alright, when we get to twenty, tell me. I'm gonna throw up.

to:

-->'''Peter''': [''insanely tired''] Where are we?
-->'''Ray''':
we?\\
'''Ray''':
[''also insanely tired''] Looks like we're in the teens, somewhere.
-->'''Peter''':
somewhere.\\
'''Peter''':
Alright, when we get to twenty, tell me. I'm gonna throw up.



* While not a tower, the Sanctuary arc is SaintSeiya can be seen as this. Climb stairs, fight boss, repeat twelve times.

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* While not a tower, the Sanctuary arc is SaintSeiya ''Manga/SaintSeiya'' can be seen as this. Climb stairs, fight boss, repeat twelve times.
15th Apr '16 12:28:59 PM Ferot_Dreadnaught
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* On the second season finale of ''Series/TheMindyProject'', Mindy races to meet her boyfriend at the top of the Empire State Building, only to be told that the elevators are being repaired, forcing her to take the stairs... [[CouldHaveAvoidedThisPlot just as the elevators start working again]]. By the time the boyfriend arrives, he finds an exhausted Mindy sprawled on the observation deck floor.

to:

* On the second season finale of ''Series/TheMindyProject'', Mindy races to meet her boyfriend at the top of the Empire State Building, only to be told that the elevators are being repaired, forcing her to take the stairs... [[CouldHaveAvoidedThisPlot just as the elevators start working again]].again. By the time the boyfriend arrives, he finds an exhausted Mindy sprawled on the observation deck floor.
14th Feb '16 8:23:08 AM Prfnoff
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** ''VideoGame/TalesOfDestiny'' incorporated a remake of ''TheTowerOfDruaga'' as its BonusDungeon.

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** ''VideoGame/TalesOfDestiny'' incorporated a remake of ''TheTowerOfDruaga'' ''VideoGame/TheTowerOfDruaga'' as its BonusDungeon.
14th Feb '16 8:17:54 AM Prfnoff
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* ''TheTowerOfDruaga''. Essentially the entire game is climbing up a 60-floor tower. The AnimatedAdaptation takes this UpToEleven: the original NES game is available as an arcade game on ''one'' of the floors, which are divided in multiple ''groupings'' of floors filled with monsters and traps. And then [[spoiler: there's ''another'' tower on top of this one where the ''true'' BigBad resides]].

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* ''TheTowerOfDruaga''.''VideoGame/TheTowerOfDruaga''. Essentially the entire game is climbing up a 60-floor tower. The AnimatedAdaptation takes this UpToEleven: the original NES game is available as an arcade game on ''one'' of the floors, which are divided in multiple ''groupings'' of floors filled with monsters and traps. And then [[spoiler: there's ''another'' tower on top of this one where the ''true'' BigBad resides]].
7th Feb '16 2:23:55 PM MyFinalEdits
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** ''VidoeGame/FinalFantastyLegend'' is all about this, literally. Many adventurers have tried climbing the tower, and your party is only the latest in a long line. Each "world" involves a long quest to get the key to unlock the next floors of the tower, which lead to the next world. Once all the keys have been obtained, you have to climb ''ludicriously'' high up the tower (fighting powerful monsters all the way) before finally facing off against [[RageAgainstTheHeavens the final boss.]]

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** ''VidoeGame/FinalFantastyLegend'' ''VideoGame/FinalFantastyLegend'' is all about this, literally. Many adventurers have tried climbing the tower, and your party is only the latest in a long line. Each "world" involves a long quest to get the key to unlock the next floors of the tower, which lead to the next world. Once all the keys have been obtained, you have to climb ''ludicriously'' high up the tower (fighting powerful monsters all the way) before finally facing off against [[RageAgainstTheHeavens the final boss.]]



* Ditto for the original ''VideoGame/{{Ys}}'' and all of its remakes, nearly half the game consisting of climbing Darm Tower in pursuit of Dark Fact.
** ''Ys Origin'' took it to its logical conclusion: the entire game is a tower climb.

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* Ditto for the original The ''VideoGame/{{Ys}}'' and all of its remakes, remakes do this, with nearly half the game consisting of climbing Darm Tower in pursuit of Dark Fact.
**
Fact. ''Ys Origin'' took it to its logical conclusion: the entire game is a tower climb.
7th Feb '16 1:22:30 PM MegaMarioMan
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%%** Also various examples from the {{RPG}}s



%% Describe this example. ** Also various examples from the {{RPG}}s



* In SuperMarioBros, many of the castle and [[ExactlyWhatItSaysOnTheTin tower]] levels are this. Which in the ''VideoGame/NewSuperMarioBros'' series means there's at least one tall tower, maybe even two per world.
2nd Feb '16 9:26:52 PM Karxrida
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* ''KingdomHeartsChainOfMemories'' is going up on a castle. In the PS2 remake, the floors are actually used to subdivide the cutscene in the Theater Mode. And there are thirteen floors. Get it? ''Organization XIII'', ''thirteen floors''? Yeah. Although you just face 6 of them anyway. Also [[http://images1.wikia.nocookie.net/kingdomhearts/images/1/10/Hollow_Bastion.jpg Hollow Bastion]] or [[http://images3.wikia.nocookie.net/kingdomhearts/images/4/43/Kh2-world-that-never-was.jpg the Castle That Never Was]] (yes, you have to climb to the top of THAT), in ''Kingdom Hearts'' 1 and 2, respectively.

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* ''KingdomHeartsChainOfMemories'' ''VideoGame/KingdomHeartsChainOfMemories'' is going up on a castle. In the PS2 remake, the floors are actually used to subdivide the cutscene in the Theater Mode. And there are thirteen floors. Get it? ''Organization XIII'', ''thirteen floors''? Yeah. Although you just face 6 of them anyway. Also [[http://images1.wikia.nocookie.net/kingdomhearts/images/1/10/Hollow_Bastion.jpg Hollow Bastion]] or [[http://images3.wikia.nocookie.net/kingdomhearts/images/4/43/Kh2-world-that-never-was.jpg the Castle That Never Was]] (yes, you have to climb to the top of THAT), in ''Kingdom Hearts'' 1 and 2, respectively.
30th Jan '16 2:15:55 PM ErikModi
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Added DiffLines:

** ''VidoeGame/FinalFantastyLegend'' is all about this, literally. Many adventurers have tried climbing the tower, and your party is only the latest in a long line. Each "world" involves a long quest to get the key to unlock the next floors of the tower, which lead to the next world. Once all the keys have been obtained, you have to climb ''ludicriously'' high up the tower (fighting powerful monsters all the way) before finally facing off against [[RageAgainstTheHeavens the final boss.]]
21st Dec '15 9:34:35 PM rmctagg09
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* The ''Franchise/{{Pokémon}}'' [=RPGs=] tend to have quite a few towers, especially in ''VideoGame/PokemonGoldAndSilver'''s Johto. There's a lighthouse, a radio tower, two dated spires in Ecruteak City, the Sky Pillar in Hoenn, and a tower that was supposedly a giant Bellsprout at one point.

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* The ''Franchise/{{Pokémon}}'' ''Franchise/{{Pokemon}}'' [=RPGs=] tend to have quite a few towers, especially in ''VideoGame/PokemonGoldAndSilver'''s Johto. There's a lighthouse, a radio tower, two dated spires in Ecruteak City, the Sky Pillar in Hoenn, and a tower that was supposedly a giant Bellsprout at one point.
9th Dec '15 10:06:52 AM Morgenthaler
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* In ''TwilightHeroes'', it's not so much a "tower" as a "skyscraper", of course, but the principle is the same; your character has to do some climbing to get to the final boss.

to:

* In ''TwilightHeroes'', ''VideoGame/TwilightHeroes'', it's not so much a "tower" as a "skyscraper", of course, but the principle is the same; your character has to do some climbing to get to the final boss.



* The entire setting of ''RainbowIslands'' is effectively a series of (poorly constructed) towers which you have to climb up.
* Stage 7 of ''MonsterParty''.

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* The entire setting of ''RainbowIslands'' ''VideoGame/RainbowIslands'' is effectively a series of (poorly constructed) towers which you have to climb up.
* Stage 7 of ''MonsterParty''.''VideoGame/MonsterParty''.
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