History Main / ItemFarming

8th Apr '18 9:04:17 AM DanteVin
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* In ''VideoGame/GranblueFantasy'', uncapping characters, (and the final uncaps of weapons and summons) require a number of materials found by completing quests, and defeating enemies... And they are element-specific. Additionally, Showdowns and Events feature items, weapons, and summons which can only be obtained by collecting and trading quantities of event-specific materials.
22nd Feb '18 12:07:36 PM Codefreak5
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* The loot system at the end of a heist in ''VideoGame/PAYDAY 2'' gives either money, weapon mods, masks, or mask mods from picking cards with random results. Players have farmed short and easy heists to get the cards quickly every time.

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* The loot system at the end of a heist in ''VideoGame/PAYDAY 2'' ''VideoGame/PAYDAY2'' gives either money, weapon mods, masks, or mask mods from picking cards with random results. Players have farmed short and easy heists to get the cards quickly every time.
22nd Feb '18 12:07:14 PM Codefreak5
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* The loot system at the end of a heist in ''PAYDAY 2'' gives either money, weapon mods, masks, or mask mods from picking cards with random results. Players have farmed short and easy heists to get the cards quickly every time.

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* The loot system at the end of a heist in ''PAYDAY ''VideoGame/PAYDAY 2'' gives either money, weapon mods, masks, or mask mods from picking cards with random results. Players have farmed short and easy heists to get the cards quickly every time.
22nd Feb '18 8:10:44 AM morenohijazo
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* ''VideoGame/MasterOfTheMonsterLair'': Owen and Kate raise their stats by eating food. Almost all decent food requires at least one ingredient you can't purchase in town. Half the time, fighting an enemy gets you equipment or VendorTrash rather than the food you're looking for. Do the math.
26th Dec '17 4:34:29 PM nombretomado
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* Happens a lot in things like ''{{Farmville}}'' and ''VideoGame/MafiaWars'', you need to repeatedly do jobs to get the loot items needed to do the new jobs. Gets ridiculous towards later goals.

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* Happens a lot in things like ''{{Farmville}}'' ''VideoGame/{{Farmville}}'' and ''VideoGame/MafiaWars'', you need to repeatedly do jobs to get the loot items needed to do the new jobs. Gets ridiculous towards later goals.
25th Sep '17 11:25:00 AM Moopsball
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* Prevalent in ''VideoGame/PathOfExile''. Each BonusBoss has a few proprietary unique items that only they can drop. There are also the Divination Cards, which will drop only in specific area and can be traded in sets for a specific reward.
27th Aug '17 12:57:12 PM nombretomado
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* In ''AtelierSeries'' you need to do this to find ingredients for your items.

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* In ''AtelierSeries'' the ''VideoGame/{{Atelier}}'' series you need to do this to find ingredients for your items.
9th Jul '17 4:58:40 PM SplineTicker
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** ''VideoGame/FinalFantasyII'' has [[TheEmpire Imperial]] Captains occupying the city of Fynn, near the start of the game. Talking to one ([[TooDumbToLive which you're explicitly warned not to do]]) initiates a battle and—if you're underlevelled—[[GameOver a prompt reload]]. If you ''can'' defeat them, either by being overlevelled or exploiting [[CrutchCharacter Minwu]]'s spells—you can defeat the Captains, who have a good chance of dropping a DiscOneNuke bow or the GameBreaker Toad spell.

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** ''VideoGame/FinalFantasyII'' has [[TheEmpire Imperial]] Captains occupying the city of Fynn, near the start of the game. Talking to one ([[TooDumbToLive which you're explicitly warned not to do]]) initiates a battle and—if you're underlevelled—[[GameOver a prompt reload]]. If you ''can'' defeat them, either by being overlevelled or exploiting [[CrutchCharacter Minwu]]'s spells—you can defeat the Captains, who spells, they have a good chance of dropping a DiscOneNuke bow or the GameBreaker Toad spell.
9th Jul '17 4:57:52 PM SplineTicker
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** ''VideoGame/FinalFantasyII'' has [[TheEmpire Imperial]] Captains occupying the city of Fynn, near the start of the game. Talking to one ([[TooDumbToLive which you're explicitly warned not to do]]) initiates a battle and—if you're underlevelled—[[GameOver a prompt reload]]. If you ''can'' defeat them, either by being overlevelled or exploiting [[CrutchCharacter Minwu]]'s spells—you can defeat the Captains, who have a good chance of dropping a DiscOneNuke bow or the GameBreaker Toad spell.
7th Jan '17 6:50:13 PM nombretomado
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* Invoked in ''EternalDarkness'' when a note from Edward Roivas says that you'll have to find 88 keys around the mansion to unlock the next chapter - [[spoiler: and you unlock the chapter by closely examining a piano.]]
* In Minecraft, players ''construct'' colossal [[http://www.minecraftwiki.net/wiki/Tutorials/Mob_Farm Mob Towers]], which are focused mob-spawn areas, and Mob Grinders, to kill off the resulting mobs. These can produce (in extreme cases) hundreds of items per minute and allow the player to just stand there and gain items. The most helpful drops include gunpowder, arrows, and Ender Pearls. Notably, XP is ''not'' given, and players either have to modify their designs to only mostly-kill mobs (so the players can land the [[CriticalExistenceFailure final blow]]), or just do without.

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* Invoked in ''EternalDarkness'' ''VideoGame/EternalDarkness'' when a note from Edward Roivas says that you'll have to find 88 keys around the mansion to unlock the next chapter - [[spoiler: and you unlock the chapter by closely examining a piano.]]
* In Minecraft, ''VideoGame/{{Minecraft}}'', players ''construct'' colossal [[http://www.minecraftwiki.net/wiki/Tutorials/Mob_Farm Mob Towers]], which are focused mob-spawn areas, and Mob Grinders, to kill off the resulting mobs. These can produce (in extreme cases) hundreds of items per minute and allow the player to just stand there and gain items. The most helpful drops include gunpowder, arrows, and Ender Pearls. Notably, XP is ''not'' given, and players either have to modify their designs to only mostly-kill mobs (so the players can land the [[CriticalExistenceFailure final blow]]), or just do without.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.ItemFarming