History Main / InvisibleMonsters

15th Jul '16 1:22:43 PM BillyMT
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* The ''VideoGame/{{Fallout 3}}'' addon "Operation: Anchorage" includes Chinese snipers, who start off cloaked as though using a Stealth Boy power-up. Until they become visible, the player can't target them with the auto-aiming Vault-tec Assisted Targeting System.

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* The ''VideoGame/{{Fallout 3}}'' addon "Operation: Anchorage" includes Chinese snipers, who start off cloaked as though using a Stealth Boy power-up. Until they become visible, the player can't target them with the auto-aiming [[FunWithAcronyms Vault-tec Assisted Targeting System.System (VATS)]]. And to add to the tension, both this and the proximity compass on the HUD identify them as friendlies, until you walk past them just enough to get a critical potshot.
** Somewhat subverted. You can't issue attacks on them via VATS, but the system is still perfectly capable of detecting where they are. Nothing keeps the player from shooting or meleeing at their general direction manually after that.
15th Jul '16 1:14:13 PM BillyMT
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* There is a type of invisible robo-coptor in ''MegaManZX Advent''. Sirnaq's/Model P's radar can see them though, and shoot them. They also do an InvisibilityFlicker when they shoot.

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* There is a type of invisible robo-coptor in ''MegaManZX Advent''. Sirnaq's/Model Siarnaq's/Model P's radar can see them though, and shoot them. They also do an InvisibilityFlicker when they shoot.
6th Jul '16 10:02:47 AM spectertv
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* The "Power" card from Manga/CardCaptorSakura is depicted as this. Until Sakura challenges it to a battle, it is only seen by the craters it leaves behind.



** This mod of the game based on the beta has [[http://www.youtube.com/watch?v=OLPkqu8un00 invisible Redeads]]. That presumably rise up from the ground. Sweet dreams

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** This mod of the game based on the beta has [[http://www.youtube.com/watch?v=OLPkqu8un00 invisible Redeads]]. That presumably rise up from the ground. Sweet dreamsdreams.



** Ganon also pulls this off in ''[[VideoGame/TheLegendOfZeldaALinkToThePast]]''. Even worse, he's utterly invincible while doing so. Good thing [[BossArenaIdiocy he doesn't try to destroy the lanterns in the room that can reveal his location when lit]].

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** Ganon also pulls this off in ''[[VideoGame/TheLegendOfZeldaALinkToThePast]]''.''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]''. Even worse, he's utterly invincible while doing so. Good thing [[BossArenaIdiocy he doesn't try to destroy the lanterns in the room that can reveal his location when lit]].
5th Jun '16 8:18:44 AM Someoneman
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%%
%% This is not a YMMV page. Please do not link to any YMMV tropes such as Goddamned Bats or Demonic Spiders, no matter how annoying or
%% dangerous the enemies are.
%%



* [[DemonicSpiders The Hand That No One Sees]], in ''Literature/BridgeOfBirds''.

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* [[DemonicSpiders The Hand That No One Sees]], Sees, in ''Literature/BridgeOfBirds''.



** ''VideoGame/TheLegendOfZeldaTwilightPrincess'' has those [[GoddamnedBats goddamned]] [[spoiler:zombie rats]].

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** ''VideoGame/TheLegendOfZeldaTwilightPrincess'' has those [[GoddamnedBats goddamned]] [[spoiler:zombie rats]].



** ''VideoGame/ResidentEvilRevelations'' features the Farfarello enemies which are invisible versions of the Hunter enemies from previous games. Now, consider that the Hunters were already [[DemonicSpiders Demonic Spiders]] ''without'' being invisible, and that Farfarellos only attack in groups...yeah, you better pray that you don't get swarmed by them and caught in a hit/stun lock, and that you have enough ammo left over, because you're probably gonna die otherwise, even with them being weakened somewhat compared to the Hunters from previous games.

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** ''VideoGame/ResidentEvilRevelations'' features the Farfarello enemies which are invisible versions of the Hunter enemies from previous games. Now, consider Consider that the Hunters hunters were already [[DemonicSpiders Demonic Spiders]] a threat ''without'' being invisible, and that Farfarellos only attack in groups...yeah, you better pray that you don't get swarmed by them and caught in a hit/stun lock, and that you have enough ammo left over, because you're probably gonna die otherwise, even with them being weakened somewhat compared to the Hunters from previous games.



* The first three ''VideoGame/{{Avernum}}'' games have black shades and guardians. The black shades can easily become DemonicSpiders through their love of [[EnemySummoner summon spamming]].

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* The first three ''VideoGame/{{Avernum}}'' games have black shades and guardians. The black shades can easily become DemonicSpiders through their love of [[EnemySummoner summon spamming]].are also {{Enemy Summoner}}s.



** The original game has nearly-invisible Larval Stalkers, which can't actually hurt you, and later, the Shadow Children, [[DemonicSpiders which can]].

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** The original game has nearly-invisible Larval Stalkers, which can't actually hurt you, and later, the Shadow Children, [[DemonicSpiders which can]].can.



* ''VideoGame/PlantsVsZombies'' has the mini-game [[PunnyName "Invisi-Ghoul"]]. ALL The zombies are invisible. The only TWO ways to detect them is to 1. use an ice-shroom to cause ice to appear around their feet or 2. the audio cues they make when they appear. Oh, and the [[DemonicSpiders Zomboni]] that runs over your plants [[OneHitKill in one shot]]? Yep, it's fought in this minigame.
* Flying-Neo from ''VideoGame/AlienSoldier'' is an [[NinjaPirateZombieRobot alien zombie dragon helicopter]]. Once it's health gets to a quarter, the GoddamnedBoss turns ''completely invisible'' other than the silhouette of its legs against the ground when it flies low. Or when the [[LightningReveal lightning in the background strikes]].

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* ''VideoGame/PlantsVsZombies'' has the mini-game [[PunnyName "Invisi-Ghoul"]]. ALL The zombies are invisible. The only TWO ways to detect them is to 1. use an ice-shroom to cause ice to appear around their feet or 2. the audio cues they make when they appear. Oh, and the [[DemonicSpiders Zomboni]] Zomboni that runs over your plants [[OneHitKill in one shot]]? Yep, it's fought in this minigame.
* Flying-Neo from ''VideoGame/AlienSoldier'' is an [[NinjaPirateZombieRobot alien zombie dragon helicopter]]. Once it's its health gets to a quarter, the GoddamnedBoss it turns ''completely invisible'' other than the silhouette of its legs against the ground when it flies low. Or when the [[LightningReveal lightning in the background strikes]].



* The ''[[VideoGame/FirstEncounterAssaultRecon F.E.A.R.]]'' series has the nearly-invisible [[DemonicSpiders Replica]] [[McNinja Assassins]]. The [[CanonDiscontinuity non-canon]] expansion packs feature the just-as-invisible Shades, supernatural versions of the Assassins[[labelnote:*]]not an understatement: the Shade has the exact same AI behavior as the Assassin[[/labelnote]] that are apparently controlled by Alma. While the Assassins' cloak tends to spark brightly and fail if they're hit (the only way you'll be able to see them coming), the Shade is more subtle but more consistently easy to pinpoint, as they whisper and growl constantly and their [[RedEyesTakeWarning red eyes]] [[GlowingEyesOfDoom shine in the dark]].

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* The ''[[VideoGame/FirstEncounterAssaultRecon F.E.A.R.]]'' series has the nearly-invisible [[DemonicSpiders Replica]] [[McNinja Replica Assassins]]. The [[CanonDiscontinuity non-canon]] expansion packs feature the just-as-invisible Shades, supernatural versions of the Assassins[[labelnote:*]]not an understatement: the Shade has the exact same AI behavior as the Assassin[[/labelnote]] that are apparently controlled by Alma. While the Assassins' cloak tends to spark brightly and fail if they're hit (the only way you'll be able to see them coming), the Shade is more subtle but more consistently easy to pinpoint, as they whisper and growl constantly and their [[RedEyesTakeWarning red eyes]] [[GlowingEyesOfDoom shine in the dark]].
17th May '16 1:06:04 PM Willbyr
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* ''KingdomHearts'' gives us the Stealth Sneak, first as a BossBattle, then reappearing later on in the Hades Cup. The icing on the cake is one of the latter seeds, consisting of not one but ''two'' Stealth Sneaks to carve up. Mind you, locking onto and hitting one is not affected by whether they are visible or not. They can be detected by sight alone if you look very carefully. Their camouflage produces a "heat ripple" effect, though this is easier to see during the boss fight than during the seed match.

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* ''KingdomHearts'' ''Franchise/KingdomHearts'' gives us the Stealth Sneak, first as a BossBattle, then reappearing later on in the Hades Cup. The icing on the cake is one of the latter seeds, consisting of not one but ''two'' Stealth Sneaks to carve up. Mind you, locking onto and hitting one is not affected by whether they are visible or not. They can be detected by sight alone if you look very carefully. Their camouflage produces a "heat ripple" effect, though this is easier to see during the boss fight than during the seed match.
14th May '16 7:27:42 AM Miracle@StOlaf
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* ''Film/{{Predator}}''. The titular alien hunter uses a VisibleInvisibilty cloaking device, which is a cool special effect and obviously not a budget-saving shortcut. It also has a rather embarrassing [[NoWaterproofingInTheFuture weakness of water]].

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* ''Film/{{Predator}}''. The titular alien hunter uses a VisibleInvisibilty VisibleInvisibility cloaking device, which is a cool special effect and obviously not a budget-saving shortcut. It also has a rather embarrassing [[NoWaterproofingInTheFuture weakness of water]].
14th May '16 7:25:46 AM Miracle@StOlaf
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* ''Film/{{Predator}}''. Although it was the rather embarrassing [[NoWaterproofingInTheFuture weakness of water]].

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* ''Film/{{Predator}}''. Although it was the The titular alien hunter uses a VisibleInvisibilty cloaking device, which is a cool special effect and obviously not a budget-saving shortcut. It also has a rather embarrassing [[NoWaterproofingInTheFuture weakness of water]].
24th Feb '16 9:10:24 AM TheCheshireCat
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** Continuing with this joke, they once released a miniature for the Invisible Stalker - which was just a base with no figure on it.
26th Jan '16 4:36:40 AM BilgeRat
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* ''VideoGame/BrothersATaleOfTwoSons'' has some sort of invisible yeti creature. The effect is rather wasted on it due to its dumb and stompy nature.
19th Jan '16 3:00:23 PM Vios
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* In ''Literature/{{Updraft}}'', a major threat to the citizens of the city are skymouths, flying creatures which are completely invisible except for the mouth they open to eat you with. Naturally, they're hard to defend against, and the protagonist's ability to repel them is why the Singers are so keen to force her join up.
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