History Main / InterfaceSpoiler

24th Jul '16 4:57:39 PM Psyclone
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** [[spoiler:Legion]] is also partially spoiled by one of the upgrades you can pickup in the levels unlocked after Horizon being "[[spoiler:Geth Shield Strength]]"

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** [[spoiler:Legion]] is also partially spoiled by one of the upgrades you can pickup in the levels unlocked after Horizon being "[[spoiler:Geth Shield Strength]]"Strength]]". However, they try to disguise it by having its description refer to "squad members who use [[spoiler:Geth shield technology]]",
24th Jul '16 4:51:28 PM Psyclone
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* In the Mad Hatter Season of Infamy mission in ''VideoGame/BatmanArkhamCity'', the subtitles give away the play on words that leads to the minor twist of the mission (i.e. they show that Hatter keeps saying [[spoiler:"''you're'' Alice" as opposed to "''your'' Alice"]]
10th Jul '16 10:41:44 AM nombretomado
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* The "fill-in-the-blanks" party menu also appears in ''VideoGame/KnightsOfTheOldRepublic'' and ''VideoGame/JadeEmpire''. Basically, BioWare is '''very''' fond of this.

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* The "fill-in-the-blanks" party menu also appears in ''VideoGame/KnightsOfTheOldRepublic'' and ''VideoGame/JadeEmpire''. Basically, BioWare Creator/BioWare is '''very''' fond of this.
9th Jul '16 4:55:12 PM alienhunter
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* In the upgrade menu, there's a spot to put your experience points into Catwoman's abilities,. Pretty much spoiling that [[spoiler: near the end of the game, you get to play a section as Catwoman.]]

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* ** In the upgrade menu, there's a spot to put your experience points into Catwoman's abilities,. Pretty much spoiling that [[spoiler: near the end of the game, you get to play a section as Catwoman.]]
9th Jul '16 4:54:23 PM alienhunter
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* In the upgrade menu, there's a spot to put your experience points into Catwoman's abilities,. Pretty much spoiling that [[spoiler: near the end of the game, you get to play a section as Catwoman.]]
9th Jul '16 2:36:40 PM GoldenKeyblade
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* In the Franchise/AceAttorney franchise, [[spoiler:the last witness of any given trial is nearly always the true killer]].
9th Jul '16 2:36:40 PM GoldenKeyblade
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8th Jul '16 9:08:34 PM Aipom14
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* In ''VideoGame/KirbyTripleDeluxe'', obtaining all of the Sun Stones rewards you with a keychain depicting the BigBad, who is kept a big secret until the very end. It is possible to obtain said keychain before encountering the character in question.

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* In ''VideoGame/KirbyTripleDeluxe'', obtaining all of the Sun Stones rewards you with a keychain depicting the BigBad, who is kept a big secret until the very end. It is possible to obtain said keychain before encountering the character in question. ''VideoGame/KirbyPlanetRobobot'' does something similar, but more competently; you can get a sticker of the game's main villain by collecting all the Code Cubes, but you'll already know what he looks like (his face is plastered on walls throughout the final world), and his existence is made clear by Susie beforehand. [[spoiler:Meanwhile, Star Dream, the actual final boss, does not make any appearance until you defeat the aforementioned big bad.]]



* Subverted in ''VideoGame/ProfessorLaytonAndTheUnwoundFuture''. The mysteries panel gradually fills up with "SOLVED" markers as the game reaches a climax... only for [[spoiler: three of the mysteries that were thought "solved" early on in the game to be re-solved, this time with "The Whole Story".]] The game series mostly plays this straight, as while a few mysteries of secondary importance might be solved early on, most are solved near the end. ''ProfessorLaytonAndTheAzranLegacy'' uses this trick too.

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* Subverted in ''VideoGame/ProfessorLaytonAndTheUnwoundFuture''. The mysteries panel gradually fills up with "SOLVED" markers as the game reaches a climax... only for [[spoiler: three [[spoiler:three of the mysteries that were thought "solved" early on in the game to be re-solved, this time with "The Whole Story".]] The game series mostly plays this straight, as while a few mysteries of secondary importance might be solved early on, most are solved near the end. ''ProfessorLaytonAndTheAzranLegacy'' uses this trick too.



* ''VideoGame/TheWitness'': After a while you figure out that if a mechanism moves ''verrrry'' slowly, it means [[spoiler: there's an environmental puzzle nearby that can only be solved while the mechanism is in motion (which would be difficult to solve if the mechanism was moving at a more normal speed).]]

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* ''VideoGame/TheWitness'': After a while you figure out that if a mechanism moves ''verrrry'' slowly, it means [[spoiler: there's [[spoiler:there's an environmental puzzle nearby that can only be solved while the mechanism is in motion (which would be difficult to solve if the mechanism was moving at a more normal speed).]]
27th Jun '16 8:25:11 PM BigKlingy
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* In the ''Franchise/AceAttorney'' series, if you don't get a profile entry for a major character who is mentioned more than once, you can bet it's because they're already listed in there under another name.

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* In the ''Franchise/AceAttorney'' series, if you don't get a profile entry for a major character who is mentioned more than once, you can bet it's because they're already listed in there under another name. TheLawOfConservationOfDetail being heavily in play also creates a lot of these, as you know any piece of evidence will ''always'' be used at some point. This can make some later deductions in cases a lot easier than they're supposed to be, because if you're right at the end of a case and have a piece of evidence you haven't used yet, it's very likely to be the solution.
13th Jun '16 10:54:49 PM DanaO
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* ''VideoGame/RogueLegacy'' spoils one of its big twists in one of the Steam achievement descriptions: "Mock [[spoiler:the '''traitor.'''"]] Now you know that somebody's not quite right.

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* ''VideoGame/RogueLegacy'' spoils one of its big twists in one of the Steam achievement descriptions: "Mock [[spoiler:the '''traitor.'''"]] Now you know that somebody's not quite right. (Although just finishing the tutorial explains as much and more.)
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