History Main / InstantRunes

10th Jan '17 12:03:28 PM Hjortron18
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* How Film/DoctorStrange's magic manifests.

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* How Film/DoctorStrange's Film/DoctorStrange2016's magic manifests.
5th Jan '17 1:37:31 PM StFan
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!!Examples

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!!Examples
!!Examples:



[[folder:Anime and Manga]]

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[[folder:Anime and & Manga]]



[[folder:FanFics]]

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[[folder:FanFics]][[folder:Fan Works]]



[[folder:Films - Animated]]

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[[folder:Films - Animated]]-- Animation]]



[[folder:Films - Live-Action]]

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[[folder:Films - -- Live-Action]]






[[folder:LiveActionTV]]

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[[folder:LiveActionTV]][[folder:Live-Action TV]]



* The mages of the IronKingdoms have these appear around their arms while casting (or around their weapons while channelling magic through them). Characters in the IKRPG can learn to identify a spell just from the runes that appear as it's being cast (one of the pre-made characters for the quickstart rules, the Arcanist/Investigator Eilish Garrity, has this skill
* In TabletopGames/SpheresOfPower, this is a possible manifestation of the Magical Signs drawback.

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* The mages of the IronKingdoms ''TabletopGame/IronKingdoms'' have these appear around their arms while casting (or around their weapons while channelling magic through them). Characters in the IKRPG can learn to identify a spell just from the runes that appear as it's being cast (one of the pre-made characters for the quickstart rules, the Arcanist/Investigator Eilish Garrity, has this skill
* In TabletopGames/SpheresOfPower, ''TabletopGame/SpheresOfPower'', this is a possible manifestation of the Magical Signs drawback.
drawback.



[[folder:VideoGames]]
* The X-Box game ''Nightcaster: Defeat the Darkness'' uses rune attacks for large-area elemental spells. Each rune flavor has a unique look - Fire magic symbols are primitive and tribal, Water runes appear as sigils and seals, Dark magic uses ornamental stamping patterns, and Light runes look like astral or zodiacal charts.

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[[folder:VideoGames]]
[[folder:Video Games]]
* The X-Box game ''Nightcaster: Defeat the Darkness'' uses rune attacks for large-area elemental spells. Each rune flavor has a unique look - -- Fire magic symbols are primitive and tribal, Water runes appear as sigils and seals, Dark magic uses ornamental stamping patterns, and Light runes look like astral or zodiacal charts.



* Western videogame example: ''EternalDarkness'' for the [=GameCube=] does this every time you cast a spell, complete with columns of light shooting from the InstantRunes and an ominous, supernatural voice (that varies based on spell alignment) pronouncing the runes.
* A similar circle to the ''VisualNovel/FateStayNight'' example appears around the Pioneer II after it comes out of hyperspace (or whatever method it uses for space travel) in ''VideoGame/PhantasyStarOnline'', closely followed by a similar circle from Pioneer I on the ground, and then a beam linking both. According to narration, this was all part of a communication uplink. The circle also shows up whenever your Mag uses its LimitBreak photon ability.
** [[spoiler:The final fight against [[PhantasyStar Dark Falz]] (on Hard mode and above)]] is fought on a giant circle made of InstantRunes that the boss attacks you from the center of.
** ''PhantasyStarUniverse'' also features these magic circles, in places. However, in both cases, this is justified by the setting's (literally in one case) DoingInTheWizard. All 'magic' in the online PhantasyStar games is technology derived, with the resultant runes almost certainly created by the electronics on-board the casting device.

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* Western videogame example: ''EternalDarkness'' ''VideoGame/EternalDarkness'' for the [=GameCube=] does this every time you cast a spell, complete with columns of light shooting from the InstantRunes and an ominous, supernatural voice (that varies based on spell alignment) pronouncing the runes.
* ''VideoGame/PhantasyStarOnline'':
**
A similar circle to the ''VisualNovel/FateStayNight'' example appears around the Pioneer II after it comes out of hyperspace (or whatever method it uses for space travel) in ''VideoGame/PhantasyStarOnline'', travel), closely followed by a similar circle from Pioneer I on the ground, and then a beam linking both. According to narration, this was all part of a communication uplink. The circle also shows up whenever your Mag uses its LimitBreak photon ability.
** [[spoiler:The final fight against [[PhantasyStar [[VideoGame/PhantasyStar Dark Falz]] (on Hard mode and above)]] is fought on a giant circle made of InstantRunes that the boss attacks you from the center of.
** ''PhantasyStarUniverse'' ''VideoGame/PhantasyStarUniverse'' also features these magic circles, in places. However, in both cases, this is justified by the setting's (literally in one case) DoingInTheWizard. All 'magic' in the online PhantasyStar games is technology derived, with the resultant runes almost certainly created by the electronics on-board the casting device.



[[folder:Webcomics]]

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[[folder:Webcomics]][[folder:Web Animation]]
* ''Machinima/RedVsBlue'' parodied the idea when Lopez activated his weather-control device. Immediately, glowing golden runes encircled him. Turns out that Doc added them as a special effect just because he thought [[RuleOfCool they looked cool]].
* Flint demonstrates some in ''WebAnimation/BunnyKill 4''.
* In ''WebAnimation/{{RWBY}}'', Weiss's Semblance manifests itself as [[SteppingStonesInTheSky solid]] runes[[note]]In the shape of her family crest[[/note]] she can cast at will. Because one's Semblance is literally a manifestation of their soul, this makes sense. According to her sister Winter in Season 3, it's hereditary.
[[/folder]]

[[folder:Web Comics]]



* In ''Webcomic/TheOrderOfTheStick'' [[spoiler:Vaarsuvius's]] [[DealWithTheDevil Deal With The Fiends]] is completed with some InstantRunes and OminousLatinChanting. [[http://www.giantitp.com/comics/oots0635.html spoilery link]].

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* In ''Webcomic/TheOrderOfTheStick'' [[spoiler:Vaarsuvius's]] [[DealWithTheDevil Deal With The with the Fiends]] is completed with some InstantRunes and OminousLatinChanting. [[http://www.giantitp.com/comics/oots0635.html spoilery link]].



[[folder:WebOriginal]]
* ''Machinima/RedVsBlue'' parodied the idea when Lopez activated his weather-control device. Immediately, glowing golden runes encircled him. Turns out that Doc added them as a special effect just because he thought [[RuleOfCool they looked cool]].
* This seems to be averted most of the time in the WhateleyUniverse. Hekate's "fools' circle" trap for Fey took tons of prep time, and she's a really dangerous mage.
* Flint demonstrates some in ''BunnyKill 4''.
* In ''WebAnimation/{{RWBY}}'', Weiss's Semblance manifests itself as [[SteppingStonesInTheSky solid]] runes[[note]]In the shape of her family crest[[/note]] she can cast at will. Because one's Semblance is literally a manifestation of their soul, this makes sense. According to her sister Winter in Season 3, it's hereditary.

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[[folder:WebOriginal]]
* ''Machinima/RedVsBlue'' parodied the idea when Lopez activated his weather-control device. Immediately, glowing golden runes encircled him. Turns out that Doc added them as a special effect just because he thought [[RuleOfCool they looked cool]].
[[folder:Web Original]]
* This seems to be averted most of the time in the WhateleyUniverse. ''Literature/WhateleyUniverse''. Hekate's "fools' circle" trap for Fey took tons of prep time, and she's a really dangerous mage.
* Flint demonstrates some in ''BunnyKill 4''.
* In ''WebAnimation/{{RWBY}}'', Weiss's Semblance manifests itself as [[SteppingStonesInTheSky solid]] runes[[note]]In the shape of her family crest[[/note]] she can cast at will. Because one's Semblance is literally a manifestation of their soul, this makes sense. According to her sister Winter in Season 3, it's hereditary.
mage.



[[folder:WesternAnimation]]

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[[folder:WesternAnimation]][[folder:Western Animation]]
16th Dec '16 8:36:19 PM Kazmahu
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* ''VideoGame/TheWitcher''s cast sigils much simpler than full runes, but [[AcceptableBreaksFromReality for the sake of gameplay]] they're cast instantly in mid-air.

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* ''VideoGame/TheWitcher''s cast sigils much simpler than full runes, but [[AcceptableBreaksFromReality for the sake of gameplay]] they're cast instantly in mid-air. However, digging into the lore (or the novels the games are based on) reveals this [[GameplayAndStoryIntegration isn't a gameplay conceit at all]]. Dedicated magicians can produce bigger and more esoteric effects, but requite additional resources, anything from a pre-prepared scroll and a few reagents to a large ritual space and several days of time. Witchers prefer their Signs, which are simple, practical effects designed to be cast with one-handed gestures.


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* Present in the spellcasting animations in ''VideoGame/TokyoMirageSessionsFE''. Give the IdolSinger theming of the game though, the runes in question are ''autographs''.
11th Nov '16 1:44:41 AM ArgentumUranium
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* ''Webcomic/Homestuck'' has [[http://www.mspaintadventures.com/?s=6&p=005463 glowing]] [[http://www.mspaintadventures.com/?s=6&p=003079 clock]] [[http://www.mspaintadventures.com/?s=6&p=003664 faces]] show up almost every time somebody uses Time-related powers, but the real kicker is in the End of Act 6, where [[spoiler:combination Aspect attacks called Fraymotifs always make their entrance with elaborate magic circles appearing centered on the casters, each one [[http://kingoftomes.tumblr.com/post/143044663015/fraymotif-circles-toasty-hat-told-me-it-was-okay unique]] to each of the 12 Aspects.]]

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* ''Webcomic/Homestuck'' ''Webcomic/{{Homestuck}}'' has [[http://www.mspaintadventures.com/?s=6&p=005463 glowing]] [[http://www.mspaintadventures.com/?s=6&p=003079 clock]] [[http://www.mspaintadventures.com/?s=6&p=003664 faces]] show up almost every time somebody uses Time-related powers, but the real kicker is in the End of Act 6, where [[spoiler:combination Aspect attacks called Fraymotifs always make their entrance with elaborate magic circles appearing centered on the casters, each one [[http://kingoftomes.tumblr.com/post/143044663015/fraymotif-circles-toasty-hat-told-me-it-was-okay unique]] to each of the 12 Aspects.]]
11th Nov '16 1:37:39 AM ArgentumUranium
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Added DiffLines:

* ''Webcomic/Homestuck'' has [[http://www.mspaintadventures.com/?s=6&p=005463 glowing]] [[http://www.mspaintadventures.com/?s=6&p=003079 clock]] [[http://www.mspaintadventures.com/?s=6&p=003664 faces]] show up almost every time somebody uses Time-related powers, but the real kicker is in the End of Act 6, where [[spoiler:combination Aspect attacks called Fraymotifs always make their entrance with elaborate magic circles appearing centered on the casters, each one [[http://kingoftomes.tumblr.com/post/143044663015/fraymotif-circles-toasty-hat-told-me-it-was-okay unique]] to each of the 12 Aspects.]]
5th Nov '16 3:34:58 PM dlchen145
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Added DiffLines:

* Omni-tools in ''VideoGame/MassEffect'' create orange geometric holograms when used. They can even be forged into weapons for offensive use.
30th Oct '16 7:29:30 AM Saveelich
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Added DiffLines:

* How Film/DoctorStrange's magic manifests.
15th Oct '16 7:09:21 PM digiman619
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* The mages of the IronKingdoms have these appear around their arms while casting (or around their weapons while channelling magic through them). Characters in the IKRPG can learn to identify a spell just from the runes that appear as it's being cast (one of the pre-made characters for the quickstart rules, the Arcanist/Investigator Eilish Garrity, has this skill).

to:

* The mages of the IronKingdoms have these appear around their arms while casting (or around their weapons while channelling magic through them). Characters in the IKRPG can learn to identify a spell just from the runes that appear as it's being cast (one of the pre-made characters for the quickstart rules, the Arcanist/Investigator Eilish Garrity, has this skill).skill
* In TabletopGames/SpheresOfPower, this is a possible manifestation of the Magical Signs drawback.
20th Sep '16 6:47:31 PM nombretomado
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* In the ''ArtemisFowl'' [[ComicBookAdaptation graphic novels]], the [[TimeStandsStill time stop]] forcefield is covered in [[CypherLanguage gnomish]] runes.

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* In the ''ArtemisFowl'' ''Literature/ArtemisFowl'' [[ComicBookAdaptation graphic novels]], the [[TimeStandsStill time stop]] forcefield is covered in [[CypherLanguage gnomish]] runes.
27th Aug '16 10:40:26 PM whereismytea
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Added DiffLines:

* In ''Manga/Brave10'', Okatsu's snake magic works like this, as seen in the seals on their eyes, and her fight with Kakei.
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