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* ''VideoGame/MetalSlug 7'' does this in the second stage, but with the added bonus where the boulder is ''burning hot'' and incinerates you (and any unfortunate mooks) on the spot.
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* ''VideoGame/BatmanReturns'' on the Mega Drive/Genesis also has this. The second Penguin boss fight starts off with him dropping a giant ball, which chases you down several flights of stairs. You have to keep ahead of it, and then finally jump a gap which the ball will then fall into before you can fight against Penguin.

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* ''VideoGame/BatmanReturns'' on the Mega Drive/Genesis ''VideoGame/BatmanReturnsGenesis'' also has this. The second Penguin boss fight starts off with him dropping a giant ball, which chases you down several flights of stairs. You have to keep ahead of it, and then finally jump a gap which the ball will then fall into before you can fight against Penguin.
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* In ''VideoGame/PennysBigBreakaway'', the final stage of the first world has Penny get chased by a giant boulder of penguins. The boulder zig-zags through the city, smashing through several walls to try to squash her.
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* ''[[WebAnimation/SuperHeroBowl Fanfictasia]]'': Played with in the TempleOfDoom: a boulder starts rolling ''Film/RaidersOfTheLostArk''-style, but Lara Croft stops Indiana Jones from running, just letting it pass overhead them on its ramp. She then wonders why he didn't do that in his movie, but Indy testily answers that's because the boulder is rolling toward the exit, and that it'll be blocking it and imprisoning them inside if they don't run after it.

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* ''[[WebAnimation/SuperHeroBowl Fanfictasia]]'': ''WebAnimation/{{Fanfictasia}}'', "The Phantom-like Menace": Played with in the TempleOfDoom: a boulder starts rolling ''Film/RaidersOfTheLostArk''-style, but Lara Croft stops Indiana Jones from running, just letting it pass overhead them on its ramp. She then wonders why he didn't do that in his movie, but Indy testily answers that's because the boulder is rolling toward the exit, and that it'll be blocking it and imprisoning them inside if they don't run after it.
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* ''WesternAnimation/DorbeesMakingDecisions'' has a giant rolling ball as one of the traps [[DisproportionateRetribution to keep students from leaving school during class hours]].
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*** The game has one too in Ocean Palace, with first one, then two, and then finally ''three'' rolling demonic-looking boulders [[DoomyDoomsOfDoom of doom]] that ''chase you at the same time''. You can just run towards the camera in Speed formation as fast as you can for several seconds and outrun it, though. But if you're not in Speed formation when you hit the spring that takes you there, and you don't hit the switch formation button before you even land...
*** Lost Jungle has a giant alligator that chases you to the end (you have to jump from swinging vines instead of run). And right before that, there's some of the black frogs that summon rain that kills plants. Said rain is killing the lily pads you're on. Thankfully, if you choose to play as Team Rose the level ends long before this.

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*** The game has one too in Ocean Palace, with first one, then two, and then finally ''three'' rolling demonic-looking boulders [[DoomyDoomsOfDoom of doom]] that ''chase you at the same time''. You can just run towards the camera in Speed formation as fast as you can for several seconds and outrun it, though. But if you're not in Speed formation when you hit the spring that takes you there, and you don't hit the switch formation button before you even land...
*** Lost Jungle has a giant alligator that chases you to the end (you have to jump from swinging vines instead of run). And right before that, there's some of the black frogs that summon rain that kills plants. Said rain is killing the lily pads you're on. Thankfully, if you choose to play as Team Rose Rose, the level ends long before this.



** ''VideoGame/{{Sonic Rush|Series}}'' has some levels (specifically Leaf Storm and Night Carnival) where you run down a steep slope while a big rolling ball with Eggman's insignia on it chases you down those steep slopes.

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** ''VideoGame/{{Sonic Rush|Series}}'' ''VideoGame/SonicRush'' has some levels (specifically Leaf Storm and Night Carnival) where you run down a steep slope while a big rolling ball with Eggman's insignia on it chases you down those steep slopes.
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* ''VideoGame/{{Bug}}'': The final part of the final scene in Insectia has Bug being chased by a giant, instant-kill boulder.

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* ''VideoGame/{{Bug}}'': ''VideoGame/{{Bug|1995}}'': The final part of the final scene in Insectia has Bug being chased by a giant, instant-kill boulder.
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** The final stage of ''VideoGame/SpiderMan2000'' has the webslinger attempt to escape Doctor Octopus' underwater base while being chased by Monster-Ock, the hideous fusion of Doc Ock and Carnage.
** ''Spider-Man and X-Men: Arcade's Revenge'':

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** ''VideoGame/SpiderMan2000'': The final stage of ''VideoGame/SpiderMan2000'' has the webslinger attempt to escape Doctor Octopus' underwater base while being chased by Monster-Ock, the hideous fusion of Doc Ock and Carnage.
** ''Spider-Man and X-Men: Arcade's Revenge'':''VideoGame/SpiderManAndTheXMenInArcadesRevenge'':
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* ''Franchise/StarWars'': There is a shadow of this trope in ''Film/TheEmpireStrikesBack'', during the duel between Vader and Luke. Luke is searching around the facility for Vader and ends up in a very narrow hallway. Vader pops out of a niche (he was holding his breath) and starts swinging at Luke, who can barely defend himself. The angle in which its shot shows just how massive Vader is and his relentless assault mimics the unstoppable boulder from ''Film/RaidersOfTheLostArk''.

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* ''Franchise/StarWars'': There is a shadow of this trope in In ''Film/TheEmpireStrikesBack'', during the duel between Vader and Luke. Luke Luke, the latter is searching around the facility for Vader and ends up in a very narrow hallway. Vader pops out of a niche (he was holding his breath) and starts swinging at Luke, who can barely defend himself. The angle in which its shot shows just how massive Vader is and his relentless assault mimics the unstoppable boulder from ''Film/RaidersOfTheLostArk''.
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* ''TabletopGame/DungeonsAndDragons'' module B4 ''The Lost City''. The {{PC}}s can encounter a Rolling Boulder Trap that acts exactly the same as the boulder in ''Film/RaidersOfTheLostArk''. It activates when the {{PC}}s open a door and pursues them down a corridor. The module advises the DungeonMaster to not allow the boulder to kill the {{PC}}s unless they act stupidly (e.g. by not trying to avoid it).

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* ''TabletopGame/DungeonsAndDragons'' module B4 ''The Lost City''. The {{PC}}s [=PCs=] can encounter a Rolling Boulder Trap that acts exactly the same as the boulder in ''Film/RaidersOfTheLostArk''. It activates when the {{PC}}s [=PCs=] open a door and pursues them down a corridor. The module advises the DungeonMaster to not allow the boulder to kill the {{PC}}s [=PCs=] unless they act stupidly (e.g. by not trying to avoid it).
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* Not necessarily a sequence, but there's a cutscene in ''VideoGame/SpaceQuestVI'' where a shrunken Roger Wilco outruns a kidney stone rolling out of Stellar Santiago's liver.

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* Not necessarily a sequence, but there's a cutscene in ''VideoGame/SpaceQuestVI'' where ''VideoGame/SpaceQuestVIRogerWilcoInTheSpinalFrontier'' in which a shrunken Roger Wilco outruns a kidney stone rolling out of Stellar Santiago's liver.
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* The title sequence for the fourth, fifth and sixth ''WesternAnimation/TheWackyAdventuresOfRonaldMcdonald'' videos features a clip of Ronald [=McDonald=] running from a giant bowling ball.

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