History Main / IndyEscape

30th Aug '17 4:52:11 PM johnsmithxxi
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* ''WesternAnimationDuckTales'' Scrooge escapes a giant rolling potato in "Luck o' the Ducks". Fitting, as ''Film/RaidersOfTheLostArk'' was inspired by Creator/CarlBarks Uncle Scrooge story, "The Seven Cities of Cibola" (see comic books, above).

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* ''WesternAnimationDuckTales'' ''WesternAnimation/DuckTales1987'' Scrooge escapes a giant rolling potato in "Luck o' the Ducks". Fitting, as ''Film/RaidersOfTheLostArk'' was inspired by Creator/CarlBarks Uncle Scrooge story, "The Seven Cities of Cibola" (see comic books, above).
30th Aug '17 4:51:31 PM johnsmithxxi
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* ''WesternAnimationDuckTales'' Scrooge escapes a giant rolling potato in "Luck o' the Ducks". Fitting, as ''Film/RaidersOfTheLostArk'' was inspired by Creator/CarlBarks Uncle Scrooge story, "The Seven Cities of Cibola" (see comic books, above).
13th Aug '17 9:30:47 AM TheWildWestPyro
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* In a ''ComicStrip/{{Garfield}}'' [[http://garfield.nfshost.com/1986/02/16/ comic strip]], Garfield stumbles across (for reasons unbeknownst to everybody) an enormous ball of yarn on a hill. Unwittingly, Garfield removes a stake that keeps the ball in place, causing it to start to roll down and nearly squash him. As he runs away, the ball of yarn grows smaller and smaller, until he's made it back to the house and what's left of the ball has all but unraveled at his feet.

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* In a ''ComicStrip/{{Garfield}}'' [[http://garfield.nfshost.com/1986/02/16/ [[https://garfield.com/comic/1986/02/16 comic strip]], Garfield stumbles across (for reasons unbeknownst to everybody) an enormous ball of yarn on a hill. Unwittingly, Garfield removes a stake that keeps the ball in place, causing it to start to roll down and nearly squash him. As he runs away, the ball of yarn grows smaller and smaller, until he's made it back to the house and what's left of the ball has all but unraveled at his feet.
25th Apr '17 4:57:08 PM disastermen
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* ''VideoGame/DuckTales'' features a rolling boulder in The Amazon Land, which forces you to run through a narrow passage and use [[CaneFu your cane as a pogo stick]] to avoid jumping on [[SpikesofDoom spiked floors]].
4th Mar '17 4:08:43 AM lostbirdinatree
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* A momentary gag in one episode of ''Anime/{{Classicaloid}}'' has the residents of Otowa Mansion (bar Motz) being steamrolled by a large boulder that comes out of nowhere. This is blamed on "Motz Panic" - a troublemaker aura of Motz's that causes bad things to happen to people who are not Motz.
21st Feb '17 5:39:41 PM GoblinCipher
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* ''[[ComicBook/TheLifeAndTimesOfScroogeMcDuck Uncle Scrooge]]'' #7 story "The Seven Cities of Cibola" by Creator/CarlBarks (1952). The scene in ''Film/RaidersOfTheLostArk'' was inspired by [[http://goodcomics.comicbookresources.com/wp-content/uploads/2007/12/26.JPG a segment of this work.]]

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* ''[[ComicBook/TheLifeAndTimesOfScroogeMcDuck Uncle Scrooge]]'' #7 story "The Seven Cities of Cibola" by Creator/CarlBarks (1952). The scene in ''Film/RaidersOfTheLostArk'' was inspired by [[http://goodcomics.comicbookresources.com/wp-content/uploads/2007/12/26.JPG a segment of this work.]]
6th Jan '17 2:23:39 PM MyFinalEdits
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* ''VideoGame/TempleRun'' is nothing ''but'' this trope; you spend the entire game futilely running away from a large group of demon monkeys.

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* ''VideoGame/TempleRun'' is nothing ''but'' this trope; In ''VideoGame/TempleRun'', you spend the entire game whole time futilely running away from a large group of demon monkeys.



** [[{{Pun}} Rolling]] over to the latest game, ''VideoGame/SonicGenerations'' has a few in both Classic and Modern Sonic's stages. One standout example is City Escape featuring said truck from ''Sonic Adventure 2'' only this time it has [[ChainsawGood SAWBLADES]], ''and can drive through buildings like they were made of foam.'' But don't worry, as long as you're wall running you should be sa-'''''[[TookALevelInBadass HOLY CRAP IT'S DRIVING UP THE SIDE OF THE BUILDING!!!!]]'''''

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** [[{{Pun}} Rolling]] over to the latest game, ''VideoGame/SonicGenerations'' has a few in both Classic and Modern Sonic's stages. One standout example is City Escape featuring said truck from ''Sonic Adventure 2'' only this time it has [[ChainsawGood SAWBLADES]], ''and can drive through buildings like they were made of foam.'' But don't worry, as long as you're wall running you should be sa-'''''[[TookALevelInBadass HOLY sa- ''HOLY CRAP IT'S DRIVING UP THE SIDE OF THE BUILDING!!!!]]'''''BUILDING!!''



** ''VideoGame/DonkeyKongCountryReturns'' gives us ''[[http://www.youtube.com/watch?v=h7w-AhkPfp0&feature=related Crumble Canyon.]]'' Midway into the stage, you have to outrun an [[OneHitKill instant killing]] Tiki-Tak giant sphere until near the end. [[NintendoHard Needless to say, it's harder than it looks]].

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** ''VideoGame/DonkeyKongCountryReturns'' gives us has ''[[http://www.youtube.com/watch?v=h7w-AhkPfp0&feature=related Crumble Canyon.]]'' Canyon]]''. Midway into the stage, you have to outrun an [[OneHitKill instant killing]] Tiki-Tak giant sphere until near the end. [[NintendoHard Needless to say, it's harder than it looks]].



* Unlike most examples on this page, the two cavemen-like Ugga Buggas in ''VideoGame/ConkersBadFurDay'' failed the outrun the boulder pushed down by Conker. The first one was squished flat by the rock, the second one got tossed right into a pool of lava.

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* Unlike most examples on this page, the two cavemen-like Ugga Buggas Bugas in ''VideoGame/ConkersBadFurDay'' failed the fail to outrun the boulder pushed down by Conker. The first one was is squished flat by the rock, the second one got gets tossed right into a pool of lava.
6th Jan '17 12:50:11 PM WillKeaton
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** The stage Rambi Rumble from ''VideoGame/DonkeyKongCountry2DiddysKongQuest'' is a well-known incarnation of this. The player had to flee from a giant wasp that chased them down a long tunnel. This can double as terrifying for some. The chase is started by falling down a hole, and with no forewarning, the giant wasp (about twice the size of your character) begins chasing you to an [[http://www.youtube.com/watch?v=wXv2y5vrLBI intense, heart-pounding soundtrack]]. The abruptness of the whole situation can catch even experienced players off-guard.
** ''VideoGame/DonkeyKongCountryReturns'' gives us ''[[http://www.youtube.com/watch?v=h7w-AhkPfp0&feature=related Crumble Canyon]]''. Midway into the stage, you have to outrun an [[OneHitKill instant killing]] Tiki-Tak giant sphere until near the end. [[NintendoHard Needless to say, it's harder than it looks]].

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** The stage Rambi Rumble from ''VideoGame/DonkeyKongCountry2DiddysKongQuest'' is a well-known incarnation of this. The player had to flee from a giant wasp that chased them down a long tunnel. This can double as terrifying for some. The chase is started by falling down a hole, and with no forewarning, the giant wasp (about twice the size of your character) begins chasing you to an [[http://www.youtube.com/watch?v=wXv2y5vrLBI intense, heart-pounding soundtrack]]. soundtrack.]] The abruptness of the whole situation can catch even experienced players off-guard.
** ''VideoGame/DonkeyKongCountryReturns'' gives us ''[[http://www.youtube.com/watch?v=h7w-AhkPfp0&feature=related Crumble Canyon]]''. Canyon.]]'' Midway into the stage, you have to outrun an [[OneHitKill instant killing]] Tiki-Tak giant sphere until near the end. [[NintendoHard Needless to say, it's harder than it looks]].
6th Jan '17 7:08:19 AM SeptimusHeap
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* There's a freely downloadable game called ''The Rolling Boulder'', in which you play this trope from the boulders perspective. You have to run over all the ''Indiana Jones'' sprites to keep them from [[FreudWasRight violating the sacred fertility statues...]]

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* There's a freely downloadable game called ''The Rolling Boulder'', in which you play this trope from the boulders perspective. You have to run over all the ''Indiana Jones'' sprites to keep them from [[FreudWasRight violating the sacred fertility statues...]]
14th Nov '16 7:39:37 AM ashlay
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* ''VideoGame/{{Persona 5}}'': the game's Pyramid dungeon has a set piece where the team has to run down a staircase as a giant boulder pursues them.
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