History Main / ISOMETRICPROJECTION

28th May '16 4:20:36 PM nombretomado
Is there an issue? Send a Message


* ''VideoGame/SuperRobotWars'' [[note]]Only some of them, and none of the original-timeline games. Hardware power seems to be the deciding factor: The PlayStation games use Isometric, while the GameBoyAdvance games use a top-down perspective, for example.[[/note]]

to:

* ''VideoGame/SuperRobotWars'' [[note]]Only some of them, and none of the original-timeline games. Hardware power seems to be the deciding factor: The PlayStation UsefulNotes/PlayStation games use Isometric, while the GameBoyAdvance games use a top-down perspective, for example.[[/note]]
25th May '16 6:26:25 AM Prfnoff
Is there an issue? Send a Message


* ''A-Train III'' and ''IV'' (first two games were top-down; most later games are full 3D, though ''A-Train: City Simulator'' for the UsefulNotes/{{Nintendo 3DS}} surprisingly uses the isometric viewpoint again). The Western PC version of the third game predates ''[=SimCity=] 2000'' as the first isometric game published by Maxis.

to:

* ''A-Train ''VideoGame/ATrain III'' and ''IV'' (first two games were top-down; most later games are full 3D, though ''A-Train: City Simulator'' for the UsefulNotes/{{Nintendo 3DS}} UsefulNotes/Nintendo3DS surprisingly uses the isometric viewpoint again). The Western PC version of the third game predates ''[=SimCity=] 2000'' as the first isometric game published by Maxis.



* ''TransportTycoon''

to:

* ''TransportTycoon''''VideoGame/TransportTycoon''
28th Mar '16 8:32:04 PM UmbrellasWereAwesome
Is there an issue? Send a Message


* ''VideoGame/SakuraTaisen'' used this for combat sequences in the first and second games.

to:

* ''VideoGame/SakuraTaisen'' ''VideoGame/SakuraWars'' used this for combat sequences in the first and second games.
17th Feb '16 7:41:07 PM GrammarNavi
Is there an issue? Send a Message


* Also, the {{PSP}} version of ''VideoGame/LegoHarryPotter''

to:

* Also, the {{PSP}} [[UsefulNotes/PlayStationPortable PSP]] version of ''VideoGame/LegoHarryPotter''
5th Feb '16 5:58:51 PM nombretomado
Is there an issue? Send a Message


** There's also the GameGear game ''VideoGame/SonicLabyrinth'' and the ArcadeGame ''VideoGame/SegaSonicTheHedgehog''.

to:

** There's also the GameGear game ''VideoGame/SonicLabyrinth'' and the ArcadeGame UsefulNotes/ArcadeGame ''VideoGame/SegaSonicTheHedgehog''.
8th Jan '16 4:19:45 PM Prfnoff
Is there an issue? Send a Message


* ''A-Train III'' and ''IV'' (first two games were top-down; later games were 3D). The Western PC version of the third game predates ''[=SimCity=] 2000'' as the first isometric game published by Maxis.

to:

* ''A-Train III'' and ''IV'' (first two games were top-down; most later games were 3D).are full 3D, though ''A-Train: City Simulator'' for the UsefulNotes/{{Nintendo 3DS}} surprisingly uses the isometric viewpoint again). The Western PC version of the third game predates ''[=SimCity=] 2000'' as the first isometric game published by Maxis.
8th Jan '16 4:12:31 PM Prfnoff
Is there an issue? Send a Message


* ''Nether Earth'' for the UsefulNotes/ZXSpectrum (trimetric)

to:

* ''Nether Earth'' for the UsefulNotes/ZXSpectrum ''VideoGame/NetherEarth'' (trimetric)



* ''{{Arcanum}}''

to:

* ''{{Arcanum}}''''VideoGame/ArcanumOfSteamworksAndMagickObscura''
8th Jan '16 4:00:44 PM Prfnoff
Is there an issue? Send a Message

Added DiffLines:

* ''Nether Earth'' for the UsefulNotes/ZXSpectrum (trimetric)
9th Dec '15 5:20:52 AM Morgenthaler
Is there an issue? Send a Message


** There's also the GameGear game ''SonicLabyrinth'' and the ArcadeGame ''VideoGame/SegaSonicTheHedgehog''.

to:

** There's also the GameGear game ''SonicLabyrinth'' ''VideoGame/SonicLabyrinth'' and the ArcadeGame ''VideoGame/SegaSonicTheHedgehog''.
4th Dec '15 11:13:44 PM Prfnoff
Is there an issue? Send a Message


* ''EnergyBreaker''

to:

* ''EnergyBreaker''''VideoGame/EnergyBreaker''
* ''VideoGame/GenjuuRyodan''



* ''LuminousArc'' and [[LuminousArc2 its]] [[LuminousArc3 sequels]].
* ''MajinTenseiII''

to:

* ''LuminousArc'' ''VideoGame/LuminousArc'' and [[LuminousArc2 [[VideoGame/LuminousArc2 its]] [[LuminousArc3 [[VideoGame/LuminousArc3 sequels]].
* ''MajinTenseiII''''VideoGame/MajinTenseiII''
* ''Monstania''
* ''VideoGame/RainbowMoon''



* ''VideoGame/TacticsOgre'', both the original, ''Let's Cling Together'', and its [[spoiler:prequel]], ''Knight of Lodis''.

to:

* ''VideoGame/TacticsOgre'', both the original, ''Let's Cling Together'', and its [[spoiler:prequel]], ''Knight of Lodis''.''VideoGame/TacticsOgre''
* ''VideoGame/TacticsOgreTheKnightOfLodis''



* Most of the TurnBasedStrategy games by Nippon Ichi:
** ''LaPucelle''

to:

* Most of the TurnBasedStrategy games by Nippon Ichi:
Creator/NipponIchi:
** ''LaPucelle''''VideoGame/LaPucelle''



** ''SoulNomadAndTheWorldEaters'' is the exception with full camera rotation. However, the camera still starts each battle at the angle the rest of the games use.

to:

** ''SoulNomadAndTheWorldEaters'' ''VideoGame/SoulNomadAndTheWorldEaters'' is the exception with full camera rotation. However, the camera still starts each battle at the angle the rest of the games use.
This list shows the last 10 events of 192. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.ISOMETRICPROJECTION