History Main / ISOMETRICPROJECTION

27th Jul '16 6:45:01 AM Morgenthaler
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* ''Sid Meier's SimGolf''

to:

* ''Sid Meier's SimGolf''VideoGame/SimGolf''



* ''{{Farmville}}'' (and for that matter most of the Flash games run by Zynga for Facebook)

to:

* ''{{Farmville}}'' ''VideoGame/{{Farmville}}'' (and for that matter most of the Flash games run by Zynga for Facebook)



* ''ReturnOfTheJedi'' (arcade game by {{Atari}} based on the movie)
* ''RollerCoasterTycoon'', the first and second games. The third is in full 3D, but still has an option to view the 3D landscape at an Insometric Angle.

to:

* ''ReturnOfTheJedi'' ''VideoGame/ReturnOfTheJedi'' (arcade game by {{Atari}} based on the movie)
* ''RollerCoasterTycoon'', ''VideoGame/RollerCoasterTycoon'', the first and second games. The third is in full 3D, but still has an option to view the 3D landscape at an Insometric Angle.
25th Jul '16 8:22:45 PM sampacm
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Added DiffLines:

[[AC:Others]]
* ''VideoGame/OneHundredPercentOrangeJuice'' uses this perspective for its boards.
4th Jun '16 9:52:59 AM nombretomado
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* ''VideoGame/KingdomHeartsChainOfMemories'' (the GameBoyAdvance version, not the {{PS2}} remake)

to:

* ''VideoGame/KingdomHeartsChainOfMemories'' (the GameBoyAdvance version, not the {{PS2}} UsefulNotes/{{PS2}} remake)
28th May '16 4:20:36 PM nombretomado
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* ''VideoGame/SuperRobotWars'' [[note]]Only some of them, and none of the original-timeline games. Hardware power seems to be the deciding factor: The PlayStation games use Isometric, while the GameBoyAdvance games use a top-down perspective, for example.[[/note]]

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* ''VideoGame/SuperRobotWars'' [[note]]Only some of them, and none of the original-timeline games. Hardware power seems to be the deciding factor: The PlayStation UsefulNotes/PlayStation games use Isometric, while the GameBoyAdvance games use a top-down perspective, for example.[[/note]]
25th May '16 6:26:25 AM Prfnoff
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* ''A-Train III'' and ''IV'' (first two games were top-down; most later games are full 3D, though ''A-Train: City Simulator'' for the UsefulNotes/{{Nintendo 3DS}} surprisingly uses the isometric viewpoint again). The Western PC version of the third game predates ''[=SimCity=] 2000'' as the first isometric game published by Maxis.

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* ''A-Train ''VideoGame/ATrain III'' and ''IV'' (first two games were top-down; most later games are full 3D, though ''A-Train: City Simulator'' for the UsefulNotes/{{Nintendo 3DS}} UsefulNotes/Nintendo3DS surprisingly uses the isometric viewpoint again). The Western PC version of the third game predates ''[=SimCity=] 2000'' as the first isometric game published by Maxis.



* ''TransportTycoon''

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* ''TransportTycoon''''VideoGame/TransportTycoon''
28th Mar '16 8:32:04 PM UmbrellasWereAwesome
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* ''VideoGame/SakuraTaisen'' used this for combat sequences in the first and second games.

to:

* ''VideoGame/SakuraTaisen'' ''VideoGame/SakuraWars'' used this for combat sequences in the first and second games.
17th Feb '16 7:41:07 PM GrammarNavi
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* Also, the {{PSP}} version of ''VideoGame/LegoHarryPotter''

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* Also, the {{PSP}} [[UsefulNotes/PlayStationPortable PSP]] version of ''VideoGame/LegoHarryPotter''
5th Feb '16 5:58:51 PM nombretomado
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** There's also the GameGear game ''VideoGame/SonicLabyrinth'' and the ArcadeGame ''VideoGame/SegaSonicTheHedgehog''.

to:

** There's also the GameGear game ''VideoGame/SonicLabyrinth'' and the ArcadeGame UsefulNotes/ArcadeGame ''VideoGame/SegaSonicTheHedgehog''.
8th Jan '16 4:19:45 PM Prfnoff
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* ''A-Train III'' and ''IV'' (first two games were top-down; later games were 3D). The Western PC version of the third game predates ''[=SimCity=] 2000'' as the first isometric game published by Maxis.

to:

* ''A-Train III'' and ''IV'' (first two games were top-down; most later games were 3D).are full 3D, though ''A-Train: City Simulator'' for the UsefulNotes/{{Nintendo 3DS}} surprisingly uses the isometric viewpoint again). The Western PC version of the third game predates ''[=SimCity=] 2000'' as the first isometric game published by Maxis.
8th Jan '16 4:12:31 PM Prfnoff
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* ''Nether Earth'' for the UsefulNotes/ZXSpectrum (trimetric)

to:

* ''Nether Earth'' for the UsefulNotes/ZXSpectrum ''VideoGame/NetherEarth'' (trimetric)



* ''{{Arcanum}}''

to:

* ''{{Arcanum}}''''VideoGame/ArcanumOfSteamworksAndMagickObscura''
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http://tvtropes.org/pmwiki/article_history.php?article=Main.ISOMETRICPROJECTION