History Main / HyperspaceArsenal

18th May '17 5:09:54 AM Cryoclaste
Is there an issue? Send a Message

Added DiffLines:

* Since there's no limit in ''VideoGame/RiskOfRain'' on the number of items you can carry at the same time, you can easily find yourself carrying ridiculous amounts of gear if you make it a point to open every chest you come across: it's entirely possible to end up carrying multiple copies of every item in the game if you keep replaying the levels long enough or abuse the EasterEgg area in the third level by endlessly killing the respawning boss.
29th Apr '17 1:13:18 PM Abodos
Is there an issue? Send a Message

Added DiffLines:

** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' shows all his currently equipped weapons on his back (including, for the first time, his bow), and he can only carry a limited number of said weapons total, but it's all still way more than would be realistic.
23rd Apr '17 7:53:01 PM Amahn
Is there an issue? Send a Message


* ''VideoGame/BanjoKazooie'': Banjo can carry 100 eggs, 50 red feathers, and 10 gold feathers, but can double that with secret codes. There's also the Mumbo Tokens, Jiggies, notes, and the Stop 'n' Swop items. These are all stored in Banjo's backpack, which is also occupied by Kazooie! Even worse is ''Banjo-Tooie'', where there's even more items, like the Fire, Ice, Grenade, and Clockwork Kazooie Eggs. There's also the Cheato Pages, the Glowbos, and the ''many'' quest items... And finally, when Kazooie does leave the backpack, Banjo can even store other characters when needed, such as an obese polar bear child, a pterodactyl child who's too large to fly, a sick dinosaur child, live batteries, and floating creatures to allow Banjo to float without Kazooie!

to:

* ''VideoGame/BanjoKazooie'': Banjo can carry 100 eggs, 50 red feathers, and 10 gold feathers, but can double that with secret codes. There's also the Mumbo Tokens, Jiggies, notes, and the Stop 'n' Swop items. These are all stored in Banjo's backpack, which is also occupied by Kazooie! Even worse is ''Banjo-Tooie'', where there's even more items, like the Fire, Ice, Grenade, and Clockwork Kazooie Eggs. There's also the Cheato Pages, the Glowbos, and the ''many'' quest items... And finally, when Kazooie does leave the backpack, Banjo can even store other characters when needed, such as an obese polar bear child, a pterodactyl child who's too large to fly, a sick dinosaur child, live batteries, and floating creatures to allow Banjo to float without Kazooie!Kazooie! Not to mention the pack can expand large enough to fit Banjo in it for a quick nap.
23rd Mar '17 7:54:53 AM LondonKdS
Is there an issue? Send a Message

Added DiffLines:

* ''Series/BlakesSeven'' had a tendency to this due to characters' tendency to [[HellBentForLeather wear very tight leather costumes]], but Dayna became particularly notorious for her ability to produce [[GunNut large guns]] and [[MadBomber bombs]] between shots without having had anywhere to stash them.
17th Mar '17 8:56:06 PM darthpaul
Is there an issue? Send a Message
17th Mar '17 8:55:12 PM darthpaul
Is there an issue? Send a Message


* ''VideoGame/{{Destiny}}'' follows this trope to the extent that characters have ten different inventory slots holding up to nine different categories of items, including armor and heavy weapons; so if every slot is full, your character is carrying 9 helmets, 9 sets of chest armor, 9 rocket launchers/ machine guns/ swords, 9 rifles... and so on. Possibly justified given that in-universe, the technology exists to de-materialize matter and store it as patterns, calling it back when needed; so the character's [[CompanionCube Ghost]] could manage their inventory, keeping spare equipment digitized and calling it up as needed.

to:

* ''VideoGame/{{Destiny}}'' follows this trope to the extent that characters have ten different [[GridInventory inventory slots slots]] holding up to nine different categories of items, including armor and heavy weapons; so if every slot is full, your character is carrying 9 helmets, 9 sets of chest armor, 9 rocket launchers/ machine guns/ swords, 9 rifles... and so on. Possibly justified given that in-universe, the technology exists to de-materialize matter and matter, store it as patterns, calling and call it back when needed; back; so the character's [[CompanionCube Ghost]] could manage their inventory, keeping spare equipment digitized and calling pulling it up as needed.
17th Mar '17 8:51:55 PM darthpaul
Is there an issue? Send a Message
17th Mar '17 8:49:09 PM darthpaul
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/{{Destiny}}'' follows this trope to the extent that characters have ten different inventory slots holding up to nine different categories of items, including armor and heavy weapons; so if every slot is full, your character is carrying 9 helmets, 9 sets of chest armor, 9 rocket launchers/ machine guns/ swords, 9 rifles... and so on. Possibly justified given that in-universe, the technology exists to de-materialize matter and store it as patterns, calling it back when needed; so the character's [[CompanionCube Ghost]] could manage their inventory, keeping spare equipment digitized and calling it up as needed.
15th Mar '17 4:21:17 PM Doug86
Is there an issue? Send a Message


* ''TabletopGame/OnlyWar'' mostly averts it with a carry limit calculated from the character's combined Strength and Toughness plus some can be carried by the comrade. They typically sum to more or less realistic numbers. And this being Warhammer40000, many weapons are incredibly heavy.

to:

* ''TabletopGame/OnlyWar'' mostly averts it with a carry limit calculated from the character's combined Strength and Toughness plus some can be carried by the comrade. They typically sum to more or less realistic numbers. And this being Warhammer40000, ''TabletopGame/Warhammer40000'', many weapons are incredibly heavy.
6th Mar '17 3:30:20 PM Jake
Is there an issue? Send a Message

Added DiffLines:

* The first two ''VideoGame/{{Discworld}}'' games have a ready-made justification taken straight from the source material, in the form of The Luggage.
This list shows the last 10 events of 193. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.HyperspaceArsenal