History Main / HubcapHovercraft

1st Dec '15 6:03:10 PM Saber15
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* A derivative appears in ''Videogame/EliteDangerous'''s first ExpansionPack, ''Horizons''. The Surface Recon Vehicle is a six-wheeled rover for exploring planets and planetoids, and has a gimballed thruster in each wheel hub. On a low-gravity world, they fire upwards to keep the rover on the ground, whereas on high-grav worlds they fire downwards to prevent the suspension from bottoming out. The thrusters can temporarily be fired for a forward boost or a jump.
3rd Oct '15 5:32:39 PM KingLyger
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[[caption-width-right:300:Where we're going, we don't need roads.]]
10th Sep '15 6:47:14 PM nombretomado
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* ComicBook/{{SHIELD}} hovercars are both the TropeMaker and the UrExample. NickFury (and the reader) get their first look at the iconic [[AirborneAircraftCarrier Helicarrier]] from the passenger seat of a HubcapHovercraft Porsche, courtesy of course, of the explosive imagination of JackKirby.

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* ComicBook/{{SHIELD}} hovercars are both the TropeMaker and the UrExample. NickFury ComicBook/NickFury (and the reader) get their first look at the iconic [[AirborneAircraftCarrier Helicarrier]] from the passenger seat of a HubcapHovercraft Porsche, courtesy of course, of the explosive imagination of JackKirby.
6th Jun '15 11:02:56 AM erforce
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[[quoteright:300:[[Film/BackToTheFuture http://static.tvtropes.org/pmwiki/pub/images/bttf_delorean_6200.jpg]]]]

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[[quoteright:300:[[Film/BackToTheFuture [[quoteright:300:[[Film/BackToTheFuturePartII http://static.tvtropes.org/pmwiki/pub/images/bttf_delorean_6200.jpg]]]]



* The [=DeLorean=] in ''Film/BackToTheFuture Part II'' is the TropeCodifier. Turns out that by 2015, all cars can undergo a "hover conversion" like this.
** The Time Train from the end of Part III also has these, except it has its own thrust engines - the wheels are still, for some reason, rotated by the steam pistons in their flying position.

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* The ''Franchise/BackToTheFuture'' trilogy:
**
The [=DeLorean=] in ''Film/BackToTheFuture Part II'' ''Film/BackToTheFuturePartII'' is the TropeCodifier. Turns out that by 2015, all cars can undergo a "hover conversion" like this.
** The Time Train from the end of Part III ''Film/BackToTheFuturePartIII'' also has these, except it has its own thrust engines - the wheels are still, for some reason, rotated by the steam pistons in their flying position.
18th May '15 1:05:45 PM R1ck1
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* Before ''Mario Kart 8'' did something very, very similar ''[[Franchise/CrashBandicoot Crash Nitro Kart]]'' featured zero gravity sections using the exact same thing.

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* Before ''Mario Kart 8'' did something very, very similar similar, ''[[Franchise/CrashBandicoot Crash Nitro Kart]]'' featured zero gravity sections using the exact same thing.
18th May '15 1:05:36 PM R1ck1
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* Before ''Mario Kart 8'' [[FollowTheLeader stole the concept wholesale]], ''[[Franchise/CrashBandicoot Crash Nitro Kart]]'' featured zero gravity sections using the exact same thing.

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* Before ''Mario Kart 8'' [[FollowTheLeader stole the concept wholesale]], did something very, very similar ''[[Franchise/CrashBandicoot Crash Nitro Kart]]'' featured zero gravity sections using the exact same thing.
22nd Jun '14 12:07:07 AM SeptimusHeap
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* Some of the ''{{MASK}}'' cars were this.

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* Some of the ''{{MASK}}'' ''WesternAnimation/{{MASK}}'' cars were this.
5th Apr '14 2:09:37 PM Saber15
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* Many of the ground-based Transformers from ''VideoGame/TransformersWarForCybertron'' and ''VideoGame/TransformersFallOfCybertron''.

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* Many of the ground-based Transformers from ''VideoGame/TransformersWarForCybertron'' and ''VideoGame/TransformersFallOfCybertron''.''VideoGame/TransformersFallOfCybertron'' use hubcap hover wheels when moving around at normal speed (to enable strafing), but flip down into standard wheel mode when boosting.
5th Apr '14 2:08:14 PM Saber15
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* Before Mario Kart 8 [[FollowTheLeader stole the concept wholesale]], [[Franchise/CrashBandicoot Crash Nitro Kart]] featured zero gravity sections using the exact same thing.
* Featured in Lego: Drome Racers as a power-up for the street and off-road vehicles. When activated, the car would begin hovering above the track at top speed. The drawback of this however [[AwesomeButImpractical was that the car wasn't very stable in this state and hitting walls, smacking into obstacles and trying to fly over the tops of opponents would result in the car flipping onto it's side, smacking into walls, spinning out or randomly crawling along the invisible walls around the track.]]

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* Before Mario ''Mario Kart 8 8'' [[FollowTheLeader stole the concept wholesale]], [[Franchise/CrashBandicoot ''[[Franchise/CrashBandicoot Crash Nitro Kart]] Kart]]'' featured zero gravity sections using the exact same thing.
* Featured in Lego: ''Lego: Drome Racers Racers'' as a power-up for the street and off-road vehicles. When activated, the car would begin hovering above the track at top speed. The drawback of this however [[AwesomeButImpractical was that the car wasn't very stable in this state and hitting walls, smacking into obstacles and trying to fly over the tops of opponents would result in the car flipping onto it's side, smacking into walls, spinning out or randomly crawling along the invisible walls around the track.]]
5th Apr '14 1:04:13 PM erforce
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* A rough-draft version of such a car appears in ''CaptainAmericaTheFirstAvenger'' when Howard Stark is showing off a futuristic car at the World Expo. However, it only floats for a few seconds before suddenly crashing.

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* A rough-draft version of such a car appears in ''CaptainAmericaTheFirstAvenger'' ''Film/CaptainAmericaTheFirstAvenger'' when Howard Stark is showing off a futuristic car at the World Expo. However, it only floats for a few seconds before suddenly crashing.
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