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* In ''Franchise/FiveNightsAtFreddys'', the animatronics at Freddy Fazbear's Pizza, including, of course, the titular Freddy, wander around at night. If they get into your office, it's almost guaranteed they'll subject you to a CruelAndUnusualDeath: getting shoved into a Freddy Fazbear suit, filled to the brim with metal and wires, causing an excruciatingly painful death. [[PunchClockVillain They leave you alone if you manage to get to 6 A.M.]], hence ''[[ExactWords "almost"]].'' The reason ''why'' the machines are so homicidal varies between each game. The originals from [[VideoGame/FiveNightsAtFreddys1 the first game]] are [[HauntedTechnology possessed by the spirits of a murderer's victims]]. The "Toy" models from [[VideoGame/FiveNightsAtFreddys2 the second game]] are programmed to protect children from harm, but see the security guard as a threat. The "Glamrock" models from ''[[VideoGame/FiveNightsAtFreddysSecurityBreach Security Breach]]'' aren't normally violent, but are reprogrammed by the story's antagonist to hunt down and kill the player.

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* In ''Franchise/FiveNightsAtFreddys'', the animatronics at Freddy Fazbear's Pizza, including, of course, the titular Freddy, wander around at night. If they get into your office, it's almost guaranteed they'll subject you to a CruelAndUnusualDeath: getting shoved into a Freddy Fazbear suit, filled to the brim with metal and wires, causing an excruciatingly painful death. [[PunchClockVillain They leave you alone if you manage to get to 6 A.M.]], hence ''[[ExactWords "almost"]].'' The reason ''why'' the machines are so homicidal varies between each game. The originals from [[VideoGame/FiveNightsAtFreddys1 the first game]] are [[HauntedTechnology possessed by the spirits of a murderer's victims]]. The "Toy" models from [[VideoGame/FiveNightsAtFreddys2 the second game]] are programmed to protect children from harm, but see the security guard as a threat.threat… [[MaybeMagicMaybeMundane unless that’s a cover up for them being possessed too]]. The "Glamrock" models from ''[[VideoGame/FiveNightsAtFreddysSecurityBreach Security Breach]]'' aren't normally violent, but are reprogrammed by the story's antagonist to hunt down and kill the player.

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