History Main / HomeFieldAdvantage

18th Oct '16 2:34:17 AM Morgenthaler
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* In [[Film/TheFastAndTheFurious Furious 7]], the team invokes this trope by stating that they should face their adversaries on the streets they know best: Los Angeles.

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* In [[Film/TheFastAndTheFurious Furious 7]], ''Film/FuriousSeven'', the team invokes this trope by stating that they should face their adversaries on the streets they know best: Los Angeles.
9th Oct '16 9:28:03 AM erforce
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* The ''Franchise/PiratesOfTheCaribbean'' series has at least 2 enchanted ships that give this. Davy Jones can move through the Flying Dutchman at will, while Blackbeard [[spoiler: or rather, whoever has his sword can manipulate the Queen Anne's Revenge and, if Barbossa's exposition is to be believed, any other ships they encounter, at will]].

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* The ''Franchise/PiratesOfTheCaribbean'' series has at least 2 two enchanted ships that give this. Davy Jones from ''[[Film/PiratesOfTheCaribbeanDeadMansChest Dead Man's Chest]]'' and ''[[Film/PiratesOfTheCaribbeanAtWorldsEnd At World's End]]'' can move through the Flying Dutchman at will, while Blackbeard from ''[[Film/PiratesOfTheCaribbeanOnStrangerTides On Stranger Tides]]'' [[spoiler: or rather, whoever has his sword can manipulate the Queen Anne's Revenge and, if Barbossa's exposition is to be believed, any other ships they encounter, at will]].
28th Aug '16 9:43:14 PM MachinaePrime
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* NHL hockey even builds in a procedural advantage for the home team with the "Last Change" rule. After a stoppage in play, the visiting team is required to be the first to make any desired changes to the players it has on the ice. The home team then makes its changes ''after'' the visitors have done so--effectively giving the home coach the chance to create the matchups he wants on the ice at the restart. This often includes choosing a center likely to win the faceoff over the opposing center, or using strong defensive players to shut down the opposition's top scorers.
20th Aug '16 7:54:02 AM Gosicrystal
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* Baseball. At higher levels of play, home teams try to gain an advantage over visitors by altering the field conditions. For example, if the opposing team has fast base runners the home team will heavily water the infield to slow them down.
** Additionally, outfield fences are not uniform in either their shape or distance from home plate - they only need to be some minimum distance (and even then Boston's Fenway Park, which would otherwise be in violation of these regulations, is [[GrandfatherClause grandfathered in]] due to the park's age). This lets teams tailor their rosters to take advantage of these quirks - Yankee Stadium, for example, has traditionally had a pretty short right field, so lefty power hitters often hit a lot of homers in that direction[[note]]supposedly, this was intentional - Babe Ruth, a lefty and probably the first player to be known for his big bat, was already a Yankee when the first Yankee Stadium was built in 1923[[/note]]. Incidentally, the Yankees often have a high proportion of power hitters that can hit lefty (either naturally or as a switch-hitter) on their roster.

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* Baseball. At higher levels of play, home teams try to gain an advantage over visitors by altering the field conditions. For example, if the opposing team has fast base runners the home team will heavily water the infield to slow them down.
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Additionally, outfield fences are not uniform in either their shape or distance from home plate - they only need to be some minimum distance (and even then Boston's Fenway Park, which would otherwise be in violation of these regulations, is [[GrandfatherClause grandfathered in]] due to the park's age). This lets teams tailor their rosters to take advantage of these quirks - Yankee Stadium, for example, has traditionally had a pretty short right field, so lefty power hitters often hit a lot of homers in that direction[[note]]supposedly, this was intentional - Babe Ruth, a lefty and probably the first player to be known for his big bat, was already a Yankee when the first Yankee Stadium was built in 1923[[/note]]. Incidentally, the Yankees often have a high proportion of power hitters that can hit lefty (either naturally or as a switch-hitter) on their roster.
16th Aug '16 9:30:16 PM AnonFangeekGirl
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* {{Invoked}} in ''Series/ForgedInFire''. The contestants use their home forges to make their blades for the final round for this reason.
10th Aug '16 8:24:49 PM Willbyr
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* Takumi from ''InitialD'' has a massive one in the form of Mt Akina. The probable best-known part among non-fans is that Akina has five consecutive hairpin turns, which ordinarily would not allow for recovery. This means Takumi has developed a very rare skill.

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* Takumi from ''InitialD'' ''Manga/InitialD'' has a massive one in the form of Mt Akina. The probable best-known part among non-fans is that Akina has five consecutive hairpin turns, which ordinarily would not allow for recovery. This means Takumi has developed a very rare skill.
6th Aug '16 2:44:00 PM nombretomado
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* Some characters have special advantages in the water, such as Tiger Shark and [[ComicBook/SubMariner Namor the Submariner]] in the MarvelUniverse and ComicBook/{{Aquaman}} in the DCUniverse.
* Characters with control over the earth (such as Terra in the DCUniverse) are very powerful near the ground and almost helpless when away from it, such as if they're high in the air, in outer space, on the ocean etc.

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* Some characters have special advantages in the water, such as Tiger Shark and [[ComicBook/SubMariner Namor the Submariner]] in the MarvelUniverse Franchise/MarvelUniverse and ComicBook/{{Aquaman}} in the DCUniverse.
Franchise/DCUniverse.
* Characters with control over the earth (such as Terra in the DCUniverse) Franchise/DCUniverse) are very powerful near the ground and almost helpless when away from it, such as if they're high in the air, in outer space, on the ocean etc.
7th Jun '16 6:59:57 AM MarqFJA
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* Historians generally agree that the American Revolution was Britain's Vietnam (though they may never use those words). They won most conventional battles, but they had no real hope of winning the war. America was on the other side of the world, meaning they couldn't respond quickly or meaningful to events on the ground, and every victory cost them hearts and minds. Hell, the mere presence of "foreign" troops in the colonies was one of the first causes of the conflict! (See also: virtually every conflict in which an underdog has held off a vastly superior invading army.) It also didn't help that Britain wasn't using her best troops (which were stationed elsewhere in the Empire).

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* Historians generally agree that the American Revolution was Britain's Vietnam (though they may never use those words). They won most conventional battles, but they had no real hope of winning the war. America was on the other side of the world, meaning they couldn't respond quickly or meaningful meaningfully to events on the ground, and every victory cost them hearts and minds. Hell, the mere presence of "foreign" troops in the colonies was one of the first causes of the conflict! (See also: virtually every conflict in which an underdog has held off a vastly superior invading army.) It also didn't help that Britain wasn't using her best troops (which were stationed elsewhere in the Empire).



* Happened twice in Russia, during Napoleon's invasion and UsefulNotes/WorldWarII. The Russians choose to dig in, hoping to grind their opponents in a slow war of attrition. The invaders were forced to keep moving with their supply lines stretched thin, and they had to survive the Russian winter which slowed them down, and kill some of their forces, while the Russians were able to regroup and rearm themselves for a counterattack. The only time this didn't work is when the Mongols invaded Russia when it was still a collection of squabbling princedoms.

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* Happened twice in Russia, during Napoleon's invasion and UsefulNotes/WorldWarII. The Russians choose to dig in, hoping to grind their opponents in a slow war of attrition. The invaders were forced to keep moving with their supply lines stretched thin, thin and they had to survive the Russian winter winter, which slowed them down, down and kill killed some of their forces, while the Russians were able to regroup and rearm themselves for a counterattack. The only time this didn't work is when the Mongols invaded Russia when it was still a collection of squabbling princedoms.
7th Jun '16 6:48:44 AM MarqFJA
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But, in fiction, something so mundane would be boring or [[MundaneMadeAwesome require some over the top effects to work like they want]]. So what do you do? It can be as simple as taking the above mentioned subtle differences and making them such large alterations that it throws the away team off completely. Perhaps the psychological advantage is huge, rather than small. Perhaps the game awards points based on popularity. Perhaps the game and field are complex enough that every field is unique (like golf) and deadly (not like golf).

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But, in fiction, something so mundane would be boring or [[MundaneMadeAwesome require some over the top effects to work like they want]]. So what do you do? It can be as simple as taking the above mentioned subtle differences and making them such large alterations that it throws the away team off completely. Perhaps the psychological advantage is huge, rather than small. Perhaps the game awards points based on popularity. Perhaps the game and field are complex enough that every field is unique (like golf) and and/or deadly (not like golf).
21st May '16 6:42:23 PM Piando
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** Magetta, one of the Universe 6 tournament fighters in Super, has the ability to super heat the battlefield as a side effect of his HulkingOut. Due to Magetta [[MagmaMan drinking and being filled with molten lava]], this naturally has no effect on him, but tires and overheats his opponent. Unlike the above version with Babidi, this actually ''does'' assist him.

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** Magetta, one of the Universe 6 tournament fighters in Super, ''Anime/DragonBallSuper'', has the ability to super heat the battlefield as a side effect of his HulkingOut. Due to Magetta [[MagmaMan drinking and being filled with molten lava]], this naturally has no effect on him, but tires and overheats his opponent. Unlike the above version with Babidi, this actually ''does'' assist him.



* For the ''GreenLantern'' comics, the living planet Mogo is a planet sized Home Field Advantage. At least, [[spoiler:while it was still alive.]]
* Played with by ''{{Superman}}'' and other Kryptonians, who have a Home Field Advantage anywhere near a yellow sun.

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* For the ''GreenLantern'' ''Franchise/GreenLantern'' comics, the living planet Mogo is a planet sized Home Field Advantage. At least, [[spoiler:while it was still alive.]]
* Played with by ''{{Superman}}'' ''Franchise/{{Superman}}'' and other Kryptonians, who have a Home Field Advantage anywhere near a yellow sun.



* In one episode of ''{{Cyberchase}}'', the gang visit Radopolis and compete in a skate-off with the villains, where they are losing at first because the competition rink is different from the practice rink, due to Hacker's villainous meddling.

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* In one episode of ''{{Cyberchase}}'', ''WesternAnimation/{{Cyberchase}}'', the gang visit Radopolis and compete in a skate-off with the villains, where they are losing at first because the competition rink is different from the practice rink, due to Hacker's villainous meddling.
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