History Main / HintSystem

23rd Feb '16 2:02:44 PM res20stupid
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[[AC:FightingGame]]
* ''VideoGame/BlazBlueContinuumShift'' added a feature/skit series to the game called ''Help Me! Professor Kokonoe!'' as a Hint on Failure system. Should the player finish a character's story mode route on a BadEnding[[note]]''Just'' the BadEnding - the GagEnding routes don't count[[/note]] the characters are brought to the Boundary (the in-game World of the Dead) so that [[CatGirl Kokonoe]] can basically tell that character what they did wrong and give them clues on how to get their GoldenEnding.
10th Dec '15 5:29:12 PM CanadaGuy
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* In VideoGame/Yesterday you can ask for a hint if you are stuck.

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* In VideoGame/Yesterday {{Videogame/Yesterday}} you can ask for a hint if you are stuck.
10th Dec '15 5:28:03 PM CanadaGuy
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* In VideoGame/Yesterday you can ask for a hint if you are stuck.
24th Nov '15 12:09:07 PM Prfnoff
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* The DS remake of ''BrokenSword'' uses the on request variant, with more hints being available over time.

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* The DS remake of ''BrokenSword'' ''VideoGame/BrokenSword'' uses the on request variant, with more hints being available over time.



* ''{{Phantasmagoria}}'' lets you click on the Hintkeeper whenever you want, although he warns you that too many will spoil the game.
* HectorBadgeOfCarnage uses a hint system that first redirects the player to Hector's partner, Lambert, for some subtle hints. If the player asks for more details, the game will switch to the full-on hint system, which constantly insults the player.

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* ''{{Phantasmagoria}}'' ''VideoGame/{{Phantasmagoria}}'' lets you click on the Hintkeeper whenever you want, although he warns you that too many will spoil the game.
* HectorBadgeOfCarnage ''VideoGame/HectorBadgeOfCarnage'' uses a hint system that first redirects the player to Hector's partner, Lambert, for some subtle hints. If the player asks for more details, the game will switch to the full-on hint system, which constantly insults the player.
2nd Oct '15 7:26:27 PM eroock
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* ''[[VideoGame/TexMurphy Martian Memorandum]]'' has a "Help" option, which, when clicked, allows you to choose any object in the room (including ones [[InterfaceSpoiler you haven't found yet]]) and tells you exactly what you're supposed to do with it.

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* ''[[VideoGame/TexMurphy Martian Memorandum]]'' The ''VideoGame/TexMurphy'' games series has a hint guide built into the game itself. Each incremental hint cost a certain number of points (gained by solving puzzles) and the system was structured so that it was impossible to "look ahead".
** ''Martian Memorandum''
has a "Help" option, which, when clicked, allows you to choose any object in the room (including ones [[InterfaceSpoiler you haven't found yet]]) and tells you exactly what you're supposed to do with it.
2nd Oct '15 7:24:19 PM eroock
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Compare StrategyGuide.
30th Aug '15 1:01:27 PM ElvenQueen
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* ''VideoGame/PretentiousGame'' provides a sentence or two that gives a clue on how each puzzle can be solved.
29th Aug '15 7:40:57 AM jormis29
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* In ''VideoGame/{{Hitman}}'', you can buy "intel" for in-game money, but players will often kill the targets before they need the hints (they're usually tips on where you can hide or patterns the target/guards take).

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* In ''VideoGame/{{Hitman}}'', ''VideoGame/HitmanBloodMoney'', you can buy "intel" for in-game money, but players will often kill the targets before they need the hints (they're usually tips on where you can hide or patterns the target/guards take).
29th Aug '15 6:14:47 AM ValarHodoris
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* ''VideoGame/Xenon2Megablast'' allows you to purchase advice at the store between zones. It ranges from being deliberately useless to telling you which of two mutually-exclusive builds you'll want to be playing in the next level.
23rd Jun '15 1:12:37 PM Prfnoff
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* ''Franchise/TombRaider: Underworld'' has a Hint on request system, though it is of dubious benefit.

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* ''Franchise/TombRaider: Underworld'' ''VideoGame/TombRaiderUnderworld'' has a Hint on request system, though it is of dubious benefit.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.HintSystem