History Main / HeroTrackingFailure

26th Jun '16 9:19:09 PM Psychadelico
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* Carmelita in ''Franchise/SlyCooper'', less because of any AI limitation and more to make her feel like an AdvancingBossOfDoom.

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* Carmelita in ''Franchise/SlyCooper'', less because of any AI limitation and more to make her feel like an AdvancingBossOfDoom. Massively subverted when she's acting as an EliteMook instead, where she's scarily competent with her shock pistol.
25th Jun '16 3:47:38 PM WillKeaton
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* ''VideoGame/TheElderScrollsIVOblivion'' is a particularly glaring example of the AI failing because it is leads you ''too'' consistently and perfectly. Spellcasting has an obvious startup animation, so it's easy to bluff the AI by twitching to one side just as a mage lobs their fireball.

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* ''VideoGame/TheElderScrollsIVOblivion'' is a particularly glaring example of the AI failing because it is leads you ''too'' consistently and perfectly. Spellcasting has an obvious startup animation, so it's easy to bluff the AI by twitching to one side just as a mage lobs their fireball.
17th May '16 2:13:50 AM TheOneWhoTropes
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* In the dramatized battle of the "Navy SEAL vs. Israeli Commando" episode of ''DeadliestWarrior'', the SEAL leader runs in front of gunfire from three Commandos, all of which miss him by inches.

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* In the dramatized battle of the "Navy SEAL vs. Israeli Commando" episode of ''DeadliestWarrior'', ''Series/DeadliestWarrior'', the SEAL leader runs in front of gunfire from three Commandos, all of which miss him by inches.
29th Mar '16 7:13:12 AM dracogeorge
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* Averted in [[VideoGame/Betrayer]], where ranged enemies can track the player, requiring the player to quickly move in the opposite direction at the last minute to dodge.
29th Mar '16 7:09:55 AM dracogeorge
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* Averted in VideoGame/Betrayer, where ranged enemies can track the player, requiring the player to quickly move in the opposite direction at the last minute to dodge.

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* Averted in VideoGame/Betrayer, [[VideoGame/Betrayer]], where ranged enemies can track the player, requiring the player to quickly move in the opposite direction at the last minute to dodge.
29th Mar '16 7:09:32 AM dracogeorge
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* Averted in Betrayer, where ranged enemies can track the player, requiring the player to quickly move in the opposite direction at the last minute to dodge.

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* Averted in Betrayer, VideoGame/Betrayer, where ranged enemies can track the player, requiring the player to quickly move in the opposite direction at the last minute to dodge.
29th Mar '16 7:09:01 AM dracogeorge
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Added DiffLines:

* Averted in Betrayer, where ranged enemies can track the player, requiring the player to quickly move in the opposite direction at the last minute to dodge.
8th Mar '16 11:41:02 PM jormis29
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* In the non-canon ''Manga/DragonBall Z'' movie "The World's Strongest," TheDragon [[RobotReveal turns his arm into a]] [[GatlingGood minigun]] and fires at Krillin, who {{Wall Run}}s away from it, the villain's gunfire trailing him by a good couple inches all the way.

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* In the non-canon ''Manga/DragonBall Z'' movie "The World's Strongest," ''Anime/DragonBallZTheWorldsStrongest''. TheDragon [[RobotReveal turns his arm into a]] [[GatlingGood minigun]] and fires at Krillin, who {{Wall Run}}s away from it, the villain's gunfire trailing him by a good couple inches all the way.
4th Jan '16 6:03:48 PM TVRulezAgain
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* Other villain tracking example: in chapter 21 of ''StarWarsCloneWars'', during the GunshipRescue moment, the ARC troopers don't seem to land a single shot on grievous, despite the ridiculous amount of dakka they have.

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* Other villain tracking example: in chapter 21 of ''StarWarsCloneWars'', ''WesternAnimation/StarWarsCloneWars'', during the GunshipRescue moment, the ARC troopers don't seem to land a single shot on grievous, despite the ridiculous amount of dakka they have.
2nd Jan '16 10:30:03 AM nombretomado
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* ''VideoGame/JetLiRiseToHonor'': As [[http://www.somethingawful.com/game-reviews/jet-li-rise/ reported]] by ''SomethingAwful'', the game('s demo) had a scene like this:

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* ''VideoGame/JetLiRiseToHonor'': As [[http://www.somethingawful.com/game-reviews/jet-li-rise/ reported]] by ''SomethingAwful'', ''Website/SomethingAwful'', the game('s demo) had a scene like this:
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