History Main / HeartsAreHealth

28th Apr '17 9:33:52 PM Kadorhal
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* ''VideoGame/{{Postal}} 2'' pokes fun at this by having your health counter be represented by an actual beating heart. It beats faster and takes on different shades as the player's health decreases or they use certain substances in the game (sickly green and beating noticeably faster when under the effects of [[BulletTime catnip]], beating impossibly fast when withdrawal starts setting in after smoking a health pipe, etc.).
20th Apr '17 2:33:18 PM MarlonDaniels
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[[caption-width-right:270:[[WesternAnimation/{{Futurama}} Take, I've got five of them.]]]]

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[[caption-width-right:270:[[WesternAnimation/{{Futurama}} Take, Take it, I've got five of them.]]]]
24th Mar '17 10:17:53 AM Dimon
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This is so common, that some games can confuse players when [[AvertedTrope hearts represent something else]] (such as the ''Franchise/{{Castlevania}}'' games or ''Videoame/KidIcarus'').

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This is so common, that some games can confuse players when [[AvertedTrope hearts represent something else]] (such as the ''Franchise/{{Castlevania}}'' games or ''Videoame/KidIcarus'').
''Videogame/KidIcarus'').
20th Jan '17 10:46:22 AM Spanks
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* In ''[[VideoGame/BerenstainBearsCampingAdventure The Berenstain Bears' Camping Adventure]]'', the player characters have a simple life meter with six hearts that can be extended to as many as eight. [[PowerUpFood Snack Baskets]] fully restore health but only up to six hearts. In order to get up to eight, only Hearts and Hot Dogs [[HeartContainer can extend the life meter]].
9th Jan '17 10:29:19 PM ThePocket
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* ''VideoGame/IttleDew'' uses hearts to represent health and as a healing pickup.

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* ''VideoGame/IttleDew'' uses hearts to represent health and as a healing pickup. Tippsy is understandably disturbed that you're eating hearts you found on the ground.
3rd Dec '16 2:22:08 AM Korodzik
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* The extra life powerup in ''Arc Doors'' looks like a heart. The introductory story explains that the evil wizard who's behind the protagonist's plight had divided his[[note]]the wizard's or the protagonist's, the grammar is ambiguous[[/note]] heart and hid its pieces across the levels.
29th Nov '16 12:40:53 PM MrLavisherMoot
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* In many ''VideoGame/GrandTheftAuto'' games, touching a heart restores health. Most hospitals have one nearby. ''VideoGame/GrandTheftAutoII'' uses hearts for its LifeMeter.

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* In many ''VideoGame/GrandTheftAuto'' games, touching a heart restores health. Most hospitals have one nearby. ''VideoGame/GrandTheftAutoII'' ''VideoGame/GrandTheftAuto2'' uses hearts for its LifeMeter.
2nd Nov '16 4:27:47 AM FlyingDuckManGenesis
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* In ''VideoGame/TheFlintstonesTheRescueOfDinoAndHoppy'', Fred starts out with three hearts in his health bar and can extend it up to five by collecting [[PowerUpFood steak ribs power-ups]]. Finding a heart power-up will restore Fred's health bar to its full extent. If Fred loses a life, his health bar will decrease by one until it gets back to three hearts.
10th Oct '16 5:49:39 PM Pepperyena
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* The health display in ''VideoGame/{{Wuppo}}'' is a small heart bubble that follows the player. Enemies also occasionally drop little bubbles with a heart inside that you can eat to replenish health.
1st Sep '16 7:06:34 PM Dravencour
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* ''VideoGame/TheBindingOfIsaac'' has hearts representing health. Little hearts and half-hearts can be grabbed to replenish them. Items that add a heart to your maximum health include blood bags, a realistic looking heart, and various questionable "foods". There's also the Yum Heart, represented as a big red heart with a bite take out of it, which can be used every six rooms if need be to refill one of your hearts. There are also steel-blue hearts you can get that serve as a shield of sorts, with no limit on how many you can have at a time.

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* ''VideoGame/TheBindingOfIsaac'' has hearts representing health. Little hearts and half-hearts can be grabbed to replenish them. Items that add a heart to your maximum health include blood bags, a realistic looking heart, and various questionable "foods". There's also the Yum Heart, represented as a big red heart with a bite take out of it, which can be used every six rooms if need be to refill one of your hearts. There are also Soul Hearts, steel-blue hearts you can get that serve as a shield of sorts, with no limit on how many you can have at a time.
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