History Main / HeartsAreHealth

13th Apr '16 4:30:57 AM Westonbirt
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/EnterTheGungeon'' uses little red shotgun shells, crossed two at a time in such a way as to form little hearts. As well, the palette of items that extend your health are heart-themed.
14th Mar '16 10:58:01 AM Prfnoff
Is there an issue? Send a Message


* ''PrehistorikMan'' does as well. It also has heart containers.

to:

* ''PrehistorikMan'' ''VideoGame/PrehistorikMan'' does as well. It also has heart containers.



* ''ViewtifulJoe'' runs on pink-colored hearts the shape of peppers.

to:

* ''ViewtifulJoe'' ''VideoGame/ViewtifulJoe'' runs on pink-colored hearts the shape of peppers.
9th Mar '16 7:58:14 PM Prfnoff
Is there an issue? Send a Message


** In ''Buster Busts Loose'' for the [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]], if played on Children or Normal mode, the player starts out with three hearts in their health bar, and can extend it up to five by finding crystal carrot power-ups. Completing a level will reset the health bar back to three, and playing on Hard mode subtracts two hearts.
** In ''[[VideoGame/TinyToonAdventuresBustersHiddenTreasure Buster's Hidden Treasure]]'' for the UsefulNotes/SegaGenesis, the player starts out with three hearts in their health bar and can extend it up to five by finding bell power-ups. Unlike ''Babs' Big Break'', ''Montana's Movie Madness'', and ''Buster Busts Loose'', the player's health bar will retain its extra hearts after a level is completed. However, if the player loses a life, their health bar will reset back to three.

to:

** In ''Buster ''[[VideoGame/TinyToonAdventuresBusterBustsLoose Buster Busts Loose'' for the [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]], Loose]]'' if played on Children or Normal mode, the player starts out with three hearts in their health bar, and can extend it up to five by finding crystal carrot power-ups. Completing a level will reset the health bar back to three, and playing on Hard mode subtracts two hearts.
** In ''[[VideoGame/TinyToonAdventuresBustersHiddenTreasure Buster's Hidden Treasure]]'' for the UsefulNotes/SegaGenesis, Treasure]]'', the player starts out with three hearts in their health bar and can extend it up to five by finding bell power-ups. Unlike ''Babs' Big Break'', ''Montana's Movie Madness'', and ''Buster Busts Loose'', the player's health bar will retain its extra hearts after a level is completed. However, if the player loses a life, their health bar will reset back to three.
21st Feb '16 6:36:04 PM Prfnoff
Is there an issue? Send a Message

Added DiffLines:

* In ''VideoGame/MagicalPopn'', the heroine's health is represented by a row of hearts, which can be extended by collecting hearts.
24th Jan '16 11:21:15 AM WillBGood
Is there an issue? Send a Message


* ''{{Astyanax}}''
* ''PrimalRage'' has a slightly more gruesome application this: your lifebar is represented as a major artery ending in a beating realistic heart, and your [[BreakMeter stun gauge]] is represented as a spinal cord ending in a brain: when the stun gauge is depleted, the brain crackles with electricity, and when you take damage, the heart beats faster. If you lose a round, the heart explodes and the brain is fried to ashes.

to:

* ''{{Astyanax}}''
''VideoGame/{{Astyanax}}''
* ''PrimalRage'' ''VideoGame/PrimalRage'' has a slightly more gruesome application this: your lifebar is represented as a major artery ending in a beating realistic heart, and your [[BreakMeter stun gauge]] is represented as a spinal cord ending in a brain: when the stun gauge is depleted, the brain crackles with electricity, and when you take damage, the heart beats faster. If you lose a round, the heart explodes and the brain is fried to ashes.
8th Jan '16 7:33:17 PM nombretomado
Is there an issue? Send a Message


* ''{{Splatterhouse}}'' is another game that uses realistic-looking human hearts for life points (and ''hockey masks'' for lives).

to:

* ''{{Splatterhouse}}'' ''VideoGame/{{Splatterhouse}}'' is another game that uses realistic-looking human hearts for life points (and ''hockey masks'' for lives).
19th Nov '15 4:28:12 PM FlyingDuckManGenesis
Is there an issue? Send a Message

Added DiffLines:

* In ''Snoopy's Grand Adventure'', Snoopy has a health bar that consists of three hearts, and over the course of the game, he can upgrade it up to nine. If Snoopy gets hit, the heart he loses will float above him, and he can re-collect it before it disappears. In addition, Snoopy can also regain lost hearts by collecting cookie power-ups.
18th Nov '15 4:06:04 PM Akiko-infinity
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/DontStarve'' uses a heart to depict the health meter.
6th Nov '15 7:40:05 AM Prfnoff
Is there an issue? Send a Message


* ''{{Pandemonium}}''

to:

* ''{{Pandemonium}}''''VideoGame/{{Pandemonium}}''



* ''TheSmurfs'' on the SNES uses hearts as a LifeMeter.

to:

* ''TheSmurfs'' on the SNES ''VideoGame/TheSmurfs1994'' uses hearts as a LifeMeter.



* ''DeCapAttack'' plays with this; your health meter is comprised of actual, realistic beating hearts.

to:

* ''DeCapAttack'' ''VideoGame/DecapAttack'' plays with this; your health meter is comprised of actual, realistic beating hearts.
7th Oct '15 3:27:38 PM Zergfromchar
Is there an issue? Send a Message

Added DiffLines:

** ''VideoGame/DistortedTravesty 3'' being a Zelda fangame (among many other things) borrows the life meter, heart containers, pieces of heart, and even [[https://youtu.be/mAvdJnekJpg?t=7s heart shaped healing pickups]]
This list shows the last 10 events of 78. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.HeartsAreHealth