History Main / HealingShiv

11th Dec '16 7:56:30 PM Kadorhal
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*** Also, with series' trademark weapon enchantment, there's nothing stopping you from making as many of your own {{Healing Shiv}}s as you want. Other than, you know, practicality...

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*** Also, with the series' trademark weapon enchantment, there's nothing stopping you from making as many of your own {{Healing Shiv}}s Healing Shivs as you want. Other than, you know, practicality...
10th Dec '16 1:18:18 AM erforce
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* ''VideoGame/{{Killzone}} 2'' has the Medic Gun, which revives downed allies that are still moving (otherwise known as "mortally wounded"). Amusingly, though, it can also be used as a weapon to kill enemies in Multiplayer.

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* ''VideoGame/{{Killzone}} 2'' ''VideoGame/{{Killzone 2}}'' has the Medic Gun, which revives downed allies that are still moving (otherwise known as "mortally wounded"). Amusingly, though, it can also be used as a weapon to kill enemies in Multiplayer.



* During TheWarSequence of ''VideoGame/MediEvil'', you are given the power to shoot "Good Lightning" at your skeleton soldiers in order to cure them at the expense of your own health. The more that survive, the more health vials you get afterwards, replacing the spent health.
** In the second game, you get the Good Lightning during the fight with UsefulNotes/JackTheRipper, so that you can cure Kiya; [[EscortMission if she dies you lose the fight]]. After that stage, the Good Lightning damages your enemies as per the regular Lightning; unlike the unrechargable Lightning, it won't run out of ammo as long as you have health.
* The Heal Cannon from ''VideoGame/{{Shadow the Hedgehog}}''.

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* ''[=MediEvil=]''
**
During TheWarSequence of ''VideoGame/MediEvil'', you are given the power to shoot "Good Lightning" at your skeleton soldiers in order to cure them at the expense of your own health. The more that survive, the more health vials you get afterwards, replacing the spent health.
** In the second game, ''VideoGame/MediEvil2'', you get the Good Lightning during the fight with UsefulNotes/JackTheRipper, so that you can cure Kiya; [[EscortMission if she dies you lose the fight]]. After that stage, the Good Lightning damages your enemies as per the regular Lightning; unlike the unrechargable Lightning, it won't run out of ammo as long as you have health.
* %%* The Heal Cannon from ''VideoGame/{{Shadow the Hedgehog}}''.



** Similarly, ''PhantomBrave'' has as its Healing Shiv a loaf of French bread. Its basic heal is, of course, hitting the target with the loaf.

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** Similarly, ''PhantomBrave'' ''VideoGame/PhantomBrave'' has as its Healing Shiv a loaf of French bread. Its basic heal is, of course, hitting the target with the loaf.



* ''VideoGame/TheElderScrollsIVOblivion'''s expansion, Shivering Isles, has a museum of oddities that the player can contribute to. One of the items which can be contributed is the Dagger of Friendship, which does 10 points of damage, and also heals 10 points on strike.
** Also, with ''Franchise/TheElderScrolls'' series' trademark weapon enchantment, there's nothing stopping you from making as many of your own {{Healing Shiv}}s as you want. Other than, you know, practicality...
** The weapon shop in the city of Anvil sells a weapon called the Truncheon of Submission: a club that damages a creature's Fatigue while restoring their health. You don't kill anything with it, you just... make them fall over.

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* ''Franchise/TheElderScrolls''
**
''VideoGame/TheElderScrollsIVOblivion'''s expansion, Shivering Isles, has a museum of oddities that the player can contribute to. One of the items which can be contributed is the Dagger of Friendship, which does 10 points of damage, and also heals 10 points on strike.
** *** Also, with ''Franchise/TheElderScrolls'' series' trademark weapon enchantment, there's nothing stopping you from making as many of your own {{Healing Shiv}}s as you want. Other than, you know, practicality...
** *** The weapon shop in the city of Anvil sells a weapon called the Truncheon of Submission: a club that damages a creature's Fatigue while restoring their health. You don't kill anything with it, you just... make them fall over.



** Franchise/ShinMegamiTensei series in general also uses the "elemental healing" variation noted above if you use the wrong attack on certain enemies, or if you have an [[ElementalRockPaperScissors elemental]] "Drain" ability and the enemy hits you with that element. This also applies to physical "elements", meaning that you can hit some one with a sword and they would heal from it if they absorb Slash attacks.

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** Franchise/ShinMegamiTensei ''Franchise/ShinMegamiTensei'' series in general also uses the "elemental healing" variation noted above if you use the wrong attack on certain enemies, or if you have an [[ElementalRockPaperScissors elemental]] "Drain" ability and the enemy hits you with that element. This also applies to physical "elements", meaning that you can hit some one with a sword and they would heal from it if they absorb Slash attacks.



* Jack Van Burace from the first ''{{Wild ARMs}}'' game has a technique called "Heal Sword", which is pretty self-explanatory. Unfortunately, he does not actually hit his allies with it. It was sadly absent from the EnhancedRemake.

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* Jack Van Burace from the first ''{{Wild ARMs}}'' ''VideoGame/{{Wild ARMs|1}}'' game has a technique called "Heal Sword", which is pretty self-explanatory. Unfortunately, he does not actually hit his allies with it. It was sadly absent from the EnhancedRemake.



* In ''VideoGame/WarCraft III'', Death Knight's death coil is a damaging spell that can also be used to heal undead units. It's an evil version of the paladin heal holy light, [[ReviveKillsZombie which can damage undead units]].

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* ''VideoGame/WarCraft''
**
In ''VideoGame/WarCraft III'', ''VideoGame/WarCraftIII'', Death Knight's death coil is a damaging spell that can also be used to heal undead units. It's an evil version of the paladin heal holy light, [[ReviveKillsZombie which can damage undead units]].



** The Priest spell Penance can be used to either harm enemies or heal allies. In fact, the specialization that uses this spell, Discipline, can be played in such a way that the damage they deal enemies can translate into healing for the party.
** Paladins have Holy Shock with the same properties.
** While healers or casters in general never use their weapons in any meaningful fashion, they get significant benefits from weapons made for casters. A few weapons can even cause their own healing effects on top of the spells they boost with extra spellpower and other stats.
* ''WanderingHamster'', one of the demonstration games for the GameMaker ''OHRRPGCE'', has the Heal Hit technique, which looks exactly like Bob the Hamster's normal hammer attacks.

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** *** The Priest spell Penance can be used to either harm enemies or heal allies. In fact, the specialization that uses this spell, Discipline, can be played in such a way that the damage they deal enemies can translate into healing for the party.
** *** Paladins have Holy Shock with the same properties.
** *** While healers or casters in general never use their weapons in any meaningful fashion, they get significant benefits from weapons made for casters. A few weapons can even cause their own healing effects on top of the spells they boost with extra spellpower and other stats.
* ''WanderingHamster'', ''VideoGame/WanderingHamster'', one of the demonstration games for the GameMaker ''OHRRPGCE'', has the Heal Hit technique, which looks exactly like Bob the Hamster's normal hammer attacks.



* Geyser in ''VideoGame/{{Zone of the Enders}}: The 2nd Runner'' is used like this during TheWarSequence. Using it on damaged soldiers somehow enables your NPC ally Vic Viper to heal them.

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* Geyser in ''VideoGame/{{Zone of the Enders}}: The 2nd Runner'' ''VideoGame/ZoneOfTheEndersThe2ndRunner'' is used like this during TheWarSequence. Using it on damaged soldiers somehow enables your NPC ally Vic Viper to heal them.



* The Energon Repair Ray in ''TransformersWarForCybertron'' is a big, moderately-powerful-looking cannon with pincers at the end, looking like the kind of medical instrument an alien would use in the old UFO stories. It fires a stream of Energon that heals any allies and damages (anti-heals) any enemies it hits. It's possible in a multiplayer firefight to spray-and-pray with a Repair Ray and both heal and anti-heal combatants at the same time. You're even awarded "From the Brink" XP bonuses for shooting a teammate who's low on teammates. The players who actually use the Scientist character class as a healer will make it their mission to spend an entire multiplayer match shooting at their teammates as much as possible.

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* The Energon Repair Ray in ''TransformersWarForCybertron'' ''VideoGame/TransformersWarForCybertron'' is a big, moderately-powerful-looking cannon with pincers at the end, looking like the kind of medical instrument an alien would use in the old UFO stories. It fires a stream of Energon that heals any allies and damages (anti-heals) any enemies it hits. It's possible in a multiplayer firefight to spray-and-pray with a Repair Ray and both heal and anti-heal combatants at the same time. You're even awarded "From the Brink" XP bonuses for shooting a teammate who's low on teammates. The players who actually use the Scientist character class as a healer will make it their mission to spend an entire multiplayer match shooting at their teammates as much as possible.



* ''VideoGame/{{Battlefield}} 2'' has the defibrillator, which is normally used in multiplayer to revive allies that are down. However, you ''can'' score kills with it...

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* ''VideoGame/{{Battlefield}} 2'' ''VideoGame/Battlefield2'' has the defibrillator, which is normally used in multiplayer to revive allies that are down. However, you ''can'' score kills with it...
10th Dec '16 1:02:53 AM Kadorhal
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* The Medicomp healing device used by the Predator in the ''[[VideoGame/PredatorConcreteJungle Alien vs.Predator]]'' games is something like this. As Predators have physiology that's too robust for a mere needle, the player Pred instead has to inject healing medicine into himself using a pair of jagged, blue-bladed knives. And he ''roars in pain'' when he does it.

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* The Medicomp healing device used by the Predator in some of the ''[[VideoGame/PredatorConcreteJungle Alien vs.Predator]]'' ''Franchise/AlienVsPredator'' games is something like this. As Predators have physiology that's too robust for a mere needle, the player Pred instead has to inject healing medicine into himself using a pair of jagged, blue-bladed knives. And he ''roars in pain'' when he does it.
9th Dec '16 5:43:53 PM Nylsa
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* The Medicomp healing device used by the Predator in the ''[[[VideoGame/PredatorConcreteJungle Alien vs.Predator]]'' games is something like this. As Predators have physiology that's too robust for a mere needle, the player Pred instead has to inject healing medicine into himself using a pair of jagged, blue-bladed knives. And he ''roars in pain'' when he does it.

to:

* The Medicomp healing device used by the Predator in the ''[[[VideoGame/PredatorConcreteJungle ''[[VideoGame/PredatorConcreteJungle Alien vs.Predator]]'' games is something like this. As Predators have physiology that's too robust for a mere needle, the player Pred instead has to inject healing medicine into himself using a pair of jagged, blue-bladed knives. And he ''roars in pain'' when he does it.



* In ''VideoGame/{{Mardek}}, one of [[GadgeteerGenius Meraeador's]] tools is a Potion Spray that can spray healing potions...or debuff or Curse potions. It looks exactly like his [[FireBreathingWeapon flamethrower]].

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* In ''VideoGame/{{Mardek}}, ''VideoGame/{{Mardek}}'', one of [[GadgeteerGenius Meraeador's]] tools is a Potion Spray that can spray healing potions...or debuff or Curse potions. It looks exactly like his [[FireBreathingWeapon flamethrower]].
8th Dec '16 6:38:05 PM thespecialneedsgroup
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** This procedure is considered mostly obsolete, as external defibrillators become more and more common. Automatic external defibrillators which analyze a patient's heart rate to determine whether or not a patient requires deliberation, guides the user through the process, can be operated effectively by people with very little medical training, and are becoming available in most public places. Both the professional and the automated versions operate on the same principle: essentially resetting your heart by shooting it with electricity. ''A lot'' of electricity.

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** This procedure is considered mostly obsolete, as external defibrillators become more and more common. Automatic external defibrillators which analyze a patient's heart rate to determine whether or not a patient requires deliberation, defibrillation, guides the user through the process, can be operated effectively even by people with very little medical training, and are becoming available in most public places. Both the professional and the automated versions operate on the same principle: essentially resetting your heart by shooting it with electricity. ''A lot'' of electricity.
6th Dec '16 2:05:37 PM Kadorhal
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** In ''VideoGame/UnrealTournament2004'' and ''VideoGame/UnrealTournamentIII'', if used on a team-controlled vehicle/building, it becomes a team-colored stream of plasma ''repairing''. If turned on an ally, (including ''2003'' and vanilla ''Championship'') it instead makes that teammate's link gun more powerful -- for repairs or for damage. Or for linking up to another teammate, thereby making their link gun ''even more'' powerful. That said, too many people linked together can result in everyone's weapons overloading and killing everyone involved.
** In ''VideoGame/UnrealTournamentIII'', the Link Gun does nothing if the plasma stream is pointed at an ally. Rather, being ''near'' an ally when you both have Link Guns out will enhance ''both'' of them.

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** In ''VideoGame/UnrealTournament2004'' ''Unreal Tournament 2004'' and ''VideoGame/UnrealTournamentIII'', if used on a team-controlled vehicle/building, it becomes a team-colored stream of plasma ''repairing''. If turned on an ally, (including ''2003'' and vanilla ''Championship'') it instead makes that teammate's link gun more powerful -- for repairs or for damage. Or for linking up to another teammate, thereby making their link gun ''even more'' powerful. That said, too many people linked together can result in [[ExplosiveOverclocking everyone's weapons overloading and killing everyone involved.
involved]].
** In ''VideoGame/UnrealTournamentIII'', ''Unreal Tournament III'', the Link Gun does nothing if the plasma stream is pointed at an ally. Rather, being ''near'' an ally when you both have Link Guns out will enhance ''both'' of them.
20th Nov '16 9:03:43 PM Dimensio
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* ''[[VideoGame/IcewindDale Icewind Dale 2]]'' features Death's Bane, a sword that does no damage but that instead heals 1d4 damage per hit. The description indicates that whether this effect is as intended or is a result of incompetent enchantment is unknown.
11th Oct '16 1:41:03 AM Shakugan
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** A effects of a hemothorax, bleeding into the pleural cavity, is rectified in a similar manner by cutting a hole into the cavity, stitching a rubber tube into the hole and letting the difference in air pressure force the blood into a bucket. Despite its crude nature, the procedure is safe enough to preform with minimal anesthetic, for better or worse.
29th Sep '16 4:47:37 PM DustSnitch
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* The Bacta Bomb from the ''VideoGame/StarWarsBattlefront2015'' may look and act like a standard grenade, but it releases the healing fluid Bacta, which is used by health recovery droids. It's meant to be thrown at the feet of the user and allies to restore heath and give a defense boost that prevents a OneHitKill from everything barring a lightsaber.
28th Sep '16 10:53:51 AM Malady
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* ''VideoGame/Fallout4'' has the DummiedOut 'Medic's' prefix, which makes weapons heal instead of hurt.
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