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Changed line(s) 49 (click to see context) from:
* The first three ''Franchise/TombRaider'' games always used gratuitous head bobbing to signify characters' speech. In FMVs, the characters did not do this, but in some cases did not move their lips either, despite the fact that it was possible in this graphic engine.
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* The first three ''Franchise/TombRaider'' games always used gratuitous head bobbing to signify characters' speech. In FMVs, [=FMVs=], the characters did not do this, but in some cases did not move their lips either, despite the fact that it was possible in this graphic engine.
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Changed line(s) 52 (click to see context) from:
* The original ''VideoGame/MetalGearSolid'' on the first UsefulNotes/PlayStation didn't provide for mouths, so this is how characters were shown to be talking.
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* The original ''VideoGame/MetalGearSolid'' on the first UsefulNotes/PlayStation Platform/PlayStation didn't provide for mouths, so this is how characters were shown to be talking.