History Main / HarderThanHard

19th Jun '16 3:12:39 PM DarkHunter
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* ''VideoGame/FatalFrame 2'' had "Nightmare" difficulty, one step above "Hard". Beating it got you to face the TrueFinalBoss and a different ending. The Xbox remake added ''another'' difficulty: "Fatal", which requires beating Nightmare to unlock and gives yet another ending.

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* ''VideoGame/FatalFrame 2'' had "Nightmare" difficulty, one step above "Hard". Beating it got you to face the TrueFinalBoss and a different ending. The Xbox remake added ''another'' difficulty: "Fatal", which requires beating Nightmare to unlock and gives yet another ending. In Fatal difficulty, most of the stronger ghosts and bosses will OneHitKill you, and even the weakest ghosts will take off about 40% of your health per hit. You need to have mastered timing Fatal Frames to even stand a chance.
5th Jun '16 6:53:31 AM bt8257
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->''"This is a challenge for a true perfectionist. You know every rule, every detail, and all environments by heart. ''Even then you will die trying.''"''

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->''"This ->"This is a challenge for a true perfectionist. You know every rule, every detail, and all environments by heart. ''Even then you will die trying.''"''''"
28th May '16 4:12:40 PM nombretomado
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* The ''VideoGame/ThunderForce'' series has "Very Hard" for ''II'' for the Sharp X68000, "Mania" for ''III'', "Maniac" for ''IV'', "Master" for ''V'' for the PlayStation, and "Maniac" again for ''VI''.

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* The ''VideoGame/ThunderForce'' series has "Very Hard" for ''II'' for the Sharp X68000, "Mania" for ''III'', "Maniac" for ''IV'', "Master" for ''V'' for the PlayStation, UsefulNotes/PlayStation, and "Maniac" again for ''VI''.



* ''Franchise/RedFaction'' has "Impossible" mode, which would almost be literally impossible if it weren't for the Save Anywhere ability, especially in the Playstation 2 version with its clunky dual analog controls. Enemies are very fast and good at dodging and hiding, almost never miss, and can kill you in just a few shots.

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* ''Franchise/RedFaction'' has "Impossible" mode, which would almost be literally impossible if it weren't for the Save Anywhere ability, especially in the Playstation 2 UsefulNotes/PlayStation2 version with its clunky dual analog controls. Enemies are very fast and good at dodging and hiding, almost never miss, and can kill you in just a few shots.
21st May '16 2:21:25 PM LucaEarlgrey
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* ''VideoGame/{{Darius}}burst'' and its arcade port, ''Dariusburst Another Chronicle'' feature three starting points in a three-tier tree of stages, labeled Easy, Normal, and Hard. ''Dariusburst Another Chronicle EX'' introduces EX Mode, which uses a harder tree of stages and invokes this trope by labeling its start points Expert, Extreme, and Exceed.
16th May '16 2:55:59 PM EricNeoMatrix
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** ''VideoGame/Doom2016'' takes this UpToEleven with Ultra-Nightmare. It's just like Nightmare, except you have [[FinalDeath only one life]]; if you die, your save file is deleted and a small marker is placed showing how far you got if you're playing online. It's rather telling that most of the markers you find will be in the ''very first combat arena'' - an mere imp can kill you in a single melee attack if you don't have armor.

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** ''VideoGame/Doom2016'' takes this UpToEleven with Ultra-Nightmare. It's just like Nightmare, except you have [[FinalDeath only one life]]; if you die, your save file is deleted and a small marker is placed showing how far you got if you're playing online. It's rather telling that most of the markers you find will be in the ''very first combat arena'' - an a mere imp can kill you in a single melee attack if you don't have armor.
16th May '16 2:54:11 PM EricNeoMatrix
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** ''VideoGame/Doom2016'' takes this UpToEleven with Ultra-Nightmare. It's just like Nightmare, except you have [[FinalDeath only one life]]; if you die, your save file is deleted and a small marker is placed showing how far you got if you're playing online. It's rather telling that most of the markers you find will be in the ''very first combat arena''.

to:

** ''VideoGame/Doom2016'' takes this UpToEleven with Ultra-Nightmare. It's just like Nightmare, except you have [[FinalDeath only one life]]; if you die, your save file is deleted and a small marker is placed showing how far you got if you're playing online. It's rather telling that most of the markers you find will be in the ''very first combat arena''.arena'' - an mere imp can kill you in a single melee attack if you don't have armor.
16th May '16 2:50:19 PM EricNeoMatrix
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Added DiffLines:

** ''VideoGame/Doom3'' has a unique take on Nightmare! mode. Along with all enemies doing a whopping ''350%'' damage to you, your health slowly decreases over time until it reaches 25. However, you start the game with the Soul Cube, which allows you to steal health from enemies when it is charged. Now, in the ''Resurrection of Evil'' expansion pack, [[NintendoHard you don't get the Soul Cube]]...
16th May '16 2:46:09 PM EricNeoMatrix
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** The 2016 reboot takes this UpToEleven with Ultra-Nightmare. It's just like Nightmare, except you have only one life - if you die, your save file is deleted.

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** The 2016 reboot ''VideoGame/Doom2016'' takes this UpToEleven with Ultra-Nightmare. It's just like Nightmare, except you have [[FinalDeath only one life - life]]; if you die, your save file is deleted.deleted and a small marker is placed showing how far you got if you're playing online. It's rather telling that most of the markers you find will be in the ''very first combat arena''.
14th May '16 12:44:53 AM Morgenthaler
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* ''SidMeiersAlphaCentauri'' has "Citizen", "Specialist", "Talent", "Librarian", "Thinker", and "Transcend", the last one alluding to the AscendToAHigherPlaneOfExistence victory.

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* ''SidMeiersAlphaCentauri'' ''VideoGame/SidMeiersAlphaCentauri'' has "Citizen", "Specialist", "Talent", "Librarian", "Thinker", and "Transcend", the last one alluding to the AscendToAHigherPlaneOfExistence victory.



* ''MasterOfMagic'' has an "Impossible" level. With all patches applied, this description wasn't far off the mark, given that TheComputerIsACheatingBastard. However, the Impossible level was fairly trivial to beat with the release version, thanks to various [[GameBreaker game-breaking]] {{Good Bad Bug}}s.

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* ''MasterOfMagic'' ''VideoGame/MasterOfMagic'' has an "Impossible" level. With all patches applied, this description wasn't far off the mark, given that TheComputerIsACheatingBastard. However, the Impossible level was fairly trivial to beat with the release version, thanks to various [[GameBreaker game-breaking]] {{Good Bad Bug}}s.
13th May '16 10:38:11 PM EricNeoMatrix
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Added DiffLines:

** The 2016 reboot takes this UpToEleven with Ultra-Nightmare. It's just like Nightmare, except you have only one life - if you die, your save file is deleted.
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