History Main / HarderThanHard

28th Jun '17 3:45:29 PM BulletNick
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* ''VideoGame/CryptOfTheNecrodancer'': Is [[OneHitPointWonder Aria]] too easy to play? Have no trouble avoiding gold as Monk? Your reflexes and rhythm sharp enough to handle Bolt? Can you beat an All Zone Run with every character back-to-back? Then you get the honor of unlocking Coda, who has all the disadvantages of Aria, Monk, and Bolt. To sum it up, you die in one hit, picking up gold kills you, you're stuck using a plain old dagger, and you have to hit every beat ''at double speed''.
* Many ''VideoGame/NetHack'' variants allow you play as a Convict, which means you start the (already difficult) game nearly starving and chained to a heavy iron ball.

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* ''VideoGame/CryptOfTheNecrodancer'': Is [[OneHitPointWonder Aria]] too easy to play? Have no trouble avoiding gold as Monk? Your reflexes and rhythm sharp enough to handle Bolt? Can you beat an All Zone Run with every character back-to-back? Then you get the honor of unlocking Coda, who has all the disadvantages of Aria, Monk, and Bolt. To sum it up, you die in one hit, picking up gold kills you, you're stuck using a plain old dagger, and you have to hit every beat ''at double speed''.
speed''. To convey how brutal this challenge is: Out of a playerbase of roughly half a million players, less than '''30''' people have verified legitimate Coda All Zones clears.
* Many ''VideoGame/NetHack'' variants Ivariants allow you play as a Convict, which means you start the (already difficult) game nearly starving and chained to a heavy iron ball.
24th Jun '17 4:30:17 PM LucaEarlgrey
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** The {{Life Meter}}s, particularly on ''crossbeats REV.''[[note]]Survival is not available in ''CROSS×BEATS''[[/note]]: Normal, Survival, and Ultimate. Ultimate is similar to Survival (gauge starts out full and you pass if you have any life at the end like on Normal, but unlike Normal, run out and it's an instant GameOver), ''but'' only Flawless judge ranks will increase your meter by a small amount--''one tenth of a percent'' to be exact--anything else will subtract from the bar instead. This makes it one of the few rhythm games where it's plausible to fail in the middle of a combo. [[HardModePerks Clearing a chart on Survival or Ultimate will append a multiplier to your Rank Points.]]

to:

** The {{Life Meter}}s, particularly on ''crossbeats REV.''[[note]]Survival is not available in ''CROSS×BEATS''[[/note]]: Normal, Survival, and Ultimate. Ultimate is similar to Survival (gauge starts out full and you pass if you have any life at the end like on Normal, but unlike Normal, run out and it's an instant GameOver), ''but'' only Flawless judge ranks will increase your meter by a small amount--''one tenth of a percent'' to be exact--anything else will subtract from the bar instead. This makes it one of the few rhythm games where it's plausible to fail in the middle of a combo.combo, or worse, ''without breaking combo at all''. [[HardModePerks Clearing a chart on Survival or Ultimate will append a multiplier to your Rank Points.]]
24th Jun '17 12:15:52 PM Az0riusG4m3r
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Added DiffLines:

* EpicBattleFantasy and its sequels have the standard DifficultyLevels of Easy, Normal (the base difficulty), and Hard. And then there's [[IdiosyncraticDifficultyLevels Epic Mode]]. Enemies in this mode deal '''a lot''' more damage than Normal across the entire series and can have bonuses that further aid them in battle, rendering buffs and (in later games) proper resistances imperative!
** In the first two games, Epic mode amplifies the offensive stats of enemies by 40%. Then in ''3'', this becomes ''60%''. And in ''4'', these stats are outright '''doubled'''!
** EBF ''1'' and ''4'' increase enemy HP with the harder difficulties (for Hard and Epic respectively: 20% and 40% like with offensive stats in ''1'', and 22% and 44% in ''4''). All four games reduce enemy HP on Easy as well as their offensive stats.
24th Jun '17 11:47:44 AM Az0riusG4m3r
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* ''[[VideoGame/EpicBattleFantasy Bullet Heaven 2]]'' has Normal, Hard and Heavenly. On top of increasing the bullets normally fired, the latter two cause enemies to release [[TakingYouWithMe suicide bullets]] upon death, with Heavenly increasing these as well. In addition, there's a list of handicaps you can buy and use that can ramp the difficulty UpToEleven when combined with Heavenly. Suffice to say, this game ranges from accessible to downright NntendoHard.

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* ''[[VideoGame/EpicBattleFantasy Bullet Heaven 2]]'' has Normal, Hard and Heavenly. On top of increasing the bullets normally fired, the latter two cause enemies to release [[TakingYouWithMe suicide bullets]] upon death, with Heavenly increasing these as well. In addition, there's a list of handicaps you can buy and use that can ramp the difficulty UpToEleven when combined with Heavenly. Suffice to say, this game ranges from accessible to downright NntendoHard.NintendoHard.
23rd Jun '17 9:23:22 PM Az0riusG4m3r
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* ''[[VideoGame/EpicBattleFantasy Bullet Heaven 2]]'' has Normal, Hard and Heavenly.

to:

* ''[[VideoGame/EpicBattleFantasy Bullet Heaven 2]]'' has Normal, Hard and Heavenly. On top of increasing the bullets normally fired, the latter two cause enemies to release [[TakingYouWithMe suicide bullets]] upon death, with Heavenly increasing these as well. In addition, there's a list of handicaps you can buy and use that can ramp the difficulty UpToEleven when combined with Heavenly. Suffice to say, this game ranges from accessible to downright NntendoHard.
6th Jun '17 11:27:06 PM LucaEarlgrey
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** The {{Life Meter}}s, particularly on ''crossbeats REV.''[[note]]Survival is not available in ''CROSS×BEATS''[[/note]]: Normal, Survival, and Ultimate. Ultimate is similar to Survival (gauge starts out full and you pass if you have any life at the end like on Normal, but unlike Normal, run out and it's an instant GameOver), ''but'' only Flawless judge ranks will increase your meter by a small amount--''one tenth of a percent'' to be exact--anything else will subtract from the bar instead. This makes it one of the few rhythm games where it's plausible to fail in the middle of a combo. [[HardModeWorks Clearing a chart on Survival or Ultimate will append a multiplier to your Rank Points.]]

to:

** The {{Life Meter}}s, particularly on ''crossbeats REV.''[[note]]Survival is not available in ''CROSS×BEATS''[[/note]]: Normal, Survival, and Ultimate. Ultimate is similar to Survival (gauge starts out full and you pass if you have any life at the end like on Normal, but unlike Normal, run out and it's an instant GameOver), ''but'' only Flawless judge ranks will increase your meter by a small amount--''one tenth of a percent'' to be exact--anything else will subtract from the bar instead. This makes it one of the few rhythm games where it's plausible to fail in the middle of a combo. [[HardModeWorks [[HardModePerks Clearing a chart on Survival or Ultimate will append a multiplier to your Rank Points.]]
6th Jun '17 11:26:56 PM LucaEarlgrey
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** Both games feature a Hard chart difficulty followed by Master and, in ''REV.'' only, Unlimited. Not every ''REV.'' song has an Unlimited chart. To unlock the Unlimited chart for a specific song, you need to fulfill a particular requirement (such as getting an S+ grade or a Full Combo). [[HardModePerks Playing a chart on Unlimited well enough will give you an additional Rank Point boost on top of what you'd normally get.]]

to:

** Both games feature a Hard chart difficulty followed by Master and, in ''REV.'' only, Unlimited. Not every ''REV.'' song has an Unlimited chart. To unlock the Unlimited chart for a specific song, you need to fulfill a particular requirement (such as getting an S+ grade or a Full Combo). [[HardModePerks Playing Clearing a chart on Unlimited well enough will give you an additional Rank Point boost on top of what you'd normally get.]]
6th Jun '17 11:26:34 PM LucaEarlgrey
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** Both games feature a Hard chart difficulty followed by Master and, in ''REV.'' only, Unlimited. Not every ''REV.'' song has an Unlimited chart. To unlock the Unlimited chart for a specific song, you need to fulfill a particular requirement (such as getting an S+ grade or a Full Combo). Playing a chart on Unlimited well enough will give you an additional Rank Point boost on top of what you'd normally get.
** The {{Life Meter}}s, particularly on ''crossbeats REV.''[[note]]Survival is not available in ''CROSS×BEATS''[[/note]]: Normal, Survival, and Ultimate. Ultimate is similar to Survival (gauge starts out full and you pass if you have any life at the end like on Normal, but unlike Normal, run out and it's an instant GameOver), ''but'' only Flawless judge ranks will increase your meter by a small amount--''one tenth of a percent'' to be exact--anything else will subtract from the bar instead. This makes it one of the few rhythm games where it's plausible to fail in the middle of a combo.

to:

** Both games feature a Hard chart difficulty followed by Master and, in ''REV.'' only, Unlimited. Not every ''REV.'' song has an Unlimited chart. To unlock the Unlimited chart for a specific song, you need to fulfill a particular requirement (such as getting an S+ grade or a Full Combo). [[HardModePerks Playing a chart on Unlimited well enough will give you an additional Rank Point boost on top of what you'd normally get.
get.]]
** The {{Life Meter}}s, particularly on ''crossbeats REV.''[[note]]Survival is not available in ''CROSS×BEATS''[[/note]]: Normal, Survival, and Ultimate. Ultimate is similar to Survival (gauge starts out full and you pass if you have any life at the end like on Normal, but unlike Normal, run out and it's an instant GameOver), ''but'' only Flawless judge ranks will increase your meter by a small amount--''one tenth of a percent'' to be exact--anything else will subtract from the bar instead. This makes it one of the few rhythm games where it's plausible to fail in the middle of a combo. [[HardModeWorks Clearing a chart on Survival or Ultimate will append a multiplier to your Rank Points.]]
6th Jun '17 11:25:50 PM LucaEarlgrey
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** Both games feature a Hard chart difficulty followed by Master and, in ''REV.'' only, Unlimited. Not every ''REV.'' song has an Unlimited chart. To unlock the Unlimited chart for a specific song, you need to fulfill a particular requirement (such as getting an S+ grade or a Full Combo).

to:

** Both games feature a Hard chart difficulty followed by Master and, in ''REV.'' only, Unlimited. Not every ''REV.'' song has an Unlimited chart. To unlock the Unlimited chart for a specific song, you need to fulfill a particular requirement (such as getting an S+ grade or a Full Combo). Playing a chart on Unlimited well enough will give you an additional Rank Point boost on top of what you'd normally get.
6th Jun '17 11:25:15 PM LucaEarlgrey
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** Both games feature a Hard chart difficulty followed by Master and finally Unlimited. Not every song has an Unlimited chart. To unlock the Unlimited chart for a specific song, you need to fulfill a particular requirement (such as getting an S+ grade or a Full Combo).

to:

** Both games feature a Hard chart difficulty followed by Master and finally and, in ''REV.'' only, Unlimited. Not every ''REV.'' song has an Unlimited chart. To unlock the Unlimited chart for a specific song, you need to fulfill a particular requirement (such as getting an S+ grade or a Full Combo).
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