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[[AC:Puzzle Games]]
* [[http://en.wikipedia.org/wiki/Latin_square Latin Square]] puzzles such as Sudoku, Futoshiki, and Kenken.
* Nonogram, variously known as Griddlers, Pic-A-Pix, and other names. In it, an assortment of numbers in a chart at the side determines the cells to be colored. This creates of pixel {{art}}-like picture.
* Challenger is a four-by-four spreadsheet that includes totals of the rows, columns, and diagonals. Given four starting digits, the challenge is to supply the missing digits that will add up correctly. These puzzles include a difficulty timer that rarely exceeds nine minutes, and is often less than five minutes.


Added DiffLines:

* Challenger is a four-by-four spreadsheet that includes totals of the rows, columns, and diagonals. Given four starting digits, the challenge is to supply the missing digits that will add up correctly. These puzzles include a difficulty timer that rarely exceeds nine minutes, and is often less than five minutes.


Added DiffLines:

* [[http://en.wikipedia.org/wiki/Latin_square Latin Square]] puzzles such as Sudoku, Futoshiki, and Kenken.
* Nonogram, variously known as Griddlers, Pic-A-Pix, and other names. In it, an assortment of numbers in a chart at the side determines the cells to be colored. This creates of pixel {{art}}-like picture.
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* ''VideoGame/DeadlyRoomsOfDeath'': "The Second Sky" has a level of Nonogram puzzles that make for an UnexpectedGameplayChange.

to:

* ''VideoGame/DeadlyRoomsOfDeath'': "The ''The Second Sky" Sky'' has a level of Nonogram puzzles that make for an UnexpectedGameplayChange.

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[[AC:Alternate Reality Games]]
* ''ARG/MITMysteryHunt'': Puzzlehunts like this one often have puzzles that riff on pre-existing grid puzzles like sudoku, nonogram, etc.; but may also introduce plenty of twists and extra constraints that solvers need to deduce on the fly.



* Puzzlehunts like the ARG/MITMysteryHunt often have puzzles that riff on pre-existing grid puzzles like sudoku, nonogram, etc. but may introduce plenty of twists and extra constraints that solvers need to deduce on the fly.
Is there an issue? Send a MessageReason:
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Added DiffLines:

* Puzzlehunts like the ARG/MITMysteryHunt often have puzzles that riff on pre-existing grid puzzles like sudoku, nonogram, etc. but may introduce plenty of twists and extra constraints that solvers need to deduce on the fly.

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