History Main / GrenadeHotPotato

16th Mar '17 12:31:56 PM eldiablo555
Is there an issue? Send a Message

Added DiffLines:

* Played for laughs in ''WesternAnimation/TheSimpsons'' episode "You Only Move Twice", when, as Homer is leaving Scorpio's base in the middle of a battle with the U.S. Military, a cooking grenade lands near Homer's feet and he just casually kicks it away before it explodes.
19th Feb '17 11:45:09 AM Morgenthaler
Is there an issue? Send a Message


->''"Five second fuses [[FinaglesLaw always burn three seconds]]."''

to:

->''"Five second fuses [[FinaglesLaw always burn three seconds]].seconds."''
19th Feb '17 11:44:52 AM Morgenthaler
Is there an issue? Send a Message


[[folder:Film]]
* The climax of the original ''Film/{{Tremors}}'' movie.
* ''Film/ThePunisher2004'' movie has a grenade sent back to the thrower... via baseball bat.
* In ''Film/SavingPrivateRyan'' Mellish manages to get rid of ''two'' German grenades this way. They landed [[OhCrap in his lap]] while he was trying to unjam his rifle, he didn't have much of a choice. A German soldier also pulled this off with an Allied grenade.

to:

[[folder:Film]]
* The climax of the original ''Film/{{Tremors}}'' movie.
* ''Film/ThePunisher2004'' movie has a grenade sent back to the thrower... via baseball bat.
* In ''Film/SavingPrivateRyan'' Mellish manages to get rid of ''two'' German grenades this way. They landed [[OhCrap in his lap]] while he was trying to unjam his rifle, he didn't have much of a choice. A German soldier also pulled this off with an Allied grenade.
[[folder:Films -- Animated]]


Added DiffLines:

[[/folder]]

[[folder:Films -- Live-Action]]
* The climax of the original ''Film/{{Tremors}}'' movie.
* ''Film/ThePunisher2004'' movie has a grenade sent back to the thrower... via baseball bat.
* In ''Film/SavingPrivateRyan'' Mellish manages to get rid of ''two'' German grenades this way. They landed [[OhCrap in his lap]] while he was trying to unjam his rifle, he didn't have much of a choice. A German soldier also pulled this off with an Allied grenade.
17th Feb '17 12:56:44 PM AthenaBlue
Is there an issue? Send a Message


* ''WesternAnimation/TheSpectacularSpiderMan'' episode "Subtext" uses a Grenade Hot Potato in the form of one of Gobby's Pumpkin Bombs.
* Shows up often in classic cartoon shorts such as ''WesternAnimation/LooneyTunes'' and ''WesternAnimation/TomAndJerry''. Though in these cases, it's usually a stick of dynamite or a CartoonBomb.

to:

* ''WesternAnimation/TheSpectacularSpiderMan'' In the ''WesternAnimation/{{Archer}}'' season 3 "Heart of Archness", when his pirates turn against him, Archer is holed up in a fortress, and during CasualDangerDialogue he is catching grenades with a butterfly net and tossing them back. He used the net earlier in the episode "Subtext" uses as a Grenade Hot Potato lacrosse stick.
* WesternAnimation/BeavisAndButthead did this literally
in an Army recruiter's office. Amazingly enough, the form of one of Gobby's Pumpkin Bombs.
* Shows up often
recruiter was still interested in classic cartoon shorts such as ''WesternAnimation/LooneyTunes'' and ''WesternAnimation/TomAndJerry''. Though in these cases, it's usually a stick of dynamite or a CartoonBomb.recruiting them!



* In the "Final Fight" episode of the ''WesternAnimation/StreetFighter'' cartoon, when Rolento threw his grenades, Guy caught them, JUGGLED THEM, and then threw them back at Rolento. Rolento was so shocked by Guy's skill that he didn't even move out of the way.
* Wile E. Coyote and Bugs Bunny do this in a WesternAnimation/LooneyTunes short.
* In the ''WesternAnimation/{{Archer}}'' season 3 "Heart of Archness", when his pirates turn against him, Archer is holed up in a fortress, and during CasualDangerDialogue he is catching grenades with a butterfly net and tossing them back. He used the net earlier in the episode as a lacrosse stick.
* A variation is played for laughs in ''WesternAnimation/XMenEvolution'' when Boom-Boom casually tosses one of her bombs over her shoulder as she's walking out of the Brotherhood house. Quicksilver catches it and tosses it to Blob, who hands it off to Toad before tossing Toad full-body into the next room.
* WesternAnimation/BeavisAndButthead did this literally in an Army recruiter's office. Amazingly enough, the recruiter was still interested in recruiting them!
* Variation in the ''WesternAnimation/ThomasTheTankEngine'' special, "WesternAnimation/SodorsLegendOfTheLostTreasure". Jack, Alfie, Oliver the Excavator, and Marion do this with a box of dynamite lit by sparks from bad coal Ryan took from an old hopper. Thankfully, nobody gets hurt.


Added DiffLines:

* Wile E. Coyote and Bugs Bunny do this in a ''WesternAnimation/LooneyTunes'' short.
* ''WesternAnimation/TheSpectacularSpiderMan'' episode "Subtext" uses a Grenade Hot Potato in the form of one of Gobby's Pumpkin Bombs.
* Shows up often in classic cartoon shorts such as ''WesternAnimation/LooneyTunes'' and ''WesternAnimation/TomAndJerry''. Though in these cases, it's usually a stick of dynamite or a CartoonBomb.
* ''WesternAnimation/StarWarsTheCloneWars'': The antagonist of [[Recap/StarWarsTheCloneWarsS1E17BlueShadowVirus "Blue Shadow Virus"]] does this with vials of the eponymous deadly disease in order to make the heroes run to catch them so he can make his escape.


Added DiffLines:

* In the "Final Fight" episode of the ''WesternAnimation/StreetFighter'' cartoon, when Rolento threw his grenades, Guy caught them, JUGGLED THEM, and then threw them back at Rolento. Rolento was so shocked by Guy's skill that he didn't even move out of the way.
* Variation in the ''WesternAnimation/ThomasTheTankEngine'' special, "WesternAnimation/SodorsLegendOfTheLostTreasure". Jack, Alfie, Oliver the Excavator, and Marion do this with a box of dynamite lit by sparks from bad coal Ryan took from an old hopper. Thankfully, nobody gets hurt.
* A variation is played for laughs in ''WesternAnimation/XMenEvolution'' when Boom-Boom casually tosses one of her bombs over her shoulder as she's walking out of the Brotherhood house. Quicksilver catches it and tosses it to Blob, who hands it off to Toad before tossing Toad full-body into the next room.
7th Feb '17 1:08:14 AM rjd1922
Is there an issue? Send a Message


* In WW2, German soldiers forced to retreat from their positions learnt to leave boxes of primed hand grenades behind. Russian soldiers were unable to resist the temptation to throw them at the retreating Germans. Unfortunately for them the grenades were primed with such short fuses that they'd blow up in the Russians' faces. A later refinement involved the knowledge that Red Army Intelligence understood the colour-coding on German grenade fuses: blue meant a ten second delay, red seven seconds, yellow five, et c. Grenades would be left behind in evacuated positions with boxes of standard colour--coded fuses. Only whatever the colour on the fuse, when reassembled they would ''still'' explode in the user's hand.

to:

* In WW2, German soldiers forced to retreat from their positions learnt to leave boxes of primed hand grenades behind. Russian soldiers were unable to resist the temptation to throw them at the retreating Germans. Unfortunately for them the grenades were primed with such short fuses that they'd blow up in the Russians' faces. A later refinement involved the knowledge that Red Army Intelligence understood the colour-coding on German grenade fuses: blue meant a ten second delay, red seven seconds, yellow five, et c.etc. Grenades would be left behind in evacuated positions with boxes of standard colour--coded fuses. Only whatever the colour on the fuse, when reassembled they would ''still'' explode in the user's hand.
14th Jan '17 1:29:13 AM TheRoguePenguin
Is there an issue? Send a Message


* In ''VideoGame/ShadowrunReturns: Hong Kong'', there is a cyberware arm implant called the Magnet Arm. Any character possessing this implant will automatically catch and throw back any grenade that would harm the character, including rounds from grenade launchers. The return throw can miss, but it effectively renders the character immune to grenades.

to:

* In ''VideoGame/ShadowrunReturns: Hong Kong'', there is a cyberware arm implant called the Magnet Arm. Any character possessing this implant will automatically catch and throw back any grenade that would harm the character, including rounds from grenade launchers. The return throw can miss, but it effectively renders the character immune to grenades. Duncan can gain it for his final level-up bonus in the main campaign, and most of the grenadier and commander enemies in the ''Shadows of Hong Kong'' bonus campaign have it standard.
14th Jan '17 1:09:38 AM TheRoguePenguin
Is there an issue? Send a Message


* In ''Film/WhiteHouseDown'', Cale throws a grenade at Killick, who simply regards it for a moment before kicking it right back to Cale. Cale manages to avoid getting blown up, but would have been shot if not for a timely intervention by the tour guide with a heavy clock.



* In ''VideoGame/ShadowrunReturns: Hong Kong'', there is a cyberware arm implant called the Magnet Arm. Any character possessing this implant will automatically catch and throw back any grenade that would harm the character, including rounds from grenade launchers. The return throw can miss, but it effectively renders the character immune to grenades.



* In ''WesternAnimation/GIJoeRenegades'', the first episode has Duke pitch back a grenade tossed at him by Cobra security, much to the amazement of his teammates.



* An Australian-Canadian-Brit (it's complicated), Lance-Corporal (later Lieutenant) Leonard Keysor, won the Victoria Cross during the Battle of Lone Pine (WWI) for continually doing this with Turkish grenades over a period of 50 straight hours

to:

* An Australian-Canadian-Brit (it's complicated), Lance-Corporal (later Lieutenant) Leonard Keysor, won the Victoria Cross during the Battle of Lone Pine (WWI) for continually doing this with Turkish grenades over a period of 50 straight hourshours.



* Russian WWI-era "engineering grenades" (high powered handgrenades used for destroying fortifications) were ill-adviced to use against enemy infantry, because their fuses were set to over 10 seconds (thus, a very high probability of getting your grenade back to you existed if you threw it right into the enemy trench).

to:

* Russian WWI-era "engineering grenades" (high powered handgrenades used for destroying fortifications) were ill-adviced ill-advied to use against enemy infantry, because their fuses were set to over 10 seconds (thus, a very high probability of getting your grenade back to you existed if you threw it right into the enemy trench).
25th Dec '16 9:43:14 AM BattleMaster
Is there an issue? Send a Message

Added DiffLines:

* In ''VideoGame/SunsetRiders'', certain enemies will throw lit sticks of dynamite. You have several seconds in which you can pick it up and either throw it back at the attacker or another enemy or simply throw it safely away from yourself.
25th Dec '16 8:39:32 AM CurledUpWithDakka
Is there an issue? Send a Message


* A major character in ''Film/{{The Bridges at Toko-Ri}}'' throws back the first grenade thrown at him. Then the second grenade. Then tries to throw back the third grenade. [[SubvertedTrope Cue]] GoryDiscretionShot.

to:

* A major character in ''Film/{{The ''[[Film/TheBridgesAtTokoRi The Bridges at Toko-Ri}}'' Toko-Ri]]'' throws back the first grenade thrown at him. Then the second grenade. Then tries to throw back the third grenade. [[SubvertedTrope Cue]] GoryDiscretionShot.
6th Nov '16 11:19:19 PM foxley
Is there an issue? Send a Message

Added DiffLines:

[[folder:Newspaper Comics]]
* ''ComicStrip/ModestyBlaise'': In "Guido the Jinx", Willie manages to catch a grenade that is thrown at him by a group of mercenaries and toss it back before it explodes.
[[/folder]]
This list shows the last 10 events of 163. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.GrenadeHotPotato