History Main / GoWaitOutside

12th May '17 10:26:02 PM KamenRiderOokalf
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* The blacksmith in ''VideoGame/GoldenSun: The Lost Age''. In this case, you also have to leave the entire village.

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* The blacksmith in ''VideoGame/GoldenSun: The Lost Age''.''VideoGame/GoldenSunTheLostAge''. In this case, you also have to leave the entire village.
30th Apr '17 12:57:10 PM nombretomado
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* In some of the ''Franchise/HarvestMoon'' games, you'll be kicked outside while your wife is delivering your child (obviously not in those games where [[DistaffCounterpart you're playing a female farmer]], since she's doing the delivery herself, though her husband may still be told to leave). Whether you can reenter right away or not varies by game; in some, reentering your house will kick the clock to evening, and in others, you must wait around on your farm until after a certain point in the afternoon or evening (this gives you a chance to work, though usually with the caveat that you can't leave your farm itself, so no gathering in the mountains or talking to other villagers).

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* In some of the ''Franchise/HarvestMoon'' ''VideoGame/HarvestMoon'' games, you'll be kicked outside while your wife is delivering your child (obviously not in those games where [[DistaffCounterpart you're playing a female farmer]], since she's doing the delivery herself, though her husband may still be told to leave). Whether you can reenter right away or not varies by game; in some, reentering your house will kick the clock to evening, and in others, you must wait around on your farm until after a certain point in the afternoon or evening (this gives you a chance to work, though usually with the caveat that you can't leave your farm itself, so no gathering in the mountains or talking to other villagers).
23rd Apr '17 2:56:09 PM nombretomado
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* Common in the ''Franchise/TalesSeries''. Whenever it is ''not'' used, it's usually to cram in a cutscene or another dungeon for you to loot while it's being made.

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* Common in the ''Franchise/TalesSeries''.''VideoGame/TalesSeries''. Whenever it is ''not'' used, it's usually to cram in a cutscene or another dungeon for you to loot while it's being made.
28th Feb '17 10:07:49 AM BeerBaron
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** A good number of quests in ''VideoGame/TheElderScrollsIIIMorrowind'' require that you leave the area the quest giver is in and wait before you can get another quest out of them. The most notable is Boethiah's quest to rebuild his shrine. It does actually take about two in-game weeks for the sculptor you've hired to complete the statue. You can just Rest/Wait until you get the journal message that the statue is complete, however, you must first leave the building the sculptor is located in, otherwise, the event flag won't trigger and he won't move to the construction site.

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** A good number of quests in ''VideoGame/TheElderScrollsIIIMorrowind'' require that you leave the area the quest giver is in and wait before you can get another quest out of them. Some, like part of the main quest involving the Ashlanders and one in ''Bloodmoon'' involving the Skaal shaman, allow you to simply leave the quest givers hut and come right back in to continue. The most notable is Boethiah's quest to rebuild his shrine. It does actually take about two in-game weeks for the sculptor you've hired to complete the statue. You can just Rest/Wait until you get the journal message that the statue is complete, however, you must first leave the building the sculptor is located in, otherwise, the event flag won't trigger and he won't move to the construction site.
28th Feb '17 10:05:44 AM BeerBaron
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* In ''VideoGame/TheElderScrollsIIIMorrowind'' you do need to wait for several days for the statue you ordered to finish the construction, but you need to exit the building if you try the rest method, or else the sculptor won't go make it.

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* In ''VideoGame/TheElderScrollsIIIMorrowind'' you do need to wait for several days for the statue you ordered to finish the construction, but you need to exit the building if you try the rest method, or else the sculptor won't go make it.''Franchise/TheElderScrolls'':


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** A good number of quests in ''VideoGame/TheElderScrollsIIIMorrowind'' require that you leave the area the quest giver is in and wait before you can get another quest out of them. The most notable is Boethiah's quest to rebuild his shrine. It does actually take about two in-game weeks for the sculptor you've hired to complete the statue. You can just Rest/Wait until you get the journal message that the statue is complete, however, you must first leave the building the sculptor is located in, otherwise, the event flag won't trigger and he won't move to the construction site.
18th Oct '16 8:19:16 AM Morgenthaler
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[[folder: MMORP Gs ]]

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[[folder: MMORP Gs [=MMORPGs=] ]]
18th Oct '16 8:19:02 AM Morgenthaler
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* In ''VideoGame/{{Diablo}} 2'', Act 3, Alkor the alchemist tells you to busy yourself while he's experimenting with the ashes of Ku'yleh, but clicking on him again is more than enough.

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* In ''VideoGame/{{Diablo}} 2'', ''VideoGame/DiabloII'', Act 3, Alkor the alchemist tells you to busy yourself while he's experimenting with the ashes of Ku'yleh, but clicking on him again is more than enough.
18th Oct '16 8:18:29 AM Morgenthaler
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* ''VideoGame/TheLegendOfZeldaPhantomHourglass'' has a convenient distraction in the form of a sub-plot resolution when the blacksmith is forging the Phantom Sword.
** ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'' did this as well with the Level 3 Sword. If you left the building and immediately returned, the smiths wouldn't be finished, but all you have to do to trigger the flag is leave the larger map screen where the shop was located. A faster way is to get there in the Dark World, whip out the mirror, go to the Light World, drop the thing off, then step in your mirror portal and immediately warp back. All done!

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* ''Franchise/TheLegendOfZelda'':
**
''VideoGame/TheLegendOfZeldaPhantomHourglass'' has a convenient distraction in the form of a sub-plot resolution when the blacksmith is forging the Phantom Sword.
** ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'' ''VideoGame/TheLegendOfZeldaALinkToThePast'' did this as well with the Level 3 Sword. If you left the building and immediately returned, the smiths wouldn't be finished, but all you have to do to trigger the flag is leave the larger map screen where the shop was located. A faster way is to get there in the Dark World, whip out the mirror, go to the Light World, drop the thing off, then step in your mirror portal and immediately warp back. All done!
18th Oct '16 8:18:06 AM Morgenthaler
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* The builder in the Westguard in ''{{Spellforce}} 2'' will often tell you to "go save someone" while he finishes some improvement to the province's castle. This pretty much means to leave the map and come back.

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* The builder in the Westguard in ''{{Spellforce}} ''VideoGame/{{Spellforce}} 2'' will often tell you to "go save someone" while he finishes some improvement to the province's castle. This pretty much means to leave the map and come back.



* ''ShiningForce II'' has this with the {{mithril}} weapons.

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* ''ShiningForce ''VideoGame/ShiningForce II'' has this with the {{mithril}} weapons.
18th Oct '16 8:17:13 AM Morgenthaler
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[[AC:ActionAdventure]]

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[[AC:ActionAdventure]][[foldercontrol]]

[[folder: Action Adventure ]]



[[AC:AdventureGame]]

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[[AC:AdventureGame]][[/folder]]

[[folder: Adventure Game ]]



[[AC:HackAndSlash]]

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[[AC:HackAndSlash]][[/folder]]

[[folder: Hack And Slash ]]



[[AC:{{MMORPG}}s]]

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[[AC:{{MMORPG}}s]][[/folder]]

[[folder: MMORP Gs ]]



[[AC:RolePlayingGame]]

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[[AC:RolePlayingGame]][[/folder]]

[[folder: Role Playing Game ]]



[[AC:SimulationGame]]

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[[AC:SimulationGame]][[/folder]]

[[folder: Simulation Game ]]



[[AC:ShootEmUp]]

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[[AC:ShootEmUp]][[/folder]]

[[folder: Shoot Em Up ]]



[[AC:TurnBasedStrategy]]

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[[AC:TurnBasedStrategy]][[/folder]]

[[folder: Turn Based Strategy ]]



[[AC:WideOpenSandbox]]

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[[AC:WideOpenSandbox]][[/folder]]

[[folder: Wide Open Sandbox ]]


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http://tvtropes.org/pmwiki/article_history.php?article=Main.GoWaitOutside