Is there an issue? Send a MessageReason:
Per TRS.
* QuirkyWork (where the gimmick makes the show)
Changed line(s) 17,18 (click to see context) from:
* WidgetSeries (where the gimmick makes the show)
to:
Is there an issue? Send a MessageReason:
page moved
Changed line(s) 25 (click to see context) from:
Not to be confused with ''VideoGame/MrGimmick'', a NES game.
to:
Not to be confused with ''VideoGame/MrGimmick'', ''VideoGame/Gimmick1992'', a NES game.
Is there an issue? Send a MessageReason:
Deleted line(s) 12 (click to see context) :
* ShockingSwerve
Is there an issue? Send a MessageReason:
None
Changed line(s) 22,23 (click to see context) from:
Note that Gimmick is also a bit of ProfessionalWrestling jargon, used to refer to a wrestler's defining character trait. Unlike the general usage, this does not have any particularly negative overtones.
to:
Note that Gimmick [[TheGimmick Gimmick]] is also a bit of ProfessionalWrestling jargon, used to refer to a wrestler's defining character trait. Unlike the general usage, this does not have any particularly negative overtones.
Is there an issue? Send a MessageReason:
None
Changed line(s) 26,28 (click to see context) from:
Not to be confused with ''VideoGame/MrGimmick'', a NES game.
----
<<|{{Fan-Speak}}|>>
----
<<|{{Fan-Speak}}|>>
to:
Not to be confused with ''VideoGame/MrGimmick'', a NES game.
----
<<|{{Fan-Speak}}|>>game.
----
<<|{{Fan-Speak}}|>>
Is there an issue? Send a MessageReason:
None
Changed line(s) 24,25 (click to see context) from:
In VideoGames, a gimmick is a gameplay mode or element that is unique to that particular game, i.e. hasn't been done by anyone before. Sometimes it's an entirely new control scheme, other times it's something as simple as a minigame played for five seconds once in an eighty hour campaign. Gimmicks aren't always seen favourably, often being something that detracts, and only included in a failed attempt to stand out. The term Gimmicky controls is often seen in reviews, and it is almost always negativly used, to indicate that the game in question has poorly thought out or implemented controls that make playing trickier than it really needs to be.
to:
In VideoGames, a gimmick is a gameplay mode or element that is unique to that particular game, i.e. hasn't been done by anyone before. Sometimes it's an entirely new control scheme, other times it's something as simple as a minigame played for five seconds once in an eighty hour campaign. Gimmicks aren't always seen favourably, often being something that detracts, and only included in a failed attempt to stand out. The term Gimmicky controls is often seen in reviews, and it is almost always negativly negatively used, to indicate that the game in question has poorly thought out or implemented controls that make playing trickier than it really needs to be.
Is there an issue? Send a MessageReason:
None
Changed line(s) 26 (click to see context) from:
Not to be confused with ''MrGimmick'', a NES game.
to:
Not to be confused with ''MrGimmick'', ''VideoGame/MrGimmick'', a NES game.
Is there an issue? Send a MessageReason:
None
Changed line(s) 17 (click to see context) from:
to:
* WidgetSeries (where the gimmick makes the show)