History Main / GenrePopularizer

26th Aug '16 11:34:25 PM rjung
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[[folder:Pinball]]
* While "pin games" existed before ''Pinball/BaffleBall,'' it was David Gottlieb's game that propelled the genre from a minor amusement novelty into a fundamental aspect of Americana. ''Baffle Ball's'' success came from a combination of challenge and affordability during TheGreatDepression; a ''Baffle Ball'' machine cost $17.50 to buy and cost only a penny to play, while competitors' machines cost over $100 and required a nickel to play. To put its popularity into perspective, Gottlieb's factory could produce 400 ''Baffle Ball'' machines a day - but he had '''75,000 orders''' to fill. The game's influence is so deep that many people misidentify ''Baffle Ball'' as the first {{Pinball}} ever made.
* Before ''Pinball/HumptyDumpty'' came along, the only action a player could perform in a pinball game was to launch the ball and (gently) nudge the machine. ''Humpty Dumpty's'' novelty came from its six red "flipper bumpers," which allowed the player to kick the ball back up the field. This innovation ''instantly'' made flipperless games obsolete -- competitors rushed flipper add-on kits for existing machines, and flippers became an industry standard just six months later.
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* At the dawn of the 1980s, someone got the idea to move role-playing games onto a computer. Thus was born ''VideoGame/{{Wizardry}}'', the first WesternRPG and the direct ancestor of the EasternRPG. ''VideoGame/{{Rogue}}'' came out a year earlier, but it spawned [[{{Roguelike}} its own genre]] which had very little influence on mainstream [=RPG=]s until VideoGame/{{Diablo}} and [[VideoGame/TheElderScrollsArena Arena]].

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* At While it was not the dawn of the 1980s, someone got the idea to move first computer role-playing games onto a computer. Thus game, ''VideoGame/{{Wizardry}}'' was born ''VideoGame/{{Wizardry}}'', one of the first WesternRPG most influential titles of the golden age and the direct ancestor of the EasternRPG. EasternRPG.
** A year before ''Wizardry,'' Creator/{{Epyx}} released ''VideoGame/TempleOfApshai,'' a more direct attempt to digitize a tabletop [=RPG.=] Though it lacked ''Wizardry's'' immersive atmosphere, it was highly praised for translating the tabletop TabletopGame/DungeonsAndDragons experience to a personal computer; the ''Apshai'' series was popular enough to outsell both ''VideoGame/{{Ultima}}'' and ''VideoGame/{{Wizardry}}''.
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''VideoGame/{{Rogue}}'' also came out a year earlier, but it spawned [[{{Roguelike}} its own genre]] which had very little influence on mainstream [=RPG=]s until VideoGame/{{Diablo}} and [[VideoGame/TheElderScrollsArena Arena]].
4th Aug '16 4:34:08 AM LucaEarlgrey
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** ''Batsugun'' was the first BulletHell shmup, but ''VideoGame/BattleGaregga'' was the more popular example, though ''{{Recca}}'' is responsible for the subgenre's origins as well.

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** ''Batsugun'' was the first Although BulletHell shmup, but ''VideoGame/BattleGaregga'' was shooters have been around since the more popular example, though early 90's--''Batsugun'' (1993) is one of the first such games and ''{{Recca}}'' (1992) is responsible for the subgenre's origins as well.well--there are a few games that are commonly seen as making the genre big:
*** ''VideoGame/{{Do|nPachi}}DonPachi'' (1996) set the standard for not only Creator/{{CAVE}}'s later titles, but also for the entire genre, and is credited with making bullet hell shooters more visible in arcades.
*** The first three ''VideoGame/{{Touhou}}'' games on Windows (''Touhou Koumakyou: Embodiment of Scarlet Devil'' (2002), ''Touhou Youyoumu: Perfect Cherry Blossom'' (2003), and ''Touhou Eiyashou: Imperishable Night'' (2004)) are known for having humanoid characters rather than military machines, bullet patterns that fit the themes of the boss characters, boss attacks that are named, and indirectly being the cause of a massive universe of fan works and {{meme|ticMutation}}s, not only further widening the popularity of the genre (especially in the West where less people are less likely to have heard of CAVE, Creator/EightingRaizing, or the like) but also setting some standards of its own, with many modern BulletHell games employing some of these iconic elements.
12th Jul '16 5:20:02 PM Brainiac0982
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* As for {{AllC CGI Cartoon}}s on TV, [[Creator/RainmakerEntertainment Mainframe's]] ''WesternAnimation/ReBoot'' was the first popular CGI tv series (but not the first). ''WesternAnimation/BeastWars'', also by Mainframe, would prove to be even more popular and revive the ''Transformers'' franchise.

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* As for {{AllC {{All CGI Cartoon}}s on TV, [[Creator/RainmakerEntertainment Mainframe's]] ''WesternAnimation/ReBoot'' was the first popular CGI tv series (but not the first). ''WesternAnimation/BeastWars'', also by Mainframe, would prove to be even more popular and revive the ''Transformers'' franchise.
4th Jul '16 6:39:08 AM Scorpion451
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Now this is ''not'' proof that a work is therefore awesome by being one of these. Some might think these works are overrated (and not in the ItsPopularNowItSucks manner). Being an example of this ''only'' speaks to the response it gets in FollowTheLeader works, not to its quality.

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Now this is ''not'' proof that a work is therefore awesome by being one of these. Some might think these works are overrated (and not overrated, and if NostalgiaGoggles or QualityByPopularVote are in the ItsPopularNowItSucks manner). play, they may even be right. Being an example of this ''only'' speaks to the response it gets in FollowTheLeader works, not to its quality.
quality.

See also ItsPopularNowItSucks, HypeBacklash and SeinfeldIsUnfunny for cases where all of the imitation leads to increased criticism of the popularizer, deserved or undeserved.
10th Jun '16 9:48:17 PM JapaneseTeeth
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* Music/DreamTheater is generally considered to have helped define the ProgressiveMetal genre, combining the speed and heaviness of ThrashMetal with the variety and musical complexity of ProgressiveRock.
3rd May '16 9:55:00 AM Pichu-kun
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* ''Anime/AstroBoy'' (a.k.a. ''Tetsuwan Atomu'') launched anime itself. Tezuka is an interesting case, in that his works encompass so many genres, that imitators had to figure out ''which Tezuka to imitate'', which resulted in the rather large amount of diversity in anime and manga (also helping stave off the AnimationAgeGhetto in Japan). In short, Tezuka is the reigning king of this trope.

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* ''Anime/AstroBoy'' ''Manga/AstroBoy'' (a.k.a. ''Tetsuwan Atomu'') launched anime itself. Tezuka is an interesting case, in that his works encompass so many genres, that imitators had to figure out ''which Tezuka to imitate'', which resulted in the rather large amount of diversity in anime and manga (also helping stave off the AnimationAgeGhetto in Japan). In short, Tezuka is the reigning king of this trope.



* ''Manga/AzumangaDaioh'', though far from the first of its kind, popularized the Yonkoma [[SliceOfLife Slice of high school girls life]] series, especially outside of Japan.

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* ''Manga/AzumangaDaioh'', though far from the first of its kind, popularized the Yonkoma [[SliceOfLife Slice of high school girls life]] series, [[SchoolgirlSeries series]], especially outside of Japan.



* ''Disney/TheLittleMermaid'' prompted a new wave of Disney musicals, desperately needed by the company after being stomped during most of the 80s by the work of Creator/DonBluth.
* ''WesternAnimation/ToyStory'' was the first [[AllCGICartoon All CGI Film]], and was far more popular than Disney's film released that year, the stunningly [[SoOkayItsAverage mediocre]] ''Disney/{{Pocahontas}}''.



* ''VideoGame/UltimaOnline'' was thought of as a graphical Multi-User Dungeon. Now we refer to it as a Massively Multiplayer Online RPG. Of course, the genre reached new heights of popularity (and another, [[FollowTheLeader even larger wave of imitators]]) after being popularized by ''VideoGame/WorldOfWarcraft''.

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* ''VideoGame/UltimaOnline'' was thought of as a graphical Multi-User Dungeon. Now we refer to it as a Massively Multiplayer Online RPG. Of course, the genre reached new heights of popularity (and another, [[FollowTheLeader even larger wave of imitators]]) after being popularized by ''VideoGame/{{Everquest}}'' and ''VideoGame/WorldOfWarcraft''.



* Likewise, ''Disney/TheLittleMermaid'' prompted a new wave of Disney musicals, desperately needed by the company after being stomped during most of the 80s by the work of Creator/DonBluth.



* ''WesternAnimation/ToyStory'' was the first [[AllCGICartoon All CGI Film]], and was far more popular than Disney's film released that year, the stunningly [[SoOkayItsAverage mediocre]] ''Disney/{{Pocahontas}}''.
** As for CGI cartoons on TV, [[Creator/RainmakerEntertainment Mainframe's]] ''WesternAnimation/ReBoot'' was the first popular CGI tv series (but not the first). ''WesternAnimation/BeastWars'', also by Mainframe, would prove to be even more popular and revive the ''Transformers'' franchise.

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* ''WesternAnimation/ToyStory'' was the first [[AllCGICartoon All CGI Film]], and was far more popular than Disney's film released that year, the stunningly [[SoOkayItsAverage mediocre]] ''Disney/{{Pocahontas}}''.
**
As for {{AllC CGI cartoons Cartoon}}s on TV, [[Creator/RainmakerEntertainment Mainframe's]] ''WesternAnimation/ReBoot'' was the first popular CGI tv series (but not the first). ''WesternAnimation/BeastWars'', also by Mainframe, would prove to be even more popular and revive the ''Transformers'' franchise.
17th Apr '16 2:09:20 PM aye_amber
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* ''Magazine/AmazingStories'', the first English-language ScienceFiction PulpMagazine, "created" the genre. (The slightly earlier American pulp ''Weird Tales'' published general fantastic fiction: ScienceFiction, ghost stories, HorrorFiction, et cetera.)

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* ''Magazine/AmazingStories'', the first English-language ScienceFiction PulpMagazine, "created" the genre. (The slightly earlier American pulp ''Weird Tales'' published general fantastic fiction: ScienceFiction, ghost stories, HorrorFiction, ''Horror Fiction,'' et cetera.)



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13th Feb '16 9:49:59 PM TokyoByNight
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* Music/LimpBizkit both made NuMetal mainstream and then killed it years later.
* Music/KillswitchEngage, Music/{{Trivium}}, Atreyu, and Music/AsILayDying popularized {{Metalcore}} (specifically the melodic kind) after NuMetal died out. Years later, Music/{{Issues}} popularized fusing metalcore with nu metal together with their debut EP to create what is referred to by fans as "nu-metalcore".
12th Feb '16 8:20:15 AM ScrewySqrl
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* ''TabletopGame/MagicTheGathering'' in 1995 resulted in an explosion of {{Collectible Card Game}}s.

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* ''TabletopGame/MagicTheGathering'' in 1995 1993 resulted in an explosion of {{Collectible Card Game}}s.
6th Feb '16 11:50:54 PM nombretomado
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* After TheDarkAgeOfAnimation, several television series stand-out as being the inspiration for the wave of high-budget high-quality work that would follow in the nineties: Creator/RalphBakshi's ''NewAdventuresOfMightyMouse'' (a low-rated and controversial show that none-the-less inspired a generation of animators) and the one-two punch of ''WesternAnimation/AdventuresOfTheGummiBears'' and ''WesternAnimation/DuckTales'' (which proved that high-budget animation on television could be lucrative).

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* After TheDarkAgeOfAnimation, UsefulNotes/TheDarkAgeOfAnimation, several television series stand-out as being the inspiration for the wave of high-budget high-quality work that would follow in the nineties: Creator/RalphBakshi's ''NewAdventuresOfMightyMouse'' (a low-rated and controversial show that none-the-less inspired a generation of animators) and the one-two punch of ''WesternAnimation/AdventuresOfTheGummiBears'' and ''WesternAnimation/DuckTales'' (which proved that high-budget animation on television could be lucrative).
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