History Main / GangUpOnTheHuman

27th Jun '17 4:03:47 PM TheKaizerreich
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** Subverted in ''VideoGame/CommandAndConquerGenerals'', where all players, AI and human, can be set as allies or enemies at will and the AI react accordingly. Even if it's a classic FFA, the AI players will fight each other, which helps a lot when facing 7 hard AI players on an 8 player map for the sake of achievements.
25th May '17 8:13:00 PM Technature
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** Interestingly, prove that you're friendly by firing a healing gun at either side, and they'll stop attacking you. You have to do this with every new group though, sadly.
15th Apr '17 12:58:55 PM nombretomado
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** ''[[SmackdownVsRaw Smackdown vs Raw 2008]]'' [[AvertedTrope averts]] this by having AI opponents actually attack each other. You can be in a campaign Triple-Threat match between two guys who have been beating on you for the past ''month'', and they'll still be hitting each other just as much as you.

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** ''[[SmackdownVsRaw ''[[VideoGame/WWEVideoGames Smackdown vs Raw 2008]]'' [[AvertedTrope averts]] this by having AI opponents actually attack each other. You can be in a campaign Triple-Threat match between two guys who have been beating on you for the past ''month'', and they'll still be hitting each other just as much as you.
21st Mar '17 9:50:22 PM wolftickets1969
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* The AI in ''VideoGame/{{Forza}} Motorsport 3'' will drive in tandem to prevent you from passing and gang-rape you when you try to pass.

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* The AI in ''VideoGame/{{Forza}} Motorsport 3'' and later (especially ''6'' with Limit Aggression off) will often drive in tandem to prevent you from passing and gang-rape mass PIT maneuver you when you try to pass.
13th Mar '17 3:22:20 PM TheAmazingBlachman
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* In ''VideoGame/RiverCityRansomUnderground'', the people the PlayerCharacter is fighting are all violent gang members, but if the player manages to do something criminal and thereby summon the police, the cops who show up will ignore said gang members and instead focus exclusively on the Player Character, even in the case they should happen to be hit by one of the enemies' attacks.
11th Mar '17 7:06:48 PM Valen
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The inversion of EnemyCivilWar. Compare NoZombieCannibals.

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The video game inversion of EnemyCivilWar. Compare NoZombieCannibals.
11th Mar '17 7:05:54 PM Valen
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Compare NoZombieCannibals.

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The inversion of EnemyCivilWar. Compare NoZombieCannibals.
11th Mar '17 3:48:30 PM nombretomado
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* ''MS Hearts'', a card game that comes default on many MicrosoftWindows systems. The point of Hearts is for four players to compete in a series of games until someone gets over 100 points, at which time the player with the lowest score wins. One would think it would be every man or woman for themselves, but the AI players seem to pick one of themselves to be your rival, with the other two acting as sacrificial lambs, soaking up as many points as possible to help the one win.

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* ''MS Hearts'', a card game that comes default on many MicrosoftWindows UsefulNotes/MicrosoftWindows systems. The point of Hearts is for four players to compete in a series of games until someone gets over 100 points, at which time the player with the lowest score wins. One would think it would be every man or woman for themselves, but the AI players seem to pick one of themselves to be your rival, with the other two acting as sacrificial lambs, soaking up as many points as possible to help the one win.
1st Feb '17 9:27:09 AM Silverblade2
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* In ''VideoGame/TheElderScrollsVSkyrim'', you can see people attacking monsters (or even each other) but if you stay out of the way, they actually ''will'' kill each other and let you attack the survivor. Other times, they'll forget whatever they had and attack ''you''. There have also been reports of dragons [[GenreSavvy luring players into the aggro radius of monsters]] and letting them cherry-tap the player.
** This is particularly noticeable when a dragon attacks while you're already fighting something else. On one hand, you'd think that anything that isn't another dragon would perceive the dragon as a bigger threat than you, and temporarily team up with you to take it down. [[GenreSavvy On the other hand]], seeing how the PlayerCharacter will probably coldly hand everyone their respective asses at the same time, they may be making the right decision in teaming up with the dragon.

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* In ''VideoGame/TheElderScrollsVSkyrim'', you can see people attacking monsters (or even each other) but if you stay out of the way, they actually ''will'' kill each other and let you attack the survivor. Other times, they'll forget whatever they had and attack ''you''. There have also been reports of dragons [[GenreSavvy luring players into the aggro radius of monsters]] monsters and letting them cherry-tap the player.
** This is particularly noticeable when a dragon attacks while you're already fighting something else. On one hand, you'd think that anything that isn't another dragon would perceive the dragon as a bigger threat than you, and temporarily team up with you to take it down. [[GenreSavvy On the other hand]], hand, seeing how the PlayerCharacter will probably coldly hand everyone their respective asses at the same time, they may be making the right decision in teaming up with the dragon.
25th Jan '17 1:09:47 PM Kafkesque
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* Fairly common in ''VideoGame/Diablo3''--enemies will tend to prioritize attacking you over your companions--but particularly noticeable in an early cutscene where the Skeleton King orders his minions to kill Deckard Cain... [[AttentionDeficitOohShiny only for them to lose interest in him and start coming after you the moment the cutscene ends]].
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http://tvtropes.org/pmwiki/article_history.php?article=Main.GangUpOnTheHuman