History Main / GadgetWatches

26th Feb '18 6:09:57 AM REV6Pilot
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* ''VideoGame/{{Metro 2033}}'': Artyom's wristwatch is a handy piece of DiegeticInterface that tells how well-hidden he is via a set of LED's ColorCodedForYourConvenience, and when in sections with poisonous air such as the surface, an additional timer on the watch face indicates how much time is left in the current filter. It's so integral to gameplay that there's a control binding specifically for bringing the watch up for inspection. Two of the hands also tell the time the computer is set to.

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* ''VideoGame/{{Metro 2033}}'': Artyom's wristwatch is a handy piece of DiegeticInterface that tells how well-hidden he is via a set of LED's ColorCodedForYourConvenience, and when in sections with poisonous air such as the surface, an additional timer on the watch face indicates how much time is left in the current filter. It's so integral to gameplay that there's a control binding specifically for bringing the watch up for inspection. Two The hour and minute hands are synced to the computer's clock, so yes, it also tells time. ''VideoGame/MetroLastLight'' changes it to a numerical display of nixie tubes for the computer's clock and a timer when Artyom has his gasmask on, and a blue light on top that switches off when he's hidden from sight. The ''[[UpdatedRerelease Redux]]'' versions of both games have both kinds of watches, with Survival giving Artyom the original analogic one (with the blue lamp system instead of the hands also tell three LED's) and Spartan featuring the time the computer is set to.nixie tube model. The nixie tube watch, as far as promotional material indicates, will make a return in ''VideoGame/MetroExodus''.
26th Feb '18 5:58:16 AM REV6Pilot
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* ''VideoGame/{{Metro 2033}}'': Artyom's wristwatch is a handy piece of DiegeticInterface that tells how well-hidden he is via a set of LEDs ColorCodedForYourConvenience, and when in sections with poisonous air such as the surface, an additional timer on the watch face indicates how much time is left in the current filter. It's so integral to gameplay that there's a control binding specifically for bringing the watch up for inspection. Two of the hands also tell the time the computer is set to.

to:

* ''VideoGame/{{Metro 2033}}'': Artyom's wristwatch is a handy piece of DiegeticInterface that tells how well-hidden he is via a set of LEDs LED's ColorCodedForYourConvenience, and when in sections with poisonous air such as the surface, an additional timer on the watch face indicates how much time is left in the current filter. It's so integral to gameplay that there's a control binding specifically for bringing the watch up for inspection. Two of the hands also tell the time the computer is set to.
12th Feb '18 6:46:43 PM REV6Pilot
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Added DiffLines:

* ''VideoGame/{{Metro 2033}}'': Artyom's wristwatch is a handy piece of DiegeticInterface that tells how well-hidden he is via a set of LEDs ColorCodedForYourConvenience, and when in sections with poisonous air such as the surface, an additional timer on the watch face indicates how much time is left in the current filter. It's so integral to gameplay that there's a control binding specifically for bringing the watch up for inspection. Two of the hands also tell the time the computer is set to.
23rd Jan '18 11:10:17 PM FGHIK
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** However, one of them is a pocket watch instead of a wristwatch. Unlike the other activate on demand watches, this watch requires you to take damage with it active before becoming invisible. A big downside, but in return it [[FakingTheDead leaves a false corpse]] to trick enemies into believing you've died, along with a hefty temporary damage reduction. On the downside, it has been {{Nerf}}ed many times, reducing the damage reduction and removing the ability to recharge with ammo packs and dispensers. This was not because of how effective FakingTheDead is ([[TaughtByExperience more experienced players are rarely fooled]]), but because the damage reduction and lack of InvisibilityFlicker when bumping enemies [[NotTheIntendedUse allowed spies to easily survive otherwise certain death]] and quickly recharge to do it again, making it difficult to ensure he's DeaderThanDead.

to:

** However, one of them is a pocket watch instead of a wristwatch. Unlike the other activate on demand watches, this watch requires you to take damage with it active before becoming invisible. A big downside, but in return it [[FakingTheDead leaves a false corpse]] to trick enemies into believing you've died, along with a hefty temporary damage reduction. On the downside, it has been {{Nerf}}ed many times, reducing the damage reduction and removing the ability to recharge with ammo packs and dispensers. This was not because of how effective FakingTheDead is ([[TaughtByExperience more experienced players are rarely fooled]]), but because the damage reduction and lack of InvisibilityFlicker when bumping enemies [[NotTheIntendedUse allowed spies to easily survive and escape otherwise certain death]] and quickly recharge to do it again, making it difficult to ensure he's DeaderThanDead.
23rd Jan '18 11:08:57 PM FGHIK
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** However, one of them is a pocket watch instead of a wristwatch. Unlike the other activate on demand watches, this watch requires you to take damage with it active before becoming invisible. A big downside, but in return it [[FakingTheDead leaves a false corpse]] to trick enemies into believing you've died, along with a hefty temporary damage reduction. On the downside, it has been {{Nerf}}ed many times, reducing the damage reduction and removing the ability to recharge with ammo packs and dispensers. This was not because of how effective FakingTheDead is ([[TaughtByExperience more experienced players are rarely fooled]]), but because the damage reduction and lack of CloakFlicker on bumping enemies [[NotTheIntendedUse allowed spies to easily survive otherwise certain death]] and quickly recharge to do it again, making it difficult to ensure he's DeaderThanDead.

to:

** However, one of them is a pocket watch instead of a wristwatch. Unlike the other activate on demand watches, this watch requires you to take damage with it active before becoming invisible. A big downside, but in return it [[FakingTheDead leaves a false corpse]] to trick enemies into believing you've died, along with a hefty temporary damage reduction. On the downside, it has been {{Nerf}}ed many times, reducing the damage reduction and removing the ability to recharge with ammo packs and dispensers. This was not because of how effective FakingTheDead is ([[TaughtByExperience more experienced players are rarely fooled]]), but because the damage reduction and lack of CloakFlicker on InvisibilityFlicker when bumping enemies [[NotTheIntendedUse allowed spies to easily survive otherwise certain death]] and quickly recharge to do it again, making it difficult to ensure he's DeaderThanDead.
23rd Jan '18 11:08:01 PM FGHIK
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** However, one of them is a pocket watch instead of a wristwatch.

to:

** However, one of them is a pocket watch instead of a wristwatch. Unlike the other activate on demand watches, this watch requires you to take damage with it active before becoming invisible. A big downside, but in return it [[FakingTheDead leaves a false corpse]] to trick enemies into believing you've died, along with a hefty temporary damage reduction. On the downside, it has been {{Nerf}}ed many times, reducing the damage reduction and removing the ability to recharge with ammo packs and dispensers. This was not because of how effective FakingTheDead is ([[TaughtByExperience more experienced players are rarely fooled]]), but because the damage reduction and lack of CloakFlicker on bumping enemies [[NotTheIntendedUse allowed spies to easily survive otherwise certain death]] and quickly recharge to do it again, making it difficult to ensure he's DeaderThanDead.
23rd Jan '18 10:16:55 PM FGHIK
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* The Spy from ''VideoGame/TeamFortress2'' has three different watches, each equipped with a slightly different type of cloaking device.

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* The Spy from ''VideoGame/TeamFortress2'' has three different watches, each equipped with a slightly different type of [[InvisibilityCloak cloaking device.device]].
22nd Nov '17 9:49:58 AM MrReviser121
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[[quoteright:350:[[Film/GoldenEye http://static.tvtropes.org/pmwiki/pub/images/Laser_watch_6579.jpg]]]]

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[[quoteright:350:[[Film/GoldenEye [[quoteright:350:[[Film/DieAnotherDay http://static.tvtropes.org/pmwiki/pub/images/Laser_watch_6579.jpg]]]]
16th Oct '17 9:33:39 AM xcountryguy
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** The Chameleon Arch pocketwatch in [[Recap/DoctorWhoS29E8HumanNature "Human Nature"]]/[[Recap/DoctorWhoS29E9TheFamilyOfBlood "The Family of Blood"]] and [[Recap/DoctorWhoS29E11Utopia "Utopia"]] definitely counts as a gadget-watch. It [[spoiler: holds the memories and Time Lord nature of a Time Lord who's going ''so'' deep cover he gives himself FalseMemories and even reads genetically as a human or member of any other target species.]]

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** The Chameleon Arch pocketwatch in [[Recap/DoctorWhoS29E8HumanNature "Human Nature"]]/[[Recap/DoctorWhoS29E9TheFamilyOfBlood "The Family of Blood"]] and [[Recap/DoctorWhoS29E11Utopia "Utopia"]] definitely counts as a gadget-watch. It [[spoiler: holds [[spoiler:holds the memories and Time Lord nature of a Time Lord who's going ''so'' deep cover he gives himself FalseMemories and even reads genetically as a human or member of any other target species.]]



* In ''Absolute Obedience'', the Russian [[HoneyTrap spy]] Zhores Barsoukova appeared to have one of these. [[spoiler: It turned out to be a completely ordinary watch, and a decoy from a less compromised spy.]]

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* In ''Absolute Obedience'', the Russian [[HoneyTrap spy]] Zhores Barsoukova appeared to have one of these. [[spoiler: It [[spoiler:It turned out to be a completely ordinary watch, and a decoy from a less compromised spy.]]
10th Aug '17 4:39:57 AM Arivne
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** ''Film/NeverSayNeverAgain''. Bond uses a watch with a built-in laser to cut open the manacles holding him and escape.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.GadgetWatches