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** In the vanilla game, Civil Protection officers will shoot flare guns up in the air when they spot Gordon to call in reinforcements. In the beta, the player was meant to get their hands on one (which would light people on fire, naturally), but it was cut before release. In Episode 1, though, one of the many objects [[WreakingHavok the Gravity Gun]] can turn into {{Improvised Weapon}}s are standard road flares.

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** In the vanilla game, Civil Protection officers will shoot flare guns up in the air when they spot Gordon to call in reinforcements. In the beta, [[WhatCouldHaveBeen beta]], the player was meant to get their hands on one (which would light people enemies on fire, naturally), but it was cut before release. In Episode 1, ''Episode One'', though, one of the many objects [[WreakingHavok the Gravity Gun]] can turn into {{Improvised Weapon}}s are standard road flares.
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* ''Film/{{Underwater}}''. While on the derelict Shepard Station, [[BreakOutTheMuseumPiece Norah finds an underwater flare gun]] that she can use against the FishPeople. Ironically it also gets used for its proper purpose when Norah fires off a flare into the pitch black water to illuminate [[spoiler:a titanic sea monster.]]

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* ''Film/{{Underwater}}''. While on the derelict Shepard Station, [[BreakOutTheMuseumPiece Norah finds an underwater flare gun]] that she can use against the FishPeople. Ironically it also gets used for its proper purpose when Norah fires off a flare into the pitch black water to illuminate [[spoiler:a [[spoiler:the titanic sea monster.monster staring back at her.]]
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* ''Film/{{Underwater}}''. While on the derelict Shepard Station, [[BreakOutTheMuseumPiece Norah finds an underwater flare gun]] that comes useful against the underwater monsters she's up against. Ironically it ends up getting uses for its proper purpose when Norah fires off a flare into the pitch black water to illuminate [[spoiler:a titanic sea monster.]]

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* ''Film/{{Underwater}}''. While on the derelict Shepard Station, [[BreakOutTheMuseumPiece Norah finds an underwater flare gun]] that comes useful she can use against the underwater monsters she's up against. FishPeople. Ironically it ends up getting uses also gets used for its proper purpose when Norah fires off a flare into the pitch black water to illuminate [[spoiler:a titanic sea monster.]]
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* ''Film/{{Underwater}}''. While on the derelict Shepard Station, [[BreakOutTheMuseumPiece Norah finds an underwater flare gun]] that comes useful against the underwater monsters she's up against. Ironically it ends up getting uses for its proper purpose when Norah fires off a flare into the pitch black water to illuminate [[spoiler:a titanic sea monster.]]
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* ''Literature/UniversalMonsters'': In the prologue of book 5, Skyler Crockett tries to use one as a weapon against the Gill Man. Unfortunately, it doesn't work because it isn't loaded. Later, Captain Bob fires one into Ben Browning's dinghy, and ends up blowing up its engine.
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* ''Videogame/DeepRockGalactic'' has a profoundly weird one that, rather than the blazing sort of flares, shoots out the more electric sort with large, sharpened stakes like some manner of harpoon gun, so as to embed them in the cavern walls to provide prolonged illumination. It's not a particularly good weapon, but it's ''vital'' for seeing where the hell you're going.

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* ''Videogame/DeepRockGalactic'' has a profoundly weird one that, rather than In ''Videogame/DeepRockGalactic'', every dwarf carries glowstick-like flares to toss for some temporary illumination, but the blazing Scout class carries a flaregun that fires some sort of flares, shoots out the more electric sort with large, sharpened stakes like some manner of harpoon gun, so as to electrified spike that can embed them in the cavern walls or ceilings. If shot at an enemy, these flares deal only enough damage to provide prolonged illumination. It's not a particularly good weapon, kill the weakest bugs in the game or finish off half-dead foes, but it's the Scout's flares are ''vital'' for seeing where when it comes to lighting up a whole cavern at once, or spotting a [[VerticalKidnapping cave leech]] on the hell you're going.ceiling.



* ''VideoGame/FalloutNewVegas'' has a DLC, Lonesome Road, which introduces a flare gun. It isn't all that powerful, but it is quite useful in spooking the various monsters listed as 'abominations' in the game.

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* ''VideoGame/FalloutNewVegas'' has a DLC, Lonesome Road, ''Lonesome Road'', which introduces a flare gun. It isn't all that powerful, but it is quite useful in spooking the various monsters listed as 'abominations' in the game.
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* Irish soap opera ''Fair City'' had an infamous storyline where one character took hostages using a flare gun, having doused the room they were in with petrol.
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*** Albeit one with [[ShortRangeShotgun no real barrel to speak of,]] [[AwesomeButImpractical and a chamber made of plastic,]] making it a (nearly) literal example of a GlassCannon (and as [[https://www.youtube.com/watch?v=WjVw1_H3wXM&t=4m41s this video shows]], [[DontTryThisAtHome it's not a good idea to try this for yourself]]). Military surplus flare guns are usually made of steel and robust enough to handle live ammunition (with a rifled adapter to fit it into the bore); separately, neither is a firearm but together, they become a handgun and -- in the US -- fall under all applicable federal, state and municipal firearm laws. It's still a single-shot pistol with no ejector, so usability is mostly for plinking and wilderness survival. Adapters for conventional 12 gauge flares are also available. [[note]]Smoothbore adapters become [[https://en.wikipedia.org/wiki/Title_II_weapons#Any_other_weapon Any Other Weapon]] whether they're chambered for 12 guage shells or pistol cartridges and require registration and a $5 BATF stamp (it was $200 like other NFA-listed items until it was lowered in 1960).[[/note]]

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*** Albeit one with [[ShortRangeShotgun no real barrel to speak of,]] [[AwesomeButImpractical and a chamber made of plastic,]] making it a (nearly) literal example of a GlassCannon (and as [[https://www.youtube.com/watch?v=WjVw1_H3wXM&t=4m41s this video shows]], [[DontTryThisAtHome it's not a good idea to try this for yourself]]). Military surplus flare guns are usually made of steel and robust enough to handle live ammunition (with a rifled adapter to fit it into the bore); separately, neither is a firearm but together, they become a handgun and -- in the US -- fall under all applicable federal, state and municipal firearm laws. It's still a single-shot pistol with no ejector, so usability is mostly for plinking and wilderness survival. Adapters for conventional 12 gauge flares are also available. [[note]]Smoothbore adapters become [[https://en.wikipedia.org/wiki/Title_II_weapons#Any_other_weapon Any Other Weapon]] whether they're chambered for 12 guage gauge shells or pistol cartridges and require registration and a $5 BATF stamp (it was $200 like other NFA-listed items until it was lowered in 1960).[[/note]]
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* ''Film/TheViralFactor'': Man Yeung fires a two-bore flare rifle at the Malaysian police who's escorting Rachel through a warehouse, creating a smokescreen large enough for him to grab Rachel and flee in the confusion.

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* In the Luiterature/MattHelm novel ''The Intriguers'', one character uses a flare gun as an improvised weapon to incapacitate the BigBad. Afterward, Matt uses it to signal for help.

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* In the Luiterature/MattHelm Literature/MattHelm novel ''The Intriguers'', one character uses a flare gun as an improvised weapon to incapacitate the BigBad. Afterward, Matt uses it to signal for help.


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* In the Creator/AlastairReynolds novella ''Turquoise Days'', a virus that can cause TheEndOfTheWorldAsWeKnowIt is spilled in a boat, and the protagonist considers using the flare pistol in the emergency locker to destroy it, but thinks it'll just be dispersed by the smoke. In a classic ChekhovsGun, she later uses that flare pistol to kill the man who dispersed the virus.
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* ''VideoGame/{{Blood}}'' has a flare gun for [[StandardFPSGuns the standard FPS pistol slot]]. Shots stick to enemies and deal constant fire damage, and it's powerful enough to turn most enemies into [[ManOnFire flailing humanoid fireballs]] in less than three shots. They also return for the sequel with a more futuristic construction, appearing almost like a revolver, and still as useful as ever, as certain Cabal enemies teleport when they take damage and a type of miniboss is intangible unless it's attacking, but the burning flare stays on them in both cases. SecondaryFire is a starburst pattern of eight flares that explode on contact and set everything in the contact area alight[[note]]or at least it ''should'' in ''Blood II'': the attack is glitched and deals absolutely no damage[[/note]].

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* The ''VideoGame/{{Blood}}'' series has a flare gun for in [[StandardFPSGuns the standard FPS pistol slot]]. Shots stick to enemies and deal constant fire damage, and it's powerful enough to turn most enemies into [[ManOnFire flailing humanoid fireballs]] in less than three shots. They also return for the sequel with a more futuristic construction, appearing almost like a revolver, and still as useful as ever, as certain Cabal enemies teleport when they take damage and a type of miniboss is intangible unless it's attacking, but the burning flare stays on them in both cases. SecondaryFire is a starburst pattern of eight flares that explode on contact and set everything in the contact area alight[[note]]or at least it ''should'' in ''Blood II'': ''VideoGame/BloodIITheChosen'': the attack is glitched and deals absolutely no damage[[/note]].

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