History Main / FantasyCounterpartCulture

20th May '17 10:40:55 AM nombretomado
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* Brittania in the ''Franchise/{{Ultima}}'' games is essentially early medieval/Arthurian England recreated on another planet, with religious elements derived from Hinduism and other places.

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* Brittania in the ''Franchise/{{Ultima}}'' ''VideoGame/{{Ultima}}'' games is essentially early medieval/Arthurian England recreated on another planet, with religious elements derived from Hinduism and other places.
17th May '17 8:59:03 PM UmbrellasWereAwesome
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** In ''WesternAnimation/AvatarTheLastAirbender'', the Air Nomads are primarily based on Shaolin and Tibetan Buddhism, the Water Tribes on circumpolar indigenous cultures such as the Inuit, the Earth Kingdom on Imperial China, and the Fire Nation on a combination of Imperial China and post-Meiji Imperial Japan. To make things more complicated:

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** In ''WesternAnimation/AvatarTheLastAirbender'', the Air Nomads are primarily based on Shaolin and Tibetan Buddhism, the Water Tribes on circumpolar indigenous cultures such as the Inuit, Inuit (as shown in the page image), the Earth Kingdom on Imperial China, and the Fire Nation on a combination of Imperial China and post-Meiji Imperial Japan. To make things more complicated:
16th May '17 9:28:44 AM nombretomado
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** Decados are [[TsaristRussia Russians]] with [[CardCarryingVillain a backstabby mentality]] quite out of [[ChronicBackstabbingDisorder Renaissance Italy]], [[EvilFeelsGood and they like it]] (the [[Literature/{{Dune}} House Harkonnen]] {{Expy}});

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** Decados are [[TsaristRussia [[UsefulNotes/TsaristRussia Russians]] with [[CardCarryingVillain a backstabby mentality]] quite out of [[ChronicBackstabbingDisorder Renaissance Italy]], [[EvilFeelsGood and they like it]] (the [[Literature/{{Dune}} House Harkonnen]] {{Expy}});
16th May '17 8:18:23 AM UmbrellasWereAwesome
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** Then there's the [[Characters/Warhammer40000ImperialGuard Imperial Guard]]. Germany and Russia get two apiece: The Valhallans, despite the Nordic name, are UsefulNotes/RedsWithRockets ready to defend Emperorgrad from waves of Orks, whereas the Vostroyans are Space Cossacks. Both the [[NamesToRunAwayFromReallyFast Armageddon Steel Legion and the Death Korps of Krieg]] are Weltkrieg Germans, but we're not sure which are which: the Steel Legion conduct Blitzkrieg, but are pretty light-hearted by 40K standards, whereas the Death Korps slog through mud and wire but have more Fascistic levels of [[DarkerAndEdgier Grim Dark]]. Then you have the Catachans, who seem to be ''both sides'' of the Vietnam war; the Tallarn Desert Raiders, who appear to be the Arab Revolt with General Monty's equipment; the red-coated, pith-helmeted, and dark-skinned Pretorians (who, again, seem to represent both sides of the Anglo-Zulu Wars); and the vaguely Prussian Mordians. The Tanith First and Only are subtly Celtic, and while the Cadians are deliberately generic modern military-types; their name is supposedly a nod to Canada's tremendous and oft-overlooked contribution in the World Wars. New to the Imperial Guard lore are the Arkhan Confederates, who are more or less the Confederate States of America, complete with grey uniforms and racist undertones.

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** Then there's the [[Characters/Warhammer40000ImperialGuard Imperial Guard]]. Germany and Russia get two apiece: The Valhallans, despite the Nordic name, are UsefulNotes/RedsWithRockets ready to defend Emperorgrad from waves of Orks, whereas the Vostroyans are Space Cossacks. Both the [[NamesToRunAwayFromReallyFast Armageddon Steel Legion and the Death Korps of Krieg]] are Weltkrieg Germans, but we're not sure which are which: the Steel Legion conduct Blitzkrieg, but are pretty light-hearted by 40K standards, standards (by which we mean their homeworld is "just" a polluted wasteland constantly at war), whereas the Death Korps slog through mud and wire but have more Fascistic levels of [[DarkerAndEdgier Grim Dark]]. Then you have the Catachans, who seem to be ''both sides'' of the Vietnam war; the Tallarn Desert Raiders, who appear to be the Arab Revolt with General Monty's equipment; the red-coated, pith-helmeted, and dark-skinned Pretorians (who, again, seem to represent both sides of the Anglo-Zulu Wars); and the vaguely Prussian Mordians. The Tanith First and Only are subtly Celtic, and while the Cadians are deliberately generic modern military-types; their name is supposedly a nod to Canada's tremendous and oft-overlooked contribution in the World Wars. New to the Imperial Guard lore are the Arkhan Confederates, who are more or less the Confederate States of America, complete with grey uniforms and racist undertones.



*** Planet Armageddon, homeworld of the aforementioned legion, with its whole population constantly at war, and its extreme pollution, is a twisted mirror of modern Germany. Germany's population is quite pacifist, and extremely environmentalist, so, Armageddon is basically all of their nightmares made manifest.
16th May '17 6:50:54 AM UmbrellasWereAwesome
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** In ''WesternAnimation/AvatarTheLastAirbender''
*** The Air Nomads are primarily based on Shaolin and Tibetan Buddhism, the Water Tribes on circumpolar indigenous cultures such as the Inuit, the Earth Kingdom on Imperial China, and the Fire Nation on a combination of Imperial China and post-Meiji Imperial Japan. To make things more complicated:

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** In ''WesternAnimation/AvatarTheLastAirbender''
*** The
''WesternAnimation/AvatarTheLastAirbender'', the Air Nomads are primarily based on Shaolin and Tibetan Buddhism, the Water Tribes on circumpolar indigenous cultures such as the Inuit, the Earth Kingdom on Imperial China, and the Fire Nation on a combination of Imperial China and post-Meiji Imperial Japan. To make things more complicated:



*** While the political situation of the Earth Kingdom (particularly in the capital of Ba Sing Se) parallels that of the Qing Dynasty's last days, its culture draws from every Chinese dynasty; Toph's family wears Tang-era clothing, Aunt Wu's usage of oracle bones for divination comes from the Shang Dynasty, etc. It also has areas influenced by Vietnamese tribal cultures (the Foggy Swamp Tribe, despite their Mississippi Delta accent), pre-Meiji Japan (Kyoshi Island), the Gobi Desert (the Shi Wong desert), and Korea (as seen with the hanbok worn by Song in the episode "Cave of Two Lovers"), each paralleling a real-life tributary held by Imperial China. And finally, in the sequel series ''WesternAnimation/TheLegendOfKorra,'' we meet an Earth Kingdom villain clearly based off the Chinese communist revolutionary Chairman Mao Zedong.

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*** While the political situation of the Earth Kingdom (particularly in the capital of Ba Sing Se) parallels that of the Qing Dynasty's last days, its culture draws from every Chinese dynasty; Toph's family wears Tang-era clothing, Aunt Wu's usage of oracle bones for divination comes from the Shang Dynasty, etc. It also has areas influenced by Vietnamese tribal cultures (the Foggy Swamp Tribe, despite their Mississippi Delta accent), pre-Meiji Japan (Kyoshi Island), the Gobi Desert (the Shi Wong desert), and Korea (as seen with the hanbok worn by Song in the episode "Cave of Two Lovers"), each paralleling a real-life tributary held by Imperial China. And finally, in the sequel series ''WesternAnimation/TheLegendOfKorra,'' we meet an Earth Kingdom villain clearly based off the Chinese communist revolutionary Chairman Mao Zedong.



*** Their association with fire and some of the words they use seem to indicate tones of Indian culture.



** ''WesternAnimation/LegendOfKorra'':
*** Republic City is a new state made up of peoples from all four nations, which grew out of the liberated colonies of a powerful empire, and is quickly becoming the world's cultural and industrial centre. Essentially it is America in TheRoaringTwenties as a city-state with some Asian influences. The giant statue of Aang in the harbour is a clear parallel to the Statue of Liberty.
*** The Earth Kingdom ([[spoiler:prior to Zaheer killing the Earth Queen]]) in ''Legend of Korra'' also has some [[TheWildWest Wild West]] influences: an urban and wealthy east and poor and rural west; the Kingdom being composed of semi-independent states ruled by Governors; an abundance of isolated farmsteads and small towns; large areas of relative lawlessness policed by sheriffs; and many of the settlements visited by the heroes have a distinctly SettlingTheFrontier feel to them. Which makes some sense considering that the war and the devastation wrought by Ozai during the comet would have set the outskirts of the Earth Kingdom back decades.
* ''WesternAnimation/{{Futurama}}''

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** ''WesternAnimation/LegendOfKorra'':
SequelSeries ''WesternAnimation/LegendOfKorra'' adds a few more examples:
*** Republic City is a new state made up of peoples from all four nations, which grew out of the liberated colonies of a powerful empire, and is quickly becoming the world's cultural and industrial centre. Essentially it is America in TheRoaringTwenties as a city-state with some Asian influences.influences (Nationalist-era Shanghai in particular). The giant statue of Aang in the harbour is a clear parallel to the Statue of Liberty.
*** The ''Korra''-era Earth Kingdom ([[spoiler:prior to Zaheer killing is still mostly based on the Qing Dynasty's final years, with the Earth Queen]]) in ''Legend of Korra'' Queen being a dead ringer for Empress Dowager Cixi. However, it also has some [[TheWildWest Wild West]] influences: an urban and wealthy east and poor and rural west; the Kingdom being composed of semi-independent states ruled by Governors; an abundance of isolated farmsteads and small towns; large areas of relative lawlessness policed by sheriffs; and many of the settlements visited by the heroes have a distinctly SettlingTheFrontier feel to them. Which makes some sense considering that the war and the devastation wrought by Ozai during the comet would have set the outskirts of the Earth Kingdom back decades.
decades. After [[spoiler:Zaheer kills the Earth Queen]], the Earth Kingdom becomes more akin to early post-Qing China, with warlords and bandits running rampant until a revolutionary nationalist despot is finally able to reunite the country.
*** The Earth Kingdom's successor state, the Earth Empire, is reminiscent of many 20th-century despotisms; Kuvira's revolutionary rhetoric is reminiscent of both Mao Zedong and Chiang Kai-Shek, as are her hardline views on reunification, while the Earth Empire as a whole smacks strongly of PuttingOnTheReich, particularly the heavy use of internment camps for what's basically a more family-friendly ethnic cleansing, plus the superweapon obsession.
* ''WesternAnimation/{{Futurama}}'' ''WesternAnimation/{{Futurama}}'':
16th May '17 6:04:11 AM UmbrellasWereAwesome
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** Xing is the counterpart of the East Asian countries, most prominently China, though Fu and Lan Fan have obviously ninja-influenced fighting styles and weaponry and Ling wears {{sarashi}} so there's a little bit of Japan in there too. Ishbal is perhaps the counterpart of the Western Asian countries.

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** Xing is the counterpart of the East Asian countries, most prominently China, though Fu and Lan Fan have obviously ninja-influenced fighting styles and weaponry and Ling wears {{sarashi}} so there's a little bit of Japan in there too. Ishbal Ishval is perhaps the counterpart of the Western Asian countries.



** There is no Xing in the anime-verse; however, a passing reference to an eastern country, along with chopsticks and Asian-looking characters existing, imply a similar country exists.

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** There is no Xing in the 2003 anime-verse; however, a passing reference to an eastern country, along with chopsticks and Asian-looking characters existing, imply a similar country exists.
15th May '17 8:23:13 AM Rakurai
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** ''VideoGame/FinalFantasyXIV'' makes mention of the far eastern continent of Othard, which seems to be Hydaelyn's equivalent of Asia, judging from the cultures known to exist there. Its eastern reaches are home to the now-razed nation of Doma, which is located in the equivalent of Japan, its refugees (Some of which are ninja) having Japanese names, and its variety of imported furniture, foods, and clothing being very much Japanese-style. Its central region, the Azim Steppe, is dominated by the [[DraconicHumanoid Au Ra]] of the Xaela clan who are effectively Mongolians, having appropriate names, living nomadic lives in tribes headed by khans, and constantly warring over territory.

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** ''VideoGame/FinalFantasyXIV'' makes mention of has the far eastern continent of Othard, which seems to be Hydaelyn's is effectively the setting's equivalent of Asia, judging from and the cultures known to exist there. origin point of the Ninja and Samurai classes. Its eastern reaches are home to regions include the now-razed island nation of Doma, which is located in Hingashi, the equivalent mountainous lands of Japan, its refugees (Some of which are ninja) having Japanese names, Yangxia, and its variety the rolling plains of imported furniture, foods, and clothing being very much Japanese-style. Its central region, the Azim Steppe, is dominated by which draw the [[DraconicHumanoid Au Ra]] of the Xaela clan who are effectively Mongolians, having appropriate names, living nomadic lives in tribes headed by khans, most heavily from feudal Japan, China, and constantly warring over territory.Mongolia respectively in terms of their appearance and culture.
14th May '17 6:09:42 PM DragonBallZ
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** Additionally, Drachma is the counterpart to Russia, Xerxes seems to represent a mix of ancient European and Near-East civilizations, most predominately Greece, Persia, and maybe Rome, and the [[NoExportForYou Japanese-exclusive Brotherhood/Mangaverse games]] seems to suggest that Aerugo is FMA's version of Italy.

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** Additionally, Drachma is the counterpart to Russia, Xerxes seems to represent a mix of ancient European and Near-East civilizations, most predominately Greece, Persia, and maybe Rome, and the [[NoExportForYou Japanese-exclusive Brotherhood/Mangaverse games]] seems seem to suggest that Aerugo is FMA's version of Italy.
4th May '17 6:07:43 PM 64SuperNintendo
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** There is no Xing in the anime-verse; however, a passing reference to an eastern country, along with chopsticks and Asian looking characters existing, imply a similar country exists.

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** There is no Xing in the anime-verse; however, a passing reference to an eastern country, along with chopsticks and Asian looking Asian-looking characters existing, imply a similar country exists.
3rd May '17 9:34:28 PM TheGreatUnknown
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* In ''TabletopGame/{{Ironclaw}}'' the major houses of Calebria (one letter removed from [[http://en.wikipedia.org/wiki/Calabria a region]] in Italy) are based on different Western European cultures. The reigning House Rinaldi is based primarily on Renaissance Italy, with some aspects of the Roman Empire in decline. The Avoirdupois seem to be French while House Doloreaux is probably based on some Germanic culture. And house Bisclavret is rather blatantly Scottish down to their kilts, while their "savage" cousins in the Phelan tribes are Irish pagans. While in the Book of Jade supplement Zhōngguó goes so far as to share the name of its real life [[http://en.wikipedia.org/wiki/China counterpart]].

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* In ''TabletopGame/{{Ironclaw}}'' the major houses of Calebria (one letter removed from [[http://en.wikipedia.org/wiki/Calabria a region]] in Italy) are based on different Western European cultures. The reigning House Rinaldi is based primarily on Renaissance Italy, with some aspects of the Roman Empire in decline. The Avoirdupois seem to be French while House Doloreaux is probably based on some Germanic culture. And house Bisclavret is rather blatantly Scottish down to their kilts, while their "savage" cousins in the Phelan tribes are Irish pagans. While in the Book of Jade supplement Zhōngguó goes so far as to share the name of its real life [[http://en.wikipedia.org/wiki/China counterpart]]. (The illustrations imply even more, too. For instance, bats are depicted as vaguely Hungarian or Romanian--[[{{Uberwald}} of course]]--in the first edition, and generically Slavic in the second.)
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