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None
* SaveSat\\
A satellite crashing down has a beneficial/defensive effect.
A satellite crashing down has a beneficial/defensive effect.
Changed line(s) 118 (click to see context) from:
Slow Mo makes everything cool, even free falling people. No, ''especially'' free falling people.
to:
Slow Mo makes everything cool, even free falling free-falling people. No, ''especially'' free falling free-falling people.
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None
Changed line(s) 26 (click to see context) from:
Sawing a hole through the floor in a deliberate attempt to make someone fall - or accidentally making ''yourself'' fall.
to:
Sawing a hole through the floor in a deliberate attempt to make someone fall - or fall—or accidentally making ''yourself'' fall.
Changed line(s) 68 (click to see context) from:
Falling towards the earth from space? Don't worry -- despite what the laws of physics say, you definitely won't burn up on re-entry.
to:
Falling towards the earth from space? Don't worry -- despite worry—despite what the laws of physics say, you definitely won't burn up on re-entry.
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Changed line(s) 167 (click to see context) from:
A bad guy who is sent skywards, comes back to earth inside prison.
to:
A bad guy who is sent skywards, skywards comes back to earth inside prison.
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* CrashInThroughTheCeiling\\
A falling character enters a building the ''hard'' way.
A falling character enters a building the ''hard'' way.
Deleted line(s) 33,34 (click to see context) :
* CrashInThroughTheCeiling\\
A falling character enters a building the ''hard'' way.
A falling character enters a building the ''hard'' way.
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None
Changed line(s) 163 (click to see context) from:
If it's the last thing you do, don't let it hit the ground, break, or let the other guy catch it first.
to:
If it's the last thing you do, don't let it hit the ground, break, or let get caught by the other guy catch it first.
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Slipping Into Stink is about landing in stink after falling.
Changed line(s) 31 (click to see context) from:
* CueTheFallingObject
to:
* CueTheFallingObjectCueTheFallingObject\\
You know the place is a mess when the scenery is falling apart.
You know the place is a mess when the scenery is falling apart.
Deleted line(s) 114 (click to see context) :
* SlippingIntoStink
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* SlippingIntoStink\\
Something disgusting breaks your fall.
Something disgusting breaks your fall.
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None
Changed line(s) 107 (click to see context) from:
Oh, no! This ship can't survive reentry into the atmosphere! (It probably can though.)
to:
Oh, no! This ship can't survive reentry into the atmosphere! (It probably can can, though.)
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Changed line(s) 97 (click to see context) from:
Oh no, I fell down this pit and... now I'm back at the beginning of the level?
to:
Changed line(s) 107 (click to see context) from:
Oh no! This ship can't survive reentry into the atmosphere! (It probably can though.)
to:
Changed line(s) 209 (click to see context) from:
Oh no, he's leaping to his death! Oh, wait, there was someone there to catch him all along.
to:
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Deleted line(s) 58 (click to see context) :
* FallingIntoJail
* RuleOfPool\\
If there's a swimming pool around, somebody ''will'' fall into it.
If there's a swimming pool around, somebody ''will'' fall into it.
Changed line(s) 200 (click to see context) from:
A fatal fall is interrupted by falling onto a platform or hanging onto a ledge
to:
A fatal fall is interrupted by falling onto a platform or hanging onto a ledgeledge.
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Changed line(s) 1,2 (click to see context) from:
For whatever reason, people sure seem to fall a lot in media, whether it's a pratfall or falling in love. Sometimes they stick the landing and other times they crash and burn. How fast you fall and how you keep from going ''splat!'' tends to be heavily effected by ArtisticLicensePhysics. This is an index of tropes related to falling and/or landing (or not landing, a.k.a. crashing).
to:
For whatever reason, people sure seem to fall a lot in media, whether it's a pratfall or falling in love. Sometimes they stick the landing and other times they crash and burn. How fast you fall and how you keep from going ''splat!'' tends to be heavily effected affected by ArtisticLicensePhysics. This is an index of tropes related to falling and/or landing (or not landing, a.k.a. crashing).
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Changed line(s) 56,57 (click to see context) from:
* FallingIntoHisArms
* FallingIntoJail\\
* FallingIntoJail\\
to:
* FallingIntoHisArms
* FallingIntoJail\\FallingIntoHisArms\\
* FallingIntoJail\\
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* FallingIntoJail
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Changed line(s) 56 (click to see context) from:
* FallingIntoHisArms\\
to:
* FallingIntoHisArms\\FallingIntoHisArms
* FallingIntoJail\\
* FallingIntoJail\\
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This index wasn't listed on the trope page for Improbable Falling Save, possibly because the sponsor added it here before launching the trope, not the other way round. I've fixed it.
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None
Added DiffLines:
* ImprobableFallingSave\\
Catching a falling person without their weight and momentum injuring you or pulling you down with them.
Catching a falling person without their weight and momentum injuring you or pulling you down with them.
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None
Added DiffLines:
* GracefulLandingClumsyLanding\\
A contrast between a graceful landing and a clumsy, flopped landing.
A contrast between a graceful landing and a clumsy, flopped landing.
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None
Added DiffLines:
* NooseCatch\\
A character's fall is cut fatally short by something wrapped around their neck.
A character's fall is cut fatally short by something wrapped around their neck.
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None
Changed line(s) 175 (click to see context) from:
The best way to [[IncrediblyLamePun make an impact]]! Land so powerfully that it makes a cool crater.
to:
The best way to [[IncrediblyLamePun [[{{Pun}} make an impact]]! Land so powerfully that it makes a cool crater.
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Added DiffLines:
* FallingIntoThePlot\\
The protagonist falls from the sky at the start of the work.
The protagonist falls from the sky at the start of the work.
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None
Changed line(s) 200 (click to see context) from:
* SwordPlant
to:
* SwordPlantSwordPlant\\
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* SwordPlant
Descend with a sword pointing down.
Descend with a sword pointing down.
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None
Added DiffLines:
* FallInAngel\\
A hero's world is turned upside down when someone comes falling/floating down before them.
A hero's world is turned upside down when someone comes falling/floating down before them.
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None
Added DiffLines:
* DeathFlight\\
Flying somebody high into the air and then dropping them to their death.
Flying somebody high into the air and then dropping them to their death.
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None
Added DiffLines:
* CirclingSaw\\
Sawing a hole through the floor in a deliberate attempt to make someone fall - or accidentally making ''yourself'' fall.
Sawing a hole through the floor in a deliberate attempt to make someone fall - or accidentally making ''yourself'' fall.
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None
Changed line(s) 12 (click to see context) from:
If a banana peel appears, it ''will'' be tripped on.
to:
If a banana peel appears, it ''will'' be tripped slipped on.
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Added DiffLines:
* SmokestackDrop\\
A character falls down a smokestack to their apparent doom.
A character falls down a smokestack to their apparent doom.
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None
Added DiffLines:
* FloorboardFailure\\
And you thought it looked safe to cross those rickety boards...
And you thought it looked safe to cross those rickety boards...
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Added a trope
Added DiffLines:
* CrashInThroughTheCeiling\\
A falling character enters a building the ''hard'' way.
A falling character enters a building the ''hard'' way.
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None
Added DiffLines:
* BombardierMook\\
An enemy that drops things on you.
An enemy that drops things on you.
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Changed line(s) 110 (click to see context) from:
* TripTrap:\\
to:
* TripTrap:\\ TripTrap\\